Provided by: sopwith_2.3.0-1_amd64 bug

NAME

       sopwith - classic aerial combat shoot em up game

SYNOPSIS

       sopwith [ -n | -s | -c | -l | -j host ] [-f] [-glevel] [-q]

DESCRIPTION

       Sopwith is a modern port of the classic 1980s shoot 'em up game of the same name. The game
       has a World War I aviation theme. The object of Sopwith is to destroy  all  enemy  targets
       with  a somewhat limited airforce.  It can be played both in single player and multiplayer
       mode over a TCP/IP network.  Sopwith looks for a configuration file  in  the  user's  home
       directory  at  ~/.local/share/SDL  Sopwith/sopwith.cfg;  the  configuration  file  is only
       generated after the user changes one of  the  settings  from  the  in-game  options  menu.
       Details about the contents of this file can be found in sopwith.cfg(5).

OPTIONS

       -n     Start  a  single  player  game  in novice mode. In novice mode there are no oxen or
              birds, you have infinite ammo and bombs, and it is not possible to stall the plane.
              This  is  a good option if you are new to the game, or if you're just interested in
              more casual gameplay without so much of a challenge.

       -s     Start a single player in expert mode

       -c     Start a single player vs. computer game

       -l     Start a  network  game  listening  for  a  network  connection.   See  the  section
              "MULTIPLAYER SERVERS" below for more details.

       -j host:port
              Start  a  network  game,  connecting  to  another  listening  host  as specified by
              host:port. If the port number is not specified then TCP port 3847 is used.

       -f     Start in full screen mode if possible.

       -glevel
              Start the game on the indicated difficulty level. For instance, use  -g2  to  start
              the game on level 2. The default is level 0.

       -q     Turn off sound (quiet)

CONTROLS

       The standard controls on a US layout keyboard are as follows:

       comma  pull up

       slash  pull down

       period flip plane

       Z      decrease speed

       X      increase speed

       space  fire machine gun

       B      drop bomb

       H      autopilot plane to home base

       S      turn on sound effects

       Ctrl+C quit

       Ctrl+C Ctrl+C Ctrl+C
              quit immediately

TIPS

       The following are some tips for playing the game:

       •      Start  off  by  playing  in single player mode before playing against the computer.
              This will allow you to "get the feel of the stick" without being attacked by  enemy
              planes. Practice dropping bombs on ground targets, as this is a key skill.

       •      Accelerate  to maximum speed on takeoff, otherwise you may stall the plane.  Moving
              at speed is particularly important when playing against the computer,  as  you  are
              otherwise likely to be outmanuevered by the enemy planes.

       •      Bombs  can  be  used  against planes as well as ground targets. It can sometimes be
              easier to hit a plane with a bomb instead of the machine gun.

       •      The machine gun can be used to destroy ground  targets  as  well  as  planes.  Some
              targets  at  the edges of the map are much easier to destroy in this way. Since the
              machine gun has a limited range, reducing your speed when attacking a ground target
              can give you more time to aim and attack before you have to pull away.

       •      Computer  planes  will try to tail you so that they can shoot you down. Don't allow
              them to get a clear shot. "Wiggling" the plane by repeatedly pulling  up  and  down
              can be an effective evasive maneuver.

       •      Firing  your machine gun through a flock of birds will cause the birds to disperse,
              and the computer planes will sometimes hit a bird and crash. However,  this  tactic
              can also backfire.

       •      Each  computer  plane  has a "territory" and if you escape that territory they will
              break off their pursuit. At the boundary  between  territories  you  can  sometimes
              trick two planes into crashing into each other.

       •      When  your  plane  is  crashing, the pull up/down keys still have a small effect on
              your trajectory. You can use this to try to crash your plane into a ground target.

       •      Hitting the top of your screen stalls your plane. Hold down  the  pull  up  key  to
              break out of the stall before your plane crashes into the ground.

       •      Wait  until  you're  close  to  your  base  with  a clear path to the runway before
              pressing the home key - the autopilot sometimes makes mistakes.

MEDALS

       If the "medals" game option is turned on, the player is rewarded with ribbons  and  medals
       for the following:

       Flying Ace Ribbon (cyan with a single white stripe)
              Shooting down 5 planes

       Top Flying Ace Ribbon (cyan with two white stripes)
              Shooting down 25 planes (difficult!)

       Service Ribbon (cyan with white edges)
              Three successful raids

       Perfect Ribbon (white with two magenta stripes)
              Finishing a level with no planes lost

       Competence Medal (white medal on a cyan ribbon)
              Gaining  25  points  in a single flight, where 3 points are awarded per plane and 4
              per building

       Ribbon of Competence (white with magenta stripe)
              As above, a second time

       Purple Heart (magenta heart on a cyan ribbon)
              Returning to base after having been damaged

       Ribbon of Valour (magenta with white stripe)
              Gaining a certain number of points for destroyed planes and buildings;  the  points
              depend  on  whether  the player was damaged at that point in time, and how far away
              the destroyed object was from the player's base

       Victoria Cross (cyan cross on a magenta ribbon)
              As above, but a few more points

       All medals and counters for these are reset once a plane is destroyed.

MULTIPLAYER SERVERS

       When run in "listen" mode with the -l command line flag (see above),  sopwith  runs  as  a
       server that listens for an incoming connection.  To make this server available from a home
       Internet connection, you will typically have to set up a port forward from  your  Internet
       router.  The  port to forward is TCP port 3847. You will also need to find out your public
       IP address so that the other player can connect.  Alternatively, if you have access  to  a
       *nix-based  server then it may be preferable to run something like a dedicated server that
       avoids the hassle of port forwarding and dynamic IPs. All that is needed in  order  to  do
       this  is  to  run  a TCP server that forwards connections between two clients. This can be
       done using nc(1); for example:
              nc -l -p 3847 -c "nc -l -p 3847"
       Developing the above command  into  a  complete  shell  script  for  a  continually-active
       dedicated server is left as an exercise for the reader.

SEE ALSO

       sopwith.cfg(5), triplane(6), airstrike(6)

AUTHORS

       Originally written by David L. Clark for BMB Compuscience
       Modern SDL port By Simon Howard, Jesse Smith

HISTORY

       Sopwith was originally developed by BMB Compuscience of Canada as a demonstration game for
       their Imaginet Networking System. The system was not commercially successful  but  Sopwith
       became a popular game for the IBM PC and compatibles. A sequel that is referred to by fans
       as "Sopwith 2" was actually a newer version rather than a  different  game,  but  included
       extra  features,  such  as  oxen  and  birds (the oxen being an in-joke reference to a BMB
       employee who was nicknamed "Ox").

       The original author, David L. Clark, later released "Sopwith - The Network  Edition"  with
       several extra features including comical heads-up "splats" and wounded planes; a follow-up
       titled "The Author's Edition" contained the same features.  This  version  of  Sopwith  is
       based on the released source code to the Network Edition.

       The real Sopwith Camel F.1 was one of the most famous fighter planes of World War I; Camel
       pilots shot down 1,294 enemy aircraft over the course of the  war,  more  than  any  other
       aircraft.  The plane gained a reputation for being agile but difficult to fly; many novice
       pilots crashed the plane on takeoff. The  Camel  was  designed  and  manufactured  by  the
       Sopwith  Aviation Company, founded by aviation pioneer Thomas Sopwith; 5,490 aircraft were
       produced. In popular culture the Camel is  known  for  being  the  biplane  flown  by  the
       protagonist in the Biggles series of novels, and by Snoopy in the Peanuts comic strip.

                                                                                       sopwith(6)