bionic (6) wolfded.6.gz

Provided by: rtcw-server_1.51.b+dfsg1-3_amd64 bug

NAME

       wolfded - Return to Castle Wolfenstein dedicated server

SYNOPSIS

       wolfded [-h|--help] [-q|--quiet] [+set option value]...  [+command] ...

DESCRIPTION

       wolfded is the dedicated server for the first-person shooter Return to Castle Wolfenstein.

OPTIONS

       The wrapper script used for RTCW in Debian accepts these options:

       -h, --help
              Display a short help summary

       -q, --quiet
              Disable all output

       Any  console  command  can also be prefixed with + and used as a command-line option (run the server in a
       terminal to use the console).  The +set command is generally the most useful to use on the command line.

       Options that can be set with +set (note that this is not a full list!) include:

       dedicated 0-2

       fs_game <value>

       g_allowVote <bool>

       g_banIPs <IP address>

       g_gametype <bool>

       g_gravity <value>

       g_inactivity <value>

       g_maxGameClients <value>

       g_motd <string>

       g_needpass <bool>

       g_password <string>

       net_ip <IP adress>

       net_port <value>

       net_qport <value>

       nextmap <string>

       sv_allowDownload <bool>

       sv_floodProtect <bool>

       sv_fps <value>

       sv_hostname <string>

       sv_maxclients <value>

       sv_maxPing <value> (Measurd in milliseconds)

       sv_minPing <value> (Measurd in milliseconds)

       sv_pure <bool>

       timelimit <value> (Measured in minutes)

ENVIRONMENT

       The wrapper script used to launch RTCW allows it to be debugged by setting environment variables.

       RTCW_DEBUGGER=command
              A debugger or other prefix to prepend to the RTCW command line,  such  as  strace;  overridden  by
              RTCW_BACKTRACE

       RTCW_BACKTRACE=1
              Use gdb(1) to get a backtrace if RTCW crashes (the gdb package must be installed for this to work)

SEE ALSO

       wolfsp(6), wolfmp(6), /usr/share/doc/rtcw-server

AUTHOR

       RTCW  multi-player was written by Gray Matter Studios, Nerve Software and id Software. The engine used is
       iortcw, maintained by the ioquake3 and iortcw communities.

       This  manual  page  was  written  by  Bruno  "Fuddl"  Kleinert  <fuddl@debian.org>  and  Simon   McVittie
       <smcv@debian.org>, for the Debian project (but may be used by others).

                                                   2014-12-30                                         WOLFDED(6)