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NAME
wxGraphicsPath - See external documentation: wxGraphicsPath.
DESCRIPTION
See external documentation: wxGraphicsPath. This class is derived (and can use functions) from: wxGraphicsObject
DATA TYPES
wxGraphicsPath(): An object reference, The representation is internal and can be changed without notice. It can't be used for comparsion stored on disc or distributed for use on other nodes.
EXPORTS
moveToPoint(This, P) -> ok Types: This = wxGraphicsPath() P = {X::float(), Y::float()} See external documentation. moveToPoint(This, X, Y) -> ok Types: This = wxGraphicsPath() X = number() Y = number() See external documentation. addArc(This, C, R, StartAngle, EndAngle, Clockwise) -> ok Types: This = wxGraphicsPath() C = {X::float(), Y::float()} R = number() StartAngle = number() EndAngle = number() Clockwise = boolean() See external documentation. addArc(This, X, Y, R, StartAngle, EndAngle, Clockwise) -> ok Types: This = wxGraphicsPath() X = number() Y = number() R = number() StartAngle = number() EndAngle = number() Clockwise = boolean() See external documentation. addArcToPoint(This, X1, Y1, X2, Y2, R) -> ok Types: This = wxGraphicsPath() X1 = number() Y1 = number() X2 = number() Y2 = number() R = number() See external documentation. addCircle(This, X, Y, R) -> ok Types: This = wxGraphicsPath() X = number() Y = number() R = number() See external documentation. addCurveToPoint(This, C1, C2, E) -> ok Types: This = wxGraphicsPath() C1 = {X::float(), Y::float()} C2 = {X::float(), Y::float()} E = {X::float(), Y::float()} See external documentation. addCurveToPoint(This, Cx1, Cy1, Cx2, Cy2, X, Y) -> ok Types: This = wxGraphicsPath() Cx1 = number() Cy1 = number() Cx2 = number() Cy2 = number() X = number() Y = number() See external documentation. addEllipse(This, X, Y, W, H) -> ok Types: This = wxGraphicsPath() X = number() Y = number() W = number() H = number() See external documentation. addLineToPoint(This, P) -> ok Types: This = wxGraphicsPath() P = {X::float(), Y::float()} See external documentation. addLineToPoint(This, X, Y) -> ok Types: This = wxGraphicsPath() X = number() Y = number() See external documentation. addPath(This, Path) -> ok Types: This = wxGraphicsPath() Path = wxGraphicsPath() See external documentation. addQuadCurveToPoint(This, Cx, Cy, X, Y) -> ok Types: This = wxGraphicsPath() Cx = number() Cy = number() X = number() Y = number() See external documentation. addRectangle(This, X, Y, W, H) -> ok Types: This = wxGraphicsPath() X = number() Y = number() W = number() H = number() See external documentation. addRoundedRectangle(This, X, Y, W, H, Radius) -> ok Types: This = wxGraphicsPath() X = number() Y = number() W = number() H = number() Radius = number() See external documentation. closeSubpath(This) -> ok Types: This = wxGraphicsPath() See external documentation. contains(This, C) -> boolean() Types: This = wxGraphicsPath() C = {X::float(), Y::float()} Equivalent to contains(This, C, []). contains(This, X, Y) -> boolean() Types: This = wxGraphicsPath() X = number() Y = number() See external documentation. Also: contains(This, C, [Option]) -> boolean() when This::wxGraphicsPath(), C::{X::float(), Y::float()}, Option :: {'fillStyle', wx:wx_enum()}. FillStyle = integer contains(This, X, Y, Options::[Option]) -> boolean() Types: This = wxGraphicsPath() X = number() Y = number() Option = {fillStyle, wx:wx_enum()} See external documentation. FillStyle = integer getBox(This) -> {X::float(), Y::float(), W::float(), H::float()} Types: This = wxGraphicsPath() See external documentation. getCurrentPoint(This) -> {X::float(), Y::float()} Types: This = wxGraphicsPath() See external documentation. transform(This, Matrix) -> ok Types: This = wxGraphicsPath() Matrix = wxGraphicsMatrix:wxGraphicsMatrix() See external documentation.
AUTHORS
<> wx 1.8.3 wxGraphicsPath(3erl)