Provided by: libsdl1.2-dev_1.2.15+dfsg2-0.1ubuntu0.2_amd64 bug

NAME

       SDL_GetRelativeMouseState - Retrieve the current state of the mouse

SYNOPSIS

       #include "SDL.h"

       Uint8 SDL_GetRelativeMouseState(int *x, int *y);

DESCRIPTION

       The  current  button  state  is returned as a button bitmask, which can be tested using the SDL_BUTTON(X)
       macros,  and  x  and  y  are  set  to  the  change  in  the  mouse  position  since  the  last  call   to
       SDL_GetRelativeMouseState or since event initialization. You can pass NULL for either x or y.

SEE ALSO

       SDL_GetMouseState