xenial (6) rd-bomb.6x.gz

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NAME

       rd-bomb - reaction/diffusion textures

SYNOPSIS

       rd-bomb   [-display  host:display.screen]  [-foreground  color]  [-background  color]  [-window]  [-root]
       [-install] [-visual visual] [-width n] [-height n] [-reaction n] [-diffusion  n]  [-size  f]  [-speed  f]
       [-delay millisecs] [-fps]

DESCRIPTION

       The  rd-bomb  program  draws  reaction/diffusion  textures.  The code is derived from the 'd' mode of the
       "bomb" visual musical instrument (see http://www.cs.cmu.edu/~spot/bomb.html).  I got the  equations  from
       xmorphia  (http://www.ccsf.caltech.edu/ismap/image.html),  which  is based on a version of the Gray-Scott
       model taken from:
           John E. Pearson "Complex Patterns in a Simple System"
           Science, 261,189, 9 July 1993.

       If the frame-rate is too low, consider decreasing the width and height of the  tile,  or  decreasing  the
       size of the active part of the screen.

OPTIONS

       If  one  of  the  reaction,  diffusion, radius, and palette options is set to a negative value, then that
       option will be set to a random appropriate value.

       Be sure to try "-speed 1 -size 0.1 -epoch 3000".

       rd-bomb accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

       -install
               Install a private colormap for the window.

       -visual visual
               Specify which visual to use.  Legal values are the name of a  visual  class,  or  the  id  number
               (decimal or hex) of a specific visual.

       -width n

       -height n
               Specify the size of the tile, in pixels.

       -reaction n

       -diffusion n
               These  are constants in the equations that effect its visual nature.  Each may be one of 0, 1, or
               2. Default is -1: these constants are chosen randomly.

       -radius n
               Size of the seed.

       -size f What fraction of the window is actively drawn, a floating point number between 0 (exclusive)  and
               1 (inclusive).  Default is 1.0.

       -speed f
               When  a  fraction  of  the screen is active, the active area moves at this rate (a floating point
               number).  Default is zero.  Suggested value: 1.0.

       -delay millisecs
               How many milliseconds to delay between frames; default 1, or about 1/1000th of a second.

       -fps    Display the current frame rate and CPU load.

ENVIRONMENT

       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to get the  name  of  a  resource  file  that  overrides  the  global  resources  stored  in  the
               RESOURCE_MANAGER property.

SEE ALSO

       X(1), xscreensaver(1), xlock(1)

       Copyright © 1997 by Scott Draves.

       Permission  to  use, copy, modify, and distribute this software and its documentation for any purpose and
       without fee is hereby granted, provided that the above copyright notice appear in  all  copies  and  that
       both that copyright notice and this permission notice appear in supporting documentation.

AUTHOR

       Scott Draves <spot@cs.cmu.edu>, 9/97