Provided by: game-data-packager_37_all bug

NAME

       game-data-packager - build a .deb of game data

SYNOPSIS

       game-data-packager  [  -i  ]  [  -d  out-directory  [ -n ] ] [ -z | --no-compress ] game [
       game-options ]

DESCRIPTION

       Many open-source games require game data which is licensed incompatibly  with  the  Debian
       Free  Software  Guidelines.   game-data-packager  is  a  tool designed to help you locally
       assemble Debian  packages  containing  such  game  data  from  CD-ROMs,  the  Internet  or
       elsewhere.

OPTIONS

       -i     attempt to install the generated Debian package via dpkg(1) and su(1)

       -d out-directory
              writes the generated Debian package to the specified directory.

       -n     Do not attempt to install the generated Debian package. This option must be used in
              conjunction with -d.

       -z | --compress
              Compress generated .deb (default unless -i is used)

       --no-compress
              Do not compress generated .deb (default with -i)

       game   The game being packaged. Running game-data-packager without arguments will  display
              a list of valid games. Running game-data-packager with just the game and no further
              arguments will display a list of valid options for that game.

SEE ALSO

       dpkg(1), su(1)

AUTHOR

       Copyright © 2010-2013 Jonathan Dowland <jmtd@debian.org>
       Thanks to Branden Robinson for his ‘Write the Fine Manual’ presentation, once found at
       ⟨http://people.debian.org/~branden/talks/wtfm/⟩

                                            2008-07-14                      game-data-packager(6)