Provided by: libsdl1.2-dev_1.2.15+dfsg2-0.1ubuntu0.2_amd64 bug

NAME

       SDL_FillRect - This function performs a fast fill of the given rectangle with some color

SYNOPSIS

       #include "SDL.h"

       int SDL_FillRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color);

DESCRIPTION

       This  function  performs  a  fast  fill  of the given rectangle with color. If dstrect is NULL, the whole
       surface will be filled with color.

       The color should be a pixel of the format used by the surface, and can be generated by the SDL_MapRGB  or
       SDL_MapRGBA functions. If the color value contains an alpha value then the destination is simply "filled"
       with that alpha information, no blending takes place.

       If there is a clip rectangle set on the destination (set via SDL_SetClipRect)  then  this  function  will
       clip  based on the intersection of the clip rectangle and the dstrect rectangle and the dstrect rectangle
       will be modified to represent the area actually filled.

RETURN VALUE

       This function returns 0 on success, or -1 on error.

SEE ALSO

       SDL_MapRGB, SDL_MapRGBA, SDL_BlitSurface, SDL_Rect