Provided by: fvwm_2.6.7-3_amd64 

NAME
FvwmEvent - the fvwm event module
SYNOPSIS
FvwmEvent is a more versatile replacement for FvwmAudio. It can in general be used to hook any fvwm
function or program to any window manager event. E.g: Delete unwanted Netscape Pop ups or application
error pop ups as they appear, play sounds, log events to a file and the like. Be creative, you'll find a
use for it.
FvwmEvent is spawned by fvwm, so no command line invocation will work. From within the .fvwm2rc file,
FvwmEvent is spawned as follows:
Module FvwmEvent
or from within an fvwm pop-up menu:
DestroyMenu Module-Popup
AddToMenu Module-Popup "Modules" Title
+ "Event" Module FvwmEvent
+ "Auto" Module FvwmAuto 200
+ "Buttons" Module FvwmButtons
+ "Console" Module FvwmConsole
+ "Ident" Module FvwmIdent
+ "Banner" Module FvwmBanner
+ "Pager" Module FvwmPager 0 3
DESCRIPTION
The FvwmEvent module communicates with the fvwm window manager to bind actions to window manager events.
Different actions may be assigned to distinct window manager events.
FvwmEvent can be used to bind sound files to events like FvwmAudio (RiP) did. It can be used for logging
event traces to a log file, while debugging fvwm.
FvwmEvent can also have builtin support for the rplay library. (heritage of FvwmAudio)
INVOCATION
The invocation method was shown in the synopsis section. No command line invocation is possible.
FvwmEvent must be invoked by the fvwm window manager. FvwmEvent accepts a single argument:
-audio Enables FvwmAudio compatibility mode.
alias Makes FvwmEvent use alias as its name. This affects which lines from the user's configuration file
are used.
Invoking FvwmEvent as FvwmAudio (either by using an alias or creating a symlink) enables FvwmAudio
compatibility mode.
CONFIGURATION OPTIONS
FvwmEvent gets config info from fvwm's module configuration database (see fvwm(1), section MODULE
COMMANDS), and looks for certain configuration options:
*FvwmEvent: Cmd command
This determines the fvwm function that is to be called with the event parameters. You might want
to do one of the following (details below):
# play sounds
*FvwmEvent: Cmd builtin-rplay
# execute distinct fvwm functions
*FvwmEvent: Cmd
# execute distinct external programs
*FvwmEvent: Cmd exec
This version of FvwmEvent has builtin rplay support which does not need to invoke an external
audio player to play sounds. The rplay support is enabled when FvwmEvent is compiled with
HAVE_RPLAY defined and when FvwmEvent: Cmd is set to builtin-rplay. See remarks below if FvwmEvent
is invoked in FvwmAudio compatibility mode.
For example:
*FvwmEvent: Cmd builtin-rplay
*FvwmEvent: add_window drip.au
rplay can be obtained via anonymous ftp at
<URL:ftp://ftp.sdsu.edu/pub/rplay> or
<URL:ftp://ftp.x.org/contrib/Event/audio/rplay>
FvwmEvent also has support for any other external program. e.g: the rsynth 'say' command:
*FvwmEvent: Cmd "Exec /rsynth/say"
*FvwmEvent: destroy_window "window closed"
You can also use fvwm's builtin Echo command as FvwmEvent: Cmd to obtain debug output for fvwm
events quietly. I used this setup to debug FvwmAuto:
*FvwmEvent: Cmd Echo
*FvwmEvent: focus_change "focus change"
*FvwmEvent: raise_window "raise window"
You can even call different shell commands for each event just by setting
*FvwmEvent: Cmd exec
*FvwmEvent: add_window 'killname "APPL ERROR"'
*FvwmEvent: PassId
Specifies that the event action will have an ID parameter added to the end of the command line.
Most events will have the windowID of the window that the event refers to, new_desk will have the
new desk number. The windowID is a hexadecimal string preceded by 0x, desk numbers are decimal.
*FvwmEvent: window-manager-event action-or-filename
Binds particular actions to window manager events.
e.g. for audio-events:
*FvwmEvent: startup TaDa.au
*FvwmEvent: shutdown Elvis_Left.au
*FvwmEvent: unknown doh.au
*FvwmEvent: new_page beam_trek.au
*FvwmEvent: new_desk beam_trek.au
*FvwmEvent: old_add_window drip.au
*FvwmEvent: raise_window swoosh.au
*FvwmEvent: lower_window swoosh.au
*FvwmEvent: old_configure_window hammer.au
*FvwmEvent: focus_change boing.au
*FvwmEvent: enter_window boing.au
*FvwmEvent: leave_window boing.au
*FvwmEvent: destroy_window explosion.au
*FvwmEvent: iconify ploop.au
*FvwmEvent: deiconify ploop.au
*FvwmEvent: window_name huh.au
*FvwmEvent: icon_name beep.au
*FvwmEvent: visible_icon_name beep.au
*FvwmEvent: res_class beep.au
*FvwmEvent: res_name beep.au
*FvwmEvent: end_windowlist twang.au
*FvwmEvent: icon_location beep.au
*FvwmEvent: map beep.au
*FvwmEvent: error beep.au
*FvwmEvent: config_info beep.au
*FvwmEvent: end_config_info beep.au
*FvwmEvent: icon_file beep.au
*FvwmEvent: default_icon beep.au
*FvwmEvent: string plapper.au
*FvwmEvent: mini_icon beep.au
*FvwmEvent: windowshade beep.au
*FvwmEvent: dewindowshade beep.au
*FvwmEvent: visible_name beep.au
*FvwmEvent: sendconfig beep.au
*FvwmEvent: restack beep.au
*FvwmEvent: add_window beep.au
*FvwmEvent: configure_window beep.au
*FvwmEvent: visible_icon_name beep.au
*FvwmEvent: enter_window beep.au
*FvwmEvent: leave_window beep.au
*FvwmEvent: property_change beep.au
The window related event handlers are executed within a window context. Previously PassId was
used for this purpose, but now using PassId is not needed.
Note: The enter_window event is generated when the pointer enters a window. With the -passid
option, that window's id is passed to fvwm. An enter_window event is generated too when the
pointer leaves a window and moves into the root window. In this case, the id passed is 0.
Note: When the shutdown event arrives, FvwmEvent may be killed before it can trigger the
associated action.
Provided fvwm supports it (not yet), there's an additional event to replace all fvwm beeps with a
sound:
*FvwmEvent: beep beep.au
*FvwmEvent: Delay 5
Specifies that an event-action will only be executed if it occurs at least 5 seconds after the
previous event. Events that occur during the delay period are ignored. This option is useful if
you don't want several sounds playing at the same time. The default delay is 0 which disables the
Event delay.
*FvwmEvent: StartDelay delay
Specifies that an event-action will only be executed if it occurs at least delay seconds after the
startup event. Events that occur during the delay period are ignored. This option is useful when
fvwm starts and restarts using an audio player. The default delay is 0.
RPLAY OPTIONS
The following options are only valid with builtin rplay support. i.e: when FvwmEvent was compiled with
HAVE_RPLAY defined. They are used only if FvwmEvent: Cmd is set to builtin-rplay.
*FvwmEvent: RplayHost hostname
Specifies what host the rplay sounds will play on. The hostname can also be an environment
variable such as $HOSTDISPLAY.
*FvwmEvent: RplayPriority 0
Specifies what priority will be assigned to the rplay sounds when they are played.
*FvwmEvent: RplayVolume 127
Specifies what volume will be assigned to the sounds when they are played.
FvwmAudio Compatibility Mode
When invoked in FvwmAudio compatibility mode (see above), FvwmEvent accepts the following options to
provide backwards compatibility for FvwmAudio:
*FvwmEvent: PlayCmd command
This is equivalent to using *FvwmEvent: Cmd to Exec commands. This determines the independent
audio player program that will actually play the sounds. If the play command is set to builtin-
rplay then the builtin rplay support will be used.
*FvwmAudio: Dir directory
Specifies the directory to look for the audio files. This option is ignored when rplay is used.
BUGS
It's REALLY noisy when fvwm starts and restarts using an audio player. You can use FvwmEvent: StartDelay
to fix this problem.
COPYRIGHTS
This module has evolved of FvwmAudio, which in term is heavily based on a similar Fvwm module called
FvwmSound by Mark Boyns. FvwmAudio simply took Mark's original program and extended it to make it generic
enough to work with any audio player. Due to different requests to do specific things on specific events,
FvwmEvent took this one step further and now calls any fvwm function, or builtin-rplay. If fvwm's Exec
function is used, any external program can be called with any parameter.
The concept for interfacing this module to the Window Manager, is original work by Robert Nation.
Copyright 1998 Albrecht Kadlec. Copyright 1994, Mark Boyns and Mark Scott. No guarantees or warranties
or anything are provided or implied in any way whatsoever. Use this program at your own risk.
Permission to use and modify this program for any purpose is given, as long as the copyright is kept
intact.
AUTHORS
1994 FvwmSound Mark Boyns (boyns@sdsu.edu)
1994 FvwmAudio Mark Scott (mscott@mcd.mot.com)
1996 FvwmAudio Albrecht Kadlec
1998 FvwmEvent Albrecht Kadlec (albrecht@auto.tuwien.ac.at)
3rd Berkeley Distribution 06 November 2016 (2.6.7) FvwmEvent(1)