Provided by: quake_16_all bug

NAME

       quake - classic first person shooter

SYNOPSIS

       quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...

DESCRIPTION

       This manual page documents briefly the quake command.

       Quake  is  a  popular  first-person  shooter  game  that  appeared in 1996, released by iD
       Software.  This wrapper script will launch the Quake engine.  The game data  needs  to  be
       installed  independently using the 'game-data-packager' program, and by default it will be
       looked for at /usr/share/games/quake.

       This wrapper script accepts the two common GNU-style options to  get  information  on  the
       program.   Any  further arguments are passed to the engine unmodified.  Consult the engine
       documentation for full details, but most engines support a syntax whereby engine  switches
       are prefixed with a minus sign, and you can give console commands by prefixing with a plus
       sign.  See the examples section for some common cases.

OPTIONS

       These options are accepted for WRAPPER-OPTIONS in the synopsis.

       -h, --help
              Show summary of options.

       -v, --version
              Show version of program.

EXAMPLES

       These are all engine dependent.

       Play the Zerstoerer mod:
              quake -game zer

       Play a specific map using the Drake expansion:
              quake -game drake +map sludge1

       Connect to a server for multiplayer:
              quake +connect dm.quakeone.net:27000

SEE ALSO

       quake-server(6), quakespasm(6), game-data-packager(6).

AUTHOR

       This  manual  page,  and  the  Quake  wrapper  script,  were  written   by   David   Banks
       <amoebae@gmail.com>,  for the Debian project (and may be used by others).  The package was
       based on the quake3 package by Simon McVittie.

                                            2011-06-22                                   QUAKE(6)