Provided by: libpcre2-dev_10.21-1_amd64 bug

NAME

       PCRE2 - Perl-compatible regular expressions (revised API)

PCRE2 DISCUSSION OF STACK USAGE


       When  you  call  pcre2_match(),  it  makes  use of an internal function called match(). This calls itself
       recursively at branch points in the pattern, in order to remember the state of the match so that  it  can
       back  up and try a different alternative after a failure. As matching proceeds deeper and deeper into the
       tree of possibilities, the recursion depth increases. The  match()  function  is  also  called  in  other
       circumstances,  for  example,  whenever  a  parenthesized sub-pattern is entered, and in certain cases of
       repetition.

       Not all calls of match() increase the recursion depth; for an item such as a* it may  be  called  several
       times at the same level, after matching different numbers of a's. Furthermore, in a number of cases where
       the  result  of  the recursive call would immediately be passed back as the result of the current call (a
       "tail recursion"), the function is just restarted instead.

       Each time the internal match() function is called recursively, it uses memory from the process stack. For
       certain kinds of pattern and data, very large amounts of stack may be needed, despite the recognition  of
       "tail  recursion". Note that if PCRE2 is compiled with the -fsanitize=address option of the GCC compiler,
       the stack requirements are greatly increased.

       The above comments apply when pcre2_match() is run in its normal interpretive  manner.  If  the  compiled
       pattern  was processed by pcre2_jit_compile(), and just-in-time compiling was successful, and the options
       passed to pcre2_match() were not incompatible, the matching process uses the JIT-compiled code instead of
       the match() function. In this case, the memory requirements are handled  entirely  differently.  See  the
       pcre2jit documentation for details.

       The pcre2_dfa_match() function operates in a different way to pcre2_match(), and uses recursion only when
       there  is  a regular expression recursion or subroutine call in the pattern. This includes the processing
       of assertion and "once-only" subpatterns, which are handled like subroutine calls.  Normally,  these  are
       never  very  deep,  and  the  limit on the complexity of pcre2_dfa_match() is controlled by the amount of
       workspace it is given.  However, it is possible to write patterns with runaway infinite recursions;  such
       patterns  will  cause  pcre2_dfa_match()  to run out of stack. At present, there is no protection against
       this.

       The comments that follow do NOT apply to pcre2_dfa_match(); they  are  relevant  only  for  pcre2_match()
       without the JIT optimization.

   Reducing pcre2_match()'s stack usage

       You  can  often  reduce the amount of recursion, and therefore the amount of stack used, by modifying the
       pattern that is being matched. Consider, for example, this pattern:

         ([^<]|<(?!inet))+

       It matches from wherever it starts until it encounters "<inet" or the end of the data, and is the kind of
       pattern that might be used when processing an XML file. Each iteration of the outer  parentheses  matches
       either  one  character  that  is  not  "<"  or a "<" that is not followed by "inet". However, each time a
       parenthesis is processed, a recursion occurs, so this formulation uses a stack  frame  for  each  matched
       character.  For  a  long  string,  a lot of stack is required. Consider now this rewritten pattern, which
       matches exactly the same strings:

         ([^<]++|<(?!inet))+

       This uses very much less stack, because runs of characters that do not contain "<" are "swallowed" in one
       item inside the parentheses. Recursion happens only when a "<" character that is not followed  by  "inet"
       is  encountered  (and  we  assume  this  is relatively rare). A possessive quantifier is used to stop any
       backtracking into the runs of non-"<" characters, but that is not related to stack usage.

       This example shows that one way of avoiding stack problems when matching long subject strings is to write
       repeated parenthesized subpatterns to match more than one character whenever possible.

   Compiling PCRE2 to use heap instead of stack for pcre2_match()

       In environments where stack memory is constrained, you might want to compile PCRE2  to  use  heap  memory
       instead  of  stack  for  remembering back-up points when pcre2_match() is running. This makes it run more
       slowly, however. Details of how to do this are given in the pcre2build documentation. When built in  this
       way,  instead  of  using  the  stack,  PCRE2  gets memory for remembering backup points from the heap. By
       default, the memory is obtained by calling the system malloc() function, but you can  arrange  to  supply
       your  own  memory  management  function. For details, see the section entitled "The match context" in the
       pcre2api documentation. Since the block sizes are always the  same,  it  may  be  possible  to  implement
       customized a memory handler that is more efficient than the standard function. The memory blocks obtained
       for  this purpose are retained and re-used if possible while pcre2_match() is running. They are all freed
       just before it exits.

   Limiting pcre2_match()'s stack usage

       You can set limits on the number of times the internal match() function is  called,  both  in  total  and
       recursively.  If a limit is exceeded, pcre2_match() returns an error code. Setting suitable limits should
       prevent it from running out of stack. The default values of the limits are very large, and unlikely  ever
       to  operate.  They  can  be  changed  when PCRE2 is built, and they can also be set when pcre2_match() is
       called. For details of these interfaces, see the pcre2build documentation and the section  entitled  "The
       match context" in the pcre2api documentation.

       As  a  very rough rule of thumb, you should reckon on about 500 bytes per recursion. Thus, if you want to
       limit your stack usage to 8Mb, you should set the limit at 16000 recursions. A 64Mb stack, on  the  other
       hand, can support around 128000 recursions.

       The  pcre2test  test  program  has  a  modifier called "find_limits" which, if applied to a subject line,
       causes it to find the smallest limits that  allow  a  a  pattern  to  match.  This  is  done  by  calling
       pcre2_match() repeatedly with different limits.

   Changing stack size in Unix-like systems

       In  Unix-like  environments,  there  is  not  often a problem with the stack unless very long strings are
       involved, though the default limit on stack size varies from system to system. Values from  8Mb  to  64Mb
       are common. You can find your default limit by running the command:

         ulimit -s

       Unfortunately,  the  effect  of  running  out of stack is often SIGSEGV, though sometimes a more explicit
       error message is given. You can normally increase the limit on stack size by code such as this:

         struct rlimit rlim;
         getrlimit(RLIMIT_STACK, &rlim);
         rlim.rlim_cur = 100*1024*1024;
         setrlimit(RLIMIT_STACK, &rlim);

       This reads the current limits (soft and hard) using getrlimit(), then attempts to increase the soft limit
       to 100Mb using setrlimit(). You must do this before calling pcre2_match().

   Changing stack size in Mac OS X

       Using setrlimit(), as described above, should also work on Mac OS X. It is also possible to set  a  stack
       size  when  linking  a  program.  There  is  a discussion about stack sizes in Mac OS X at this web site:
       http://developer.apple.com/qa/qa2005/qa1419.html.

AUTHOR


       Philip Hazel
       University Computing Service
       Cambridge, England.

REVISION


       Last updated: 21 November 2014
       Copyright (c) 1997-2014 University of Cambridge.

PCRE2 10.00                                     21 November 2014                                   PCRE2STACK(3)