Provided by: libsdl1.2-dev_1.2.15+dfsg2-0.1ubuntu0.2_amd64 bug

NAME

       SDL_MapRGB - Map a RGB color value to a pixel format.

SYNOPSIS

       #include "SDL.h"

       Uint32 SDL_MapRGB(SDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b);

DESCRIPTION

       Maps the RGB color value to the specified pixel format and returns the pixel value as a 32-bit int.

       If  the  format  has  a  palette  (8-bit)  the index of the closest matching color in the palette will be
       returned.

       If the specified pixel format has an alpha component it will be returned as all 1 bits (fully opaque).

RETURN VALUE

       A pixel value best approximating the given RGB color value for a given pixel format. If the pixel  format
       bpp  (color  depth)  is  less  than  32-bpp  then the unused upper bits of the return value can safely be
       ignored (e.g., with a 16-bpp format the return value can be assigned to a Uint16, and similarly  a  Uint8
       for an 8-bpp format).

SEE ALSO

       SDL_GetRGB, SDL_GetRGBA, SDL_MapRGBA, SDL_PixelFormat