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NAME

       EmitVertex - emit a vertex to the first vertex stream

DECLARATION

       void EmitVertex(void);

DESCRIPTION

       Available only in the Geometry Shader, EmitVertex emits the current values of output
       variables to the current output primitive on the first (and possibly only) primitive
       stream. It is equivalent to calling EmitStreamVertex() with stream set to 0.

VERSION SUPPORT

       ┌───────────┬───────────────────────────────────────────────────────────────────────────────────┐
       │           │        OpenGL Shading Language Version                                            │
       ├───────────┼──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┬──────┤
       │Function1.101.201.301.401.503.304.004.104.204.304.404.50 │
       │Name       │      │      │      │      │      │      │      │      │      │      │      │      │
       ├───────────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┼──────┤
       │EmitVertex │  -   │  -   │  -   │  -   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │  ✔   │
       └───────────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┴──────┘

SEE ALSO

       EmitStreamVertex(), EndStreamPrimitive(), EndPrimitive()

COPYRIGHT

       Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms
       and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.
       http://opencontent.org/openpub/.

COPYRIGHT

       Copyright © 2011-2014 Khronos Group

[FIXME: source]                             07/22/2015                             EMITVERTEX(3G)