Provided by: gdal-bin_3.0.4+dfsg-1build3_amd64 bug

NAME

       gdal_retileRetiles a set of tiles and/or build tiled pyramid levels.

SYNOPSIS

       gdal_retile.py [-v] [-co NAME=VALUE]* [-of out_format] [-ps pixelWidth pixelHeight]
                      [-overlap val_in_pixel]
                      [-ot  {Byte/Int16/UInt16/UInt32/Int32/Float32/Float64/
                             CInt16/CInt32/CFloat32/CFloat64}]'
                      [ -tileIndex tileIndexName [-tileIndexField tileIndexFieldName]]
                      [ -csv fileName [-csvDelim delimiter]]
                      [-s_srs srs_def]  [-pyramidOnly]
                      [-r {near/bilinear/cubic/cubicspline/lanczos}]
                      -levels numberoflevels
                      [-useDirForEachRow]
                      -targetDir TileDirectory input_files.fi

DESCRIPTION

       This utility will retile a set of input tile(s). All the input tile(s) must be georeferenced in the same
       coordinate system and have a matching number of bands. Optionally pyramid levels are generated. It is
       possible to generate shape file(s) for the tiled output.

       If your number of input tiles exhausts the command line buffer, use the general --optfile option

       -targetDir directory:
           The  directory where the tile result is created. Pyramids are stored in sub-directories numbered from
           1. Created tile names have a numbering schema and contain the name of the source tiles(s)

       -of format:
           Output format, defaults to GeoTIFF (GTiff).

       -co NAME=VALUE:
           Creation option for output file. Multiple options can be specified. See format specific documentation
           for legal creation options for each format

       -ot datatype:
           Force the output image bands to have a specific type. Use type names (i.e. Byte, Int16,...)

       -ps pixelsize_x pixelsize_y:
           Pixel size to be used for the output file. If not specified, 256 x 256 is the default

       -overlap val_in_pixel:
           (GDAL >= 2.2) Overlap in pixels between consecutive tiles. If not specified, 0 is the default

       -levels numberOfLevels:
           Number of pyramids levels to build.

       -v:
           Generate verbose output of tile operations as they are done.

       -pyramidOnly:
           No retiling, build only the pyramids

       -r algorithm:
           Resampling algorithm, default is near

       -s_srs srs_def:
           Source spatial reference to use. The coordinate systems that can be passed are anything supported  by
           the   OGRSpatialReference.SetFromUserInput()   call,  which  includes  EPSG,  PCS,  and  GCSes  (i.e.
           EPSG:4296), PROJ.4 declarations (as above), or the name of a .prj file containing well known text. If
           no srs_def is given, the srs_def of the source tiles is used (if there is any). The srs_def  will  be
           propagated to created tiles (if possible) and to the optional shape file(s)

       -tileIndex tileIndexName:
           The name of shape file containing the result tile(s) index

       -tileIndexField tileIndexFieldName:
           The name of the attribute containing the tile name

       -csv csvFileName:
           The  name  of  the  csv  file  containing the tile(s) georeferencing information. The file contains 5
           columns: tilename,minx,maxx,miny,maxy

       -csvDelim column delimiter:
           The column delimiter used in the CSV file, default value is a semicolon ';'

       -useDirForEachRow:
           Normally the tiles of the base image are stored as described in -targetDir. For  large  images,  some
           file  systems  have  performance  problems  if  the number of files in a directory is to big, causing
           gdal_retile not to finish in reasonable  time.  Using  this  parameter  creates  a  different  output
           structure.  The  tiles of the base image are stored in a sub-directory called 0, the pyramids in sub-
           directories numbered 1,2,.... Within each of these directories another level  of  sub-directories  is
           created,  numbered  from 0...n, depending of how many tile rows are needed for each level. Finally, a
           directory contains only the tiles for one row for a specific level. For large  images  a  performance
           improvement of a factor N could be achieved.

       NOTE: gdal_retile.py is a Python script, and will only work if GDAL was built with Python support.

AUTHORS

       Christian Mueller christian.mueller@nvoe.at

GDAL                                             Sun Mar 29 2020                                  gdal_retile(1)