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NAME

       sleep - sleep for a specified number of seconds

SYNOPSIS

       #include <unistd.h>

       unsigned int sleep(unsigned int seconds);

DESCRIPTION

       sleep()  causes  the  calling thread to sleep either until the number of real-time seconds
       specified in seconds have elapsed or until a signal arrives which is not ignored.

RETURN VALUE

       Zero if the requested time has elapsed, or the number of seconds left  to  sleep,  if  the
       call was interrupted by a signal handler.

ATTRIBUTES

       For an explanation of the terms used in this section, see attributes(7).

       ┌──────────┬───────────────┬─────────────────────────────┐
       │InterfaceAttributeValue                       │
       ├──────────┼───────────────┼─────────────────────────────┤
       │sleep()   │ Thread safety │ MT-Unsafe sig:SIGCHLD/linux │
       └──────────┴───────────────┴─────────────────────────────┘

CONFORMING TO

       POSIX.1-2001, POSIX.1-2008.

NOTES

       On  Linux,  sleep()  is implemented via nanosleep(2).  See the nanosleep(2) man page for a
       discussion of the clock used.

   Portability notes
       On some systems, sleep() may be implemented using alarm(2) and  SIGALRM  (POSIX.1  permits
       this); mixing calls to alarm(2) and sleep() is a bad idea.

       Using longjmp(3) from a signal handler or modifying the handling of SIGALRM while sleeping
       will cause undefined results.

SEE ALSO

       sleep(1), alarm(2), nanosleep(2), signal(2), signal(7)

COLOPHON

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