Provided by: libsoqt-dev-common_1.6.0~e8310f-4_amd64 bug

NAME

       SoQtConstrainedViewer - The SoQtConstrainedViewer class is the superclass for viewers with
       constrains on the viewpoint.

       This abstract viewer class adds new methods to keep the camera in an upright position
       according to some arbitrary up-direction. The up-direction can be decided by either the
       application programmer (by using SoQtConstrainedViewer::setUpDirection()) or the end-user,
       through interaction mechanisms defined by the subclasses.

SYNOPSIS

       #include <Inventor/Qt/viewers/SoQtConstrainedViewer.h>

       Inherits SoQtFullViewer.

       Inherited by SoQtFlyViewer.

   Public Member Functions
       void setUpDirection (const SbVec3f &dir)
       const SbVec3f & getUpDirection (void) const
       virtual void setCamera (SoCamera *newcam)
       virtual void saveHomePosition (void)
       virtual void resetToHomePosition (void)

   Protected Member Functions
       SoQtConstrainedViewer (QWidget *parent, const char *const name, SbBool embed,
           SoQtFullViewer::BuildFlag flag, SoQtViewer::Type type, SbBool build)
       ~SoQtConstrainedViewer ()
       virtual void tiltCamera (float delta)
       virtual void bottomWheelMotion (float value)
       virtual void leftWheelMotion (float value)
       virtual void changeCameraValues (SoCamera *camera)
       void findUpDirection (SbVec2s mouselocation)
       void checkForCameraUpConstrain (void)

   Additional Inherited Members

Detailed Description

       The SoQtConstrainedViewer class is the superclass for viewers with constrains on the
       viewpoint.

       This abstract viewer class adds new methods to keep the camera in an upright position
       according to some arbitrary up-direction. The up-direction can be decided by either the
       application programmer (by using SoQtConstrainedViewer::setUpDirection()) or the end-user,
       through interaction mechanisms defined by the subclasses.

Constructor & Destructor Documentation

   SoQtConstrainedViewer::SoQtConstrainedViewer (QWidget * parent, const char *const name, SbBool
       embed, SoQtFullViewer::BuildFlag flag, SoQtViewer::Type type, SbBool build) [protected]
       Constructor.

       References SoQtComponent::getParentWidget(), SoQtComponent::setBaseWidget(),
       SoQtFullViewer::setBottomWheelString(), SoQtComponent::setClassName(),
       SoQtFullViewer::setLeftWheelString(), and SoQtFullViewer::setRightWheelString().

   SoQtConstrainedViewer::~SoQtConstrainedViewer () [protected]
       Virtual destructor.

Member Function Documentation

   void SoQtConstrainedViewer::setUpDirection (const SbVec3f & dir)
       Set up-direction vector for the camera viewpoint.

       References checkForCameraUpConstrain(), and SoQtViewer::getCamera().

       Referenced by findUpDirection().

   const SbVec3f & SoQtConstrainedViewer::getUpDirection (void) const
       Return up-direction vector for the camera viewpoint.

       Referenced by tiltCamera().

   void SoQtConstrainedViewer::setCamera (SoCamera * cam) [virtual]
       Set the camera we want the viewer to manipulate when interacting with the viewer controls.

       The camera passed in as an argument to this method must already be part of the viewer's
       scenegraph. You do not inject viewpoint cameras to the viewer with this method.

       You should rather insert a camera into the scene graph first (if necessary, often one will
       be present already), then register it as the camera used by the viewer controls with this
       method.

       If the application code doesn't explicitly set up a camera through this method, the viewer
       will automatically scan through the scenegraph to find a camera to use. If no camera is
       available in the scenegraph at all, it will set up it's own camera.

       See also:
           getCamera()

       Reimplemented from SoQtViewer.

       Reimplemented in SoQtFlyViewer.

       References checkForCameraUpConstrain().

   void SoQtConstrainedViewer::saveHomePosition (void) [virtual]
       Store the current camera settings for later retrieval with resetToHomePosition().

       See also:
           resetToHomePosition()

       Reimplemented from SoQtViewer.

   void SoQtConstrainedViewer::resetToHomePosition (void) [virtual]
       Restore the saved camera settings.

       See also:
           saveHomePosition()

       Reimplemented from SoQtViewer.

       Reimplemented in SoQtFlyViewer.

   void SoQtConstrainedViewer::tiltCamera (float delta) [protected],  [virtual]
       This method tilts the camera delta degrees closer to the up direction.

       References SoQtViewer::getCamera(), and getUpDirection().

       Referenced by leftWheelMotion().

   void SoQtConstrainedViewer::bottomWheelMotion (float value) [protected],  [virtual]
       Called repeatedly as the user drags the thumbwheel in the bottom frame. Override this
       method in subclassed viewers to provide your own functionality on the thumbwheel.

       See also:
           bottomWheelStart(), bottomWheelFinish()

           leftWheelStart(), rightWheelStart()

       Reimplemented from SoQtFullViewer.

       References SoQtFullViewer::getBottomWheelValue().

   void SoQtConstrainedViewer::leftWheelMotion (float value) [protected],  [virtual]
       Called repeatedly as the user drags the thumbwheel in the left frame. Override this method
       in subclassed viewers to provide your own functionality on the thumbwheel.

       See also:
           leftWheelStart(), leftWheelFinish()

           bottomWheelStart(), rightWheelStart()

       Reimplemented from SoQtFullViewer.

       References SoQtFullViewer::getLeftWheelValue(), and tiltCamera().

   void SoQtConstrainedViewer::changeCameraValues (SoCamera * camera) [protected],  [virtual]
       Copies the settings of camera into our current camera. Cameras must be of the same class
       type.

       Reimplemented from SoQtViewer.

       References checkForCameraUpConstrain().

   void SoQtConstrainedViewer::findUpDirection (SbVec2s mouselocation) [protected]
       Executes a raypick at the given mousepointer location and sets the viewer's camera up-
       vector direction to the normal vector of the picked geometry.

       References SoQtRenderArea::getSceneManager(), SoQtRenderArea::getViewportRegion(), and
       setUpDirection().

   void SoQtConstrainedViewer::checkForCameraUpConstrain (void) [protected]
       If necessary, 'tilts' the camera sideways so the up-direction is heeded.

       References SoQtViewer::getCamera().

       Referenced by changeCameraValues(), setCamera(), and setUpDirection().

Author

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