Provided by: tome_2.3.5-2ubuntu1_amd64 bug

NAME

       tome - is a graphical dungeon adventure game in the vein of rogue

SYNOPSIS

       tome [options] [-- suboptions]

DESCRIPTION

       This  manual  page  explains the Debian package tome .  Tome is a single-player, graphical
       dungeon adventure game using textual characters to represent the walls  and  floors  of  a
       dungeon and the inhabitants therein, in the vein of rogue, hack, nethack, and moria.

       This  version of Tome has been compiled with both ncurses and the X Windowing system.  and
       hence can be played on a virtual console as well as under X.  In the latter case, the game
       pulls up multiple windows.

OPTIONS

       -h        Print out a usage message.
       -n        Start a new character
       -f        Request fiddle mode (no high score entry)
       -w        Request wizard mode (no high score entry)
       -v        Request sound mode
       -g        Request graphics mode
       -o        Request original keyset
       -r        Request rogue-like keyset
       -s<num>   Show <num> high scores
       -u<who>   Use your <who> savefile
       -m<sys>   Force 'main-<sys>.c' usage
       -d<lib>=<path>
                 Define  a  'lib'  dir sub-path. Valid values of lib are help info user bone save
                 data apex xtra edit file

GETTING STARTED

       To start with, you can just say tome -uTest, and that creates a save file  with  the  file
       name  /var/games/tome/save/<UID>Test.   The  best place to get help is the program itself;
       help is reached by the command ?  and presents a menu of choices.

       Program options can be set  using the = command. To see what  the  various  options  mean,
       access the List of Options help menu with the ?  command.

SEE ALSO

       nethack(6).  angband(6).

AUTHOR

       This  manual  page  was  written  Manoj  Srivastava  <srivasta@debian.org>, for the Debian
       GNU/Linux system.