Provided by: sox_14.4.1-5+deb8u4ubuntu0.1_amd64 bug

NAME

       SoX - Sound eXchange, the Swiss Army knife of audio manipulation

DESCRIPTION

       This  manual  describes SoX supported file formats and audio device types; the SoX manual set starts with
       sox(1).

       Format types that can SoX can determine by a filename extension are listed with their names preceded by a
       dot.  Format types that are optionally built into SoX are marked `(optional)'.

       Format  types  that  can  be  handled  by an external library via an optional pseudo file type (currently
       sndfile or ffmpeg) are marked e.g. `(also with -t sndfile)'.  This might be useful if  you  have  a  file
       that doesn't work with SoX's default format readers and writers, and there's an external reader or writer
       for that format.

       To see if SoX has support for an optional format or device, enter sox -h and look for its name under  the
       list: `AUDIO FILE FORMATS' or `AUDIO DEVICE DRIVERS'.

   SOX FORMATS & DEVICE DRIVERS
       .raw (also with -t sndfile), .f32, .f64, .s8, .s16, .s24, .s32,
       .u8, .u16, .u24, .u32, .ul, .al, .lu, .la
              Raw  (headerless) audio files.  For raw, the sample rate and the data encoding must be given using
              command-line format options; for the other listed types, the sample rate defaults to 8kHz (but may
              be  overridden),  and the data encoding is defined by the given suffix.  Thus f32 and f64 indicate
              files encoded as 32 and 64-bit (IEEE single and double precision) floating point PCM respectively;
              s8,  s16,  s24,  and  s32 indicate 8, 16, 24, and 32-bit signed integer PCM respectively; u8, u16,
              u24, and u32 indicate 8, 16, 24, and  32-bit  unsigned  integer  PCM  respectively;  ul  indicates
              `μ-law'  (8-bit),  al  indicates  `A-law' (8-bit), and lu and la are inverse bit order `μ-law' and
              inverse bit order `A-law' respectively.  For all raw formats, the number of channels defaults to 1
              (but may be overridden).

              Headerless  audio  files  on  a  SPARC  computer are likely to be of format ul;  on a Mac, they're
              likely to be u8 but with a sample rate of 11025 or 22050 Hz.

              See .ima and .vox for raw ADPCM formats, and .cdda for raw CD digital audio.

       .f4, .f8, .s1, .s2, .s3, .s4,
       .u1, .u2, .u3, .u4, .sb, .sw, .sl, .ub, .uw
              Deprecated aliases for f32, f64, s8, s16, s24, s32,
              u8, u16, u24, u32, s8, s16, s32, u8, and u16 respectively.

       .8svx (also with -t sndfile)
              Amiga 8SVX musical instrument description format.

       .aiff, .aif (also with -t sndfile)
              AIFF files as used on old Apple Macs, Apple IIc/IIgs and SGI.  SoX's AIFF support does not include
              multiple  audio  chunks,  or  the  8SVX  musical  instrument  description  format.  AIFF files are
              multimedia archives and can have multiple audio and picture chunks  -  you  may  need  a  separate
              archiver to work with them.  With Mac OS X, AIFF has been superseded by CAF.

       .aiffc, .aifc (also with -t sndfile)
              AIFF-C is a format based on AIFF that was created to allow handling compressed audio.  It can also
              handle little endian uncompressed linear data that is often referred to as  sowt  encoding.   This
              encoding  has  also  become  the  defacto  format produced by modern Macs as well as iTunes on any
              platform.  AIFF-C files produced by other applications typically have the file extension .aif  and
              require  looking  at its header to detect the true format.  The sowt encoding is the only encoding
              that SoX can handle with this format.

              AIFF-C is defined in DAVIC 1.4 Part 9 Annex B.  This format is referred from ARIB  STD-B24,  which
              is specified for Japanese data broadcasting.  Any private chunks are not supported.

       alsa (optional)
              Advanced  Linux Sound Architecture device driver; supports both playing and recording audio.  ALSA
              is only used in Linux-based operating systems, though these often support OSS (see below) as well.
              Examples:
                   sox infile -t alsa
                   sox infile -t alsa default
                   sox infile -t alsa plughw:0,0
                   sox -2 -t alsa hw:1 outfile
              See also play(1), rec(1), and sox(1) -d.

       .amb   Ambisonic  B-Format: a specialisation of .wav with between 3 and 16 channels of audio for use with
              an Ambisonic decoder.   See  http://www.ambisonia.com/Members/mleese/file-format-for-b-format  for
              details.   It is up to the user to get the channels together in the right order and at the correct
              amplitude.

       .amr-nb (optional)
              Adaptive Multi Rate - Narrow Band speech codec; a lossy  format  used  in  3rd  generation  mobile
              telephony and defined in 3GPP TS 26.071 et al.

              AMR-NB  audio  has a fixed sampling rate of 8 kHz and supports encoding to the following bit-rates
              (as selected by the -C option): 0 = 4.75 kbit/s, 1 = 5.15 kbit/s, 2 = 5.9 kbit/s, 3 = 6.7  kbit/s,
              4 = 7.4 kbit/s 5 = 7.95 kbit/s, 6 = 10.2 kbit/s, 7 = 12.2 kbit/s.

       .amr-wb (optional)
              Adaptive  Multi  Rate  -  Wide  Band  speech  codec;  a lossy format used in 3rd generation mobile
              telephony and defined in 3GPP TS 26.171 et al.

              AMR-WB audio has a fixed sampling rate of 16 kHz and supports encoding to the following  bit-rates
              (as  selected  by  the  -C  option):  0 = 6.6 kbit/s, 1 = 8.85 kbit/s, 2 = 12.65 kbit/s, 3 = 14.25
              kbit/s, 4 = 15.85 kbit/s 5 = 18.25 kbit/s, 6 = 19.85 kbit/s, 7 = 23.05 kbit/s, 8 = 23.85 kbit/s.

       ao (optional)
              Xiph.org's Audio Output device driver; works only for playing audio.  It supports a wide range  of
              devices  and  sound  systems - see its documentation for the full range.  For the most part, SoX's
              use of libao cannot be configured directly; instead, libao configuration files must be used.

              The filename specified is used to determine which libao  plugin  to  use.   Normally,  you  should
              specify `default' as the filename.  If that doesn't give the desired behavior then you can specify
              the short name for a given plugin (such as pulse for pulse audio plugin).  Examples:
                   sox infile -t ao
                   sox infile -t ao default
                   sox infile -t ao pulse
              See also play(1) and sox(1) -d.

       .au, .snd (also with -t sndfile)
              Sun Microsystems AU files.  There are many types of AU file; DEC  has  invented  its  own  with  a
              different  magic  number  and  byte order.  To write a DEC file, use the -L option with the output
              file options.

              Some .au files are known to have invalid AU headers; these are probably original Sun μ-law 8000 Hz
              files and can be dealt with using the .ul format (see below).

              It  is  possible  to override AU file header information with the -r and -c options, in which case
              SoX will issue a warning to that effect.

       .avr   Audio Visual Research format; used by a number of commercial packages on the Mac.

       .caf (optional)
              Apple's Core Audio File format.

       .cdda, .cdr
              `Red Book' Compact Disc Digital Audio (raw audio).  CDDA  has  two  audio  channels  formatted  as
              16-bit  signed  integers (big endian)at a sample rate of 44.1 kHz.  The number of (stereo) samples
              in each CDDA track is always a multiple of 588.

       coreaudio (optional)
              Mac OSX CoreAudio device driver: supports both playing and recording audio.  If a filename is  not
              specific  or  if  the name is "default" then the default audio device is selected.  Any other name
              will be used  to  select  a  specific  device.   The  valid  names  can  be  seen  in  the  System
              Preferences->Sound menu and then under the Output and Input tabs.

              Examples:
                   sox infile -t coreaudio
                   sox infile -t coreaudio default
                   sox infile -t coreaudio "Internal Speakers"
              See also play(1), rec(1), and sox(1) -d.

       .cvsd, .cvs
              Continuously  Variable  Slope Delta modulation.  A headerless format used to compress speech audio
              for applications such as voice mail.  This format is sometimes used with  bit-reversed  samples  -
              the -X format option can be used to set the bit-order.

       .cvu   Continuously  Variable  Slope  Delta  modulation (unfiltered).  This is an alternative handler for
              CVSD that is unfiltered but can be used with any bit-rate.  E.g.
                   sox infile outfile.cvu rate 28k
                   play -r 28k outfile.cvu sinc -3.4k

       .dat   Text Data files.  These files contain a textual representation of the sample data.  There  is  one
              line  at  the  beginning  that  contains the sample rate, and one line that contains the number of
              channels.  Subsequent lines contain two or more numeric data intems: the time since the  beginning
              of the first sample and the sample value for each channel.

              Values  are normalized so that the maximum and minimum are 1 and -1.  This file format can be used
              to create data files for external programs such as FFT analysers or graph routines.  SoX can  also
              convert a file in this format back into one of the other file formats.

              Example containing only 2 stereo samples of silence:

                  ; Sample Rate 8012
                  ; Channels 2
                              0   0    0
                  0.00012481278   0    0

       .dvms, .vms
              Used in Germany to compress speech audio for voice mail.  A self-describing variant of cvsd.

       .fap (optional)
              See .paf.

       ffmpeg (optional)
              This is a pseudo-type that forces ffmpeg to be used. The actual file type is deduced from the file
              name (it cannot be used on stdio).  It can read a wide range of audio files, not all of which  are
              documented  here,  and  also the audio track of many video files (including AVI, WMV and MPEG). At
              present only the first audio track of a file can be read.

       .flac (optional; also with -t sndfile)
              Xiph.org's Free Lossless Audio CODEC  compressed  audio.   FLAC  is  an  open,  patent-free  CODEC
              designed  for  compressing music.  It is similar to MP3 and Ogg Vorbis, but lossless, meaning that
              audio is compressed in FLAC without any loss in quality.

              SoX can read native FLAC files (.flac) but not Ogg FLAC files (.ogg).  [But  see  .ogg  below  for
              information relating to support for Ogg Vorbis files.]

              SoX  can  write  native  FLAC  files  according to a given or default compression level.  8 is the
              default compression level and gives the best (but slowest) compression; 0  gives  the  least  (but
              fastest)  compression.   The compression level is selected using the -C option [see sox(1)] with a
              whole number from 0 to 8.

       .fssd  An alias for the .u8 format.

       .gsrt  Grandstream ring-tone files.  Whilst this file format can contain A-Law, μ-law, GSM, G.722, G.723,
              G.726, G.728, or iLBC encoded audio, SoX supports reading and writing only A-Law and μ-law.  E.g.
                 sox music.wav -t gsrt ring.bin
                 play ring.bin

       .gsm (optional; also with -t sndfile)
              GSM  06.10  Lossy  Speech Compression.  A lossy format for compressing speech which is used in the
              Global Standard for Mobile telecommunications (GSM).  It's good for its purpose,  shrinking  audio
              data  size,  but  it will introduce lots of noise when a given audio signal is encoded and decoded
              multiple times.  This format is used by some voice mail applications.  It is rather CPU intensive.

       .hcom  Macintosh HCOM files.  These are Mac FSSD files with Huffman compression.

       .htk   Single channel 16-bit PCM format used by HTK, a toolkit for building Hidden  Markov  Model  speech
              processing tools.

       .ircam (also with -t sndfile)
              Another name for .sf.

       .ima (also with -t sndfile)
              A  headerless  file  of IMA ADPCM audio data. IMA ADPCM claims 16-bit precision packed into only 4
              bits, but in fact sounds no better than .vox.

       .lpc, .lpc10
              LPC-10  is  a  compression   scheme   for   speech   developed   in   the   United   States.   See
              http://www.arl.wustl.edu/~jaf/lpc/  for  details.  There  is  no  associated file format, so SoX's
              implementation is headerless.

       .mat, .mat4, .mat5 (optional)
              Matlab 4.2/5.0 (respectively GNU Octave 2.0/2.1) format (.mat is the same as .mat4).

       .m3u   A playlist format; contains a list of audio files.  SoX can read, but not write this file  format.
              See [1] for details of this format.

       .maud  An  IFF-conforming  audio  file  type, registered by MS MacroSystem Computer GmbH, published along
              with the `Toccata' sound-card on the Amiga.  Allows 8bit linear, 16bit  linear,  A-Law,  μ-law  in
              mono and stereo.

       .mp3, .mp2 (optional read, optional write)
              MP3  compressed  audio;  MP3  (MPEG Layer 3) is a part of the patent-encumbered MPEG standards for
              audio and video compression.  It is a lossy compression  format  that  achieves  good  compression
              rates with little quality loss.

              Because  MP3  is patented, SoX cannot be distributed with MP3 support without incurring the patent
              holder's fees.  Users who require SoX with MP3 support must currently compile and build  SoX  with
              the  MP3  libraries (LAME & MAD) from source code, or, in some cases, obtain pre-built dynamically
              loadable libraries.

              When reading MP3 files, up to 28 bits of precision is stored although only 16 bits is reported  to
              user.   This  is  to  allow default behavior of writing 16 bit output files.  A user can specify a
              higher precision for the output file to prevent lossing this extra information.  MP3 output  files
              will use up to 24 bits of precision while encoding.

              MP3 compression parameters can be selected using SoX's -C option as follows (note that the current
              syntax is subject to change):

              The primary parameter to the LAME encoder is the bit rate. If the value  of  the  -C  value  is  a
              positive integer, it's taken as the bitrate in kbps (e.g. if you specify 128, it uses 128 kbps).

              The  second  most  important  parameter  is  probably "quality" (really performance), which allows
              balancing encoding speed vs. quality.  In LAME, 0 specifies highest  quality  but  is  very  slow,
              while 9 selects poor quality, but is fast. (5 is the default and 2 is recommended as a good trade-
              off for high quality encodes.)

              Because the -C value is a float, the fractional part is used to select quality. 128.2 selects  128
              kbps encoding with a quality of 2. There is one problem with this approach. We need 128 to specify
              128 kbps encoding with default quality, so 0 means use default. Instead of 0 you have to  use  .01
              (or .99) to specify the highest quality (128.01 or 128.99).

              LAME uses bitrate to specify a constant bitrate, but higher quality can be achieved using Variable
              Bit Rate (VBR). VBR quality (really size) is selected using a number from 0 to 9. Use a value of 0
              for high quality, larger files, and 9 for smaller files of lower quality. 4 is the default.

              In  order  to  squeeze the selection of VBR into the the -C value float we use negative numbers to
              select VRR. -4.2 would select default VBR encoding (size) with high quality (speed).  One  special
              case  is 0, which is a valid VBR encoding parameter but not a valid bitrate.  Compression value of
              0 is always treated as a high quality vbr, as a result both -0.2 and 0.2 are  treated  as  highest
              quality VBR (size) and high quality (speed).

              See also Ogg Vorbis for a similar format.

       .mp4, .m4a (optional)
              MP4 compressed audio.  MP3 (MPEG 4) is part of the MPEG standards for audio and video compression.
              See mp3 for more information.

       .nist (also with -t sndfile)
              See .sph.

       .ogg, .vorbis (optional)
              Xiph.org's Ogg Vorbis compressed  audio;  an  open,  patent-free  CODEC  designed  for  music  and
              streaming  audio.  It is a lossy compression format (similar to MP3, VQF & AAC) that achieves good
              compression rates with a minimum amount of quality loss.

              SoX can  decode  all  types  of  Ogg  Vorbis  files,  and  can  encode  at  different  compression
              levels/qualities  given  as  a  number  from -1 (highest compression/lowest quality) to 10 (lowest
              compression, highest quality).  By default the encoding quality level is 3 (which gives an encoded
              rate  of  approx.  112kbps), but this can be changed using the -C option (see above) with a number
              from -1 to 10; fractional numbers  (e.g.   3.6)  are  also  allowed.   Decoding  is  somewhat  CPU
              intensive and encoding is very CPU intensive.

              See also .mp3 for a similar format.

       oss (optional)
              Open  Sound System /dev/dsp device driver; supports both playing and recording audio.  OSS support
              is available in Unix-like operating systems, sometimes together  with  alternative  sound  systems
              (such as ALSA).  Examples:
                   sox infile -t oss
                   sox infile -t oss /dev/dsp
                   sox -2 -t oss /dev/dsp outfile
              See also play(1), rec(1), and sox(1) -d.

       .paf, .fap (optional)
              Ensoniq PARIS file format (big and little-endian respectively).

       .pls   A  playlist format; contains a list of audio files.  SoX can read, but not write this file format.
              See [2] for details of this format.

              Note: SoX support for SHOUTcast PLS relies on  wget(1)  and  is  only  partially  supported:  it's
              necessary to specify the audio type manually, e.g.
                   play -t mp3 "http://a.server/pls?rn=265&file=filename.pls"
              and SoX does not know about alternative servers - hit Ctrl-C twice in quick succession to quit.

       .prc   Psion  Record.  Used  in  Psion  EPOC  PDAs  (Series  5,  Revo  and similar) for System alarms and
              recordings made by the built-in Record application.  When writing, SoX defaults to A-law, which is
              recommended;  if  you  must  use  ADPCM, then use the -i switch. The sound quality is poor because
              Psion Record seems to insist on frames of 800 samples or fewer, so that the ADPCM CODEC has to  be
              reset at every 800 frames, which causes the sound to glitch every tenth of a second.

       pulseaudio (optional)
              PulseAudio  driver;  supports both playing and recording of audio.  PulseAudio is a cross platform
              networked sound server.  If a file name is specified with this driver, it is ignored.  Examples:
                   sox infile -t pulseaudio
                   sox infile -t pulseaudio default
              See also play(1), rec(1), and sox(1) -d.

       .pvf (optional)
              Portable Voice Format.

       .sd2 (optional)
              Sound Designer 2 format.

       .sds (optional)
              MIDI Sample Dump Standard.

       .sf (also with -t sndfile)
              IRCAM SDIF (Institut de Recherche et Coordination Acoustique/Musique Sound Description Interchange
              Format).  Used by academic music software such as the CSound package, and the MixView sound sample
              editor.

       .sln   Asterisk PBX `signed linear' 8khz, 16-bit signed integer, little-endian raw format.

       .sph, .nist (also with -t sndfile)
              SPHERE (SPeech HEader Resources) is a file format defined by NIST (National Institute of Standards
              and  Technology)  and is used with speech audio.  SoX can read these files when they contain μ-law
              and PCM data.  It will ignore any header information  that  says  the  data  is  compressed  using
              shorten  compression  and will treat the data as either μ-law or PCM.  This will allow SoX and the
              command line shorten program to be run together using pipes to encompasses the data and then  pass
              the result to SoX for processing.

       .smp   Turtle  Beach  SampleVision  files.  SMP files are for use with the PC-DOS package SampleVision by
              Turtle Beach Softworks.  This package is for communication to several MIDI samplers.   All  sample
              rates  are  supported  by  the package, although not all are supported by the samplers themselves.
              Currently loop points are ignored.

       .snd   See .au, .sndr and .sndt.

       sndfile (optional)
              This is a pseudo-type that forces libsndfile to be used. For writing files, the actual  file  type
              is then taken from the output file name; for reading them, it is deduced from the file.

       sndio (optional)
              OpenBSD audio device driver; supports both playing and recording audio.
                   sox infile -t sndio
              See also play(1), rec(1), and sox(1) -d.

       .sndr  Sounder  files.   An  MS-DOS/Windows  format  from the early '90s.  Sounder files usually have the
              extension `.SND'.

       .sndt  SoundTool files.  An MS-DOS/Windows format from the early '90s.  SoundTool files usually have  the
              extension `.SND'.

       .sou   An alias for the .u8 raw format.

       .sox   SoX's  native  uncompressed  PCM  format,  intended  for storing (or piping) audio at intermediate
              processing points (i.e. between SoX invocations).  It has much in common  with  the  popular  WAV,
              AIFF,  and  AU  uncompressed  PCM formats, but has the following specific characteristics: the PCM
              samples are always stored as 32 bit signed integers,  the  samples  are  stored  (by  default)  as
              `native  endian', and the number of samples in the file is recorded as a 64-bit integer.  Comments
              are also supported.

              See `Special Filenames' in sox(1) for examples of using the .sox format with `pipes'.

       sunau (optional)
              Sun /dev/audio device driver; supports both playing and recording audio.  For example:
                   sox infile -t sunau /dev/audio
              or
                   sox infile -t sunau -U -c 1 /dev/audio
              for older sun equipment.

              See also play(1), rec(1), and sox(1) -d.

       .txw   Yamaha TX-16W sampler.  A file format from a Yamaha sampling keyboard which  wrote  IBM-PC  format
              3.5" floppies.  Handles reading of files which do not have the sample rate field set to one of the
              expected by looking at some other bytes in the attack/loop length fields, and defaulting to 33 kHz
              if the sample rate is still unknown.

       .vms   See .dvms.

       .voc (also with -t sndfile)
              Sound  Blaster  VOC  files.   VOC  files  are  multi-part  and contain silence parts, looping, and
              different sample rates for different chunks.  On input, the silence parts are  filled  out,  loops
              are rejected, and sample data with a new sample rate is rejected.  Silence with a different sample
              rate is generated appropriately.  On output, silence is not detected, nor  are  impossible  sample
              rates.   SoX  supports  reading  (but  not  writing)  VOC  files  with  multiple blocks, and files
              containing μ-law, A-law, and 2/3/4-bit ADPCM samples.

       .vorbis
              See .ogg.

       .vox (also with -t sndfile)
              A headerless file of Dialogic/OKI ADPCM audio data commonly comes with the extension  .vox.   This
              ADPCM data has 12-bit precision packed into only 4-bits.

              Note:  some  early  Dialogic hardware does not always reset the ADPCM encoder at the start of each
              vox file.  This can result in clipping and/or DC offset problems when it  comes  to  decoding  the
              audio.   Whilst  little  can be done about the clipping, a DC offset can be removed by passing the
              decoded audio through a high-pass filter, e.g.:
                   sox input.vox output.wav highpass 10

       .w64 (optional)
              Sonic Foundry's 64-bit RIFF/WAV format.

       .wav (also with -t sndfile)
              Microsoft .WAV RIFF files.  This is the native audio file format of Windows, and widely  used  for
              uncompressed audio.

              Normally  .wav  files  have  all  formatting  information in their headers, and so do not need any
              format options specified for an input file.  If any are, they will override the file  header,  and
              you  will be warned to this effect.  You had better know what you are doing! Output format options
              will cause a format conversion, and the .wav will written appropriately.

              SoX can read and write linear PCM, floating point, μ-law, A-law, MS ADPCM, and IMA (or DVI)  ADPCM
              encoded  samples.   WAV  files  can  also  contain audio encoded in many other ways (not currently
              supported with SoX) e.g. MP3; in some cases such a file can still be read by SoX by overriding the
              file type, e.g.
                 play -t mp3 mp3-encoded.wav
              Big endian versions of RIFF files, called RIFX, are also supported.  To write a RIFX file, use the
              -B option with the output file options.

       waveaudio (optional)
              MS-Windows native audio device driver.  Examples:
                   sox infile -t waveaudio
                   sox infile -t waveaudio default
                   sox infile -t waveaudio 1
                   sox infile -t waveaudio "High Definition Audio Device ("
              If the device name is omitted, -1, or default, then you get the `Microsoft  Wave  Mapper'  device.
              Wave  Mapper  means  `use the system default audio devices'.  You can control what `default' means
              via the OS Control Panel.

              If the device name given is some other number, you get that audio device by  index;  so  recording
              with  device  name  0  would  get the first input device (perhaps the microphone), 1 would get the
              second (perhaps line in), etc.  Playback using 0 will get the first  output  device  (usually  the
              only audio device).

              If  the  device  name  given  is  something other than a number, SoX tries to match it (maximum 31
              characters) against the names of the available devices.

              See also play(1), rec(1), and sox(1) -d.

       .wavpcm
              A non-standard, but widely used, variant of .wav.  Some applications cannot read  a  standard  WAV
              file  header  for  PCM-encoded  data  with  sample-size greater than 16-bits or with more than two
              channels, but can read a non-standard WAV header.   It  is  likely  that  such  applications  will
              eventually be updated to support the standard header, but in the mean time, this SoX format can be
              used to create files with the non-standard header that should work with these applications.  (Note
              that SoX will automatically detect and read WAV files with the non-standard header.)

              The most common use of this file-type is likely to be along the following lines:
                   sox infile.any -t wavpcm -s outfile.wav

       .wv (optional)
              WavPack  lossless  audio  compression.   Note  that,  when converting .wav to this format and back
              again, the RIFF header is not necessarily preserved losslessly (though the audio is).

       .wve (also with -t sndfile)
              Psion 8-bit A-law.  Used on Psion SIBO PDAs (Series 3 and similar).  This format is deprecated  in
              SoX, but will continue to be used in libsndfile.

       .xa    Maxis  XA  files.   These  are 16-bit ADPCM audio files used by Maxis games.  Writing .xa files is
              currently not supported, although adding write support should not be very difficult.

       .xi (optional)
              Fasttracker 2 Extended Instrument format.

SEE ALSO

       sox(1), soxi(1), libsox(3), octave(1), wget(1)

       The SoX web page at http://sox.sourceforge.net
       SoX scripting examples at http://sox.sourceforge.net/Docs/Scripts

   References
       [1]    Wikipedia, M3U, http://en.wikipedia.org/wiki/M3U

       [2]    Wikipedia, PLS, http://en.wikipedia.org/wiki/PLS_(file_format)

LICENSE

       Copyright 1998-2013 Chris Bagwell and SoX Contributors.
       Copyright 1991 Lance Norskog and Sundry Contributors.

AUTHORS

       Chris Bagwell (cbagwell@users.sourceforge.net).   Other  authors  and  contributors  are  listed  in  the
       ChangeLog file that is distributed with the source code.