Provided by: mono-csharp-shell_4.6.2.7+dfsg-1ubuntu1_all bug

NAME

       csharp, gsharp - Interactive C# Shell

SYNOPSIS

       csharp [--attach PID] [-e EXPRESSION] [file1 [file2]] [options]

       gsharp [file1 [file2]]

DESCRIPTION

       The  csharp  is  an  interactive  C#  shell  that allows the user to enter and evaluate C# statements and
       expressions from the command line.   The regular mcs command line options can be used in this version  of
       the compiler.

       The  gsharp  command is a GUI version of the C# interpreter that uses Gtk# and provides an area to attach
       widgets as well.      This version can be attached to other Gtk# applications in a safe way as it injects
       itself  into  the  main loop of a Gtk# application, avoiding any problems arising from the multi-threaded
       nature of injecting itself into a target process.

       Files specified in the command line will be loaded and executed as scripts.

       Starting with Mono 2.10, the csharp command can be used as an interpreter executed by executables flagged
       with the Unix execute attribute.   To do this, make the first line of your C# source code look like this:
       "#!/usr/bin/csharp"
       Console.WriteLine ("Hello, World");

OPTIONS

       The  commands  accept  all  of  the  commands that are available to the mcs command, so you can reference
       assemblies, specify paths, language level and so on from the command line.   In addition,  the  following
       command line options are supported:

       --attach
              This  is  an  advanced  option  and should only be used if you have a deep understanding of multi-
              threading.     This option is availble on the  csharp  command  and  allows  the  compiler  to  be
              injected  into  other processes.  This is done by injecting the C# shell in a separate thread that
              runs concurrently with your application.  This means that you must take special measures to  avoid
              crashing  the  target  application while using it.  For example, you might have to take the proper
              locks before issuing any commands that might affect the target process state, or sending  commands
              through a method dispatcher.

       -e EXPRESSION
              This will evaluate the specified C# EXPRESSION and exit

OPERATION

       Once you launch the csharp command, you will be greeted with the interactive prompt:

       $ csharp
       Mono C# Shell, type "help;" for help

       Enter statements below.
       csharp>

       A  number of namespaces are pre-defined with C# these include System, System.Linq, System.Collections and
       System.Collections.Generic.  Unlike the compiled mode, it is possible to add new using statements as  you
       type code, for example:

       csharp> new XmlDocument ();
       <interactive>(1,6): error CS0246: The type or namespace name `XmlDocument' could not be found. Are you missing a using directive or an assembly reference?
       csharp> using System.Xml;
       csharp> new XmlDocument ();
       System.Xml.XmlDocument

       Every  time  a  command is typed, the scope of that command is one of a class that derives from the class
       Mono.CSharp.InteractiveBase.   This class defines a number of static properties and methods.   To display
       a list of available commands access the `help' property:
       csharp> help;
       "Static methods:
         LoadPackage (pkg); - Loads the given Package (like -pkg:FILE)
         [...]
         ShowVars ();       - Shows defined local variables.
         ShowUsing ();      - Show active using decltions.
         help;
       "
       csharp>

       When expressions are entered, the C# shell will display the result of executing the expression:

       csharp> Math.Sin (Math.PI/4);
       0.707106781186547
       csharp> 1+1;
       2
       csharp> "Hello, world".IndexOf (',');
       5

       The  C# shell uses the ToString() method on the returned object to display the object, this sometimes can
       be limiting since objects that do not override the ToString() method will get the default  behavior  from
       System.Object which is merely to display their type name:

       csharp> var a = new XmlDocument ();
       csharp> a;
       System.Xml.Document
       csharp> csharp> a.Name;
       "#document"
       csharp>

       A    few    datatypes    are   handled   specially   by   the   C#   interactive   shell   like   arrays,
       System.Collections.Hashtable, objects that implement System.Collections.IEnumerable and  IDictionary  and
       are rendered specially instead of just using ToString ():

       csharp> var pages = new Hashtable () {
             >  { "Mono",    "http://www.mono-project.com/" },
             >  { "Linux",   "http://kernel.org" } };
       csharp> pages;
       {{ "Mono", "http://www.mono-project.com/" }, { "Linux", "http://kernel.org" }}

       It  is possible to use LINQ directly in the C# interactive shell since the System.Linq namespace has been
       imported at startup.   The following sample gets a list of all the files that have not been accessed in a
       week from /tmp:

       csharp> using System.IO;
       csharp> var last_week = DateTime.Now - TimeSpan.FromDays (7);
       csharp> var old_files = from f in Directory.GetFiles ("/tmp")
             >   let fi = new FileInfo (f)
             >   where fi.LastAccessTime < LastWeek select f;
       csharp>

       You can of course print the results in a single statement as well:

       csharp> using System.IO;
       csharp> var last_week = DateTime.Now - TimeSpan.FromDays (7);
       csharp> from f in Directory.GetFiles ("/tmp")
             >   let fi = new FileInfo (f)
             >   where fi.LastAccessTime < last_week select f;
       [...]
       csharp>

       LINQ  and  its functional foundation produce on-demand code for IEnumerable return values.  For instance,
       the return value from a using `from' is an IEnumerable that  is  evaluated  on  demand.    The  automatic
       rendering  of  IEnumerables  on the command line will trigger the IEnumerable pipeline to execute at that
       point instead of having its execution delayed until a later point.

       If you want to avoid having the IEnumerable rendered  at  this  point,  simply  assign  the  value  to  a
       variable.

       Unlike compiled C#, the type of a variable can be changed if a new declaration is entered, for example:

       csharp> var a = 1;
       csharp> a.GetType ();
       System.Int32
       csharp> var a = "Hello";
       csharp> a.GetType ();
       System.String
       csharp> ShowVars ();
       string a = "Hello"

       In the case that an expression or a statement is not completed in a single line, a continuation prompt is
       displayed, for example:

       csharp> var protocols = new string [] {
             >    "ftp",
             >    "http",
             >    "gopher"
             > };
       csharp> protocols;
       { "ftp", "http", "gopher" }

       Long running computations can be interrupted by using the Control-C sequence:

       csharp> var done = false;
       csharp> while (!done) { }
       Interrupted!
       System.Threading.ThreadAbortException: Thread was being aborted
         at Class1.Host (System.Object& $retval) [0x00000]
         at Mono.CSharp.InteractiveShell.ExecuteBlock (Mono.CSharp.Class host, Mono.CSharp.Undo undo) [0x00000]
       csharp>

INTERACTIVE EDITING

       The C# interactive shell contains a line-editor that  provides  a  more  advanced  command  line  editing
       functionality  than the operating system provides.   These are available in the command line version, the
       GUI versions uses the standard Gtk# key bindings.

       The command set is similar to many other applications (cursor keys) and incorporates some  of  the  Emacs
       commands for editing as well as a history mechanism to

       The following keyboard input is supported:

       Home Key, Control-a
              Goes to the beginning of the line.

       End Key, Control-e
              Goes to the end of the line.

       Left Arrow Key, Control-b
              Moves the cursor back one character.

       Right Arrow Key, Control-f
              Moves the cursor forward one character.

       Up Arrow Key, Control-p
              Goes back in the history, replaces the current line with the previous line in the history.

       Down Arrow Key, Control-n
              Moves forward in the history, replaces the current line with the next lien in the history.

       Return Executes the current line if the statement or expression is complete, or waits for further input.

       Control-C
              Cancel  the  current line being edited.  This will kill any currently in-progress edits or partial
              editing and go back to a toplevel definition.

       Backspace Key
              Deletes the character before the cursor

       Delete Key, Control-d
              Deletes the character at the current cursor position.

       Control-k
              Erases the contents of the line until the end of the line and places the result  in  the  cut  and
              paste buffer.

       Alt-D  Deletes  the word starting at the cursor position and appends into the cut and paste buffer.    By
              pressing Alt-d repeatedly, multiple words can be appended into the paste buffer.

       Control-Y
              Pastes the content of the kill buffer at the current cursor position.

       Control-Q
              This is the quote character.   It allows the user to enter control-characters that  are  otherwise
              taken  by  the  command  editing facility.   Press Control-Q followed by the character you want to
              insert, and it will be inserted verbatim into the command line.

       Control-D
              Terminates the program.   This terminates the input for the program.

STATIC PROPERTIES AND METHODS

       Since the methods and properties of the base class from where the statements and expressions are executed
       are  static,  they  can  be  invoked  directly  from  the shell.   These are the available properties and
       methods:

       void LoadAssembly(string assembly)
              Loads the given assembly.   This is equivalent to passing the  compiler  the  -r:  flag  with  the
              specified string.

       void LoadPackage(string package)
              Imports  the  package specified.   This is equivalent to invoking the compiler with the -pkg: flag
              with the specified string.

       string Prompt { get; set }
              The prompt used by the shell.  It defaults to the value "csharp> ".  string  ContinuationPrompt  {
              get; set; } The prompt used by the shell when further input is required to complete the expression
              or statement.

       void ShowVars()
              Displays all the variables that have been defined so far and their types.    In the  csharp  shell
              declaring new variables will shadow previous variable declarations, this is different than C# when
              compiled.  void ShowUsing() Displays all the using statements in effect.  TimeSpan Time (Action a)
              Handy  routine  to  time  the  time  that some code takes to execute.   The parameter is an Action
              delegate, and the return value is a TimeSpan.  For example:

       csharp> Time (() => { for (int i = 0; i < 5; i++) Console.WriteLine (i);});
       0
       1
       2
       3
       4
       00:00:00.0043230
       csharp>

       The return value is a TimeSpan, that you can store in a variable for benchmarking purposes.

GUI METHODS AND PROPERTIES

       In addition to the methods and properties available in the console version there are a handful  of  extra
       properties  available  on  the GUI version.   For example a "PaneContainer" Gtk.Container is exposed that
       you can use to host Gtk# widgets while prototyping or the "MainWindow" property that gives you access  to
       the current toplevel window.

STARTUP FILES

       The  C#  shell  will  load  all  the  Mono assemblies and C# script files located in the ~/.config/csharp
       directory on Unix.  The assemblies are loaded before the source files are loaded.

       C# script files are files that have the extension  .cs  and  they  should  only  contain  statements  and
       expressions,  they  can  not  contain  full  class definitions (at least not as of Mono 2.0).  Full class
       definitions should be compiled into dlls and stored in that directory.

AUTHORS

       The Mono C# Compiler was written by Miguel de Icaza, Ravi Pratap, Martin Baulig,  Marek  Safar  and  Raja
       Harinath.  The development was funded by Ximian, Novell and Marek Safar.

LICENSE

       The  Mono  Compiler  Suite  is  released  under the terms of the GNU GPL or the MIT X11.  Please read the
       accompanying `COPYING' file for details.  Alternative  licensing  for  the  compiler  is  available  from
       Novell.

SEE ALSO

       gmcs(1), mcs(1), mdb(1), mono(1), pkg-config(1)

BUGS

       To  report  bugs  in  the  compiler,  you must file them on our bug tracking system, at: http://www.mono-
       project.com/community/bugs/

MAILING LIST

       The Mono Mailing lists are listed at http://www.mono-project.com/community/help/mailing-lists/

MORE INFORMATION

       The Mono C# compiler was developed by Novell, Inc (http://www.novell.com, http) and is based on the  ECMA
       C# language standard available here: http://www.ecma.ch/ecma1/STAND/ecma-334.htm

       The    home   page   for   the   Mono   C#   compiler   is   at   http://www.mono-project.com/docs/about-
       mono/languages/csharp/ information about the  interactive  mode  for  C#  is  available  in  http://mono-
       project.com/docs/tools+libraries/tools/repl/

                                                4 September 2008                                       csharp(1)