Provided by: freeorion_0.4.5-1build1_amd64 bug

NAME

       FreeOrion - turn-based space empire and galactic conquest game

SYNOPSIS

       freeorion [OPTIONS]

DESCRIPTION

       FreeOrion  is  a  turn-based  space  empire and galactic conquest (4X) computer game being
       designed and built by the FreeOrion project. FreeOrion is inspired by the tradition of the
       Master of Orion games, but is not a clone or remake of that series or any other game.  The
       game is about the construction of a living, breathing universe in a grand campaign  model.
       You  can develop your own galactic empire and explore new star systems with your fleets as
       one of several unique human or alien species.  Colonization of new worlds, researching new
       technology,  managing  your  resources  and defending your planets against the AI or other
       human players on a galactic scale are your main objectives.

OPTIONS

       --GameSetup.ai-aggression

              The maximum aggression level for AI opponents | Default: TYPICAL

       --GameSetup.ai-players

              The number of AI opponents in the game. | Default: 6

       --GameSetup.empire-color

              Your empire's color. | Default: 0

       --GameSetup.empire-name

              Your empire's name. | Default:

       --GameSetup.galaxy-age

              The age of the galaxy to be generated. | Default: GALAXY_SETUP_MEDIUM

       --GameSetup.galaxy-shape

              The shape of the galaxy to be generated. | Default: ELLIPTICAL

       --GameSetup.monster-frequency

              The frequency of monsters in the galaxy to be generated.  Default: GALAXY_SETUP_LOW

       --GameSetup.native-frequency

              The  frequency  of   natives   in   the   galaxy   to   be   generated.    Default:
              GALAXY_SETUP_MEDIUM

       --GameSetup.planet-density

              The  number  of  planets  per  system  in  the  galaxy  to  be generated.  Default:
              GALAXY_SETUP_MEDIUM

       --GameSetup.player-name

              The name used in the game to represent the player in single player games.  Default:

       --GameSetup.seed

              The seed used for randomly generating the galaxy. Galaxies generated with the  same
              settings and the same seed will be identical. | Default: 0

       --GameSetup.specials-frequency

              The  frequency  of  specials  appearing  in  the  galaxy to be generated.  Default:
              GALAXY_SETUP_MEDIUM

       --GameSetup.starlane-frequency

              The  number   of   starlanes   in   the   galaxy   to   be   generated.    Default:
              GALAXY_SETUP_MEDIUM

       --GameSetup.stars

              The  approximate  number  of systems in the galaxy to be generated. For recommended
              game balance use 15-30 systems per empire. Very high numbers of systems  may  cause
              FreeOrion to lag, especially later in the game.  Default: 150

       --GameSetup.starting-species

              Your  empire's  starting species. Has no effect on planets in your empire colonized
              by other species. | Default: SP_HUMAN

       --UI.autogenerated-effects-descriptions

              Toggles  inclusion  of  auto-generated  text  in  tech,  building  or   ship   part
              descriptions. | Default: 0

       --UI.ctrl-border-color

              Sets UI control border color. | Default: (124,124,124,255)

       --UI.ctrl-color

              Sets UI control background color. | Default: (15,15,15,255)

       --UI.default-link-color

              Sets UI default link color. | Default: (80,255,128,255)

       --UI.detection-range-opacity

              Sets detection circle transparency. | Default: 3

       --UI.dropdownlist-arrow-color

              Sets UI drop-down-list arrow color. | Default: (130,130,0,255)

       --UI.edit-hilite

              Sets color of highlighting in UI edit controls. | Default: (43,81,102,255)

       --UI.fleet-selection-indicator-size

              Sets  size  of  fleet  selection  indicator, relative to fleet icon size.  Default:
              1.625

       --UI.fleet-supply-line-dot-rate

              Sets how fast to render dots for fleet supply lines. | Default: 0.02

       --UI.fleet-supply-line-dot-spacing

              Sets how far apart to render dots for fleet supply lines. | Default: 20

       --UI.fleet-supply-line-width

              Sets how wide to render fleet supply lines. | Default: 3

       --UI.fleet-supply-lines

              Toggles  whether  to  show  fleet  supply  lines  with  empire-colored  indicators.
              Default: 1

       --UI.font

              Sets           UI          font          resource          file.           Default:
              /usr/share/games/freeorion/default/DejaVuSans.ttf

       --UI.font-bold

              Sets       UI        bold        font        resource        file.         Default:
              /usr/share/games/freeorion/default/DejaVuSans-Bold.ttf

       --UI.font-size

              Sets UI font size. | Default: 12

       --UI.galaxy-gas-background

              Render  gassy  substance around systems to give galaxy shape. May slow rendering on
              older systems. | Default: 1

       --UI.galaxy-starfields

              Render star fields around systems. May slow rendering on older systems.  Default: 1

       --UI.hotkeys.combat.end_turn

              ERROR: HOTKEY_COMBAT_END_TURN Default: MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_RETURN

       --UI.hotkeys.combat.menu

              ERROR: HOTKEY_COMBAT_MENU | Default: GGK_F10

       --UI.hotkeys.combat.open_chat

              ERROR: HOTKEY_COMBAT_OPEN_CHAT | Default: GGK_RETURN

       --UI.hotkeys.combat.zoom_in

              ERROR: HOTKEY_COMBAT_ZOOM_IN | Default: GGK_e

       --UI.hotkeys.combat.zoom_in_alt

              ERROR: HOTKEY_COMBAT_ZOOM_IN_ALT | Default: GGK_KP_PLUS

       --UI.hotkeys.combat.zoom_next_idle_unit

              ERROR: HOTKEY_COMBAT_ZOOM_NEXT_IDLE_UNIT | Default: GGK_g

       --UI.hotkeys.combat.zoom_next_unit

              ERROR: HOTKEY_COMBAT_ZOOM_NEXT_UNIT | Default: GGK_b

       --UI.hotkeys.combat.zoom_out

              ERROR: HOTKEY_COMBAT_ZOOM_OUT | Default: GGK_r

       --UI.hotkeys.combat.zoom_out_alt

              ERROR: HOTKEY_COMBAT_ZOOM_OUT_ALT | Default: GGK_KP_MINUS

       --UI.hotkeys.combat.zoom_prev_idle_unit

              ERROR: HOTKEY_COMBAT_ZOOM_PREV_IDLE_UNIT | Default: GGK_f

       --UI.hotkeys.combat.zoom_prev_unit

              ERROR: HOTKEY_COMBAT_ZOOM_PREV_UNIT | Default: GGK_v

       --UI.hotkeys.copy

              Copy | Default: MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_c

       --UI.hotkeys.cut

              Cut | Default: MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_x

       --UI.hotkeys.deselect

              Deselect | Default: MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_d

       --UI.hotkeys.focus_next_wnd

              Next Control | Default: GGK_TAB

       --UI.hotkeys.focus_prev_wnd

              Previous Control | Default: MOD_KEY_LSHIFT | MOD_KEY_RSHIFT+GGK_TAB

       --UI.hotkeys.map.design

              Toggle design panel | Default: GGK_d

       --UI.hotkeys.map.end_turn

              End turn | Default: MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_RETURN

       --UI.hotkeys.map.menu

              General menu | Default: GGK_F10

       --UI.hotkeys.map.open_chat

              Open chat window | Default: GGK_RETURN

       --UI.hotkeys.map.production

              Toggle production panel | Default: GGK_p

       --UI.hotkeys.map.research

              Toggle research panel | Default: GGK_r

       --UI.hotkeys.map.return_to_map

              Return to map window | Default: GGK_ESCAPE

       --UI.hotkeys.map.sit_rep

              Toggle situation report | Default: GGK_n

       --UI.hotkeys.map.zoom_home_system

              Switch to home system | Default: GGK_h

       --UI.hotkeys.map.zoom_in

              Zoom in | Default: GGK_z

       --UI.hotkeys.map.zoom_in_alt

              Zoom in (other shortcut) | Default: GGK_KP_PLUS

       --UI.hotkeys.map.zoom_next_fleet

              Switch to next fleet | Default: GGK_g

       --UI.hotkeys.map.zoom_next_idle_fleet

              Switch to next idle fleet | Default:

       --UI.hotkeys.map.zoom_next_system

              Switch to next system | Default: GGK_GREATER

       --UI.hotkeys.map.zoom_out

              Zoom out | Default: GGK_x

       --UI.hotkeys.map.zoom_out_alt

              Zoom out (other shortcut) | Default: GGK_KP_MINUS

       --UI.hotkeys.map.zoom_prev_fleet

              Switch to previous fleet | Default: GGK_f

       --UI.hotkeys.map.zoom_prev_idle_fleet

              Switch to previous idle fleet | Default:

       --UI.hotkeys.map.zoom_prev_system

              Switch to previous system | Default: GGK_LESS

       --UI.hotkeys.paste

              Paste | Default: MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_v

       --UI.hotkeys.select_all

              Select All | Default: MOD_KEY_LCTRL | MOD_KEY_RCTRL+GGK_a

       --UI.keypress-repeat-delay

              Sets delay between holding a key and repeat keypresses being generated Default: 360

       --UI.keypress-repeat-interval

              Sets delay between repeat keypresses while holding a key | Default: 20

       --UI.known-tech

              Sets color of known techs in the tech tree. | Default: (72,72,72,255)

       --UI.known-tech-border

              Sets  text  and  border  color  of  known  techs  in  the  tech   tree.    Default:
              (164,164,164,255)

       --UI.main-menu.x

              Position  of  the  center  of  the  intro  screen  main  menu,  as a portion of the
              application's total width. | Default: 0.75

       --UI.main-menu.y

              Position of the center of  the  intro  screen  main  menu,  as  a  portion  of  the
              application's total height. | Default: 0.5

       --UI.map-right-click-popup-menu

              Toggles whether to show a right-click popup menu on the galaxy map.  Default: 0

       --UI.medium-fleet-button-minimum-zoom

              Sets  minimum zoom level at which medium fleet icons are shown on the galaxy map. |
              Default: 4

       --UI.mouse-click-repeat-delay

              Sets delay between holding a mouse button  and  repeat  clicks  being  generated  |
              Default: 360

       --UI.mouse-click-repeat-interval

              Sets delay between repeat clicks while holding a moues button Default: 15

       --UI.multiple-fleet-windows

              If  true,  clicks on multiple fleet buttons will open multiple fleet windows at the
              same time. Otherwise, opening a fleet window will close  any  currently-open  fleet
              window. | Default: 0

       --UI.objects-list-info-col-0

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default: NAME

       --UI.objects-list-info-col-1

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default: ID

       --UI.objects-list-info-col-10

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default:

       --UI.objects-list-info-col-11

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default:

       --UI.objects-list-info-col-2

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default: OBJECT_TYPE

       --UI.objects-list-info-col-3

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default: OWNER

       --UI.objects-list-info-col-4

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default: SPECIES

       --UI.objects-list-info-col-5

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default:

       --UI.objects-list-info-col-6

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default:

       --UI.objects-list-info-col-7

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default:

       --UI.objects-list-info-col-8

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default:

       --UI.objects-list-info-col-9

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_INFO | Default:

       --UI.objects-list-width-col-0

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 144

       --UI.objects-list-width-col-1

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 48

       --UI.objects-list-width-col-10

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 96

       --UI.objects-list-width-col-11

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 96

       --UI.objects-list-width-col-2

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 60

       --UI.objects-list-width-col-3

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 120

       --UI.objects-list-width-col-4

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 96

       --UI.objects-list-width-col-5

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 96

       --UI.objects-list-width-col-6

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 96

       --UI.objects-list-width-col-7

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 96

       --UI.objects-list-width-col-8

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 96

       --UI.objects-list-width-col-9

              ERROR: OPTIONS_DB_OBJECTS_LIST_COLUMN_WIDTH | Default: 96

       --UI.optimized-system-rendering

              Use  fancy  optimized  OpenGL 1.5 rendering for systems on galaxy map. May crash on
              older graphics hardware. | Default: 1

       --UI.queue-width

              Sets width of queues on research and production screens. | Default: 300

       --UI.researchable-tech

              Sets color of researchable techs in the tech tree.  Default: (48,48,48,255)

       --UI.researchable-tech-border

              Sets text and border color of  researchable  techs  in  the  tech  tree.   Default:
              (164,164,164,255)

       --UI.resource-starlane-colouring

              Toggles  whether  to  color  starlanes  with  empire colors if empires can exchange
              resources along each starlane. | Default: 1

       --UI.rollover-link-color

              Sets UI rollover link color. | Default: (192,80,255,255)

       --UI.save-file-dialog.columns

              List the columns to show in the save  file  dialog,  separated  by  commas.   Valid
              columns:  time,  turn,  player,  empire,  systems,  seed, galaxy_age, galaxy_shape,
              planet_freq,      native_freq,      specials_freq,      starlane_freq      Default:
              time,turn,player,empire,file

       --UI.save-file-dialog.default.stretch

              If  UI.save-file-dialog.[name].stretch  is  set,  the  column will get that stretch
              factor if visible. | Default: 1

       --UI.save-file-dialog.empire.stretch

              If UI.save-file-dialog.[name].stretch is set, the  column  will  get  that  stretch
              factor if visible. | Default: 1

       --UI.save-file-dialog.file.stretch

              If  UI.save-file-dialog.[name].stretch  is  set,  the  column will get that stretch
              factor if visible. | Default: 2

       --UI.save-file-dialog.galaxy_size.wide-as

              If UI.save-file-dialog.[name].wide-as is set, the column will always be wide enough
              to contain the text there. | Default: 9999

       --UI.save-file-dialog.player.stretch

              If  UI.save-file-dialog.[name].stretch  is  set,  the  column will get that stretch
              factor if visible. | Default: 1

       --UI.save-file-dialog.seed.stretch

              If UI.save-file-dialog.[name].stretch is set, the  column  will  get  that  stretch
              factor if visible. | Default: 0.75

       --UI.save-file-dialog.time.wide-as

              If UI.save-file-dialog.[name].wide-as is set, the column will always be wide enough
              to contain the text there. | Default: YYYY-MM-DD

       --UI.save-file-dialog.tooltip-delay

              ERROR: OPTIONS_DB_UI_SAVE_DIALOG_TOOLTIP_DELAY | Default: 800

       --UI.save-file-dialog.turn.wide-as

              If UI.save-file-dialog.[name].wide-as is set, the column will always be wide enough
              to contain the text there. | Default: 9999

       --UI.scroll-width

              Sets UI scroll width. | Default: 14

       --UI.show-detection-range

              Toggles whether to show circles around objects to indicate their detection range on
              the galaxy map. | Default: 1

       --UI.show-galaxy-map-scale

              Show scale line for universe distance on galaxy map. | Default: 1

       --UI.show-galaxy-map-zoom-slider

              Toggles whether to show the zoom slider on galaxy map. | Default: 0

       --UI.show-production-location-on-queue

              Sets whether to show the production location for items on the  production  queue  |
              Default: 1

       --UI.sidepanel-planet-max-diameter

              Sets size of largest-rendered rotating planets on side-panel.  Default: 128

       --UI.sidepanel-planet-min-diameter

              Sets size of smallest-rendered rotating planets on side-panel.  Default: 24

       --UI.sidepanel-planet-shown

              Sets whether to show rendered planets / asteroids on the side-panel.  Default: 1

       --UI.sidepanel-width

              Sets size of system side-panel. | Default: 384

       --UI.small-fleet-button-minimum-zoom

              Sets  minimum  zoom level at which small fleet icons are shown on the galaxy map. |
              Default: 1.5

       --UI.sound.alert

              The  sound  file  played  when  an  error  or  illegal  action  occurs.    Default:
              /usr/share/games/freeorion/default/data/sound/alert.ogg

       --UI.sound.balanced-focus

              The  sound  file  played  when  a  balanced  focus  button  is  clicked.   Default:
              /usr/share/games/freeorion/default/data/sound/balanced_select.ogg

       --UI.sound.bg-music

              Sets the background track to play.

       Default: /usr/share/games/freeorion/default/data/sound/artificial_intelligence_v3.ogg

       --UI.sound.button-click

              The   sound    file    played    when    a    button    is    clicked.     Default:
              /usr/share/games/freeorion/default/data/sound/button_click.ogg

       --UI.sound.button-rollover

              The sound file played when the mouse moves over a button.

       Default: /usr/share/games/freeorion/default/data/sound/button_rollover.ogg

       --UI.sound.enabled

              Enables sound in the game. | Default: 1

       --UI.sound.farming-focus

              The   sound  file  played  when  a  farming  focus  button  is  clicked.   Default:
              /usr/share/games/freeorion/default/data/sound/farm_select.ogg

       --UI.sound.fleet-button-click

              The sound file played when a fleet button is clicked.

       Default: /usr/share/games/freeorion/default/data/sound/fleet_button_click.ogg

       --UI.sound.fleet-button-rollover

              The sound file  played  when  the  mouse  moves  over  a  fleet  button.   Default:
              /usr/share/games/freeorion/default/data/sound/fleet_button_rollover.ogg

       --UI.sound.industry-focus

              The  sound  file  played  when  an  industry  focus  button  is  clicked.  Default:
              /usr/share/games/freeorion/default/data/sound/industry_select.ogg

       --UI.sound.item-drop

              The  sound  file  played  when  an  item  is  dropped  into  a  listbox.   Default:
              /usr/share/games/freeorion/default/data/sound/list_select.ogg

       --UI.sound.list-pulldown

              The  sound  file  played  when  the  list  is opened in a drop-down list.  Default:
              /usr/share/games/freeorion/default/data/sound/list_pulldown.ogg

       --UI.sound.list-select

              The sound file played when a listbox or drop-down list item is selected.   Default:
              /usr/share/games/freeorion/default/data/sound/list_select.ogg

       --UI.sound.mining-focus

              The   sound   file  played  when  a  mining  focus  button  is  clicked.   Default:
              /usr/share/games/freeorion/default/data/sound/mining_select.ogg

       --UI.sound.music-enabled

              Enables music in the game. | Default: 1

       --UI.sound.music-volume

              The volume (0 to 255) at which music should be played. | Default: 127

       --UI.sound.planet-button-click

              The  sound   file   played   when   a   planet   button   is   clicked.    Default:
              /usr/share/games/freeorion/default/data/sound/button_click.ogg

       --UI.sound.research-focus

              The  sound  file  played  when  a  research  focus  button  is  clicked.   Default:
              /usr/share/games/freeorion/default/data/sound/research_select.ogg

       --UI.sound.sidepanel-open

              The  sound  file  played  when  the  system   side-panel   is   opened.    Default:
              /usr/share/games/freeorion/default/data/sound/sidepanel_open.ogg

       --UI.sound.system-icon-rollover

              The  sound  file  played  when  the  mouse  moves  over  a  system  icon.  Default:
              /usr/share/games/freeorion/default/data/sound/fleet_button_rollover.ogg

       --UI.sound.text-typing

              The   sound    file    played    when    the    user    types    text.     Default:
              /usr/share/games/freeorion/default/data/sound/text_typing.ogg

       --UI.sound.trade-focus

              The   sound   file   played  when  a  trade  focus  button  is  clicked.   Default:
              /usr/share/games/freeorion/default/data/sound/trade_select.ogg

       --UI.sound.turn-button-click

              The sound file played when the turn button is clicked.

       Default: /usr/share/games/freeorion/default/data/sound/turn_button_click.ogg

       --UI.sound.volume

              The volume (0 to 255) at which UI sound effects should be played.  Default: 255

       --UI.sound.window-close

              The    sound    file    played    when    a    window    is    closed.     Default:
              /usr/share/games/freeorion/default/data/sound/window_close.ogg

       --UI.sound.window-maximize

              The sound file played when a window is maximized.

       Default: /usr/share/games/freeorion/default/data/sound/window_maximize.ogg

       --UI.sound.window-minimize

              The sound file played when a window is minimized.

       Default: /usr/share/games/freeorion/default/data/sound/window_minimize.ogg

       --UI.starlane-core-multiplier

              Width multiplier for empire 'core' starlanes. | Default: 4

       --UI.starlane-thickness

              Sets how wide to render starlanes in pixels. | Default: 2

       --UI.stat-decrease-color

              Sets color of decreasing statistics | Default: (255,0,0,255)

       --UI.stat-increase-color

              Sets color of increasing statistics | Default: (0,255,0,255)

       --UI.state-button-color

              Sets UI state button selected color. | Default: (0,127,0,255)

       --UI.swap-mouse-lr

              Swaps results of clicking left and right mouse buttons. | Default: 0

       --UI.system-circle-size

              Sets size of circles around systems on map, relative to system icon size.  Default:
              1

       --UI.system-circles

              Toggles whether to draw circles around systems. | Default: 1

       --UI.system-fog-of-war

              Toggles whether to render fog of war scan-line shading over system icons.  Default:
              1

       --UI.system-fog-of-war-spacing

              Sets spacing (in pixels) between fog of war scan-lines. | Default: 4

       --UI.system-icon-size

              Sets size of system icons. | Default: 14

       --UI.system-name-unowned-color

              Sets color of unowned system names on the galaxy map.  Default: (160,160,160,255)

       --UI.system-selection-indicator-fps

              Sets the frame rate of animation of system selection indicator.  Default: 12

       --UI.system-selection-indicator-size

              Sets  size  of  system selection indicator, relative to system icon size.  Default:
              1.625

       --UI.system-tiny-icon-size-threshold

              Sets size of system icons below which the fixed-size tiny icons will  be  shown.  |
              Default: 10

       --UI.tech-layout-horz-spacing

              The  horizontal spacing to be placed between techs in the tech screen, in multiples
              of the width of a single theory tech. | Default: 1

       --UI.tech-layout-vert-spacing

              The vertical spacing to be placed between techs in the tech screen, in multiples of
              the height of a single theory tech. | Default: 0.75

       --UI.tech-progress

              Sets background color of progress bars in the tech tree.  Default: (40,40,40,255)

       --UI.tech-progress-background

              Sets bar color of progress bars in the tech tree.  Default: (72,72,72,255)

       --UI.text-color

              Sets UI text color. | Default: (255,255,255,255)

       --UI.tiny-fleet-button-minimum-zoom

              Sets  minimum  zoom level at which tiny fleet icons are shown on the galaxy map. At
              smaller zooms, no fleet icons are shown. | Default: 0.75

       --UI.title-font

              Sets       UI       title        font        resource        file.         Default:
              /usr/share/games/freeorion/default/DejaVuSans.ttf

       --UI.title-font-size

              Sets UI title font size. | Default: 12

       --UI.tooltip-delay

              Sets UI tooltip pop-up delay, in ms. | Default: 100

       --UI.unowned-starlane-colour

              Sets default color to render starlanes. | Default: (72,72,72,255)

       --UI.unresearchable-tech

              Sets color of unresearchable techs in the tech tree.  Default: (30,30,30,255)

       --UI.unresearchable-tech-border

              Sets  text  and  border  color  of unresearchable techs in the tech tree.  Default:
              (86,86,86,255)

       --UI.window-quickclose

              Close open windows such as fleet windows and the system-view side  panel  when  you
              right-click on the main map. | Default: 0

       --UI.wnd-color

              Sets UI window background color. | Default: (35,35,35,240)

       --UI.wnd-inner-border-color

              Sets UI window inner border color. | Default: (192,192,192,255)

       --UI.wnd-outer-border-color

              Sets UI window outer border color. | Default: (64,64,64,255)

       --app-height

              Sets  vertical  app  resolution  in  fullscreen mode. Options are determined by the
              rendering plugin, and may not match the actual monitor size.  Default: 768

       --app-height-windowed

              Sets vertical resolution in windowed mode. | Default: 768

       --app-left-windowed

              Sets horizontal position in windowed mode. Relative  to  primary  monitor  left.  |
              Default: 0

       --app-top-windowed

              Sets vertical position in windowed mode. Relative to primary monitor top.  Default:
              0

       --app-width

              Sets horizontal app resolution in fullscreen mode. Options are  determined  by  the
              rendering plugin, and may not match the actual monitor size.  Default: 1024

       --app-width-windowed

              Sets horizontal resolution in windowed mode. | Default: 1024

       --auto-advance-first-turn

              Hits  the  "Turn"  button  automatically  on  the first turn; useful for debugging,
              especially when used with --quickstart.

       --autosave.limit

              Sets the maximum number of autosave files to keep. | Default: 10

       --autosave.multiplayer

              If true, autosaves will occur during multiplayer games. | Default: 1

       --autosave.single-player

              If true, autosaves will occur during single-player games. | Default: 1

       --autosave.turns

              Sets the number of turns between autosaves. | Default: 1

       --checked-gl-version

              Stores whether the OpenGL version of  this  system  has  been  checked.  If  false,
              several  rendering options may be altered depending on the GL version, after which,
              this option will be set to true. | Default: 0

       -c, --color-depth

              Sets screen color depth, in bits per pixel. | Default: 32

       --combat.enable-glow

              Toggles glow effects on and off. | Default: 1

       --combat.enable-lens-flare

              Toggles lens flares on and off. | Default: 1

       --combat.enable-skybox

              Toggles background skybox on and off. | Default: 1

       --combat.filled-selection

              Uses a filled-in effect, as opposed to an outline effect, on  selected  objects.  |
              Default: 0

       --effects-threads

              Specifies  number of threads to use in effects processing. More than one thread may
              lead to unpredictable crashes of the client or server.  Default: 8

       --external-server-address

              Address to connect to in external server mode. If used,  this  client  becomes  the
              manager of the game. | Default: localhost

       --force-external-server

              Force  the  client  not  to  start a server, even when hosting a game on localhost,
              playing single player, etc.

       -f, --fullscreen

              Start the game in fullscreen. Clicking Apply may cause this to take effect, or  may
              require a restart.

       --fullscreen-monitor-id

              Select  which monitor to use in fullscreen mode. Primary monitor should be index 0.
              May require a restart to take effect. | Default: 0

       -g, --generate-config-xml

              Uses default settings, settings from any existing  config.xml  file,  and  settings
              given  on  the  command line to generate a config.xml file. This will overwrite the
              current config.xml file, if it exists.

       -h, --help

              Print this help message.

       --limit-fps

              Toggles FPS limiting on or off. Limit is set with Max FPS option.  Default: 1

       --load

              Loads the specified single-player save game. | Default:

       --log-level

              Sets the level at or above which log messages will be output (levels  in  order  of
              decreasing  verbosity: DEBUG, INFO, NOTICE, WARN, ERROR, CRIT, ALERT, FATAL, EMERG)
              | Default: DEBUG

       --max-fps

              Toggles FPS limit, if enabled. Limiting is toggled with Limit FPS.  Default: 60

       --multiplayersetup.host-address

              Address to connect to when joining a multiplayer game.  Default: localhost

       --multiplayersetup.player-name

              Player name to use when hosting or joining a multiplayer game. | Default:

       -q, --quickstart

              Starts a new quick-start game, bypassing the main menu.

       -r, --render-simple

              Sets several map and GUI  rendering  options  to  improve  frame  rate  and  reduce
              rendering CPU use. Useful for configuring to run on lower-powered graphics adapters
              without adjusting each setting separately.

       --reset-fullscreen-size

              Stores whether to reset the stored fullscreen  resolution.  If  false,  the  stored
              values  are used, but if true, the values are reset to the max the rendering system
              supports. | Default: 1

       --resource-dir

              Sets the root directory for the game resource files (game content and data  files).
              | Default: /usr/share/games/freeorion/default

       -S, --save-dir

              The  directory  in  which  saved  games are saved and from which they are loaded. |
              Default: /home/apo/.freeorion/save

       --show-fps

              Toggles FPS display on or off. | Default: 0

       --stringtable-filename

              Sets     the     language-specific     string     table     filename.      Default:
              /usr/share/games/freeorion/default/stringtables/en.txt

       --tech-demo

              Try out the 3D combat tech demo.

       --test-3d-combat

              Test 3D combat resolution.

       --ui.fleet-wnd-aggression

              ERROR: OPTIONS_DB_FLEET_WND_AGGRESSION | Default: INVALID_FLEET_AGGRESSION

       --verbose-logging

              Toggles verbose logging of universe contents and effect evaluation.  Default: 0

       --verbose-sitrep

              Toggles inclusion of situation report messages with errors. | Default: 0

       --version-string

              Tracks  the  FreeOrion  version for which config.xml was generated.  Config.xml for
              different versions will be ignored.  Default: v0.4.4 [SVN 7640] CMake