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NAME

       perlapi - autogenerated documentation for the perl public API

DESCRIPTION

       This file contains the documentation of the perl public API generated by embed.pl, specifically a listing
       of functions, macros, flags, and variables that may be used by extension writers.  At the end is a list
       of functions which have yet to be documented.  The interfaces of those are subject to change without
       notice.  Anything not listed here is not part of the public API, and should not be used by extension
       writers at all.  For these reasons, blindly using functions listed in proto.h is to be avoided when
       writing extensions.

       In Perl, unlike C, a string of characters may generally contain embedded "NUL" characters.  Sometimes in
       the documentation a Perl string is referred to as a "buffer" to distinguish it from a C string, but
       sometimes they are both just referred to as strings.

       Note that all Perl API global variables must be referenced with the "PL_" prefix.  Again, those not
       listed here are not to be used by extension writers, and can be changed or removed without notice; same
       with macros.  Some macros are provided for compatibility with the older, unadorned names, but this
       support may be disabled in a future release.

       Perl was originally written to handle US-ASCII only (that is characters whose ordinal numbers are in the
       range 0 - 127).  And documentation and comments may still use the term ASCII, when sometimes in fact the
       entire range from 0 - 255 is meant.

       The non-ASCII characters below 256 can have various meanings, depending on various things.  (See, most
       notably, perllocale.)  But usually the whole range can be referred to as ISO-8859-1.  Often, the term
       "Latin-1" (or "Latin1") is used as an equivalent for ISO-8859-1.  But some people treat "Latin1" as
       referring just to the characters in the range 128 through 255, or somethimes from 160 through 255.  This
       documentation uses "Latin1" and "Latin-1" to refer to all 256 characters.

       Note that Perl can be compiled and run under either ASCII or EBCDIC (See perlebcdic).  Most of the
       documentation (and even comments in the code) ignore the EBCDIC possibility.  For almost all purposes the
       differences are transparent.  As an example, under EBCDIC, instead of UTF-8, UTF-EBCDIC is used to encode
       Unicode strings, and so whenever this documentation refers to "utf8" (and variants of that name,
       including in function names), it also (essentially transparently) means "UTF-EBCDIC".  But the ordinals
       of characters differ between ASCII, EBCDIC, and the UTF- encodings, and a string encoded in UTF-EBCDIC
       may occupy a different number of bytes than in UTF-8.

       The listing below is alphabetical, case insensitive.

Array Manipulation Functions

       av_clear
               Frees  the  all  the elements of an array, leaving it empty.  The XS equivalent of "@array = ()".
               See also "av_undef".

               Note that it is possible that the actions of  a  destructor  called  directly  or  indirectly  by
               freeing an element of the array could cause the reference count of the array itself to be reduced
               (e.g.  by  deleting  an entry in the symbol table). So it is a possibility that the AV could have
               been freed (or even reallocated) on return from the call unless you hold a reference to it.

                       void    av_clear(AV *av)

       av_create_and_push
               NOTE: this function is experimental and may change or be removed without notice.

               Push an SV onto the end of the array, creating the array if necessary.  A small  internal  helper
               function to remove a commonly duplicated idiom.

                       void    av_create_and_push(AV **const avp,
                                                  SV *const val)

       av_create_and_unshift_one
               NOTE: this function is experimental and may change or be removed without notice.

               Unshifts  an  SV  onto  the  beginning  of  the  array, creating the array if necessary.  A small
               internal helper function to remove a commonly duplicated idiom.

                       SV**    av_create_and_unshift_one(AV **const avp,
                                                         SV *const val)

       av_delete
               Deletes the element indexed by "key" from the array, makes the element mortal,  and  returns  it.
               If  "flags"  equals "G_DISCARD", the element is freed and NULL is returned. NULL is also returned
               if "key" is out of range.

               Perl equivalent: "splice(@myarray, $key, 1,  undef)"  (with  the  "splice"  in  void  context  if
               "G_DISCARD" is present).

                       SV*     av_delete(AV *av, SSize_t key, I32 flags)

       av_exists
               Returns true if the element indexed by "key" has been initialized.

               This relies on the fact that uninitialized array elements are set to "NULL".

               Perl equivalent: "exists($myarray[$key])".

                       bool    av_exists(AV *av, SSize_t key)

       av_extend
               Pre-extend an array.  The "key" is the index to which the array should be extended.

                       void    av_extend(AV *av, SSize_t key)

       av_fetch
               Returns  the  SV  at the specified index in the array.  The "key" is the index.  If lval is true,
               you are guaranteed to get a real SV back (in case it wasn't real  before),  which  you  can  then
               modify.  Check that the return value is non-null before dereferencing it to a "SV*".

               See  "Understanding  the Magic of Tied Hashes and Arrays" in perlguts for more information on how
               to use this function on tied arrays.

               The rough perl equivalent is $myarray[$key].

                       SV**    av_fetch(AV *av, SSize_t key, I32 lval)

       AvFILL  Same as "av_top_index()" or "av_tindex()".

                       int     AvFILL(AV* av)

       av_fill Set the highest index in the array to the given number, equivalent to Perl's "$#array = $fill;".

               The number of elements in the array will be "fill + 1" after "av_fill()" returns.  If  the  array
               was  previously shorter, then the additional elements appended are set to NULL.  If the array was
               longer, then the excess elements are freed.  "av_fill(av, -1)" is the same as "av_clear(av)".

                       void    av_fill(AV *av, SSize_t fill)

       av_len  Same as "av_top_index".  Note that, unlike what the name implies, it returns the highest index in
               the array, so to get the size of the array you need to use "av_len(av)  +  1".   This  is  unlike
               "sv_len", which returns what you would expect.

                       SSize_t av_len(AV *av)

       av_make Creates a new AV and populates it with a list of SVs.  The SVs are copied into the array, so they
               may be freed after the call to "av_make".  The new AV will have a reference count of 1.

               Perl equivalent: "my @new_array = ($scalar1, $scalar2, $scalar3...);"

                       AV*     av_make(SSize_t size, SV **strp)

       av_pop  Removes  one  SV  from  the  end  of  the  array,  reducing  its size by one and returning the SV
               (transferring control of one reference count) to the caller.  Returns &PL_sv_undef if  the  array
               is empty.

               Perl equivalent: "pop(@myarray);"

                       SV*     av_pop(AV *av)

       av_push Pushes  an SV (transferring control of one reference count) onto the end of the array.  The array
               will grow automatically to accommodate the addition.

               Perl equivalent: "push @myarray, $val;".

                       void    av_push(AV *av, SV *val)

       av_shift
               Removes one SV from the start of the array, reducing  its  size  by  one  and  returning  the  SV
               (transferring  control  of one reference count) to the caller.  Returns &PL_sv_undef if the array
               is empty.

               Perl equivalent: "shift(@myarray);"

                       SV*     av_shift(AV *av)

       av_store
               Stores an SV in an array.  The array index is specified as  "key".   The  return  value  will  be
               "NULL"  if  the  operation  failed  or if the value did not need to be actually stored within the
               array (as in the case of tied arrays).  Otherwise, it can be dereferenced to get the  "SV*"  that
               was stored there (= "val")).

               Note that the caller is responsible for suitably incrementing the reference count of "val" before
               the call, and decrementing it if the function returned "NULL".

               Approximate Perl equivalent: "splice(@myarray, $key, 1, $val)".

               See  "Understanding  the Magic of Tied Hashes and Arrays" in perlguts for more information on how
               to use this function on tied arrays.

                       SV**    av_store(AV *av, SSize_t key, SV *val)

       av_tindex
               Same as "av_top_index()".

                       int     av_tindex(AV* av)

       av_top_index
               Returns  the  highest  index  in  the  array.   The  number  of  elements   in   the   array   is
               "av_top_index(av) + 1".  Returns -1 if the array is empty.

               The Perl equivalent for this is $#myarray.

               (A slightly shorter form is "av_tindex".)

                       SSize_t av_top_index(AV *av)

       av_undef
               Undefines the array. The XS equivalent of "undef(@array)".

               As  well as freeing all the elements of the array (like "av_clear()"), this also frees the memory
               used by the av to store its list of scalars.

               See "av_clear" for a note about the array possibly being invalid on return.

                       void    av_undef(AV *av)

       av_unshift
               Unshift the given number of "undef" values onto the beginning of the array.  The array will  grow
               automatically to accommodate the addition.

               Perl equivalent: "unshift @myarray, ((undef) x $num);"

                       void    av_unshift(AV *av, SSize_t num)

       get_av  Returns  the  AV  of  the specified Perl global or package array with the given name (so it won't
               work on lexical variables).  "flags" are passed to "gv_fetchpv".  If "GV_ADD" is set and the Perl
               variable does not exist then it will be created.  If "flags" is zero and the  variable  does  not
               exist then NULL is returned.

               Perl equivalent: "@{"$name"}".

               NOTE: the perl_ form of this function is deprecated.

                       AV*     get_av(const char *name, I32 flags)

       newAV   Creates a new AV.  The reference count is set to 1.

               Perl equivalent: "my @array;".

                       AV*     newAV()

       sortsv  In-place sort an array of SV pointers with the given comparison routine.

               Currently this always uses mergesort.  See "sortsv_flags" for a more flexible routine.

                       void    sortsv(SV** array, size_t num_elts,
                                      SVCOMPARE_t cmp)

Callback Functions

       call_argv
               Performs  a  callback  to  the  specified named and package-scoped Perl subroutine with "argv" (a
               "NULL"-terminated array of strings) as arguments.  See perlcall.

               Approximate Perl equivalent: "&{"$sub_name"}(@$argv)".

               NOTE: the perl_ form of this function is deprecated.

                       I32     call_argv(const char* sub_name, I32 flags,
                                         char** argv)

       call_method
               Performs a callback to the specified Perl method.  The blessed object must be on the stack.   See
               perlcall.

               NOTE: the perl_ form of this function is deprecated.

                       I32     call_method(const char* methname, I32 flags)

       call_pv Performs a callback to the specified Perl sub.  See perlcall.

               NOTE: the perl_ form of this function is deprecated.

                       I32     call_pv(const char* sub_name, I32 flags)

       call_sv Performs a callback to the Perl sub specified by the SV.

               If neither the "G_METHOD" nor "G_METHOD_NAMED" flag is supplied, the SV may be any of a CV, a GV,
               a  reference  to  a  CV, a reference to a GV or "SvPV(sv)" will be used as the name of the sub to
               call.

               If the "G_METHOD" flag is supplied, the SV may be a reference to a CV or "SvPV(sv)" will be  used
               as the name of the method to call.

               If  the  "G_METHOD_NAMED"  flag is supplied, "SvPV(sv)" will be used as the name of the method to
               call.

               Some other values are treated specially for internal use and should not be depended on.

               See perlcall.

               NOTE: the perl_ form of this function is deprecated.

                       I32     call_sv(SV* sv, volatile I32 flags)

       ENTER   Opening bracket on a callback.  See "LEAVE" and perlcall.

                               ENTER;

       ENTER_with_name(name)
               Same as "ENTER", but when debugging is enabled it also associates the given literal  string  with
               the new scope.

                               ENTER_with_name(name);

       eval_pv Tells Perl to "eval" the given string in scalar context and return an SV* result.

               NOTE: the perl_ form of this function is deprecated.

                       SV*     eval_pv(const char* p, I32 croak_on_error)

       eval_sv Tells  Perl  to  "eval"  the string in the SV.  It supports the same flags as "call_sv", with the
               obvious exception of "G_EVAL".  See perlcall.

               NOTE: the perl_ form of this function is deprecated.

                       I32     eval_sv(SV* sv, I32 flags)

       FREETMPS
               Closing bracket for temporaries on a callback.  See "SAVETMPS" and perlcall.

                               FREETMPS;

       LEAVE   Closing bracket on a callback.  See "ENTER" and perlcall.

                               LEAVE;

       LEAVE_with_name(name)
               Same as "LEAVE", but when debugging is enabled it first checks that the scope has the given name.
               "name" must be a literal string.

                               LEAVE_with_name(name);

       SAVETMPS
               Opening bracket for temporaries on a callback.  See "FREETMPS" and perlcall.

                               SAVETMPS;

Character case changing

       Perl uses "full" Unicode case mappings.  This means that converting a single character  to  another  case
       may  result  in  a  sequence  of more than one character.  For example, the uppercase of "ß" (LATIN SMALL
       LETTER SHARP S) is the two character sequence "SS".  This presents some complications   The lowercase  of
       all  characters  in  the  range  0..255  is a single character, and thus "toLOWER_L1" is furnished.  But,
       "toUPPER_L1" can't exist,  as  it  couldn't  return  a  valid  result  for  all  legal  inputs.   Instead
       "toUPPER_uvchr"  has  an  API  that  does allow every possible legal result to be returned.)  Likewise no
       other function that is crippled by not being able to give the correct  results  for  the  full  range  of
       possible inputs has been implemented here.

       toFOLD  Converts  the  specified  character to foldcase.  If the input is anything but an ASCII uppercase
               character, that input character itself is returned.  Variant "toFOLD_A" is equivalent.  (There is
               no equivalent "to_FOLD_L1" for the full Latin1 range, as the full generality of "toFOLD_uvchr" is
               needed there.)

                       U8      toFOLD(U8 ch)

       toFOLD_utf8
               This is like "toFOLD_utf8_safe", but doesn't have the "e" parameter  The function therefore can't
               check if it is reading beyond the end of the string.  Starting in Perl v5.30, it  will  take  the
               "e"  parameter,  becoming a synonym for "toFOLD_utf8_safe".  At that time every program that uses
               it will have to be changed to successfully compile.  In the meantime, the first runtime  call  to
               "toFOLD_utf8"  from  each  call point in the program will raise a deprecation warning, enabled by
               default.  You can convert your program now to use "toFOLD_utf8_safe", and avoid the warnings, and
               get an extra measure of protection, or you can wait until v5.30, when you'll be forced to add the
               "e" parameter.

                       UV      toFOLD_utf8(U8* p, U8* s, STRLEN* lenp)

       toFOLD_utf8_safe
               Converts the first UTF-8 encoded character in the sequence  starting  at  "p"  and  extending  no
               further  than "e - 1" to its foldcase version, and stores that in UTF-8 in "s", and its length in
               bytes  in  "lenp".   Note  that  the  buffer  pointed  to  by  "s"   needs   to   be   at   least
               "UTF8_MAXBYTES_CASE+1"  bytes  since  the  foldcase  version  may  be  longer  than  the original
               character.

               The first code point of the foldcased version is returned (but note, as explained at the  top  of
               this section, that there may be more).

               The  suffix  "_safe"  in  the  function's  name indicates that it will not attempt to read beyond
               "e - 1", provided that the constraint "s < e" is true (this  is  asserted  for  in  "-DDEBUGGING"
               builds).   If  the UTF-8 for the input character is malformed in some way, the program may croak,
               or the function may return the REPLACEMENT CHARACTER, at the discretion  of  the  implementation,
               and subject to change in future releases.

                       UV      toFOLD_utf8_safe(U8* p, U8* e, U8* s,
                                                STRLEN* lenp)

       toFOLD_uvchr
               Converts  the  code  point "cp" to its foldcase version, and stores that in UTF-8 in "s", and its
               length in bytes in "lenp".  The code point is interpreted as native if less than  256;  otherwise
               as  Unicode.   Note that the buffer pointed to by "s" needs to be at least "UTF8_MAXBYTES_CASE+1"
               bytes since the foldcase version may be longer than the original character.

               The first code point of the foldcased version is returned (but note, as explained at the  top  of
               this section, that there may be more).

                       UV      toFOLD_uvchr(UV cp, U8* s, STRLEN* lenp)

       toLOWER Converts  the  specified character to lowercase.  If the input is anything but an ASCII uppercase
               character, that input character itself is returned.  Variant "toLOWER_A" is equivalent.

                       U8      toLOWER(U8 ch)

       toLOWER_L1
               Converts the specified Latin1 character to lowercase.  The results are  undefined  if  the  input
               doesn't fit in a byte.

                       U8      toLOWER_L1(U8 ch)

       toLOWER_LC
               Converts  the  specified  character  to  lowercase using the current locale's rules, if possible;
               otherwise returns the input character itself.

                       U8      toLOWER_LC(U8 ch)

       toLOWER_utf8
               This is like "toLOWER_utf8_safe", but doesn't have the  "e"  parameter   The  function  therefore
               can't  check if it is reading beyond the end of the string.  Starting in Perl v5.30, it will take
               the "e" parameter, becoming a synonym for "toLOWER_utf8_safe".  At that time every  program  that
               uses it will have to be changed to successfully compile.  In the meantime, the first runtime call
               to  "toLOWER_utf8"  from each call point in the program will raise a deprecation warning, enabled
               by default.  You can convert your program now to use "toLOWER_utf8_safe", and avoid the warnings,
               and get an extra measure of protection, or you can wait until v5.30, when you'll be forced to add
               the "e" parameter.

                       UV      toLOWER_utf8(U8* p, U8* s, STRLEN* lenp)

       toLOWER_utf8_safe
               Converts the first UTF-8 encoded character in the sequence  starting  at  "p"  and  extending  no
               further than "e - 1" to its lowercase version, and stores that in UTF-8 in "s", and its length in
               bytes   in   "lenp".    Note   that   the  buffer  pointed  to  by  "s"  needs  to  be  at  least
               "UTF8_MAXBYTES_CASE+1" bytes since  the  lowercase  version  may  be  longer  than  the  original
               character.

               The  first code point of the lowercased version is returned (but note, as explained at the top of
               this section, that there may be more).

               The suffix "_safe" in the function's name indicates that it  will  not  attempt  to  read  beyond
               "e  -  1",  provided  that  the constraint "s < e" is true (this is asserted for in "-DDEBUGGING"
               builds).  If the UTF-8 for the input character is malformed in some way, the program  may  croak,
               or  the  function  may return the REPLACEMENT CHARACTER, at the discretion of the implementation,
               and subject to change in future releases.

                       UV      toLOWER_utf8_safe(U8* p, U8* e, U8* s,
                                                 STRLEN* lenp)

       toLOWER_uvchr
               Converts the code point "cp" to its lowercase version, and stores that in UTF-8 in "s",  and  its
               length  in  bytes in "lenp".  The code point is interpreted as native if less than 256; otherwise
               as Unicode.  Note that the buffer pointed to by "s" needs to be at  least  "UTF8_MAXBYTES_CASE+1"
               bytes since the lowercase version may be longer than the original character.

               The  first code point of the lowercased version is returned (but note, as explained at the top of
               this section, that there may be more).

                       UV      toLOWER_uvchr(UV cp, U8* s, STRLEN* lenp)

       toTITLE Converts the specified character to titlecase.  If the input is anything but an  ASCII  lowercase
               character,  that  input character itself is returned.  Variant "toTITLE_A" is equivalent.  (There
               is no "toTITLE_L1" for the full Latin1 range, as the full generality of "toTITLE_uvchr" is needed
               there.  Titlecase is not a concept used in locale handling, so  there  is  no  functionality  for
               that.)

                       U8      toTITLE(U8 ch)

       toTITLE_utf8
               This  is  like  "toLOWER_utf8_safe",  but  doesn't have the "e" parameter  The function therefore
               can't check if it is reading beyond the end of the string.  Starting in Perl v5.30, it will  take
               the  "e"  parameter, becoming a synonym for "toTITLE_utf8_safe".  At that time every program that
               uses it will have to be changed to successfully compile.  In the meantime, the first runtime call
               to "toTITLE_utf8" from each call point in the program will raise a deprecation  warning,  enabled
               by default.  You can convert your program now to use "toTITLE_utf8_safe", and avoid the warnings,
               and get an extra measure of protection, or you can wait until v5.30, when you'll be forced to add
               the "e" parameter.

                       UV      toTITLE_utf8(U8* p, U8* s, STRLEN* lenp)

       toTITLE_utf8_safe
               Converts  the  first  UTF-8  encoded  character  in the sequence starting at "p" and extending no
               further than "e - 1" to its titlecase version, and stores that in UTF-8 in "s", and its length in
               bytes  in  "lenp".   Note  that  the  buffer  pointed  to  by  "s"   needs   to   be   at   least
               "UTF8_MAXBYTES_CASE+1"  bytes  since  the  titlecase  version  may  be  longer  than the original
               character.

               The first code point of the titlecased version is returned (but note, as explained at the top  of
               this section, that there may be more).

               The  suffix  "_safe"  in  the  function's  name indicates that it will not attempt to read beyond
               "e - 1", provided that the constraint "s < e" is true (this  is  asserted  for  in  "-DDEBUGGING"
               builds).   If  the UTF-8 for the input character is malformed in some way, the program may croak,
               or the function may return the REPLACEMENT CHARACTER, at the discretion  of  the  implementation,
               and subject to change in future releases.

                       UV      toTITLE_utf8_safe(U8* p, U8* e, U8* s,
                                                 STRLEN* lenp)

       toTITLE_uvchr
               Converts  the  code point "cp" to its titlecase version, and stores that in UTF-8 in "s", and its
               length in bytes in "lenp".  The code point is interpreted as native if less than  256;  otherwise
               as  Unicode.   Note that the buffer pointed to by "s" needs to be at least "UTF8_MAXBYTES_CASE+1"
               bytes since the titlecase version may be longer than the original character.

               The first code point of the titlecased version is returned (but note, as explained at the top  of
               this section, that there may be more).

                       UV      toTITLE_uvchr(UV cp, U8* s, STRLEN* lenp)

       toUPPER Converts  the  specified character to uppercase.  If the input is anything but an ASCII lowercase
               character, that input character itself is returned.  Variant "toUPPER_A" is equivalent.

                       U8      toUPPER(U8 ch)

       toUPPER_utf8
               This is like "toUPPER_utf8_safe", but doesn't have the  "e"  parameter   The  function  therefore
               can't  check if it is reading beyond the end of the string.  Starting in Perl v5.30, it will take
               the "e" parameter, becoming a synonym for "toUPPER_utf8_safe".  At that time every  program  that
               uses it will have to be changed to successfully compile.  In the meantime, the first runtime call
               to  "toUPPER_utf8"  from each call point in the program will raise a deprecation warning, enabled
               by default.  You can convert your program now to use "toUPPER_utf8_safe", and avoid the warnings,
               and get an extra measure of protection, or you can wait until v5.30, when you'll be forced to add
               the "e" parameter.

                       UV      toUPPER_utf8(U8* p, U8* s, STRLEN* lenp)

       toUPPER_utf8_safe
               Converts the first UTF-8 encoded character in the sequence  starting  at  "p"  and  extending  no
               further than "e - 1" to its uppercase version, and stores that in UTF-8 in "s", and its length in
               bytes   in   "lenp".    Note   that   the  buffer  pointed  to  by  "s"  needs  to  be  at  least
               "UTF8_MAXBYTES_CASE+1" bytes since  the  uppercase  version  may  be  longer  than  the  original
               character.

               The  first code point of the uppercased version is returned (but note, as explained at the top of
               this section, that there may be more).

               The suffix "_safe" in the function's name indicates that it  will  not  attempt  to  read  beyond
               "e  -  1",  provided  that  the constraint "s < e" is true (this is asserted for in "-DDEBUGGING"
               builds).  If the UTF-8 for the input character is malformed in some way, the program  may  croak,
               or  the  function  may return the REPLACEMENT CHARACTER, at the discretion of the implementation,
               and subject to change in future releases.

                       UV      toUPPER_utf8_safe(U8* p, U8* e, U8* s,
                                                 STRLEN* lenp)

       toUPPER_uvchr
               Converts the code point "cp" to its uppercase version, and stores that in UTF-8 in "s",  and  its
               length  in  bytes in "lenp".  The code point is interpreted as native if less than 256; otherwise
               as Unicode.  Note that the buffer pointed to by "s" needs to be at  least  "UTF8_MAXBYTES_CASE+1"
               bytes since the uppercase version may be longer than the original character.

               The  first code point of the uppercased version is returned (but note, as explained at the top of
               this section, that there may be more.)

                       UV      toUPPER_uvchr(UV cp, U8* s, STRLEN* lenp)

Character classification

       This section is about functions (really macros) that classify characters into types, such as  punctuation
       versus  alphabetic,  etc.   Most  of  these  are analogous to regular expression character classes.  (See
       "POSIX Character Classes" in perlrecharclass.)  There are several variants  for  each  class.   (Not  all
       macros  have  all  variants;  each  item  below  lists the ones valid for it.)  None are affected by "use
       bytes", and only the ones with "LC" in the name are affected by the current locale.

       The base function, e.g., "isALPHA()", takes an octet (either a "char" or a "U8") as input and  returns  a
       boolean  as  to  whether  or  not  the character represented by that octet is (or on non-ASCII platforms,
       corresponds to) an ASCII character in the named class based on platform, Unicode, and Perl rules.  If the
       input is a number that doesn't fit in an octet, FALSE is returned.

       Variant "isFOO_A" (e.g., "isALPHA_A()") is identical to the base function  with  no  suffix  "_A".   This
       variant is used to emphasize by its name that only ASCII-range characters can return TRUE.

       Variant  "isFOO_L1" imposes the Latin-1 (or EBCDIC equivalent) character set onto the platform.  That is,
       the code points that are ASCII are unaffected, since ASCII is a subset of  Latin-1.   But  the  non-ASCII
       code  points  are  treated as if they are Latin-1 characters.  For example, "isWORDCHAR_L1()" will return
       true when called with the code point 0xDF, which is a word character in both ASCII and EBCDIC (though  it
       represents different characters in each).

       Variant  "isFOO_uvchr"  is  like  the "isFOO_L1" variant, but accepts any UV code point as input.  If the
       code point is larger than 255, Unicode rules are used to determine if it is in the character class.   For
       example,  "isWORDCHAR_uvchr(0x100)"  returns  TRUE,  since 0x100 is LATIN CAPITAL LETTER A WITH MACRON in
       Unicode, and is a word character.

       Variant "isFOO_utf8_safe" is like "isFOO_uvchr", but is  used  for  UTF-8  encoded  strings.   Each  call
       classifies  one  character,  even  if  the string contains many.  This variant takes two parameters.  The
       first, "p", is a pointer to the first byte of the character to be classified.  (Recall that it  may  take
       more  than  one  byte  to  represent a character in UTF-8 strings.)  The second parameter, "e", points to
       anywhere in the string beyond the first character, up to one byte past the end of the entire string.  The
       suffix "_safe" in the function's name indicates that it will not attempt to read beyond "e - 1", provided
       that the constraint "s < e" is true (this is asserted for in "-DDEBUGGING" builds).  If the UTF-8 for the
       input character is malformed in some way, the program may croak, or the function may return FALSE, at the
       discretion of the implementation, and subject to change in future releases.

       Variant "isFOO_utf8" is like "isFOO_utf8_safe", but takes just a single parameter,  "p",  which  has  the
       same  meaning  as  the  corresponding  parameter does in "isFOO_utf8_safe".  The function therefore can't
       check if it is reading beyond the end of the string.  Starting in Perl  v5.30,  it  will  take  a  second
       parameter,  becoming  a synonym for "isFOO_utf8_safe".  At that time every program that uses it will have
       to be changed to successfully compile.  In the meantime, the first runtime call to "isFOO_utf8" from each
       call point in the program will raise a deprecation warning, enabled by default.   You  can  convert  your
       program  now to use "isFOO_utf8_safe", and avoid the warnings, and get an extra measure of protection, or
       you can wait until v5.30, when you'll be forced to add the "e" parameter.

       Variant "isFOO_LC" is like the "isFOO_A" and "isFOO_L1" variants, but the result is based on the  current
       locale,  which  is  what "LC" in the name stands for.  If Perl can determine that the current locale is a
       UTF-8 locale, it uses the published Unicode rules; otherwise, it uses the C library function  that  gives
       the  named  classification.  For example, "isDIGIT_LC()" when not in a UTF-8 locale returns the result of
       calling "isdigit()".  FALSE is always returned if the input won't fit into an octet.  On  some  platforms
       where  the  C  library  function  is  known  to be defective, Perl changes its result to follow the POSIX
       standard's rules.

       Variant "isFOO_LC_uvchr" is like "isFOO_LC", but is defined on any UV.  It returns the same as "isFOO_LC"
       for input code points less than 256, and returns the hard-coded, not-affected-by-locale, Unicode  results
       for larger ones.

       Variant  "isFOO_LC_utf8_safe" is like "isFOO_LC_uvchr", but is used for UTF-8 encoded strings.  Each call
       classifies one character, even if the string contains many.  This  variant  takes  two  parameters.   The
       first,  "p",  is a pointer to the first byte of the character to be classified.  (Recall that it may take
       more than one byte to represent a character in UTF-8 strings.)  The  second  parameter,  "e",  points  to
       anywhere in the string beyond the first character, up to one byte past the end of the entire string.  The
       suffix "_safe" in the function's name indicates that it will not attempt to read beyond "e - 1", provided
       that the constraint "s < e" is true (this is asserted for in "-DDEBUGGING" builds).  If the UTF-8 for the
       input character is malformed in some way, the program may croak, or the function may return FALSE, at the
       discretion of the implementation, and subject to change in future releases.

       Variant  "isFOO_LC_utf8"  is like "isFOO_LC_utf8_safe", but takes just a single parameter, "p", which has
       the same meaning as the corresponding parameter does in  "isFOO_LC_utf8_safe".   The  function  therefore
       can't check if it is reading beyond the end of the string.  Starting in Perl v5.30, it will take a second
       parameter,  becoming  a  synonym  for "isFOO_LC_utf8_safe".  At that time every program that uses it will
       have to be changed to successfully compile.  In the meantime, the first runtime call  to  "isFOO_LC_utf8"
       from  each  call  point  in  the  program  will raise a deprecation warning, enabled by default.  You can
       convert your program now to use "isFOO_LC_utf8_safe", and avoid the warnings, and get an extra measure of
       protection, or you can wait until v5.30, when you'll be forced to add the "e" parameter.

       isALPHA Returns a boolean  indicating  whether  the  specified  character  is  an  alphabetic  character,
               analogous  to  "m/[[:alpha:]]/".   See  the  top  of  this section for an explanation of variants
               "isALPHA_A",     "isALPHA_L1",      "isALPHA_uvchr",      "isALPHA_utf8_safe",      "isALPHA_LC",
               "isALPHA_LC_uvchr", and "isALPHA_LC_utf8_safe".

                       bool    isALPHA(char ch)

       isALPHANUMERIC
               Returns  a boolean indicating whether the specified character is a either an alphabetic character
               or decimal digit, analogous to "m/[[:alnum:]]/".  See the top of this section for an  explanation
               of       variants      "isALPHANUMERIC_A",      "isALPHANUMERIC_L1",      "isALPHANUMERIC_uvchr",
               "isALPHANUMERIC_utf8_safe",       "isALPHANUMERIC_LC",       "isALPHANUMERIC_LC_uvchr",       and
               "isALPHANUMERIC_LC_utf8_safe".

                       bool    isALPHANUMERIC(char ch)

       isASCII Returns  a boolean indicating whether the specified character is one of the 128 characters in the
               ASCII character set, analogous to "m/[[:ascii:]]/".  On non-ASCII platforms, it returns TRUE  iff
               this  character corresponds to an ASCII character.  Variants "isASCII_A()" and "isASCII_L1()" are
               identical to  "isASCII()".   See  the  top  of  this  section  for  an  explanation  of  variants
               "isASCII_uvchr",       "isASCII_utf8_safe",       "isASCII_LC",      "isASCII_LC_uvchr",      and
               "isASCII_LC_utf8_safe".  Note, however, that some platforms do not have  the  C  library  routine
               "isascii()".   In  these  cases,  the  variants  whose  names  contain  "LC"  are the same as the
               corresponding ones without.

               Also note, that because all ASCII characters are UTF-8 invariant (meaning  they  have  the  exact
               same  representation (always a single byte) whether encoded in UTF-8 or not), "isASCII" will give
               the correct results when called with any byte in  any  string  encoded  or  not  in  UTF-8.   And
               similarly "isASCII_utf8_safe" will work properly on any string encoded or not in UTF-8.

                       bool    isASCII(char ch)

       isBLANK Returns  a  boolean  indicating whether the specified character is a character considered to be a
               blank, analogous to "m/[[:blank:]]/".  See the top of this section for an explanation of variants
               "isBLANK_A",     "isBLANK_L1",      "isBLANK_uvchr",      "isBLANK_utf8_safe",      "isBLANK_LC",
               "isBLANK_LC_uvchr",  and  "isBLANK_LC_utf8_safe".  Note, however, that some platforms do not have
               the C library routine "isblank()".  In these cases, the variants whose names contain "LC" are the
               same as the corresponding ones without.

                       bool    isBLANK(char ch)

       isCNTRL Returns a boolean indicating whether the specified character is a control character, analogous to
               "m/[[:cntrl:]]/".  See the top of this  section  for  an  explanation  of  variants  "isCNTRL_A",
               "isCNTRL_L1",   "isCNTRL_uvchr",   "isCNTRL_utf8_safe",   "isCNTRL_LC",  "isCNTRL_LC_uvchr",  and
               "isCNTRL_LC_utf8_safe" On EBCDIC platforms, you  almost  always  want  to  use  the  "isCNTRL_L1"
               variant.

                       bool    isCNTRL(char ch)

       isDIGIT Returns  a  boolean  indicating  whether  the  specified  character  is  a  digit,  analogous  to
               "m/[[:digit:]]/".  Variants "isDIGIT_A" and "isDIGIT_L1" are identical to "isDIGIT".  See the top
               of  this  section  for  an  explanation   of   variants   "isDIGIT_uvchr",   "isDIGIT_utf8_safe",
               "isDIGIT_LC", "isDIGIT_LC_uvchr", and "isDIGIT_LC_utf8_safe".

                       bool    isDIGIT(char ch)

       isGRAPH Returns a boolean indicating whether the specified character is a graphic character, analogous to
               "m/[[:graph:]]/".   See  the  top  of  this  section  for an explanation of variants "isGRAPH_A",
               "isGRAPH_L1",  "isGRAPH_uvchr",  "isGRAPH_utf8_safe",   "isGRAPH_LC",   "isGRAPH_LC_uvchr",   and
               "isGRAPH_LC_utf8_safe".

                       bool    isGRAPH(char ch)

       isIDCONT
               Returns  a  boolean  indicating  whether  the specified character can be the second or succeeding
               character of an identifier.  This is very close to, but  not  quite  the  same  as  the  official
               Unicode  property  "XID_Continue".   The  difference  is that this returns true only if the input
               character also matches "isWORDCHAR".  See the top of this section for an explanation of  variants
               "isIDCONT_A",     "isIDCONT_L1",     "isIDCONT_uvchr",    "isIDCONT_utf8_safe",    "isIDCONT_LC",
               "isIDCONT_LC_uvchr", and "isIDCONT_LC_utf8_safe".

                       bool    isIDCONT(char ch)

       isIDFIRST
               Returns a boolean indicating whether the specified character can be the  first  character  of  an
               identifier.   This  is  very  close  to,  but not quite the same as the official Unicode property
               "XID_Start".  The difference is that this returns true only if the input character  also  matches
               "isWORDCHAR".   See  the  top  of  this  section  for  an  explanation of variants "isIDFIRST_A",
               "isIDFIRST_L1", "isIDFIRST_uvchr", "isIDFIRST_utf8_safe",  "isIDFIRST_LC",  "isIDFIRST_LC_uvchr",
               and "isIDFIRST_LC_utf8_safe".

                       bool    isIDFIRST(char ch)

       isLOWER Returns  a boolean indicating whether the specified character is a lowercase character, analogous
               to "m/[[:lower:]]/".  See the top of this section for an  explanation  of  variants  "isLOWER_A",
               "isLOWER_L1",   "isLOWER_uvchr",   "isLOWER_utf8_safe",   "isLOWER_LC",  "isLOWER_LC_uvchr",  and
               "isLOWER_LC_utf8_safe".

                       bool    isLOWER(char ch)

       isOCTAL Returns a boolean indicating whether the specified character is an octal digit, [0-7].  The  only
               two variants are "isOCTAL_A" and "isOCTAL_L1"; each is identical to "isOCTAL".

                       bool    isOCTAL(char ch)

       isPRINT Returns  a boolean indicating whether the specified character is a printable character, analogous
               to "m/[[:print:]]/".  See the top of this section for an  explanation  of  variants  "isPRINT_A",
               "isPRINT_L1",   "isPRINT_uvchr",   "isPRINT_utf8_safe",   "isPRINT_LC",  "isPRINT_LC_uvchr",  and
               "isPRINT_LC_utf8_safe".

                       bool    isPRINT(char ch)

       isPSXSPC
               (short for Posix Space) Starting in 5.18, this is identical in all its forms to the corresponding
               "isSPACE()" macros.  The locale  forms  of  this  macro  are  identical  to  their  corresponding
               "isSPACE()"  forms  in all Perl releases.  In releases prior to 5.18, the non-locale forms differ
               from their "isSPACE()" forms only in that the "isSPACE()" forms don't match a Vertical  Tab,  and
               the  "isPSXSPC()"  forms do.  Otherwise they are identical.  Thus this macro is analogous to what
               "m/[[:space:]]/" matches in a regular expression.  See the top of this section for an explanation
               of variants "isPSXSPC_A", "isPSXSPC_L1", "isPSXSPC_uvchr",  "isPSXSPC_utf8_safe",  "isPSXSPC_LC",
               "isPSXSPC_LC_uvchr", and "isPSXSPC_LC_utf8_safe".

                       bool    isPSXSPC(char ch)

       isPUNCT Returns  a  boolean  indicating  whether  the  specified  character  is  a punctuation character,
               analogous to "m/[[:punct:]]/".  Note  that  the  definition  of  what  is  punctuation  isn't  as
               straightforward  as  one  might  desire.   See  "POSIX  Character Classes" in perlrecharclass for
               details.  See the top of this section for an explanation of variants  "isPUNCT_A",  "isPUNCT_L1",
               "isPUNCT_uvchr",       "isPUNCT_utf8_safe",       "isPUNCT_LC",      "isPUNCT_LC_uvchr",      and
               "isPUNCT_LC_utf8_safe".

                       bool    isPUNCT(char ch)

       isSPACE Returns a boolean indicating whether the specified character is a whitespace character.  This  is
               analogous  to  what  "m/\s/"  matches  in  a regular expression.  Starting in Perl 5.18 this also
               matches what "m/[[:space:]]/" does.  Prior to 5.18, only the locale forms of this macro (the ones
               with "LC" in their names) matched precisely what "m/[[:space:]]/" does.  In those  releases,  the
               only  difference,  in the non-locale variants, was that "isSPACE()" did not match a vertical tab.
               (See "isPSXSPC" for a macro that matches a vertical tab in all releases.)  See the  top  of  this
               section   for   an   explanation   of   variants   "isSPACE_A",   "isSPACE_L1",  "isSPACE_uvchr",
               "isSPACE_utf8_safe", "isSPACE_LC", "isSPACE_LC_uvchr", and "isSPACE_LC_utf8_safe".

                       bool    isSPACE(char ch)

       isUPPER Returns a boolean indicating whether the specified character is an uppercase character, analogous
               to "m/[[:upper:]]/".  See the top of this section for an  explanation  of  variants  "isUPPER_A",
               "isUPPER_L1",   "isUPPER_uvchr",   "isUPPER_utf8_safe",   "isUPPER_LC",  "isUPPER_LC_uvchr",  and
               "isUPPER_LC_utf8_safe".

                       bool    isUPPER(char ch)

       isWORDCHAR
               Returns a boolean indicating whether the specified character  is  a  character  that  is  a  word
               character,  analogous  to what "m/\w/" and "m/[[:word:]]/" match in a regular expression.  A word
               character is an alphabetic character, a decimal digit, a connecting punctuation  character  (such
               as  an  underscore),  or  a  "mark"  character  that  attaches to one of those (like some sort of
               accent).  "isALNUM()" is a synonym provided  for  backward  compatibility,  even  though  a  word
               character  includes  more  than  the standard C language meaning of alphanumeric.  See the top of
               this section for an explanation of variants "isWORDCHAR_A", "isWORDCHAR_L1",  "isWORDCHAR_uvchr",
               and        "isWORDCHAR_utf8_safe".        "isWORDCHAR_LC",       "isWORDCHAR_LC_uvchr",       and
               "isWORDCHAR_LC_utf8_safe" are also as described there, but additionally  include  the  platform's
               native underscore.

                       bool    isWORDCHAR(char ch)

       isXDIGIT
               Returns  a  boolean  indicating  whether  the specified character is a hexadecimal digit.  In the
               ASCII range these are "[0-9A-Fa-f]".  Variants "isXDIGIT_A()" and "isXDIGIT_L1()"  are  identical
               to  "isXDIGIT()".   See  the top of this section for an explanation of variants "isXDIGIT_uvchr",
               "isXDIGIT_utf8_safe", "isXDIGIT_LC", "isXDIGIT_LC_uvchr", and "isXDIGIT_LC_utf8_safe".

                       bool    isXDIGIT(char ch)

Cloning an interpreter

       perl_clone
               Create and return a new interpreter by cloning the current one.

               "perl_clone" takes these flags as parameters:

               "CLONEf_COPY_STACKS" - is used to, well, copy the stacks also, without it we only clone the  data
               and  zero  the stacks, with it we copy the stacks and the new perl interpreter is ready to run at
               the exact same point as the previous one.  The pseudo-fork  code  uses  "COPY_STACKS"  while  the
               threads->create doesn't.

               "CLONEf_KEEP_PTR_TABLE"  - "perl_clone" keeps a ptr_table with the pointer of the old variable as
               a key and the new variable as a value, this allows it to check if something has been  cloned  and
               not  clone it again but rather just use the value and increase the refcount.  If "KEEP_PTR_TABLE"
               is   not   set   then   "perl_clone"   will   kill   the    ptr_table    using    the    function
               "ptr_table_free(PL_ptr_table);  PL_ptr_table = NULL;", reason to keep it around is if you want to
               dup some of your own variable who are outside the graph perl scans, an example of this code is in
               threads.xs create.

               "CLONEf_CLONE_HOST" - This is a win32 thing, it is ignored on unix, it tells perls win32host code
               (which is c++) to clone itself, this is needed on win32 if you want to run  two  threads  at  the
               same  time,  if  you  just want to do some stuff in a separate perl interpreter and then throw it
               away and return to the original one, you don't need to do anything.

                       PerlInterpreter* perl_clone(
                                            PerlInterpreter *proto_perl,
                                            UV flags
                                        )

Compile-time scope hooks

       BhkDISABLE
               NOTE: this function is experimental and may change or be removed without notice.

               Temporarily disable an entry in this BHK structure, by clearing the appropriate flag.  "which" is
               a preprocessor token indicating which entry to disable.

                       void    BhkDISABLE(BHK *hk, which)

       BhkENABLE
               NOTE: this function is experimental and may change or be removed without notice.

               Re-enable an entry in this BHK  structure,  by  setting  the  appropriate  flag.   "which"  is  a
               preprocessor token indicating which entry to enable.  This will assert (under -DDEBUGGING) if the
               entry doesn't contain a valid pointer.

                       void    BhkENABLE(BHK *hk, which)

       BhkENTRY_set
               NOTE: this function is experimental and may change or be removed without notice.

               Set  an  entry  in  the  BHK  structure, and set the flags to indicate it is valid.  "which" is a
               preprocessing token indicating which entry to set.  The type of "ptr" depends on the entry.

                       void    BhkENTRY_set(BHK *hk, which, void *ptr)

       blockhook_register
               NOTE: this function is experimental and may change or be removed without notice.

               Register a set of hooks to be called when the Perl lexical scope changes at  compile  time.   See
               "Compile-time scope hooks" in perlguts.

               NOTE: this function must be explicitly called as Perl_blockhook_register with an aTHX_ parameter.

                       void    Perl_blockhook_register(pTHX_ BHK *hk)

COP Hint Hashes

       cophh_2hv
               NOTE: this function is experimental and may change or be removed without notice.

               Generates  and  returns  a standard Perl hash representing the full set of key/value pairs in the
               cop hints hash "cophh".  "flags" is currently unused and must be zero.

                       HV *    cophh_2hv(const COPHH *cophh, U32 flags)

       cophh_copy
               NOTE: this function is experimental and may change or be removed without notice.

               Make and return a complete copy of the cop hints hash "cophh".

                       COPHH * cophh_copy(COPHH *cophh)

       cophh_delete_pv
               NOTE: this function is experimental and may change or be removed without notice.

               Like "cophh_delete_pvn", but takes a nul-terminated string instead of a string/length pair.

                       COPHH * cophh_delete_pv(const COPHH *cophh,
                                               const char *key, U32 hash,
                                               U32 flags)

       cophh_delete_pvn
               NOTE: this function is experimental and may change or be removed without notice.

               Delete a key and its associated value from the cop hints hash "cophh", and returns  the  modified
               hash.   The  returned hash pointer is in general not the same as the hash pointer that was passed
               in.  The input hash is consumed by the function, and the pointer to it must not  be  subsequently
               used.  Use "cophh_copy" if you need both hashes.

               The  key  is specified by "keypv" and "keylen".  If "flags" has the "COPHH_KEY_UTF8" bit set, the
               key octets are interpreted as UTF-8, otherwise they are interpreted  as  Latin-1.   "hash"  is  a
               precomputed hash of the key string, or zero if it has not been precomputed.

                       COPHH * cophh_delete_pvn(COPHH *cophh,
                                                const char *keypv,
                                                STRLEN keylen, U32 hash,
                                                U32 flags)

       cophh_delete_pvs
               NOTE: this function is experimental and may change or be removed without notice.

               Like  "cophh_delete_pvn",  but  takes  a  literal  string instead of a string/length pair, and no
               precomputed hash.

                       COPHH * cophh_delete_pvs(const COPHH *cophh,
                                                "literal string" key,
                                                U32 flags)

       cophh_delete_sv
               NOTE: this function is experimental and may change or be removed without notice.

               Like "cophh_delete_pvn", but takes a Perl scalar instead of a string/length pair.

                       COPHH * cophh_delete_sv(const COPHH *cophh, SV *key,
                                               U32 hash, U32 flags)

       cophh_fetch_pv
               NOTE: this function is experimental and may change or be removed without notice.

               Like "cophh_fetch_pvn", but takes a nul-terminated string instead of a string/length pair.

                       SV *    cophh_fetch_pv(const COPHH *cophh,
                                              const char *key, U32 hash,
                                              U32 flags)

       cophh_fetch_pvn
               NOTE: this function is experimental and may change or be removed without notice.

               Look up the entry in the cop hints hash "cophh" with the key specified by "keypv"  and  "keylen".
               If  "flags"  has the "COPHH_KEY_UTF8" bit set, the key octets are interpreted as UTF-8, otherwise
               they are interpreted as Latin-1.  "hash" is a precomputed hash of the key string, or zero  if  it
               has  not been precomputed.  Returns a mortal scalar copy of the value associated with the key, or
               &PL_sv_placeholder if there is no value associated with the key.

                       SV *    cophh_fetch_pvn(const COPHH *cophh,
                                               const char *keypv,
                                               STRLEN keylen, U32 hash,
                                               U32 flags)

       cophh_fetch_pvs
               NOTE: this function is experimental and may change or be removed without notice.

               Like "cophh_fetch_pvn", but takes a literal string  instead  of  a  string/length  pair,  and  no
               precomputed hash.

                       SV *    cophh_fetch_pvs(const COPHH *cophh,
                                               "literal string" key, U32 flags)

       cophh_fetch_sv
               NOTE: this function is experimental and may change or be removed without notice.

               Like "cophh_fetch_pvn", but takes a Perl scalar instead of a string/length pair.

                       SV *    cophh_fetch_sv(const COPHH *cophh, SV *key,
                                              U32 hash, U32 flags)

       cophh_free
               NOTE: this function is experimental and may change or be removed without notice.

               Discard the cop hints hash "cophh", freeing all resources associated with it.

                       void    cophh_free(COPHH *cophh)

       cophh_new_empty
               NOTE: this function is experimental and may change or be removed without notice.

               Generate and return a fresh cop hints hash containing no entries.

                       COPHH * cophh_new_empty()

       cophh_store_pv
               NOTE: this function is experimental and may change or be removed without notice.

               Like "cophh_store_pvn", but takes a nul-terminated string instead of a string/length pair.

                       COPHH * cophh_store_pv(const COPHH *cophh,
                                              const char *key, U32 hash,
                                              SV *value, U32 flags)

       cophh_store_pvn
               NOTE: this function is experimental and may change or be removed without notice.

               Stores  a  value,  associated with a key, in the cop hints hash "cophh", and returns the modified
               hash.  The returned hash pointer is in general not the same as the hash pointer that  was  passed
               in.   The  input hash is consumed by the function, and the pointer to it must not be subsequently
               used.  Use "cophh_copy" if you need both hashes.

               The key is specified by "keypv" and "keylen".  If "flags" has the "COPHH_KEY_UTF8" bit  set,  the
               key  octets  are  interpreted  as  UTF-8, otherwise they are interpreted as Latin-1.  "hash" is a
               precomputed hash of the key string, or zero if it has not been precomputed.

               "value" is the scalar value to store for this key.  "value" is copied  by  this  function,  which
               thus  does not take ownership of any reference to it, and later changes to the scalar will not be
               reflected in the value visible in the cop hints hash.  Complex types of scalar will not be stored
               with referential integrity, but will be coerced to strings.

                       COPHH * cophh_store_pvn(COPHH *cophh, const char *keypv,
                                               STRLEN keylen, U32 hash,
                                               SV *value, U32 flags)

       cophh_store_pvs
               NOTE: this function is experimental and may change or be removed without notice.

               Like "cophh_store_pvn", but takes a literal string  instead  of  a  string/length  pair,  and  no
               precomputed hash.

                       COPHH * cophh_store_pvs(const COPHH *cophh,
                                               "literal string" key, SV *value,
                                               U32 flags)

       cophh_store_sv
               NOTE: this function is experimental and may change or be removed without notice.

               Like "cophh_store_pvn", but takes a Perl scalar instead of a string/length pair.

                       COPHH * cophh_store_sv(const COPHH *cophh, SV *key,
                                              U32 hash, SV *value, U32 flags)

COP Hint Reading

       cop_hints_2hv
               Generates  and  returns a standard Perl hash representing the full set of hint entries in the cop
               "cop".  "flags" is currently unused and must be zero.

                       HV *    cop_hints_2hv(const COP *cop, U32 flags)

       cop_hints_fetch_pv
               Like "cop_hints_fetch_pvn", but takes a nul-terminated string instead of a string/length pair.

                       SV *    cop_hints_fetch_pv(const COP *cop,
                                                  const char *key, U32 hash,
                                                  U32 flags)

       cop_hints_fetch_pvn
               Look up the hint entry in the cop "cop" with the key  specified  by  "keypv"  and  "keylen".   If
               "flags" has the "COPHH_KEY_UTF8" bit set, the key octets are interpreted as UTF-8, otherwise they
               are  interpreted  as  Latin-1.  "hash" is a precomputed hash of the key string, or zero if it has
               not been precomputed.  Returns a mortal scalar copy of the value  associated  with  the  key,  or
               &PL_sv_placeholder if there is no value associated with the key.

                       SV *    cop_hints_fetch_pvn(const COP *cop,
                                                   const char *keypv,
                                                   STRLEN keylen, U32 hash,
                                                   U32 flags)

       cop_hints_fetch_pvs
               Like  "cop_hints_fetch_pvn",  but  takes a literal string instead of a string/length pair, and no
               precomputed hash.

                       SV *    cop_hints_fetch_pvs(const COP *cop,
                                                   "literal string" key,
                                                   U32 flags)

       cop_hints_fetch_sv
               Like "cop_hints_fetch_pvn", but takes a Perl scalar instead of a string/length pair.

                       SV *    cop_hints_fetch_sv(const COP *cop, SV *key,
                                                  U32 hash, U32 flags)

Custom Operators

       custom_op_register
               Register a custom op.  See "Custom Operators" in perlguts.

               NOTE: this function must be explicitly called as Perl_custom_op_register with an aTHX_ parameter.

                       void    Perl_custom_op_register(pTHX_
                                                       Perl_ppaddr_t ppaddr,
                                                       const XOP *xop)

       custom_op_xop
               Return the XOP structure for a given custom op.  This macro  should  be  considered  internal  to
               "OP_NAME" and the other access macros: use them instead.  This macro does call a function.  Prior
               to 5.19.6, this was implemented as a function.

               NOTE: this function must be explicitly called as Perl_custom_op_xop with an aTHX_ parameter.

                       const XOP * Perl_custom_op_xop(pTHX_ const OP *o)

       XopDISABLE
               Temporarily disable a member of the XOP, by clearing the appropriate flag.

                       void    XopDISABLE(XOP *xop, which)

       XopENABLE
               Reenable a member of the XOP which has been disabled.

                       void    XopENABLE(XOP *xop, which)

       XopENTRY
               Return  a  member of the XOP structure.  "which" is a cpp token indicating which entry to return.
               If the member is not set this will return a default value.  The return type depends  on  "which".
               This  macro  evaluates  its  arguments  more than once.  If you are using "Perl_custom_op_xop" to
               retreive a "XOP *" from a "OP *", use the more efficient "XopENTRYCUSTOM" instead.

                               XopENTRY(XOP *xop, which)

       XopENTRYCUSTOM
               Exactly like "XopENTRY(XopENTRY(Perl_custom_op_xop(aTHX_ o), which)"  but  more  efficient.   The
               "which" parameter is identical to "XopENTRY".

                               XopENTRYCUSTOM(const OP *o, which)

       XopENTRY_set
               Set  a  member  of the XOP structure.  "which" is a cpp token indicating which entry to set.  See
               "Custom Operators" in perlguts for details about the available members and  how  they  are  used.
               This macro evaluates its argument more than once.

                       void    XopENTRY_set(XOP *xop, which, value)

       XopFLAGS
               Return the XOP's flags.

                       U32     XopFLAGS(XOP *xop)

CV Manipulation Functions

       This  section  documents  functions  to  manipulate  CVs which are code-values, or subroutines.  For more
       information, see perlguts.

       caller_cx
               The  XSUB-writer's  equivalent  of  caller().   The  returned  "PERL_CONTEXT"  structure  can  be
               interrogated to find all the information returned to Perl by "caller".  Note that XSUBs don't get
               a  stack  frame,  so "caller_cx(0, NULL)" will return information for the immediately-surrounding
               Perl code.

               This function skips over the automatic calls to &DB::sub made on the behalf of the debugger.   If
               the  stack  frame requested was a sub called by "DB::sub", the return value will be the frame for
               the call to "DB::sub", since that has the correct line number/etc. for the call site.   If  dbcxp
               is non-"NULL", it will be set to a pointer to the frame for the sub call itself.

                       const PERL_CONTEXT * caller_cx(
                                                I32 level,
                                                const PERL_CONTEXT **dbcxp
                                            )

       CvSTASH Returns  the  stash  of  the CV.  A stash is the symbol table hash, containing the package-scoped
               variables in the package where the subroutine was defined.  For more information, see perlguts.

               This also has a special use with XS AUTOLOAD subs.  See "Autoloading with XSUBs" in perlguts.

                       HV*     CvSTASH(CV* cv)

       find_runcv
               Locate the CV corresponding to the currently executing sub or eval.  If  "db_seqp"  is  non_null,
               skip  CVs  that  are  in the DB package and populate *db_seqp with the cop sequence number at the
               point that the DB:: code was entered.  (This allows  debuggers  to  eval  in  the  scope  of  the
               breakpoint rather than in the scope of the debugger itself.)

                       CV*     find_runcv(U32 *db_seqp)

       get_cv  Uses "strlen" to get the length of "name", then calls "get_cvn_flags".

               NOTE: the perl_ form of this function is deprecated.

                       CV*     get_cv(const char* name, I32 flags)

       get_cvn_flags
               Returns  the CV of the specified Perl subroutine.  "flags" are passed to "gv_fetchpvn_flags".  If
               "GV_ADD" is set and the Perl subroutine does not exist then it will be declared  (which  has  the
               same  effect  as  saying  "sub name;").  If "GV_ADD" is not set and the subroutine does not exist
               then NULL is returned.

               NOTE: the perl_ form of this function is deprecated.

                       CV*     get_cvn_flags(const char* name, STRLEN len,
                                             I32 flags)

xsubpp" variables and internal functions

       ax      Variable which is setup by "xsubpp" to  indicate  the  stack  base  offset,  used  by  the  "ST",
               "XSprePUSH"  and  "XSRETURN"  macros.  The "dMARK" macro must be called prior to setup the "MARK"
               variable.

                       I32     ax

       CLASS   Variable which is setup by "xsubpp" to indicate the class name for a C++ XS constructor.  This is
               always a "char*".  See "THIS".

                       char*   CLASS

       dAX     Sets up the "ax" variable.   This  is  usually  handled  automatically  by  "xsubpp"  by  calling
               "dXSARGS".

                               dAX;

       dAXMARK Sets  up  the  "ax"  variable  and  stack  marker  variable  "mark".   This  is  usually  handled
               automatically by "xsubpp" by calling "dXSARGS".

                               dAXMARK;

       dITEMS  Sets up the "items" variable.  This is usually  handled  automatically  by  "xsubpp"  by  calling
               "dXSARGS".

                               dITEMS;

       dUNDERBAR
               Sets  up  any  variable needed by the "UNDERBAR" macro.  It used to define "padoff_du", but it is
               currently a noop.  However, it is strongly advised to still use it for ensuring past  and  future
               compatibility.

                               dUNDERBAR;

       dXSARGS Sets  up  stack  and  mark pointers for an XSUB, calling "dSP" and "dMARK".  Sets up the "ax" and
               "items" variables by calling "dAX" and  "dITEMS".   This  is  usually  handled  automatically  by
               "xsubpp".

                               dXSARGS;

       dXSI32  Sets  up  the "ix" variable for an XSUB which has aliases.  This is usually handled automatically
               by "xsubpp".

                               dXSI32;

       items   Variable which is setup by "xsubpp" to indicate the number of items on the stack.  See "Variable-
               length Parameter Lists" in perlxs.

                       I32     items

       ix      Variable which is setup by "xsubpp" to indicate which of an XSUB's aliases was used to invoke it.
               See "The ALIAS: Keyword" in perlxs.

                       I32     ix

       RETVAL  Variable which is setup by "xsubpp" to hold the return value for an XSUB.   This  is  always  the
               proper type for the XSUB.  See "The RETVAL Variable" in perlxs.

                       (whatever)      RETVAL

       ST      Used to access elements on the XSUB's stack.

                       SV*     ST(int ix)

       THIS    Variable  which  is  setup by "xsubpp" to designate the object in a C++ XSUB.  This is always the
               proper type for the C++ object.  See "CLASS" and "Using XS With C++" in perlxs.

                       (whatever)      THIS

       UNDERBAR
               The SV* corresponding to the $_ variable.  Works even if there is a lexical $_ in scope.

       XS      Macro to declare an XSUB and its C parameter list.  This is handled by "xsubpp".  It is the  same
               as using the more explicit "XS_EXTERNAL" macro.

       XS_EXTERNAL
               Macro to declare an XSUB and its C parameter list explicitly exporting the symbols.

       XS_INTERNAL
               Macro to declare an XSUB and its C parameter list without exporting the symbols.  This is handled
               by "xsubpp" and generally preferable over exporting the XSUB symbols unnecessarily.

Debugging Utilities

       dump_all
               Dumps  the  entire  optree  of  the current program starting at "PL_main_root" to "STDERR".  Also
               dumps the optrees for all visible subroutines in "PL_defstash".

                       void    dump_all()

       dump_packsubs
               Dumps the optrees for all visible subroutines in "stash".

                       void    dump_packsubs(const HV* stash)

       op_class
               Given an op, determine what type of struct it has been allocated as.  Returns one of the  OPclass
               enums, such as OPclass_LISTOP.

                       OPclass op_class(const OP *o)

       op_dump Dumps the optree starting at OP "o" to "STDERR".

                       void    op_dump(const OP *o)

       sv_dump Dumps the contents of an SV to the "STDERR" filehandle.

               For an example of its output, see Devel::Peek.

                       void    sv_dump(SV* sv)

Display and Dump functions

       pv_display
               Similar to

                 pv_escape(dsv,pv,cur,pvlim,PERL_PV_ESCAPE_QUOTE);

               except that an additional "\0" will be appended to the string when len > cur and pv[cur] is "\0".

               Note that the final string may be up to 7 chars longer than pvlim.

                       char*   pv_display(SV *dsv, const char *pv, STRLEN cur,
                                          STRLEN len, STRLEN pvlim)

       pv_escape
               Escapes  at  most  the  first "count" chars of "pv" and puts the results into "dsv" such that the
               size of the escaped string will not exceed "max" chars and will not contain any incomplete escape
               sequences.  The number of bytes escaped will be returned in the "STRLEN *escaped" parameter if it
               is not null.  When the "dsv" parameter is null no escaping actually occurs,  but  the  number  of
               bytes that would be escaped were it not null will be calculated.

               If  flags  contains  "PERL_PV_ESCAPE_QUOTE"  then  any  double  quotes in the string will also be
               escaped.

               Normally  the  SV  will  be  cleared  before  the  escaped   string   is   prepared,   but   when
               "PERL_PV_ESCAPE_NOCLEAR" is set this will not occur.

               If   "PERL_PV_ESCAPE_UNI"   is   set   then   the   input   string   is   treated   as  UTF-8  if
               "PERL_PV_ESCAPE_UNI_DETECT" is set then the input string is scanned using  "is_utf8_string()"  to
               determine if it is UTF-8.

               If  "PERL_PV_ESCAPE_ALL" is set then all input chars will be output using "\x01F1" style escapes,
               otherwise if "PERL_PV_ESCAPE_NONASCII" is set, only non-ASCII chars will be  escaped  using  this
               style;  otherwise,  only  chars  above 255 will be so escaped; other non printable chars will use
               octal or common escaped patterns like "\n".  Otherwise, if "PERL_PV_ESCAPE_NOBACKSLASH" then  all
               chars below 255 will be treated as printable and will be output as literals.

               If  "PERL_PV_ESCAPE_FIRSTCHAR"  is  set  then  only the first char of the string will be escaped,
               regardless of max.  If the output is to be in hex, then it  will  be  returned  as  a  plain  hex
               sequence.   Thus  the  output  will  either be a single char, an octal escape sequence, a special
               escape like "\n" or a hex value.

               If "PERL_PV_ESCAPE_RE" is set then the escape char used will be a "%" and not a  "\\".   This  is
               because  regexes  very  often  contain  backslashed  sequences, whereas "%" is not a particularly
               common character in patterns.

               Returns a pointer to the escaped text as held by "dsv".

                       char*   pv_escape(SV *dsv, char const * const str,
                                         const STRLEN count, const STRLEN max,
                                         STRLEN * const escaped,
                                         const U32 flags)

       pv_pretty
               Converts a string into something presentable, handling escaping via "pv_escape()" and  supporting
               quoting and ellipses.

               If  the  "PERL_PV_PRETTY_QUOTE" flag is set then the result will be double quoted with any double
               quotes in the string escaped.  Otherwise if the "PERL_PV_PRETTY_LTGT" flag is set then the result
               be wrapped in angle brackets.

               If the "PERL_PV_PRETTY_ELLIPSES" flag is set and not all characters in string were output then an
               ellipsis "..." will be appended to the string.  Note that this happens AFTER it has been quoted.

               If "start_color" is non-null then it will be inserted after the opening quote (if there  is  one)
               but  before  the  escaped  text.   If  "end_color" is non-null then it will be inserted after the
               escaped text but before any quotes or ellipses.

               Returns a pointer to the prettified text as held by "dsv".

                       char*   pv_pretty(SV *dsv, char const * const str,
                                         const STRLEN count, const STRLEN max,
                                         char const * const start_color,
                                         char const * const end_color,
                                         const U32 flags)

Embedding Functions

       cv_clone
               Clone a CV, making a lexical closure.  "proto" supplies the prototype of the function: its  code,
               pad  structure, and other attributes.  The prototype is combined with a capture of outer lexicals
               to which the  code  refers,  which  are  taken  from  the  currently-executing  instance  of  the
               immediately surrounding code.

                       CV *    cv_clone(CV *proto)

       cv_name Returns  an  SV  containing  the  name  of the CV, mainly for use in error reporting.  The CV may
               actually be a GV instead, in which case the returned SV holds the GV's name.  Anything other than
               a GV or CV is treated as a string already holding the sub name, but  this  could  change  in  the
               future.

               An  SV may be passed as a second argument.  If so, the name will be assigned to it and it will be
               returned.  Otherwise the returned SV will be a new mortal.

               If "flags" has the "CV_NAME_NOTQUAL" bit set, then the package name will not be included.  If the
               first argument is neither a CV nor a GV, this flag is ignored (subject to change).

                       SV *    cv_name(CV *cv, SV *sv, U32 flags)

       cv_undef
               Clear out all the active components of a CV.  This can happen either by an explicit "undef &foo",
               or by the reference count going to zero.  In the former case, we keep the "CvOUTSIDE" pointer, so
               that any anonymous children can still follow the full lexical scope chain.

                       void    cv_undef(CV* cv)

       find_rundefsv
               Returns the global variable $_.

                       SV *    find_rundefsv()

       find_rundefsvoffset
               DEPRECATED!  It is planned to remove this function from a future release of Perl.  Do not use  it
               for new code; remove it from existing code.

               Until the lexical $_ feature was removed, this function would find the position of the lexical $_
               in  the  pad  of  the  currently-executing  function and return the offset in the current pad, or
               "NOT_IN_PAD".

               Now it always returns "NOT_IN_PAD".

               NOTE: the perl_ form of this function is deprecated.

                       PADOFFSET find_rundefsvoffset()

       intro_my
               "Introduce" "my" variables to visible status.  This is called during parsing at the end  of  each
               statement to make lexical variables visible to subsequent statements.

                       U32     intro_my()

       load_module
               Loads  the  module  whose  name is pointed to by the string part of "name".  Note that the actual
               module name, not its filename, should be given.  Eg, "Foo::Bar" instead of "Foo/Bar.pm". ver,  if
               specified  and  not  NULL,  provides  version  semantics  similar  to "use Foo::Bar VERSION". The
               optional trailing arguments can be used to specify arguments to the module's  "import()"  method,
               similar  to  "use  Foo::Bar VERSION LIST"; their precise handling depends on the flags. The flags
               argument is a bitwise-ORed collection of any of "PERL_LOADMOD_DENY", "PERL_LOADMOD_NOIMPORT",  or
               "PERL_LOADMOD_IMPORT_OPS" (or 0 for no flags).

               If  "PERL_LOADMOD_NOIMPORT"  is  set, the module is loaded as if with an empty import list, as in
               "use Foo::Bar ()"; this is the only circumstance in which the trailing optional arguments may  be
               omitted  entirely.  Otherwise,  if  "PERL_LOADMOD_IMPORT_OPS" is set, the trailing arguments must
               consist of exactly one "OP*", containing the op tree that produces the relevant import arguments.
               Otherwise, the trailing arguments must all be "SV*" values that will be used as import arguments;
               and the list must be  terminated  with  "(SV*)  NULL".  If  neither  "PERL_LOADMOD_NOIMPORT"  nor
               "PERL_LOADMOD_IMPORT_OPS"  is  set,  the  trailing  "NULL"  pointer  is  needed even if no import
               arguments are desired. The reference count for each specified "SV*" argument is  decremented.  In
               addition, the "name" argument is modified.

               If "PERL_LOADMOD_DENY" is set, the module is loaded as if with "no" rather than "use".

                       void    load_module(U32 flags, SV* name, SV* ver, ...)

       newPADNAMELIST
               NOTE: this function is experimental and may change or be removed without notice.

               Creates a new pad name list.  "max" is the highest index for which space is allocated.

                       PADNAMELIST * newPADNAMELIST(size_t max)

       newPADNAMEouter
               NOTE: this function is experimental and may change or be removed without notice.

               Constructs  and  returns  a  new  pad name.  Only use this function for names that refer to outer
               lexicals.  (See also "newPADNAMEpvn".)  "outer" is the outer pad name that this one mirrors.  The
               returned pad name has the "PADNAMEt_OUTER" flag already set.

                       PADNAME * newPADNAMEouter(PADNAME *outer)

       newPADNAMEpvn
               NOTE: this function is experimental and may change or be removed without notice.

               Constructs and returns a new pad name.  "s" must be a UTF-8 string.  Do  not  use  this  for  pad
               names that point to outer lexicals.  See "newPADNAMEouter".

                       PADNAME * newPADNAMEpvn(const char *s, STRLEN len)

       nothreadhook
               Stub that provides thread hook for perl_destruct when there are no threads.

                       int     nothreadhook()

       pad_add_anon
               Allocates a place in the currently-compiling pad (via "pad_alloc") for an anonymous function that
               is  lexically scoped inside the currently-compiling function.  The function "func" is linked into
               the pad, and its "CvOUTSIDE" link to the outer scope is weakened to avoid a reference loop.

               One reference count is stolen, so you may need to do "SvREFCNT_inc(func)".

               "optype" should be an opcode indicating the type of operation that the pad entry is  to  support.
               This doesn't affect operational semantics, but is used for debugging.

                       PADOFFSET pad_add_anon(CV *func, I32 optype)

       pad_add_name_pv
               Exactly  like  "pad_add_name_pvn",  but  takes a nul-terminated string instead of a string/length
               pair.

                       PADOFFSET pad_add_name_pv(const char *name, U32 flags,
                                                 HV *typestash, HV *ourstash)

       pad_add_name_pvn
               Allocates a place in the currently-compiling pad for a named lexical variable.  Stores  the  name
               and  other  metadata in the name part of the pad, and makes preparations to manage the variable's
               lexical scoping.  Returns the offset of the allocated pad slot.

               "namepv"/"namelen" specify the variable's name, including leading sigil.  If "typestash" is  non-
               null,  the name is for a typed lexical, and this identifies the type.  If "ourstash" is non-null,
               it's a lexical reference to a package variable, and this identifies the package.   The  following
               flags can be OR'ed together:

                padadd_OUR          redundantly specifies if it's a package var
                padadd_STATE        variable will retain value persistently
                padadd_NO_DUP_CHECK skip check for lexical shadowing

                       PADOFFSET pad_add_name_pvn(const char *namepv,
                                                  STRLEN namelen, U32 flags,
                                                  HV *typestash, HV *ourstash)

       pad_add_name_sv
               Exactly  like  "pad_add_name_pvn",  but  takes  the name string in the form of an SV instead of a
               string/length pair.

                       PADOFFSET pad_add_name_sv(SV *name, U32 flags,
                                                 HV *typestash, HV *ourstash)

       pad_alloc
               NOTE: this function is experimental and may change or be removed without notice.

               Allocates a place in the currently-compiling pad, returning the offset of the allocated pad slot.
               No name is initially attached to the pad slot.  "tmptype" is a set of flags indicating  the  kind
               of pad entry required, which will be set in the value SV for the allocated pad entry:

                   SVs_PADMY    named lexical variable ("my", "our", "state")
                   SVs_PADTMP   unnamed temporary store
                   SVf_READONLY constant shared between recursion levels

               "SVf_READONLY"  has  been  supported here only since perl 5.20.  To work with earlier versions as
               well, use "SVf_READONLY|SVs_PADTMP".  "SVf_READONLY" does not cause the SV in the pad slot to  be
               marked read-only, but simply tells "pad_alloc" that it will be made read-only (by the caller), or
               at least should be treated as such.

               "optype"  should  be an opcode indicating the type of operation that the pad entry is to support.
               This doesn't affect operational semantics, but is used for debugging.

                       PADOFFSET pad_alloc(I32 optype, U32 tmptype)

       pad_findmy_pv
               Exactly like "pad_findmy_pvn", but takes a nul-terminated string instead of a string/length pair.

                       PADOFFSET pad_findmy_pv(const char *name, U32 flags)

       pad_findmy_pvn
               Given the name of  a  lexical  variable,  find  its  position  in  the  currently-compiling  pad.
               "namepv"/"namelen" specify the variable's name, including leading sigil.  "flags" is reserved and
               must  be zero.  If it is not in the current pad but appears in the pad of any lexically enclosing
               scope, then a pseudo-entry for it is added in the current pad.  Returns the offset in the current
               pad, or "NOT_IN_PAD" if no such lexical is in scope.

                       PADOFFSET pad_findmy_pvn(const char *namepv,
                                                STRLEN namelen, U32 flags)

       pad_findmy_sv
               Exactly like "pad_findmy_pvn", but takes the name string in the  form  of  an  SV  instead  of  a
               string/length pair.

                       PADOFFSET pad_findmy_sv(SV *name, U32 flags)

       padnamelist_fetch
               NOTE: this function is experimental and may change or be removed without notice.

               Fetches the pad name from the given index.

                       PADNAME * padnamelist_fetch(PADNAMELIST *pnl,
                                                   SSize_t key)

       padnamelist_store
               NOTE: this function is experimental and may change or be removed without notice.

               Stores the pad name (which may be null) at the given index, freeing any existing pad name in that
               slot.

                       PADNAME ** padnamelist_store(PADNAMELIST *pnl,
                                                    SSize_t key, PADNAME *val)

       pad_setsv
               Set  the  value  at  offset  "po"  in  the  current  (compiling or executing) pad.  Use the macro
               "PAD_SETSV()" rather than calling this function directly.

                       void    pad_setsv(PADOFFSET po, SV *sv)

       pad_sv  Get the value at offset "po" in the current (compiling or executing)  pad.   Use  macro  "PAD_SV"
               instead of calling this function directly.

                       SV *    pad_sv(PADOFFSET po)

       pad_tidy
               NOTE: this function is experimental and may change or be removed without notice.

               Tidy  up  a  pad  at the end of compilation of the code to which it belongs.  Jobs performed here
               are: remove most stuff from the pads of anonsub prototypes; give it a  @_;  mark  temporaries  as
               such.  "type" indicates the kind of subroutine:

                   padtidy_SUB        ordinary subroutine
                   padtidy_SUBCLONE   prototype for lexical closure
                   padtidy_FORMAT     format

                       void    pad_tidy(padtidy_type type)

       perl_alloc
               Allocates a new Perl interpreter.  See perlembed.

                       PerlInterpreter* perl_alloc()

       perl_construct
               Initializes a new Perl interpreter.  See perlembed.

                       void    perl_construct(PerlInterpreter *my_perl)

       perl_destruct
               Shuts down a Perl interpreter.  See perlembed for a tutorial.

               "my_perl"  points  to the Perl interpreter.  It must have been previously created through the use
               of "perl_alloc" and "perl_construct".  It may have been initialised through "perl_parse", and may
               have been used through "perl_run" and other means.  This function should be called for  any  Perl
               interpreter  that has been constructed with "perl_construct", even if subsequent operations on it
               failed, for example if "perl_parse" returned a non-zero value.

               If the interpreter's "PL_exit_flags" word has the "PERL_EXIT_DESTRUCT_END" flag  set,  then  this
               function  will  execute code in "END" blocks before performing the rest of destruction.  If it is
               desired to make any use of the interpreter between "perl_parse" and  "perl_destruct"  other  than
               just  calling "perl_run", then this flag should be set early on.  This matters if "perl_run" will
               not be called, or if anything else will be done in addition to calling "perl_run".

               Returns a value be a suitable value to pass to the C library function "exit" (or to  return  from
               "main"),  to  serve  as an exit code indicating the nature of the way the interpreter terminated.
               This takes into account any failure of "perl_parse" and any early exit from "perl_run".  The exit
               code is of the type required by the host operating system, so  because  of  differing  exit  code
               conventions it is not portable to interpret specific numeric values as having specific meanings.

                       int     perl_destruct(PerlInterpreter *my_perl)

       perl_free
               Releases a Perl interpreter.  See perlembed.

                       void    perl_free(PerlInterpreter *my_perl)

       perl_parse
               Tells  a  Perl interpreter to parse a Perl script.  This performs most of the initialisation of a
               Perl interpreter.  See perlembed for a tutorial.

               "my_perl" points to the Perl interpreter that  is  to  parse  the  script.   It  must  have  been
               previously  created  through  the use of "perl_alloc" and "perl_construct".  "xsinit" points to a
               callback function that will be called to set up the ability for this Perl interpreter to load  XS
               extensions, or may be null to perform no such setup.

               "argc"  and  "argv"  supply  a  set  of  command-line arguments to the Perl interpreter, as would
               normally be passed to the "main" function of a C program.   "argv[argc]"  must  be  null.   These
               arguments  are  where  the  script  to  parse  is specified, either by naming a script file or by
               providing a script in a "-e" option.  If $0 will be written to in the Perl interpreter, then  the
               argument strings must be in writable memory, and so mustn't just be string constants.

               "env"  specifies  a  set of environment variables that will be used by this Perl interpreter.  If
               non-null, it must point to a null-terminated array of environment strings.   If  null,  the  Perl
               interpreter will use the environment supplied by the "environ" global variable.

               This  function  initialises  the interpreter, and parses and compiles the script specified by the
               command-line arguments.  This includes  executing  code  in  "BEGIN",  "UNITCHECK",  and  "CHECK"
               blocks.  It does not execute "INIT" blocks or the main program.

               Returns  an integer of slightly tricky interpretation.  The correct use of the return value is as
               a truth value indicating whether there was a failure in initialisation.   If  zero  is  returned,
               this  indicates  that initialisation was successful, and it is safe to proceed to call "perl_run"
               and make other use of it.  If a non-zero value is returned,  this  indicates  some  problem  that
               means the interpreter wants to terminate.  The interpreter should not be just abandoned upon such
               failure;  the caller should proceed to shut the interpreter down cleanly with "perl_destruct" and
               free it with "perl_free".

               For historical reasons, the non-zero return value also attempts to be a suitable value to pass to
               the C library function "exit" (or to return from "main"), to serve as an exit code indicating the
               nature of the way initialisation terminated.  However, this isn't portable, due to differing exit
               code conventions.  A historical bug is preserved for the time being: if the Perl built-in  "exit"
               is  called during this function's execution, with a type of exit entailing a zero exit code under
               the host operating system's conventions, then this function returns zero rather than  a  non-zero
               value.  This bug, [perl #2754], leads to "perl_run" being called (and therefore "INIT" blocks and
               the  main  program  running)  despite  a call to "exit".  It has been preserved because a popular
               module-installing module has come to rely on it and needs time to be fixed.  This issue is  [perl
               #132577], and the original bug is due to be fixed in Perl 5.30.

                       int     perl_parse(PerlInterpreter *my_perl,
                                          XSINIT_t xsinit, int argc,
                                          char **argv, char **env)

       perl_run
               Tells a Perl interpreter to run its main program.  See perlembed for a tutorial.

               "my_perl"  points  to the Perl interpreter.  It must have been previously created through the use
               of "perl_alloc" and "perl_construct", and initialised through "perl_parse".  This function should
               not be called if "perl_parse" returned a non-zero value, indicating a failure  in  initialisation
               or compilation.

               This function executes code in "INIT" blocks, and then executes the main program.  The code to be
               executed  is  that  established  by  the  prior  call  to  "perl_parse".   If  the  interpreter's
               "PL_exit_flags" word does not have the "PERL_EXIT_DESTRUCT_END" flag set, then this function will
               also execute code in "END" blocks.  If it is desired to make any further use of  the  interpreter
               after  calling  this  function,  then "END" blocks should be postponed to "perl_destruct" time by
               setting that flag.

               Returns an integer of slightly tricky interpretation.  The correct use of the return value is  as
               a  truth  value indicating whether the program terminated non-locally.  If zero is returned, this
               indicates that the program ran to completion, and it is safe to make other use of the interpreter
               (provided that the "PERL_EXIT_DESTRUCT_END" flag was set as  described  above).   If  a  non-zero
               value is returned, this indicates that the interpreter wants to terminate early.  The interpreter
               should  not  be  just abandoned because of this desire to terminate; the caller should proceed to
               shut the interpreter down cleanly with "perl_destruct" and free it with "perl_free".

               For historical reasons, the non-zero return value also attempts to be a suitable value to pass to
               the C library function "exit" (or to return from "main"), to serve as an exit code indicating the
               nature of the way the program terminated.  However, this isn't portable, due  to  differing  exit
               code  conventions.   An  attempt  is made to return an exit code of the type required by the host
               operating system, but because it is constrained to be non-zero, it is not necessarily possible to
               indicate every type of exit.  It is only reliable  on  Unix,  where  a  zero  exit  code  can  be
               augmented  with  a  set  bit that will be ignored.  In any case, this function is not the correct
               place to acquire an exit code: one should get that from "perl_destruct".

                       int     perl_run(PerlInterpreter *my_perl)

       require_pv
               Tells Perl to "require" the file named by the string argument.  It is analogous to the Perl  code
               "eval "require '$file'"".  It's even implemented that way; consider using load_module instead.

               NOTE: the perl_ form of this function is deprecated.

                       void    require_pv(const char* pv)

Exception Handling (simple) Macros

       dXCPT   Set up necessary local variables for exception handling.  See "Exception Handling" in perlguts.

                               dXCPT;

       XCPT_CATCH
               Introduces a catch block.  See "Exception Handling" in perlguts.

       XCPT_RETHROW
               Rethrows a previously caught exception.  See "Exception Handling" in perlguts.

                               XCPT_RETHROW;

       XCPT_TRY_END
               Ends a try block.  See "Exception Handling" in perlguts.

       XCPT_TRY_START
               Starts a try block.  See "Exception Handling" in perlguts.

Functions in file pp_sort.c

       sortsv_flags
               In-place  sort  an  array  of SV pointers with the given comparison routine, with various SORTf_*
               flag options.

                       void    sortsv_flags(SV** array, size_t num_elts,
                                            SVCOMPARE_t cmp, U32 flags)

Functions in file scope.c

       save_gp Saves the current GP of gv on the save stack to be restored on scope exit.

               If empty is true, replace the GP with a new GP.

               If empty is false, mark gv with GVf_INTRO so the next reference assigned is localized,  which  is
               how " local *foo = $someref; " works.

                       void    save_gp(GV* gv, I32 empty)

Functions in file vutil.c

       new_version
               Returns a new version object based on the passed in SV:

                   SV *sv = new_version(SV *ver);

               Does not alter the passed in ver SV.  See "upg_version" if you want to upgrade the SV.

                       SV*     new_version(SV *ver)

       prescan_version
               Validate  that a given string can be parsed as a version object, but doesn't actually perform the
               parsing.  Can use either strict or lax validation rules.  Can optionally set  a  number  of  hint
               variables to save the parsing code some time when tokenizing.

                       const char* prescan_version(const char *s, bool strict,
                                                   const char** errstr,
                                                   bool *sqv,
                                                   int *ssaw_decimal,
                                                   int *swidth, bool *salpha)

       scan_version
               Returns a pointer to the next character after the parsed version string, as well as upgrading the
               passed in SV to an RV.

               Function must be called with an already existing SV like

                   sv = newSV(0);
                   s = scan_version(s, SV *sv, bool qv);

               Performs  some preprocessing to the string to ensure that it has the correct characteristics of a
               version.  Flags the object if it contains an underscore (which denotes this is an alpha version).
               The boolean qv denotes that the version should be interpreted as if  it  had  multiple  decimals,
               even if it doesn't.

                       const char* scan_version(const char *s, SV *rv, bool qv)

       upg_version
               In-place upgrade of the supplied SV to a version object.

                   SV *sv = upg_version(SV *sv, bool qv);

               Returns  a  pointer  to  the  upgraded SV.  Set the boolean qv if you want to force this SV to be
               interpreted as an "extended" version.

                       SV*     upg_version(SV *ver, bool qv)

       vcmp    Version object aware cmp.  Both operands must already have been converted into version objects.

                       int     vcmp(SV *lhv, SV *rhv)

       vnormal Accepts a version object and returns the normalized string representation.  Call like:

                   sv = vnormal(rv);

               NOTE: you can pass either the object directly or the SV contained within the RV.

               The SV returned has a refcount of 1.

                       SV*     vnormal(SV *vs)

       vnumify Accepts a version object and returns the normalized floating point representation.  Call like:

                   sv = vnumify(rv);

               NOTE: you can pass either the object directly or the SV contained within the RV.

               The SV returned has a refcount of 1.

                       SV*     vnumify(SV *vs)

       vstringify
               In order to maintain maximum compatibility with earlier versions  of  Perl,  this  function  will
               return  either  the floating point notation or the multiple dotted notation, depending on whether
               the original version contained 1 or more dots, respectively.

               The SV returned has a refcount of 1.

                       SV*     vstringify(SV *vs)

       vverify Validates that the SV contains valid internal structure for a version object.  It may  be  passed
               either  the  version  object (RV) or the hash itself (HV).  If the structure is valid, it returns
               the HV.  If the structure is invalid, it returns NULL.

                   SV *hv = vverify(sv);

               Note that it only confirms the bare minimum structure (so as  not  to  get  confused  by  derived
               classes which may contain additional hash entries):

               •   The SV is an HV or a reference to an HV

               •   The hash contains a "version" key

               •   The "version" key has a reference to an AV as its value

                       SV*     vverify(SV *vs)

Gimme" Values

       G_ARRAY Used to indicate list context.  See "GIMME_V", "GIMME" and perlcall.

       G_DISCARD
               Indicates that arguments returned from a callback should be discarded.  See perlcall.

       G_EVAL  Used to force a Perl "eval" wrapper around a callback.  See perlcall.

       GIMME   A  backward-compatible  version  of "GIMME_V" which can only return "G_SCALAR" or "G_ARRAY"; in a
               void context, it returns "G_SCALAR".  Deprecated.  Use "GIMME_V" instead.

                       U32     GIMME

       GIMME_V The XSUB-writer's equivalent to Perl's "wantarray".  Returns "G_VOID",  "G_SCALAR"  or  "G_ARRAY"
               for void, scalar or list context, respectively.  See perlcall for a usage example.

                       U32     GIMME_V

       G_NOARGS
               Indicates that no arguments are being sent to a callback.  See perlcall.

       G_SCALAR
               Used to indicate scalar context.  See "GIMME_V", "GIMME", and perlcall.

       G_VOID  Used to indicate void context.  See "GIMME_V" and perlcall.

Global Variables

       These  variables  are  global  to  an  entire  process.  They are shared between all interpreters and all
       threads in a process.  Any variables not documented here may be changed or  removed  without  notice,  so
       don't  use  them!   If  you  feel  you  really  do  need to use an unlisted variable, first send email to
       perl5-porters@perl.org <mailto:perl5-porters@perl.org>.  It may be that someone there will  point  out  a
       way  to  accomplish  what  you need without using an internal variable.  But if not, you should get a go-
       ahead to document and then use the variable.

       PL_check
               Array, indexed by opcode, of functions that will be  called  for  the  "check"  phase  of  optree
               building  during  compilation  of Perl code.  For most (but not all) types of op, once the op has
               been initially built and populated with child ops it will be filtered through the check  function
               referenced  by  the  appropriate  element  of  this  array.   The new op is passed in as the sole
               argument to the check function, and the check function  returns  the  completed  op.   The  check
               function  may  (as  the  name suggests) check the op for validity and signal errors.  It may also
               initialise or modify parts of the ops, or perform more radical surgery such as adding or removing
               child ops, or even throw the op away and return a different op in its place.

               This array of function pointers is a convenient place to hook into the compilation  process.   An
               XS  module  can  put  its  own  custom  check  function  in place of any of the standard ones, to
               influence the compilation of a particular type of op.  However,  a  custom  check  function  must
               never  fully  replace  a  standard  check  function (or even a custom check function from another
               module).  A module modifying checking must instead wrap the preexisting check function.  A custom
               check function must be selective about when to apply its custom behaviour.   In  the  usual  case
               where  it  decides  not  to  do  anything  special  with  an op, it must chain the preexisting op
               function.  Check functions are thus linked in a chain, with the core's base checker at the end.

               For thread safety, modules should not write directly to this array.  Instead,  use  the  function
               "wrap_op_checker".

       PL_keyword_plugin
               NOTE: this function is experimental and may change or be removed without notice.

               Function  pointer,  pointing at a function used to handle extended keywords.  The function should
               be declared as

                       int keyword_plugin_function(pTHX_
                               char *keyword_ptr, STRLEN keyword_len,
                               OP **op_ptr)

               The function is called from the tokeniser, whenever a possible keyword  is  seen.   "keyword_ptr"
               points  at  the  word in the parser's input buffer, and "keyword_len" gives its length; it is not
               null-terminated.  The function is expected to examine the word, and possibly other state such  as
               %^H,  to  decide  whether  it  wants  to  handle  it as an extended keyword.  If it does not, the
               function should return "KEYWORD_PLUGIN_DECLINE", and the normal parser process will continue.

               If the function wants to handle the keyword, it first must parse anything following  the  keyword
               that is part of the syntax introduced by the keyword.  See "Lexer interface" for details.

               When  a  keyword  is  being  handled,  the  plugin function must build a tree of "OP" structures,
               representing the code that was parsed.  The root of the tree must  be  stored  in  *op_ptr.   The
               function  then  returns  a  constant  indicating  the syntactic role of the construct that it has
               parsed: "KEYWORD_PLUGIN_STMT" if it is a complete statement, or "KEYWORD_PLUGIN_EXPR" if it is an
               expression.  Note that a statement construct cannot be used inside an expression (except via  "do
               BLOCK"  and  similar),  and  an  expression  is  not a complete statement (it requires at least a
               terminating semicolon).

               When a keyword is handled, the plugin function may also have (compile-time) side effects.  It may
               modify "%^H", define functions, and so on.  Typically, if side effects are the main purpose of  a
               handler,  it does not wish to generate any ops to be included in the normal compilation.  In this
               case it is still required to supply an op tree, but it suffices to generate a single null op.

               That's how the *PL_keyword_plugin function needs to behave overall.  Conventionally, however, one
               does  not  completely  replace  the  existing  handler  function.   Instead,  take  a   copy   of
               "PL_keyword_plugin"  before  assigning  your  own  function pointer to it.  Your handler function
               should look for keywords that it is interested in and handle those.  Where it is not  interested,
               it  should  call  the  saved  plugin  function,  passing  on  the  arguments  it  received.  Thus
               "PL_keyword_plugin" actually points at a chain  of  handler  functions,  all  of  which  have  an
               opportunity  to  handle  keywords,  and  only the last function in the chain (built into the Perl
               core) will normally return "KEYWORD_PLUGIN_DECLINE".

               For thread safety, modules should not set this variable  directly.   Instead,  use  the  function
               "wrap_keyword_plugin".

GV Functions

       A  GV  is  a  structure which corresponds to to a Perl typeglob, ie *foo.  It is a structure that holds a
       pointer to a scalar, an array, a hash etc, corresponding to $foo, @foo, %foo.

       GVs are usually found as values in stashes (symbol table hashes) where Perl stores its global variables.

       GvAV    Return the AV from the GV.

                       AV*     GvAV(GV* gv)

       gv_const_sv
               If "gv" is a typeglob whose subroutine entry is a constant sub eligible for inlining, or "gv"  is
               a  placeholder  reference  that  would  be  promoted  to  such a typeglob, then returns the value
               returned by the sub.  Otherwise, returns "NULL".

                       SV*     gv_const_sv(GV* gv)

       GvCV    Return the CV from the GV.

                       CV*     GvCV(GV* gv)

       gv_fetchmeth
               Like "gv_fetchmeth_pvn", but lacks a flags parameter.

                       GV*     gv_fetchmeth(HV* stash, const char* name,
                                            STRLEN len, I32 level)

       gv_fetchmethod_autoload
               Returns the glob which contains the subroutine to call to invoke the method on the  "stash".   In
               fact  in  the  presence  of  autoloading  this  may be the glob for "AUTOLOAD".  In this case the
               corresponding variable $AUTOLOAD is already setup.

               The third parameter of "gv_fetchmethod_autoload" determines whether AUTOLOAD lookup is  performed
               if  the  given method is not present: non-zero means yes, look for AUTOLOAD; zero means no, don't
               look for AUTOLOAD.  Calling "gv_fetchmethod" is equivalent to  calling  "gv_fetchmethod_autoload"
               with a non-zero "autoload" parameter.

               These  functions  grant  "SUPER"  token as a prefix of the method name.  Note that if you want to
               keep the returned glob for a long time, you need to check for it being "AUTOLOAD", since  at  the
               later time the call may load a different subroutine due to $AUTOLOAD changing its value.  Use the
               glob created as a side effect to do this.

               These  functions  have  the  same  side-effects  as  "gv_fetchmeth" with "level==0".  The warning
               against passing the  GV  returned  by  "gv_fetchmeth"  to  "call_sv"  applies  equally  to  these
               functions.

                       GV*     gv_fetchmethod_autoload(HV* stash,
                                                       const char* name,
                                                       I32 autoload)

       gv_fetchmeth_autoload
               This is the old form of "gv_fetchmeth_pvn_autoload", which has no flags parameter.

                       GV*     gv_fetchmeth_autoload(HV* stash,
                                                     const char* name,
                                                     STRLEN len, I32 level)

       gv_fetchmeth_pv
               Exactly  like  "gv_fetchmeth_pvn",  but  takes a nul-terminated string instead of a string/length
               pair.

                       GV*     gv_fetchmeth_pv(HV* stash, const char* name,
                                               I32 level, U32 flags)

       gv_fetchmeth_pvn
               Returns the glob with the given "name" and a defined subroutine or "NULL".  The glob lives in the
               given "stash", or in the stashes accessible via @ISA and "UNIVERSAL::".

               The argument "level" should be either 0 or -1.  If "level==0", as a side-effect  creates  a  glob
               with the given "name" in the given "stash" which in the case of success contains an alias for the
               subroutine, and sets up caching info for this glob.

               The only significant values for "flags" are "GV_SUPER" and "SVf_UTF8".

               "GV_SUPER" indicates that we want to look up the method in the superclasses of the "stash".

               The  GV  returned  from  "gv_fetchmeth" may be a method cache entry, which is not visible to Perl
               code.  So when calling "call_sv", you should not use the GV directly; instead, you should use the
               method's CV, which can be obtained from the GV with the "GvCV" macro.

                       GV*     gv_fetchmeth_pvn(HV* stash, const char* name,
                                                STRLEN len, I32 level,
                                                U32 flags)

       gv_fetchmeth_pvn_autoload
               Same as "gv_fetchmeth_pvn()", but looks for autoloaded subroutines too.  Returns a glob  for  the
               subroutine.

               For  an  autoloaded  subroutine  without  a  GV,  will  create  a GV even if "level < 0".  For an
               autoloaded subroutine without a stub, "GvCV()" of the result may be zero.

               Currently, the only significant value for "flags" is "SVf_UTF8".

                       GV*     gv_fetchmeth_pvn_autoload(HV* stash,
                                                         const char* name,
                                                         STRLEN len, I32 level,
                                                         U32 flags)

       gv_fetchmeth_pv_autoload
               Exactly like  "gv_fetchmeth_pvn_autoload",  but  takes  a  nul-terminated  string  instead  of  a
               string/length pair.

                       GV*     gv_fetchmeth_pv_autoload(HV* stash,
                                                        const char* name,
                                                        I32 level, U32 flags)

       gv_fetchmeth_sv
               Exactly  like  "gv_fetchmeth_pvn",  but  takes  the name string in the form of an SV instead of a
               string/length pair.

                       GV*     gv_fetchmeth_sv(HV* stash, SV* namesv,
                                               I32 level, U32 flags)

       gv_fetchmeth_sv_autoload
               Exactly like "gv_fetchmeth_pvn_autoload", but takes the name string in the form of an SV  instead
               of a string/length pair.

                       GV*     gv_fetchmeth_sv_autoload(HV* stash, SV* namesv,
                                                        I32 level, U32 flags)

       GvHV    Return the HV from the GV.

                       HV*     GvHV(GV* gv)

       gv_init The  old  form  of  "gv_init_pvn()".   It  does  not  work with UTF-8 strings, as it has no flags
               parameter.  If  the  "multi"  parameter  is  set,  the  "GV_ADDMULTI"  flag  will  be  passed  to
               "gv_init_pvn()".

                       void    gv_init(GV* gv, HV* stash, const char* name,
                                       STRLEN len, int multi)

       gv_init_pv
               Same  as "gv_init_pvn()", but takes a nul-terminated string for the name instead of separate char
               * and length parameters.

                       void    gv_init_pv(GV* gv, HV* stash, const char* name,
                                          U32 flags)

       gv_init_pvn
               Converts a scalar into a typeglob.  This is an incoercible typeglob; assigning a reference to  it
               will  assign  to one of its slots, instead of overwriting it as happens with typeglobs created by
               "SvSetSV".  Converting any scalar that is "SvOK()"  may  produce  unpredictable  results  and  is
               reserved for perl's internal use.

               "gv" is the scalar to be converted.

               "stash" is the parent stash/package, if any.

               "name"  and  "len" give the name.  The name must be unqualified; that is, it must not include the
               package name.  If "gv" is a stash element, it is the caller's responsibility to ensure  that  the
               name  passed  to  this  function  matches  the name of the element.  If it does not match, perl's
               internal bookkeeping will get out of sync.

               "flags" can be set to "SVf_UTF8" if "name" is a UTF-8 string, or the return value of  SvUTF8(sv).
               It  can also take the "GV_ADDMULTI" flag, which means to pretend that the GV has been seen before
               (i.e., suppress "Used once" warnings).

                       void    gv_init_pvn(GV* gv, HV* stash, const char* name,
                                           STRLEN len, U32 flags)

       gv_init_sv
               Same as "gv_init_pvn()", but takes an SV * for the name instead of separate  char  *  and  length
               parameters.  "flags" is currently unused.

                       void    gv_init_sv(GV* gv, HV* stash, SV* namesv,
                                          U32 flags)

       gv_stashpv
               Returns a pointer to the stash for a specified package.  Uses "strlen" to determine the length of
               "name", then calls "gv_stashpvn()".

                       HV*     gv_stashpv(const char* name, I32 flags)

       gv_stashpvn
               Returns  a  pointer  to the stash for a specified package.  The "namelen" parameter indicates the
               length of the "name", in bytes.  "flags"  is  passed  to  "gv_fetchpvn_flags()",  so  if  set  to
               "GV_ADD"  then the package will be created if it does not already exist.  If the package does not
               exist and "flags" is 0 (or any other setting that  does  not  create  packages)  then  "NULL"  is
               returned.

               Flags may be one of:

                   GV_ADD
                   SVf_UTF8
                   GV_NOADD_NOINIT
                   GV_NOINIT
                   GV_NOEXPAND
                   GV_ADDMG

               The most important of which are probably "GV_ADD" and "SVf_UTF8".

               Note,  use  of  "gv_stashsv"  instead of "gv_stashpvn" where possible is strongly recommended for
               performance reasons.

                       HV*     gv_stashpvn(const char* name, U32 namelen,
                                           I32 flags)

       gv_stashpvs
               Like "gv_stashpvn", but takes a literal string instead of a string/length pair.

                       HV*     gv_stashpvs("literal string" name, I32 create)

       gv_stashsv
               Returns a pointer to the stash for a specified package.  See "gv_stashpvn".

               Note this interface is strongly preferred over "gv_stashpvn" for performance reasons.

                       HV*     gv_stashsv(SV* sv, I32 flags)

       GvSV    Return the SV from the GV.

                       SV*     GvSV(GV* gv)

       setdefout
               Sets "PL_defoutgv", the  default  file  handle  for  output,  to  the  passed  in  typeglob.   As
               "PL_defoutgv"  "owns"  a reference on its typeglob, the reference count of the passed in typeglob
               is increased by one, and the reference count of the typeglob  that  "PL_defoutgv"  points  to  is
               decreased by one.

                       void    setdefout(GV* gv)

Handy Values

       Nullav  Null AV pointer.

               (deprecated - use "(AV *)NULL" instead)

       Nullch  Null character pointer.  (No longer available when "PERL_CORE" is defined.)

       Nullcv  Null CV pointer.

               (deprecated - use "(CV *)NULL" instead)

       Nullhv  Null HV pointer.

               (deprecated - use "(HV *)NULL" instead)

       Nullsv  Null SV pointer.  (No longer available when "PERL_CORE" is defined.)

Hash Manipulation Functions

       A  HV structure represents a Perl hash.  It consists mainly of an array of pointers, each of which points
       to a linked list of HE structures.  The array is indexed by the hash function of the key, so each  linked
       list  represents all the hash entries with the same hash value.  Each HE contains a pointer to the actual
       value, plus a pointer to a HEK structure which holds the key and hash value.

       cop_fetch_label
               NOTE: this function is experimental and may change or be removed without notice.

               Returns the label attached to a cop.  The flags pointer may be set to "SVf_UTF8" or 0.

                       const char * cop_fetch_label(COP *const cop,
                                                    STRLEN *len, U32 *flags)

       cop_store_label
               NOTE: this function is experimental and may change or be removed without notice.

               Save a label into a "cop_hints_hash".  You need to set flags to "SVf_UTF8" for a UTF-8 label.

                       void    cop_store_label(COP *const cop,
                                               const char *label, STRLEN len,
                                               U32 flags)

       get_hv  Returns the HV of the specified Perl hash.  "flags" are passed to "gv_fetchpv".  If  "GV_ADD"  is
               set  and  the  Perl  variable does not exist then it will be created.  If "flags" is zero and the
               variable does not exist then "NULL" is returned.

               NOTE: the perl_ form of this function is deprecated.

                       HV*     get_hv(const char *name, I32 flags)

       HEf_SVKEY
               This flag, used in the length slot of hash entries and magic structures, specifies the  structure
               contains  an "SV*" pointer where a "char*" pointer is to be expected.  (For information only--not
               to be used).

       HeHASH  Returns the computed hash stored in the hash entry.

                       U32     HeHASH(HE* he)

       HeKEY   Returns the actual pointer stored in the key slot of the hash entry.  The pointer may  be  either
               "char*"  or  "SV*",  depending  on the value of "HeKLEN()".  Can be assigned to.  The "HePV()" or
               "HeSVKEY()" macros are usually preferable for finding the value of a key.

                       void*   HeKEY(HE* he)

       HeKLEN  If this is negative, and amounts to "HEf_SVKEY", it indicates  the  entry  holds  an  "SV*"  key.
               Otherwise,  holds  the  actual  length  of  the  key.  Can be assigned to.  The "HePV()" macro is
               usually preferable for finding key lengths.

                       STRLEN  HeKLEN(HE* he)

       HePV    Returns the key slot of the hash entry as a "char*" value, doing any necessary  dereferencing  of
               possibly "SV*" keys.  The length of the string is placed in "len" (this is a macro, so do not use
               &len).   If  you do not care about what the length of the key is, you may use the global variable
               "PL_na", though this is rather less efficient than using a local variable.  Remember though, that
               hash keys in perl are free to contain embedded nulls, so using "strlen()" or  similar  is  not  a
               good  way  to find the length of hash keys.  This is very similar to the "SvPV()" macro described
               elsewhere in this document.  See also "HeUTF8".

               If you are using "HePV" to get values to pass to "newSVpvn()" to create  a  new  SV,  you  should
               consider using "newSVhek(HeKEY_hek(he))" as it is more efficient.

                       char*   HePV(HE* he, STRLEN len)

       HeSVKEY Returns the key as an "SV*", or "NULL" if the hash entry does not contain an "SV*" key.

                       SV*     HeSVKEY(HE* he)

       HeSVKEY_force
               Returns  the  key as an "SV*".  Will create and return a temporary mortal "SV*" if the hash entry
               contains only a "char*" key.

                       SV*     HeSVKEY_force(HE* he)

       HeSVKEY_set
               Sets the key to a given "SV*", taking care to set the appropriate flags to indicate the  presence
               of an "SV*" key, and returns the same "SV*".

                       SV*     HeSVKEY_set(HE* he, SV* sv)

       HeUTF8  Returns  whether  the  "char *" value returned by "HePV" is encoded in UTF-8, doing any necessary
               dereferencing of possibly "SV*" keys.  The value returned will be 0 or non-0, not  necessarily  1
               (or  even  a value with any low bits set), so do not blindly assign this to a "bool" variable, as
               "bool" may be a typedef for "char".

                       U32     HeUTF8(HE* he)

       HeVAL   Returns the value slot (type "SV*") stored in the hash entry.  Can be assigned to.

                 SV *foo= HeVAL(hv);
                 HeVAL(hv)= sv;

                       SV*     HeVAL(HE* he)

       hv_assert
               Check that a hash is in an internally consistent state.

                       void    hv_assert(HV *hv)

       hv_bucket_ratio
               NOTE: this function is experimental and may change or be removed without notice.

               If the hash is tied dispatches through to the SCALAR tied method, otherwise if the hash  contains
               no  keys  returns  0,  otherwise returns a mortal sv containing a string specifying the number of
               used buckets, followed by a slash, followed by the number of available buckets.

               This function is expensive, it must scan all of the buckets to determine which are used, and  the
               count is NOT cached.  In a large hash this could be a lot of buckets.

                       SV*     hv_bucket_ratio(HV *hv)

       hv_clear
               Frees  the all the elements of a hash, leaving it empty.  The XS equivalent of "%hash = ()".  See
               also "hv_undef".

               See "av_clear" for a note about the hash possibly being invalid on return.

                       void    hv_clear(HV *hv)

       hv_clear_placeholders
               Clears any placeholders from a hash.  If a restricted hash has any of its keys marked as readonly
               and the key is subsequently deleted, the key is not actually deleted but is marked  by  assigning
               it  a  value of &PL_sv_placeholder.  This tags it so it will be ignored by future operations such
               as iterating over the hash, but will still allow the hash to have a value reassigned to  the  key
               at  some  future  point.   This  function  clears  any  such placeholder keys from the hash.  See
               "Hash::Util::lock_keys()" for an example of its use.

                       void    hv_clear_placeholders(HV *hv)

       hv_copy_hints_hv
               A specialised version of "newHVhv" for copying "%^H".  "ohv" must be a pointer to a  hash  (which
               may  have  "%^H"  magic, but should be generally non-magical), or "NULL" (interpreted as an empty
               hash).  The content of "ohv" is copied to a new hash, which has the "%^H"-specific magic added to
               it.  A pointer to the new hash is returned.

                       HV *    hv_copy_hints_hv(HV *ohv)

       hv_delete
               Deletes a key/value pair in the hash.  The value's SV is removed from the hash, made mortal,  and
               returned  to  the  caller.   The absolute value of "klen" is the length of the key.  If "klen" is
               negative the key is assumed to be in UTF-8-encoded Unicode.  The "flags" value will  normally  be
               zero;  if  set  to "G_DISCARD" then "NULL" will be returned.  "NULL" will also be returned if the
               key is not found.

                       SV*     hv_delete(HV *hv, const char *key, I32 klen,
                                         I32 flags)

       hv_delete_ent
               Deletes a key/value pair in the hash.  The value SV is removed from the hash,  made  mortal,  and
               returned  to  the  caller.   The  "flags" value will normally be zero; if set to "G_DISCARD" then
               "NULL" will be returned.  "NULL" will also be returned if the key is not found.  "hash" can be  a
               valid precomputed hash value, or 0 to ask for it to be computed.

                       SV*     hv_delete_ent(HV *hv, SV *keysv, I32 flags,
                                             U32 hash)

       HvENAME Returns the effective name of a stash, or NULL if there is none.  The effective name represents a
               location in the symbol table where this stash resides.  It is updated automatically when packages
               are  aliased  or  deleted.   A stash that is no longer in the symbol table has no effective name.
               This name is preferable to "HvNAME" for use in MRO linearisations and isa caches.

                       char*   HvENAME(HV* stash)

       HvENAMELEN
               Returns the length of the stash's effective name.

                       STRLEN  HvENAMELEN(HV *stash)

       HvENAMEUTF8
               Returns true if the effective name is in UTF-8 encoding.

                       unsigned char HvENAMEUTF8(HV *stash)

       hv_exists
               Returns a boolean indicating whether the specified hash key exists.  The absolute value of "klen"
               is the length of the key.  If "klen" is negative the  key  is  assumed  to  be  in  UTF-8-encoded
               Unicode.

                       bool    hv_exists(HV *hv, const char *key, I32 klen)

       hv_exists_ent
               Returns  a  boolean  indicating  whether  the  specified  hash key exists.  "hash" can be a valid
               precomputed hash value, or 0 to ask for it to be computed.

                       bool    hv_exists_ent(HV *hv, SV *keysv, U32 hash)

       hv_fetch
               Returns the SV which corresponds to the specified key in the hash.  The absolute value of  "klen"
               is  the  length  of  the  key.   If  "klen" is negative the key is assumed to be in UTF-8-encoded
               Unicode.  If "lval" is set then the fetch will be part of a store.  This means that if  there  is
               no  value  in  the hash associated with the given key, then one is created and a pointer to it is
               returned.  The "SV*" it points to can be assigned to.  But always check that the return value  is
               non-null before dereferencing it to an "SV*".

               See  "Understanding  the Magic of Tied Hashes and Arrays" in perlguts for more information on how
               to use this function on tied hashes.

                       SV**    hv_fetch(HV *hv, const char *key, I32 klen,
                                        I32 lval)

       hv_fetchs
               Like "hv_fetch", but takes a literal string instead of a string/length pair.

                       SV**    hv_fetchs(HV* tb, "literal string" key,
                                         I32 lval)

       hv_fetch_ent
               Returns the hash entry which corresponds to the specified key in the  hash.   "hash"  must  be  a
               valid  precomputed  hash number for the given "key", or 0 if you want the function to compute it.
               IF "lval" is set then the fetch will be part of a store.  Make sure the return value is  non-null
               before  accessing  it.   The  return  value  when  "hv"  is  a tied hash is a pointer to a static
               location, so be sure to make a copy of the structure if you need to store it somewhere.

               See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information  on  how
               to use this function on tied hashes.

                       HE*     hv_fetch_ent(HV *hv, SV *keysv, I32 lval,
                                            U32 hash)

       hv_fill Returns the number of hash buckets that happen to be in use.

               This function is wrapped by the macro "HvFILL".

               As  of  perl  5.25 this function is used only for debugging purposes, and the number of used hash
               buckets is not in any way cached, thus this function can be costly to execute as it must  iterate
               over all the buckets in the hash.

                       STRLEN  hv_fill(HV *const hv)

       hv_iterinit
               Prepares  a  starting  point  to  traverse a hash table.  Returns the number of keys in the hash,
               including placeholders (i.e. the same as "HvTOTALKEYS(hv)").  The return value is currently  only
               meaningful for hashes without tie magic.

               NOTE:  Before  version  5.004_65,  "hv_iterinit"  used  to return the number of hash buckets that
               happen to be in use.  If you still need that esoteric value, you can get  it  through  the  macro
               "HvFILL(hv)".

                       I32     hv_iterinit(HV *hv)

       hv_iterkey
               Returns the key from the current position of the hash iterator.  See "hv_iterinit".

                       char*   hv_iterkey(HE* entry, I32* retlen)

       hv_iterkeysv
               Returns  the  key  as  an "SV*" from the current position of the hash iterator.  The return value
               will always be a mortal copy of the key.  Also see "hv_iterinit".

                       SV*     hv_iterkeysv(HE* entry)

       hv_iternext
               Returns entries from a hash iterator.  See "hv_iterinit".

               You may call "hv_delete" or "hv_delete_ent" on the hash entry that the iterator currently  points
               to,  without losing your place or invalidating your iterator.  Note that in this case the current
               entry is deleted from the hash with your  iterator  holding  the  last  reference  to  it.   Your
               iterator  is flagged to free the entry on the next call to "hv_iternext", so you must not discard
               your iterator immediately else the entry will leak - call "hv_iternext" to trigger  the  resource
               deallocation.

                       HE*     hv_iternext(HV *hv)

       hv_iternextsv
               Performs an "hv_iternext", "hv_iterkey", and "hv_iterval" in one operation.

                       SV*     hv_iternextsv(HV *hv, char **key, I32 *retlen)

       hv_iternext_flags
               NOTE: this function is experimental and may change or be removed without notice.

               Returns  entries  from  a hash iterator.  See "hv_iterinit" and "hv_iternext".  The "flags" value
               will normally be zero; if  "HV_ITERNEXT_WANTPLACEHOLDERS"  is  set  the  placeholders  keys  (for
               restricted  hashes)  will  be  returned  in addition to normal keys.  By default placeholders are
               automatically skipped over.  Currently  a  placeholder  is  implemented  with  a  value  that  is
               &PL_sv_placeholder.   Note  that  the  implementation  of  placeholders and restricted hashes may
               change, and the implementation currently is insufficiently abstracted for any change to be tidy.

                       HE*     hv_iternext_flags(HV *hv, I32 flags)

       hv_iterval
               Returns the value from the current position of the hash iterator.  See "hv_iterkey".

                       SV*     hv_iterval(HV *hv, HE *entry)

       hv_magic
               Adds magic to a hash.  See "sv_magic".

                       void    hv_magic(HV *hv, GV *gv, int how)

       HvNAME  Returns the package name of a stash,  or  "NULL"  if  "stash"  isn't  a  stash.   See  "SvSTASH",
               "CvSTASH".

                       char*   HvNAME(HV* stash)

       HvNAMELEN
               Returns the length of the stash's name.

                       STRLEN  HvNAMELEN(HV *stash)

       HvNAMEUTF8
               Returns true if the name is in UTF-8 encoding.

                       unsigned char HvNAMEUTF8(HV *stash)

       hv_scalar
               Evaluates the hash in scalar context and returns the result.

               When  the  hash  is  tied  dispatches through to the SCALAR method, otherwise returns a mortal SV
               containing the number of keys in the hash.

               Note, prior to 5.25 this  function  returned  what  is  now  returned  by  the  hv_bucket_ratio()
               function.

                       SV*     hv_scalar(HV *hv)

       hv_store
               Stores  an  SV in a hash.  The hash key is specified as "key" and the absolute value of "klen" is
               the length of the key.  If "klen" is negative the key is assumed to be in UTF-8-encoded  Unicode.
               The "hash" parameter is the precomputed hash value; if it is zero then Perl will compute it.

               The  return  value  will  be  "NULL"  if  the operation failed or if the value did not need to be
               actually stored within the  hash  (as  in  the  case  of  tied  hashes).   Otherwise  it  can  be
               dereferenced  to  get  the  original  "SV*".   Note  that  the caller is responsible for suitably
               incrementing the reference count of "val" before the call, and decrementing it  if  the  function
               returned  "NULL".  Effectively a successful "hv_store" takes ownership of one reference to "val".
               This is usually what you want; a newly created SV has a reference count of one, so  if  all  your
               code  does is create SVs then store them in a hash, "hv_store" will own the only reference to the
               new SV, and your code doesn't need to  do  anything  further  to  tidy  up.   "hv_store"  is  not
               implemented  as  a  call to "hv_store_ent", and does not create a temporary SV for the key, so if
               your key data is not already in SV form then use "hv_store" in preference to "hv_store_ent".

               See "Understanding the Magic of Tied Hashes and Arrays" in perlguts for more information  on  how
               to use this function on tied hashes.

                       SV**    hv_store(HV *hv, const char *key, I32 klen,
                                        SV *val, U32 hash)

       hv_stores
               Like  "hv_store",  but  takes a literal string instead of a string/length pair and omits the hash
               parameter.

                       SV**    hv_stores(HV* tb, "literal string" key, SV* val)

       hv_store_ent
               Stores "val" in a hash.  The hash key is  specified  as  "key".   The  "hash"  parameter  is  the
               precomputed  hash  value;  if  it is zero then Perl will compute it.  The return value is the new
               hash entry so created.  It will be "NULL" if the operation failed or if the value did not need to
               be actually stored within the hash (as in the case of tied hashes).  Otherwise  the  contents  of
               the  return value can be accessed using the "He?" macros described here.  Note that the caller is
               responsible for suitably  incrementing  the  reference  count  of  "val"  before  the  call,  and
               decrementing  it  if  the  function returned NULL.  Effectively a successful "hv_store_ent" takes
               ownership of one reference to "val".  This is usually what you want; a newly  created  SV  has  a
               reference  count  of  one,  so  if  all  your  code does is create SVs then store them in a hash,
               "hv_store" will own the only reference to the new SV, and your code doesn't need to  do  anything
               further to tidy up.  Note that "hv_store_ent" only reads the "key"; unlike "val" it does not take
               ownership  of  it,  so  maintaining the correct reference count on "key" is entirely the caller's
               responsibility.  The reason it does not take ownership, is that "key"  is  not  used  after  this
               function  returns,  and  so can be freed immediately.  "hv_store" is not implemented as a call to
               "hv_store_ent", and does not create a temporary SV for the key,  so  if  your  key  data  is  not
               already in SV form then use "hv_store" in preference to "hv_store_ent".

               See  "Understanding  the Magic of Tied Hashes and Arrays" in perlguts for more information on how
               to use this function on tied hashes.

                       HE*     hv_store_ent(HV *hv, SV *key, SV *val, U32 hash)

       hv_undef
               Undefines the hash.  The XS equivalent of "undef(%hash)".

               As well as freeing all the elements  of  the  hash  (like  "hv_clear()"),  this  also  frees  any
               auxiliary data and storage associated with the hash.

               See "av_clear" for a note about the hash possibly being invalid on return.

                       void    hv_undef(HV *hv)

       newHV   Creates a new HV.  The reference count is set to 1.

                       HV*     newHV()

Hook manipulation

       These functions provide convenient and thread-safe means of manipulating hook variables.

       wrap_op_checker
               Puts  a  C  function  into  the  chain  of  check functions for a specified op type.  This is the
               preferred way to manipulate the "PL_check" array.  "opcode" specifies which type of op is  to  be
               affected.   "new_checker"  is  a  pointer  to the C function that is to be added to that opcode's
               check chain, and "old_checker_p" points to the storage location  where  a  pointer  to  the  next
               function  in the chain will be stored.  The value of "new_checker" is written into the "PL_check"
               array, while the value previously stored there is written to *old_checker_p.

               "PL_check" is global to an entire process, and a module wishing to  hook  op  checking  may  find
               itself  invoked  more  than  once  per  process,  typically in different threads.  To handle that
               situation, this function is idempotent.  The location *old_checker_p  must  initially  (once  per
               process)  contain  a  null  pointer.   A  C  variable of static duration (declared at file scope,
               typically also marked "static" to give  it  internal  linkage)  will  be  implicitly  initialised
               appropriately,  if  it  does  not have an explicit initialiser.  This function will only actually
               modify the check chain if it finds *old_checker_p to be null.  This function is also thread  safe
               on  the  small  scale.   It  uses  appropriate  locking  to  avoid  race  conditions in accessing
               "PL_check".

               When this function is called, the function referenced  by  "new_checker"  must  be  ready  to  be
               called, except for *old_checker_p being unfilled.  In a threading situation, "new_checker" may be
               called  immediately,  even  before  this  function  has  returned.  *old_checker_p will always be
               appropriately set before "new_checker" is called.  If "new_checker" decides not  to  do  anything
               special  with an op that it is given (which is the usual case for most uses of op check hooking),
               it must chain the check function referenced by *old_checker_p.

               Taken all together, XS code to hook an op checker should typically look something like this:

                   static Perl_check_t nxck_frob;
                   static OP *myck_frob(pTHX_ OP *op) {
                       ...
                       op = nxck_frob(aTHX_ op);
                       ...
                       return op;
                   }
                   BOOT:
                       wrap_op_checker(OP_FROB, myck_frob, &nxck_frob);

               If  you  want  to  influence  compilation  of  calls  to  a   specific   subroutine,   then   use
               "cv_set_call_checker_flags" rather than hooking checking of all "entersub" ops.

                       void    wrap_op_checker(Optype opcode,
                                               Perl_check_t new_checker,
                                               Perl_check_t *old_checker_p)

Lexer interface

       This is the lower layer of the Perl parser, managing characters and tokens.

       lex_bufutf8
               NOTE: this function is experimental and may change or be removed without notice.

               Indicates  whether the octets in the lexer buffer ("PL_parser->linestr") should be interpreted as
               the UTF-8 encoding of Unicode  characters.   If  not,  they  should  be  interpreted  as  Latin-1
               characters.  This is analogous to the "SvUTF8" flag for scalars.

               In  UTF-8 mode, it is not guaranteed that the lexer buffer actually contains valid UTF-8.  Lexing
               code must be robust in the face of invalid encoding.

               The actual "SvUTF8" flag of the "PL_parser->linestr" scalar is significant,  but  not  the  whole
               story  regarding  the  input character encoding.  Normally, when a file is being read, the scalar
               contains octets and its "SvUTF8" flag is off, but the octets should be interpreted  as  UTF-8  if
               the  "use  utf8"  pragma  is  in  effect.  During a string eval, however, the scalar may have the
               "SvUTF8" flag on, and in this case its octets should be interpreted  as  UTF-8  unless  the  "use
               bytes"  pragma  is  in effect.  This logic may change in the future; use this function instead of
               implementing the logic yourself.

                       bool    lex_bufutf8()

       lex_discard_to
               NOTE: this function is experimental and may change or be removed without notice.

               Discards the first part of the "PL_parser->linestr" buffer, up to "ptr".  The  remaining  content
               of  the buffer will be moved, and all pointers into the buffer updated appropriately.  "ptr" must
               not be later in the buffer than the position of  "PL_parser->bufptr":  it  is  not  permitted  to
               discard text that has yet to be lexed.

               Normally  it  is  not  necessarily  to  do this directly, because it suffices to use the implicit
               discarding behaviour of "lex_next_chunk" and things based on it.  However, if a  token  stretches
               across multiple lines, and the lexing code has kept multiple lines of text in the buffer for that
               purpose,  then  after  completion  of  the  token it would be wise to explicitly discard the now-
               unneeded earlier lines, to avoid future multi-line tokens growing the buffer without bound.

                       void    lex_discard_to(char *ptr)

       lex_grow_linestr
               NOTE: this function is experimental and may change or be removed without notice.

               Reallocates the  lexer  buffer  ("PL_parser->linestr")  to  accommodate  at  least  "len"  octets
               (including  terminating  "NUL").  Returns a pointer to the reallocated buffer.  This is necessary
               before  making  any  direct  modification  of  the  buffer  that  would  increase   its   length.
               "lex_stuff_pvn" provides a more convenient way to insert text into the buffer.

               Do  not  use "SvGROW" or "sv_grow" directly on "PL_parser->linestr"; this function updates all of
               the lexer's variables that point directly into the buffer.

                       char *  lex_grow_linestr(STRLEN len)

       lex_next_chunk
               NOTE: this function is experimental and may change or be removed without notice.

               Reads in the next chunk of text to be lexed, appending it to "PL_parser->linestr".   This  should
               be called when lexing code has looked to the end of the current chunk and wants to know more.  It
               is  usual,  but  not  necessary, for lexing to have consumed the entirety of the current chunk at
               this time.

               If "PL_parser->bufptr" is pointing to the very end of the current chunk (i.e., the current  chunk
               has  been  entirely consumed), normally the current chunk will be discarded at the same time that
               the new chunk is read in.  If "flags" has the "LEX_KEEP_PREVIOUS" bit set, the current chunk will
               not be discarded.  If the current chunk has not been entirely  consumed,  then  it  will  not  be
               discarded regardless of the flag.

               Returns true if some new text was added to the buffer, or false if the buffer has reached the end
               of the input text.

                       bool    lex_next_chunk(U32 flags)

       lex_peek_unichar
               NOTE: this function is experimental and may change or be removed without notice.

               Looks  ahead  one  (Unicode)  character in the text currently being lexed.  Returns the codepoint
               (unsigned integer value) of the next character, or -1 if lexing has reached the end of the  input
               text.  To consume the peeked character, use "lex_read_unichar".

               If  the  next character is in (or extends into) the next chunk of input text, the next chunk will
               be read in.  Normally the current chunk will be discarded at the same time, but  if  "flags"  has
               the "LEX_KEEP_PREVIOUS" bit set, then the current chunk will not be discarded.

               If  the  input  is  being  interpreted  as  UTF-8  and  a UTF-8 encoding error is encountered, an
               exception is generated.

                       I32     lex_peek_unichar(U32 flags)

       lex_read_space
               NOTE: this function is experimental and may change or be removed without notice.

               Reads optional spaces, in Perl style, in the text currently being lexed.  The spaces may  include
               ordinary  whitespace  characters  and  Perl-style  comments.  "#line" directives are processed if
               encountered.  "PL_parser->bufptr" is moved past the spaces, so that  it  points  at  a  non-space
               character (or the end of the input text).

               If spaces extend into the next chunk of input text, the next chunk will be read in.  Normally the
               current  chunk will be discarded at the same time, but if "flags" has the "LEX_KEEP_PREVIOUS" bit
               set, then the current chunk will not be discarded.

                       void    lex_read_space(U32 flags)

       lex_read_to
               NOTE: this function is experimental and may change or be removed without notice.

               Consume text  in  the  lexer  buffer,  from  "PL_parser->bufptr"  up  to  "ptr".   This  advances
               "PL_parser->bufptr"  to  match  "ptr",  performing  the  correct  bookkeeping  whenever a newline
               character is passed.  This is the normal way to consume lexed text.

               Interpretation of the buffer's octets can be abstracted out by using  the  slightly  higher-level
               functions "lex_peek_unichar" and "lex_read_unichar".

                       void    lex_read_to(char *ptr)

       lex_read_unichar
               NOTE: this function is experimental and may change or be removed without notice.

               Reads  the  next  (Unicode)  character  in the text currently being lexed.  Returns the codepoint
               (unsigned integer value) of the character read, and moves "PL_parser->bufptr" past the character,
               or returns -1 if lexing has reached the end of the input text.  To non-destructively examine  the
               next character, use "lex_peek_unichar" instead.

               If  the  next character is in (or extends into) the next chunk of input text, the next chunk will
               be read in.  Normally the current chunk will be discarded at the same time, but  if  "flags"  has
               the "LEX_KEEP_PREVIOUS" bit set, then the current chunk will not be discarded.

               If  the  input  is  being  interpreted  as  UTF-8  and  a UTF-8 encoding error is encountered, an
               exception is generated.

                       I32     lex_read_unichar(U32 flags)

       lex_start
               NOTE: this function is experimental and may change or be removed without notice.

               Creates and initialises a new lexer/parser state object, supplying a context in which to lex  and
               parse  from  a  new  source  of  Perl  code.   A  pointer  to  the  new state object is placed in
               "PL_parser".  An entry is made on the save stack so that upon unwinding,  the  new  state  object
               will  be  destroyed  and  the former value of "PL_parser" will be restored.  Nothing else need be
               done to clean up the parsing context.

               The code to be parsed comes from "line" and "rsfp".  "line", if non-null, provides a  string  (in
               SV  form) containing code to be parsed.  A copy of the string is made, so subsequent modification
               of "line" does not affect parsing.  "rsfp", if non-null, provides an input stream from which code
               will be read to be parsed.  If both are non-null, the code in "line" comes first and must consist
               of complete lines of input, and "rsfp" supplies the remainder of the source.

               The "flags" parameter is reserved for future use.  Currently it is only used by perl  internally,
               so extensions should always pass zero.

                       void    lex_start(SV *line, PerlIO *rsfp, U32 flags)

       lex_stuff_pv
               NOTE: this function is experimental and may change or be removed without notice.

               Insert  characters  into  the  lexer buffer ("PL_parser->linestr"), immediately after the current
               lexing point ("PL_parser->bufptr"), reallocating the buffer if necessary.  This means that lexing
               code that runs later will see the characters as if they had appeared in the  input.   It  is  not
               recommended  to do this as part of normal parsing, and most uses of this facility run the risk of
               the inserted characters being interpreted in an unintended manner.

               The string to be inserted is represented by octets starting at "pv" and continuing to  the  first
               nul.   These  octets  are  interpreted  as  either  UTF-8  or  Latin-1,  according to whether the
               "LEX_STUFF_UTF8" flag is set in "flags".  The  characters  are  recoded  for  the  lexer  buffer,
               according  to  how  the  buffer  is  currently  being  interpreted ("lex_bufutf8").  If it is not
               convenient to nul-terminate a string  to  be  inserted,  the  "lex_stuff_pvn"  function  is  more
               appropriate.

                       void    lex_stuff_pv(const char *pv, U32 flags)

       lex_stuff_pvn
               NOTE: this function is experimental and may change or be removed without notice.

               Insert  characters  into  the  lexer buffer ("PL_parser->linestr"), immediately after the current
               lexing point ("PL_parser->bufptr"), reallocating the buffer if necessary.  This means that lexing
               code that runs later will see the characters as if they had appeared in the  input.   It  is  not
               recommended  to do this as part of normal parsing, and most uses of this facility run the risk of
               the inserted characters being interpreted in an unintended manner.

               The string to be inserted is represented by "len" octets starting  at  "pv".   These  octets  are
               interpreted  as either UTF-8 or Latin-1, according to whether the "LEX_STUFF_UTF8" flag is set in
               "flags".  The characters are recoded for the  lexer  buffer,  according  to  how  the  buffer  is
               currently  being  interpreted ("lex_bufutf8").  If a string to be inserted is available as a Perl
               scalar, the "lex_stuff_sv" function is more convenient.

                       void    lex_stuff_pvn(const char *pv, STRLEN len,
                                             U32 flags)

       lex_stuff_pvs
               NOTE: this function is experimental and may change or be removed without notice.

               Like "lex_stuff_pvn", but takes a literal string instead of a string/length pair.

                       void    lex_stuff_pvs("literal string" pv, U32 flags)

       lex_stuff_sv
               NOTE: this function is experimental and may change or be removed without notice.

               Insert characters into the lexer buffer ("PL_parser->linestr"),  immediately  after  the  current
               lexing point ("PL_parser->bufptr"), reallocating the buffer if necessary.  This means that lexing
               code  that  runs  later  will see the characters as if they had appeared in the input.  It is not
               recommended to do this as part of normal parsing, and most uses of this facility run the risk  of
               the inserted characters being interpreted in an unintended manner.

               The  string to be inserted is the string value of "sv".  The characters are recoded for the lexer
               buffer, according to how the buffer is currently being interpreted ("lex_bufutf8").  If a  string
               to  be  inserted  is  not  already a Perl scalar, the "lex_stuff_pvn" function avoids the need to
               construct a scalar.

                       void    lex_stuff_sv(SV *sv, U32 flags)

       lex_unstuff
               NOTE: this function is experimental and may change or be removed without notice.

               Discards text about to be lexed, from "PL_parser->bufptr" up to "ptr".  Text following "ptr" will
               be moved, and the buffer shortened.  This hides the discarded text from any lexing code that runs
               later, as if the text had never appeared.

               This is not the normal way to consume lexed text.  For that, use "lex_read_to".

                       void    lex_unstuff(char *ptr)

       parse_arithexpr
               NOTE: this function is experimental and may change or be removed without notice.

               Parse a Perl arithmetic expression.  This may contain operators of precedence  down  to  the  bit
               shift operators.  The expression must be followed (and thus terminated) either by a comparison or
               lower-precedence  operator  or  by  something that would normally terminate an expression such as
               semicolon.  If "flags" has the  "PARSE_OPTIONAL"  bit  set,  then  the  expression  is  optional,
               otherwise  it  is  mandatory.   It  is  up  to the caller to ensure that the dynamic parser state
               ("PL_parser" et al) is correctly set to reflect the source of the  code  to  be  parsed  and  the
               lexical context for the expression.

               The op tree representing the expression is returned.  If an optional expression is absent, a null
               pointer is returned, otherwise the pointer will be non-null.

               If  an  error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.
               The error is reflected in the parser state, normally resulting in a single exception at  the  top
               level of parsing which covers all the compilation errors that occurred.  Some compilation errors,
               however, will throw an exception immediately.

                       OP *    parse_arithexpr(U32 flags)

       parse_barestmt
               NOTE: this function is experimental and may change or be removed without notice.

               Parse  a  single  unadorned  Perl  statement.   This  may  be  a normal imperative statement or a
               declaration that has compile-time effect.  It does not include any label or other affixture.   It
               is  up to the caller to ensure that the dynamic parser state ("PL_parser" et al) is correctly set
               to reflect the source of the code to be parsed and the lexical context for the statement.

               The op tree representing the statement is returned.  This may be a null pointer if the  statement
               is  null,  for  example  if  it was actually a subroutine definition (which has compile-time side
               effects).  If not null, it will be ops directly implementing the statement, suitable to  pass  to
               "newSTATEOP".   It  will  not  normally  include a "nextstate" or equivalent op (except for those
               embedded in a scope contained entirely within the statement).

               If an error occurs in parsing or compilation, in most cases a valid op tree (most likely null) is
               returned anyway.  The error is reflected in the parser state,  normally  resulting  in  a  single
               exception  at  the  top  level  of parsing which covers all the compilation errors that occurred.
               Some compilation errors, however, will throw an exception immediately.

               The "flags" parameter is reserved for future use, and must always be zero.

                       OP *    parse_barestmt(U32 flags)

       parse_block
               NOTE: this function is experimental and may change or be removed without notice.

               Parse a single complete Perl code block.  This consists  of  an  opening  brace,  a  sequence  of
               statements,  and  a  closing brace.  The block constitutes a lexical scope, so "my" variables and
               various compile-time effects can be contained within it.  It is up to the caller to  ensure  that
               the  dynamic  parser state ("PL_parser" et al) is correctly set to reflect the source of the code
               to be parsed and the lexical context for the statement.

               The op tree representing the code block is returned.  This is always a  real  op,  never  a  null
               pointer.   It will normally be a "lineseq" list, including "nextstate" or equivalent ops.  No ops
               to construct any kind of runtime scope are included by virtue of it being a block.

               If an error occurs in parsing or compilation, in most cases a valid op tree (most likely null) is
               returned anyway.  The error is reflected in the parser state,  normally  resulting  in  a  single
               exception  at  the  top  level  of parsing which covers all the compilation errors that occurred.
               Some compilation errors, however, will throw an exception immediately.

               The "flags" parameter is reserved for future use, and must always be zero.

                       OP *    parse_block(U32 flags)

       parse_fullexpr
               NOTE: this function is experimental and may change or be removed without notice.

               Parse a single complete Perl expression.  This allows the full expression grammar, including  the
               lowest-precedence  operators such as "or".  The expression must be followed (and thus terminated)
               by a token that an expression would normally be terminated by:  end-of-file,  closing  bracketing
               punctuation,  semicolon,  or  one  of  the  keywords  that signals a postfix expression-statement
               modifier.  If "flags" has  the  "PARSE_OPTIONAL"  bit  set,  then  the  expression  is  optional,
               otherwise  it  is  mandatory.   It  is  up  to the caller to ensure that the dynamic parser state
               ("PL_parser" et al) is correctly set to reflect the source of the  code  to  be  parsed  and  the
               lexical context for the expression.

               The op tree representing the expression is returned.  If an optional expression is absent, a null
               pointer is returned, otherwise the pointer will be non-null.

               If  an  error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.
               The error is reflected in the parser state, normally resulting in a single exception at  the  top
               level of parsing which covers all the compilation errors that occurred.  Some compilation errors,
               however, will throw an exception immediately.

                       OP *    parse_fullexpr(U32 flags)

       parse_fullstmt
               NOTE: this function is experimental and may change or be removed without notice.

               Parse  a  single  complete  Perl  statement.   This  may  be  a  normal imperative statement or a
               declaration that has compile-time effect, and may include optional  labels.   It  is  up  to  the
               caller  to  ensure  that the dynamic parser state ("PL_parser" et al) is correctly set to reflect
               the source of the code to be parsed and the lexical context for the statement.

               The op tree representing the statement is returned.  This may be a null pointer if the  statement
               is  null,  for  example  if  it was actually a subroutine definition (which has compile-time side
               effects).  If not null, it will be the result  of  a  "newSTATEOP"  call,  normally  including  a
               "nextstate" or equivalent op.

               If an error occurs in parsing or compilation, in most cases a valid op tree (most likely null) is
               returned  anyway.   The  error  is  reflected in the parser state, normally resulting in a single
               exception at the top level of parsing which covers all  the  compilation  errors  that  occurred.
               Some compilation errors, however, will throw an exception immediately.

               The "flags" parameter is reserved for future use, and must always be zero.

                       OP *    parse_fullstmt(U32 flags)

       parse_label
               NOTE: this function is experimental and may change or be removed without notice.

               Parse  a single label, possibly optional, of the type that may prefix a Perl statement.  It is up
               to the caller to ensure that the dynamic parser state ("PL_parser" et al)  is  correctly  set  to
               reflect  the  source of the code to be parsed.  If "flags" has the "PARSE_OPTIONAL" bit set, then
               the label is optional, otherwise it is mandatory.

               The name of the label is returned in the form of a fresh scalar.  If an optional label is absent,
               a null pointer is returned.

               If an error occurs in parsing, which can only occur if the label is mandatory, a valid  label  is
               returned  anyway.   The  error  is  reflected in the parser state, normally resulting in a single
               exception at the top level of parsing which covers all the compilation errors that occurred.

                       SV *    parse_label(U32 flags)

       parse_listexpr
               NOTE: this function is experimental and may change or be removed without notice.

               Parse a Perl list expression.  This may  contain  operators  of  precedence  down  to  the  comma
               operator.  The expression must be followed (and thus terminated) either by a low-precedence logic
               operator  such  as  "or"  or  by  something  that  would normally terminate an expression such as
               semicolon.  If "flags" has the  "PARSE_OPTIONAL"  bit  set,  then  the  expression  is  optional,
               otherwise  it  is  mandatory.   It  is  up  to the caller to ensure that the dynamic parser state
               ("PL_parser" et al) is correctly set to reflect the source of the  code  to  be  parsed  and  the
               lexical context for the expression.

               The op tree representing the expression is returned.  If an optional expression is absent, a null
               pointer is returned, otherwise the pointer will be non-null.

               If  an  error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.
               The error is reflected in the parser state, normally resulting in a single exception at  the  top
               level of parsing which covers all the compilation errors that occurred.  Some compilation errors,
               however, will throw an exception immediately.

                       OP *    parse_listexpr(U32 flags)

       parse_stmtseq
               NOTE: this function is experimental and may change or be removed without notice.

               Parse  a  sequence  of  zero or more Perl statements.  These may be normal imperative statements,
               including optional labels, or declarations that have compile-time effect, or any mixture thereof.
               The statement sequence ends when a closing brace or end-of-file is encountered in a place where a
               new statement could have validly started.  It is up to the caller  to  ensure  that  the  dynamic
               parser  state ("PL_parser" et al) is correctly set to reflect the source of the code to be parsed
               and the lexical context for the statements.

               The op tree representing the statement sequence is returned.  This may be a null pointer  if  the
               statements  were  all  null,  for  example  if  there  were  no  statements or if there were only
               subroutine definitions (which have compile-time side  effects).   If  not  null,  it  will  be  a
               "lineseq" list, normally including "nextstate" or equivalent ops.

               If  an  error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.
               The error is reflected in the parser state, normally resulting in a single exception at  the  top
               level of parsing which covers all the compilation errors that occurred.  Some compilation errors,
               however, will throw an exception immediately.

               The "flags" parameter is reserved for future use, and must always be zero.

                       OP *    parse_stmtseq(U32 flags)

       parse_termexpr
               NOTE: this function is experimental and may change or be removed without notice.

               Parse  a  Perl  term expression.  This may contain operators of precedence down to the assignment
               operators.  The expression must be followed (and thus terminated) either by  a  comma  or  lower-
               precedence  operator  or  by  something  that  would  normally  terminate  an  expression such as
               semicolon.  If "flags" has the  "PARSE_OPTIONAL"  bit  set,  then  the  expression  is  optional,
               otherwise  it  is  mandatory.   It  is  up  to the caller to ensure that the dynamic parser state
               ("PL_parser" et al) is correctly set to reflect the source of the  code  to  be  parsed  and  the
               lexical context for the expression.

               The op tree representing the expression is returned.  If an optional expression is absent, a null
               pointer is returned, otherwise the pointer will be non-null.

               If  an  error occurs in parsing or compilation, in most cases a valid op tree is returned anyway.
               The error is reflected in the parser state, normally resulting in a single exception at  the  top
               level of parsing which covers all the compilation errors that occurred.  Some compilation errors,
               however, will throw an exception immediately.

                       OP *    parse_termexpr(U32 flags)

       PL_parser
               Pointer  to  a  structure encapsulating the state of the parsing operation currently in progress.
               The pointer can be locally changed to perform a nested parse without interfering with  the  state
               of an outer parse.  Individual members of "PL_parser" have their own documentation.

       PL_parser->bufend
               NOTE: this function is experimental and may change or be removed without notice.

               Direct  pointer  to  the  end  of  the  chunk of text currently being lexed, the end of the lexer
               buffer.  This is equal  to  "SvPVX(PL_parser->linestr)  +  SvCUR(PL_parser->linestr)".   A  "NUL"
               character  (zero octet) is always located at the end of the buffer, and does not count as part of
               the buffer's contents.

       PL_parser->bufptr
               NOTE: this function is experimental and may change or be removed without notice.

               Points to the current position of lexing inside the lexer buffer.  Characters around  this  point
               may  be  freely  examined,  within  the  range  delimited  by  "SvPVX("PL_parser->linestr")"  and
               "PL_parser->bufend".  The octets of the buffer may be intended to be interpreted as either  UTF-8
               or Latin-1, as indicated by "lex_bufutf8".

               Lexing  code  (whether  in  the  Perl core or not) moves this pointer past the characters that it
               consumes.  It is also expected to perform  some  bookkeeping  whenever  a  newline  character  is
               consumed.   This movement can be more conveniently performed by the function "lex_read_to", which
               handles newlines appropriately.

               Interpretation of the buffer's octets can be abstracted out by using  the  slightly  higher-level
               functions "lex_peek_unichar" and "lex_read_unichar".

       PL_parser->linestart
               NOTE: this function is experimental and may change or be removed without notice.

               Points  to  the start of the current line inside the lexer buffer.  This is useful for indicating
               at which column an error occurred, and not much else.  This must be updated by  any  lexing  code
               that consumes a newline; the function "lex_read_to" handles this detail.

       PL_parser->linestr
               NOTE: this function is experimental and may change or be removed without notice.

               Buffer  scalar  containing  the  chunk  currently under consideration of the text currently being
               lexed.  This is always a plain string scalar (for which "SvPOK" is true).  It is not intended  to
               be  used  as a scalar by normal scalar means; instead refer to the buffer directly by the pointer
               variables described below.

               The lexer maintains various "char*" pointers to things in the  "PL_parser->linestr"  buffer.   If
               "PL_parser->linestr"  is  ever reallocated, all of these pointers must be updated.  Don't attempt
               to do this manually, but rather use "lex_grow_linestr" if you need to reallocate the buffer.

               The content of the text chunk in the buffer is commonly exactly one complete line of input, up to
               and including a newline terminator, but there are situations where it is otherwise.   The  octets
               of  the  buffer  may  be  intended  to  be  interpreted as either UTF-8 or Latin-1.  The function
               "lex_bufutf8" tells you which.  Do not use the "SvUTF8" flag on this scalar, which  may  disagree
               with it.

               For  direct  examination of the buffer, the variable "PL_parser->bufend" points to the end of the
               buffer.  The current lexing position is pointed to by "PL_parser->bufptr".  Direct use  of  these
               pointers is usually preferable to examination of the scalar through normal scalar means.

       wrap_keyword_plugin
               NOTE: this function is experimental and may change or be removed without notice.

               Puts a C function into the chain of keyword plugins.  This is the preferred way to manipulate the
               "PL_keyword_plugin" variable.  "new_plugin" is a pointer to the C function that is to be added to
               the  keyword  plugin  chain, and "old_plugin_p" points to the storage location where a pointer to
               the next function in the chain will be stored.  The value of "new_plugin"  is  written  into  the
               "PL_keyword_plugin"   variable,   while   the   value  previously  stored  there  is  written  to
               *old_plugin_p.

               "PL_keyword_plugin" is global to an entire process, and a module wishing to hook keyword  parsing
               may  find  itself  invoked more than once per process, typically in different threads.  To handle
               that situation, this function is idempotent.  The location *old_plugin_p must initially (once per
               process) contain a null pointer.  A C variable  of  static  duration  (declared  at  file  scope,
               typically  also  marked  "static"  to  give  it  internal linkage) will be implicitly initialised
               appropriately, if it does not have an explicit initialiser.  This  function  will  only  actually
               modify  the plugin chain if it finds *old_plugin_p to be null.  This function is also thread safe
               on the small  scale.   It  uses  appropriate  locking  to  avoid  race  conditions  in  accessing
               "PL_keyword_plugin".

               When this function is called, the function referenced by "new_plugin" must be ready to be called,
               except  for  *old_plugin_p  being unfilled.  In a threading situation, "new_plugin" may be called
               immediately, even before this function has returned.  *old_plugin_p will always be  appropriately
               set  before  "new_plugin" is called.  If "new_plugin" decides not to do anything special with the
               identifier that it is given (which is the usual case for most calls to a keyword plugin), it must
               chain the plugin function referenced by *old_plugin_p.

               Taken all together, XS code to install a keyword plugin  should  typically  look  something  like
               this:

                   static Perl_keyword_plugin_t next_keyword_plugin;
                   static OP *my_keyword_plugin(pTHX_
                       char *keyword_plugin, STRLEN keyword_len, OP **op_ptr)
                   {
                       if (memEQs(keyword_ptr, keyword_len,
                                  "my_new_keyword")) {
                           ...
                       } else {
                           return next_keyword_plugin(aTHX_
                               keyword_ptr, keyword_len, op_ptr);
                       }
                   }
                   BOOT:
                       wrap_keyword_plugin(my_keyword_plugin,
                                           &next_keyword_plugin);

               Direct access to "PL_keyword_plugin" should be avoided.

                       void    wrap_keyword_plugin(
                                   Perl_keyword_plugin_t new_plugin,
                                   Perl_keyword_plugin_t *old_plugin_p
                               )

Locale-related functions and macros

       DECLARATION_FOR_LC_NUMERIC_MANIPULATION
               This macro should be used as a statement.  It declares a private variable (whose name begins with
               an  underscore)  that  is  needed  by  the other macros in this section.  Failing to include this
               correctly should lead to a syntax error.  For compatibility with C89 C  compilers  it  should  be
               placed in a block before any executable statements.

                       void    DECLARATION_FOR_LC_NUMERIC_MANIPULATION

       Perl_langinfo
               This  is  an  (almost)  drop-in replacement for the system nl_langinfo(3), taking the same "item"
               parameter values, and returning the same information.  But it is more  thread-safe  than  regular
               "nl_langinfo()",  and  hides the quirks of Perl's locale handling from your code, and can be used
               on systems that lack a native "nl_langinfo".

               Expanding on these:

               •   The reason it isn't  quite  a  drop-in  replacement  is  actually  an  advantage.   The  only
                   difference is that it returns "const char *", whereas plain "nl_langinfo()" returns "char *",
                   but  you  are  (only by documentation) forbidden to write into the buffer.  By declaring this
                   "const", the compiler  enforces  this  restriction,  so  if  it  is  violated,  you  know  at
                   compilation time, rather than getting segfaults at runtime.

               •   It  delivers  the correct results for the "RADIXCHAR" and "THOUSEP" items, without you having
                   to write extra code.  The reason for the extra code would  be  because  these  are  from  the
                   "LC_NUMERIC"  locale category, which is normally kept set by Perl so that the radix is a dot,
                   and the separator is the empty string, no matter what the underlying locale  is  supposed  to
                   be,  and  so  to get the expected results, you have to temporarily toggle into the underlying
                   locale,   and   later   toggle   back.    (You   could   use    plain    "nl_langinfo"    and
                   "STORE_LC_NUMERIC_FORCE_TO_UNDERLYING"   for  this  but  then  you  wouldn't  get  the  other
                   advantages of "Perl_langinfo()"; not keeping "LC_NUMERIC" in the  C  (or  equivalent)  locale
                   would  break  a  lot  of CPAN, which is expecting the radix (decimal point) character to be a
                   dot.)

               •   The system function it replaces can have its static return buffer  trashed,  not  only  by  a
                   subesequent  call  to  that  function,  but  by  a "freelocale", "setlocale", or other locale
                   change.  The returned buffer of this function is not changed until the next call  to  it,  so
                   the buffer is never in a trashed state.

               •   Its  return  buffer is per-thread, so it also is never overwritten by a call to this function
                   from another thread;  unlike the function it replaces.

               •   But most importantly, it works on systems that don't have  "nl_langinfo",  such  as  Windows,
                   hence makes your code more portable.  Of the fifty-some possible items specified by the POSIX
                   2008   standard,  <http://pubs.opengroup.org/onlinepubs/9699919799/basedefs/langinfo.h.html>,
                   only one is completely unimplemented, though on non-Windows  platforms,  another  significant
                   one  is  also  not  implemented).   It  uses  various  techniques to recover the other items,
                   including calling localeconv(3), and strftime(3), both of which  are  specified  in  C89,  so
                   should  be always be available.  Later "strftime()" versions have additional capabilities; ""
                   is returned for those not available on your system.

                   It is important  to  note  that  when  called  with  an  item  that  is  recovered  by  using
                   "localeconv", the buffer from any previous explicit call to "localeconv" will be overwritten.
                   This  means  you  must save that buffer's contents if you need to access them after a call to
                   this function.  (But note that you might not want to be using "localeconv()" directly anyway,
                   because of issues like the  ones  listed  in  the  second  item  of  this  list  (above)  for
                   "RADIXCHAR" and "THOUSEP".  You can use the methods given in perlcall to call "localeconv" in
                   POSIX and avoid all the issues, but then you have a hash to unpack).

                   The  details  for  those  items which may deviate from what this emulation returns and what a
                   native "nl_langinfo()" would return are specified in I18N::Langinfo.

               When using "Perl_langinfo" on systems that don't have a native "nl_langinfo()", you must

                #include "perl_langinfo.h"

               before the "perl.h" "#include".  You can replace your  "langinfo.h"  "#include"  with  this  one.
               (Doing  it  this  way  keeps out the symbols that plain "langinfo.h" would try to import into the
               namespace for code that doesn't need it.)

               The original impetus for "Perl_langinfo()" was so that code that needs to find  out  the  current
               currency  symbol,  floating  point  radix  character, or digit grouping separator can use, on all
               systems, the simpler and more thread-friendly "nl_langinfo" API instead of localeconv(3) which is
               a pain to make thread-friendly.  For other fields returned by "localeconv", it is better  to  use
               the methods given in perlcall to call "POSIX::localeconv()", which is thread-friendly.

                       const char* Perl_langinfo(const nl_item item)

       Perl_setlocale
               This  is an (almost) drop-in replacement for the system setlocale(3), taking the same parameters,
               and returning the same information, except that it returns the  correct  underlying  "LC_NUMERIC"
               locale.   Regular  "setlocale"  will  instead  return  "C" if the underlying locale has a non-dot
               decimal point character, or  a  non-empty  thousands  separator  for  displaying  floating  point
               numbers.   This  is  because  perl  keeps  that  locale category such that it has a dot and empty
               separator, changing the locale  briefly  during  the  operations  where  the  underlying  one  is
               required. "Perl_setlocale" knows about this, and compensates; regular "setlocale" doesn't.

               Another  reason  it  isn't  completely  a  drop-in  replacement  is that it is declared to return
               "const char *", whereas the system setlocale omits the "const" (presumably because  its  API  was
               specified  long  ago,  and  can't be updated; it is illegal to change the information "setlocale"
               returns; doing so leads to segfaults.)

               Finally, "Perl_setlocale" works  under  all  circumstances,  whereas  plain  "setlocale"  can  be
               completely ineffective on some platforms under some configurations.

               "Perl_setlocale"  should  not be used to change the locale except on systems where the predefined
               variable "${^SAFE_LOCALES}" is 1.  On some such systems, the system "setlocale()" is ineffective,
               returning the wrong information, and failing to actually change  the  locale.   "Perl_setlocale",
               however works properly in all circumstances.

               The   return  points  to  a  per-thread  static  buffer,  which  is  overwritten  the  next  time
               "Perl_setlocale" is called from the same thread.

                       const char* Perl_setlocale(const int category,
                                                  const char* locale)

       RESTORE_LC_NUMERIC
               This is  used  in  conjunction  with  one  of  the  macros  "STORE_LC_NUMERIC_SET_TO_NEEDED"  and
               "STORE_LC_NUMERIC_FORCE_TO_UNDERLYING" to properly restore the "LC_NUMERIC" state.

               A  call  to  "DECLARATION_FOR_LC_NUMERIC_MANIPULATION"  must have been made to declare at compile
               time a private variable used by this macro and the two "STORE" ones.  This macro should be called
               as a single statement, not an expression, but with an empty argument list, like this:

                {
                   DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
                    ...
                   RESTORE_LC_NUMERIC();
                    ...
                }

                       void    RESTORE_LC_NUMERIC()

       STORE_LC_NUMERIC_FORCE_TO_UNDERLYING
               This is used by XS code that that is "LC_NUMERIC" locale-aware to force the locale  for  category
               "LC_NUMERIC"  to  be  what  perl  thinks is the current underlying locale.  (The perl interpreter
               could be wrong about what the underlying locale actually is if some C or XS code has called the C
               library function setlocale(3) behind its back; calling "sync_locale" before  calling  this  macro
               will update perl's records.)

               A  call  to  "DECLARATION_FOR_LC_NUMERIC_MANIPULATION"  must have been made to declare at compile
               time a private variable used by this macro.  This macro should be called as a  single  statement,
               not an expression, but with an empty argument list, like this:

                {
                   DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
                    ...
                   STORE_LC_NUMERIC_FORCE_TO_UNDERLYING();
                    ...
                   RESTORE_LC_NUMERIC();
                    ...
                }

               The  private  variable  is  used to save the current locale state, so that the requisite matching
               call to "RESTORE_LC_NUMERIC" can restore it.

               On threaded perls not operating with thread-safe functionality, this macro uses a mutex to  force
               a  critical  section.   Therefore  the  matching RESTORE should be close by, and guaranteed to be
               called.

                       void    STORE_LC_NUMERIC_FORCE_TO_UNDERLYING()

       STORE_LC_NUMERIC_SET_TO_NEEDED
               This is used to help wrap XS or C code that is "LC_NUMERIC" locale-aware.  This  locale  category
               is  generally  kept set to a locale where the decimal radix character is a dot, and the separator
               between groups of digits is empty.  This is because  most  XS  code  that  reads  floating  point
               numbers is expecting them to have this syntax.

               This  macro  makes  sure the current "LC_NUMERIC" state is set properly, to be aware of locale if
               the call to the XS or C code from the Perl program is from within the scope of a "use locale"; or
               to ignore locale if the call is instead from outside such scope.

               This macro is the start of wrapping the C or XS code; the wrap ending  is  done  by  calling  the
               "RESTORE_LC_NUMERIC"  macro  after  the  operation.  Otherwise the state can be changed that will
               adversely affect other XS code.

               A call to "DECLARATION_FOR_LC_NUMERIC_MANIPULATION" must have been made  to  declare  at  compile
               time  a  private variable used by this macro.  This macro should be called as a single statement,
               not an expression, but with an empty argument list, like this:

                {
                   DECLARATION_FOR_LC_NUMERIC_MANIPULATION;
                    ...
                   STORE_LC_NUMERIC_SET_TO_NEEDED();
                    ...
                   RESTORE_LC_NUMERIC();
                    ...
                }

               On threaded perls not operating with thread-safe functionality, this macro uses a mutex to  force
               a  critical  section.   Therefore  the  matching RESTORE should be close by, and guaranteed to be
               called.

                       void    STORE_LC_NUMERIC_SET_TO_NEEDED()

       switch_to_global_locale
               On systems without locale support, or on typical single-threaded builds, or on platforms that  do
               not  support  per-thread  locale operations, this function does nothing.  On such systems that do
               have locale support, only a locale global to the whole program is available.

               On multi-threaded builds on systems that do have  per-thread  locale  operations,  this  function
               converts the thread it is running in to use the global locale.  This is for code that has not yet
               or  cannot be updated to handle multi-threaded locale operation.  As long as only a single thread
               is so-converted, everything works fine, as all the other threads continue to  ignore  the  global
               one, so only this thread looks at it.

               However,  on  Windows  systems  this  isn't  quite true prior to Visual Studio 15, at which point
               Microsoft fixed a bug.  A race can occur if you use the following operations on  earlier  Windows
               platforms:

               POSIX::localeconv
               I18N::Langinfo, items "CRNCYSTR" and "THOUSEP"
               "Perl_langinfo" in perlapi, items "CRNCYSTR" and "THOUSEP"

               The  first  item  is  not  fixable (except by upgrading to a later Visual Studio release), but it
               would be possible to work around the  latter  two  items  by  using  the  Windows  API  functions
               "GetNumberFormat" and "GetCurrencyFormat"; patches welcome.

               Without  this  function  call,  threads  that  use the setlocale(3) system function will not work
               properly, as all  the  locale-sensitive  functions  will  look  at  the  per-thread  locale,  and
               "setlocale" will have no effect on this thread.

               Perl  code  should  convert  to  either  call "Perl_setlocale" (which is a drop-in for the system
               "setlocale") or use the methods given in perlcall to call "POSIX::setlocale".   Either  one  will
               transparently properly handle all cases of single- vs multi-thread, POSIX 2008-supported or not.

               Non-Perl  libraries, such as "gtk", that call the system "setlocale" can continue to work if this
               function is called before transferring control to the library.

               Upon return from the code that needs to use the global locale, "sync_locale()" should  be  called
               to restore the safe multi-thread operation.

                       void    switch_to_global_locale()

       sync_locale
               "Perl_setlocale"  can  be  used  at  any  time to query or change the locale (though changing the
               locale is antisocial and dangerous on multi-threaded systems that don't  have  multi-thread  safe
               locale   operations.    (See   "Multi-threaded  operation"  in  perllocale).   Using  the  system
               setlocale(3) should be avoided.  Nevertheless, certain non-Perl libraries called from XS, such as
               "Gtk" do so, and this can't be changed.  When the locale is changed by XS code  that  didn't  use
               "Perl_setlocale", Perl needs to be told that the locale has changed.  Use this function to do so,
               before returning to Perl.

               The  return  value is a boolean: TRUE if the global locale at the time of call was in effect; and
               FALSE if a per-thread locale was in effect.  This can be used by the caller that needs to restore
               things as-they-were to decide whether or not to call "Perl_switch_to_global_locale".

                       bool    sync_locale()

Magical Functions

       mg_clear
               Clear something magical that the SV represents.  See "sv_magic".

                       int     mg_clear(SV* sv)

       mg_copy Copies the magic from one SV to another.  See "sv_magic".

                       int     mg_copy(SV *sv, SV *nsv, const char *key,
                                       I32 klen)

       mg_find Finds the magic pointer for "type" matching the SV.  See "sv_magic".

                       MAGIC*  mg_find(const SV* sv, int type)

       mg_findext
               Finds the magic pointer of "type" with the given "vtbl" for the "SV".  See "sv_magicext".

                       MAGIC*  mg_findext(const SV* sv, int type,
                                          const MGVTBL *vtbl)

       mg_free Free any magic storage used by the SV.  See "sv_magic".

                       int     mg_free(SV* sv)

       mg_freeext
               Remove any magic of type "how" using virtual table "vtbl" from the SV "sv".  See "sv_magic".

               "mg_freeext(sv, how, NULL)" is equivalent to "mg_free_type(sv, how)".

                       void    mg_freeext(SV* sv, int how, const MGVTBL *vtbl)

       mg_free_type
               Remove any magic of type "how" from the SV "sv".  See "sv_magic".

                       void    mg_free_type(SV *sv, int how)

       mg_get  Do magic before a value is retrieved from the SV.  The type of SV must  be  >=  "SVt_PVMG".   See
               "sv_magic".

                       int     mg_get(SV* sv)

       mg_length
               DEPRECATED!   It is planned to remove this function from a future release of Perl.  Do not use it
               for new code; remove it from existing code.

               Reports on the SV's length in bytes, calling length magic if available, but does not set the UTF8
               flag on "sv".  It will fall back to 'get' magic if there  is  no  'length'  magic,  but  with  no
               indication  as  to  whether  it  called 'get' magic.  It assumes "sv" is a "PVMG" or higher.  Use
               "sv_len()" instead.

                       U32     mg_length(SV* sv)

       mg_magical
               Turns on the magical status of an SV.  See "sv_magic".

                       void    mg_magical(SV* sv)

       mg_set  Do magic after a value is assigned to the SV.  See "sv_magic".

                       int     mg_set(SV* sv)

       SvGETMAGIC
               Invokes "mg_get" on an SV if it has 'get' magic.  For example, this will call "FETCH" on  a  tied
               variable.  This macro evaluates its argument more than once.

                       void    SvGETMAGIC(SV* sv)

       SvLOCK  Arranges for a mutual exclusion lock to be obtained on "sv" if a suitable module has been loaded.

                       void    SvLOCK(SV* sv)

       SvSETMAGIC
               Invokes  "mg_set" on an SV if it has 'set' magic.  This is necessary after modifying a scalar, in
               case it is a magical variable like $|  or  a  tied  variable  (it  calls  "STORE").   This  macro
               evaluates its argument more than once.

                       void    SvSETMAGIC(SV* sv)

       SvSetMagicSV
               Like "SvSetSV", but does any set magic required afterwards.

                       void    SvSetMagicSV(SV* dsv, SV* ssv)

       SvSetMagicSV_nosteal
               Like "SvSetSV_nosteal", but does any set magic required afterwards.

                       void    SvSetMagicSV_nosteal(SV* dsv, SV* ssv)

       SvSetSV Calls "sv_setsv" if "dsv" is not the same as "ssv".  May evaluate arguments more than once.  Does
               not handle 'set' magic on the destination SV.

                       void    SvSetSV(SV* dsv, SV* ssv)

       SvSetSV_nosteal
               Calls  a  non-destructive  version of "sv_setsv" if "dsv" is not the same as "ssv".  May evaluate
               arguments more than once.

                       void    SvSetSV_nosteal(SV* dsv, SV* ssv)

       SvSHARE Arranges for "sv" to be shared between threads if a suitable module has been loaded.

                       void    SvSHARE(SV* sv)

       sv_string_from_errnum
               Generates the message string describing an OS error and returns it as an SV.  "errnum" must be  a
               value that "errno" could take, identifying the type of error.

               If  "tgtsv"  is  non-null  then  the  string  will  be written into that SV (overwriting existing
               content) and it will be returned.  If "tgtsv" is a null pointer then the string will  be  written
               into a new mortal SV which will be returned.

               The message will be taken from whatever locale would be used by $!, and will be encoded in the SV
               in  whatever  manner  would  be  used  by  $!.  The details of this process are subject to future
               change.  Currently, the message is taken from the C  locale  by  default  (usually  producing  an
               English  message),  and  from the currently selected locale when in the scope of the "use locale"
               pragma.  A heuristic attempt is made to decode the message from the locale's character  encoding,
               but  it  will only be decoded as either UTF-8 or ISO-8859-1.  It is always correctly decoded in a
               UTF-8 locale, usually in an ISO-8859-1 locale, and never in any other locale.

               The SV is always returned containing an actual string, and with no other OK bits set.  Unlike $!,
               a message is even yielded for "errnum" zero (meaning  success),  and  if  no  useful  message  is
               available then a useless string (currently empty) is returned.

                       SV *    sv_string_from_errnum(int errnum, SV *tgtsv)

       SvUNLOCK
               Releases a mutual exclusion lock on "sv" if a suitable module has been loaded.

                       void    SvUNLOCK(SV* sv)

Memory Management

       Copy    The  XSUB-writer's  interface to the C "memcpy" function.  The "src" is the source, "dest" is the
               destination, "nitems" is the number of items, and "type" is the type.  May  fail  on  overlapping
               copies.  See also "Move".

                       void    Copy(void* src, void* dest, int nitems, type)

       CopyD   Like "Copy" but returns "dest".  Useful for encouraging compilers to tail-call optimise.

                       void *  CopyD(void* src, void* dest, int nitems, type)

       Move    The  XSUB-writer's interface to the C "memmove" function.  The "src" is the source, "dest" is the
               destination, "nitems" is the number of items, and "type" is the type.  Can do overlapping  moves.
               See also "Copy".

                       void    Move(void* src, void* dest, int nitems, type)

       MoveD   Like "Move" but returns "dest".  Useful for encouraging compilers to tail-call optimise.

                       void *  MoveD(void* src, void* dest, int nitems, type)

       Newx    The XSUB-writer's interface to the C "malloc" function.

               Memory obtained by this should ONLY be freed with "Safefree".

               In  5.9.3,  Newx()  and  friends replace the older New() API, and drops the first parameter, x, a
               debug aid which allowed callers to identify themselves.  This aid has been superseded  by  a  new
               build  option,  PERL_MEM_LOG  (see "PERL_MEM_LOG" in perlhacktips).  The older API is still there
               for use in XS modules supporting older perls.

                       void    Newx(void* ptr, int nitems, type)

       Newxc   The XSUB-writer's interface to the C "malloc" function, with cast.  See also "Newx".

               Memory obtained by this should ONLY be freed with "Safefree".

                       void    Newxc(void* ptr, int nitems, type, cast)

       Newxz   The XSUB-writer's interface to the C "malloc" function.  The  allocated  memory  is  zeroed  with
               "memzero".  See also "Newx".

               Memory obtained by this should ONLY be freed with "Safefree".

                       void    Newxz(void* ptr, int nitems, type)

       Poison  PoisonWith(0xEF) for catching access to freed memory.

                       void    Poison(void* dest, int nitems, type)

       PoisonFree
               PoisonWith(0xEF) for catching access to freed memory.

                       void    PoisonFree(void* dest, int nitems, type)

       PoisonNew
               PoisonWith(0xAB) for catching access to allocated but uninitialized memory.

                       void    PoisonNew(void* dest, int nitems, type)

       PoisonWith
               Fill  up  memory with a byte pattern (a byte repeated over and over again) that hopefully catches
               attempts to access uninitialized memory.

                       void    PoisonWith(void* dest, int nitems, type,
                                          U8 byte)

       Renew   The XSUB-writer's interface to the C "realloc" function.

               Memory obtained by this should ONLY be freed with "Safefree".

                       void    Renew(void* ptr, int nitems, type)

       Renewc  The XSUB-writer's interface to the C "realloc" function, with cast.

               Memory obtained by this should ONLY be freed with "Safefree".

                       void    Renewc(void* ptr, int nitems, type, cast)

       Safefree
               The XSUB-writer's interface to the C "free" function.

               This should ONLY be used on memory obtained using "Newx" and friends.

                       void    Safefree(void* ptr)

       savepv  Perl's version of "strdup()".  Returns a pointer to a newly allocated string which is a duplicate
               of "pv".  The size of the string is determined by "strlen()", which  means  it  may  not  contain
               embedded  "NUL"  characters  and  must  have  a trailing "NUL".  The memory allocated for the new
               string can be freed with the "Safefree()" function.

               On some platforms, Windows for example, all allocated memory owned by  a  thread  is  deallocated
               when  that  thread  ends.   So  if you need that not to happen, you need to use the shared memory
               functions, such as "savesharedpv".

                       char*   savepv(const char* pv)

       savepvn Perl's version of what "strndup()" would be  if  it  existed.   Returns  a  pointer  to  a  newly
               allocated  string  which is a duplicate of the first "len" bytes from "pv", plus a trailing "NUL"
               byte.  The memory allocated for the new string can be freed with the "Safefree()" function.

               On some platforms, Windows for example, all allocated memory owned by  a  thread  is  deallocated
               when  that  thread  ends.   So  if you need that not to happen, you need to use the shared memory
               functions, such as "savesharedpvn".

                       char*   savepvn(const char* pv, I32 len)

       savepvs Like "savepvn", but takes a literal string instead of a string/length pair.

                       char*   savepvs("literal string" s)

       savesharedpv
               A version of "savepv()" which allocates the duplicate string in memory which  is  shared  between
               threads.

                       char*   savesharedpv(const char* pv)

       savesharedpvn
               A  version  of "savepvn()" which allocates the duplicate string in memory which is shared between
               threads.  (With the specific difference that a "NULL" pointer is not acceptable)

                       char*   savesharedpvn(const char *const pv,
                                             const STRLEN len)

       savesharedpvs
               A version of "savepvs()" which allocates the duplicate string in memory which is  shared  between
               threads.

                       char*   savesharedpvs("literal string" s)

       savesharedsvpv
               A  version  of  "savesharedpv()"  which  allocates the duplicate string in memory which is shared
               between threads.

                       char*   savesharedsvpv(SV *sv)

       savesvpv
               A version of "savepv()"/"savepvn()" which gets the string to duplicate  from  the  passed  in  SV
               using "SvPV()"

               On  some  platforms,  Windows  for example, all allocated memory owned by a thread is deallocated
               when that thread ends.  So if you need that not to happen, you need  to  use  the  shared  memory
               functions, such as "savesharedsvpv".

                       char*   savesvpv(SV* sv)

       StructCopy
               This is an architecture-independent macro to copy one structure to another.

                       void    StructCopy(type *src, type *dest, type)

       Zero    The XSUB-writer's interface to the C "memzero" function.  The "dest" is the destination, "nitems"
               is the number of items, and "type" is the type.

                       void    Zero(void* dest, int nitems, type)

       ZeroD   Like "Zero" but returns dest.  Useful for encouraging compilers to tail-call optimise.

                       void *  ZeroD(void* dest, int nitems, type)

Miscellaneous Functions

       dump_c_backtrace
               Dumps the C backtrace to the given "fp".

               Returns true if a backtrace could be retrieved, false if not.

                       bool    dump_c_backtrace(PerlIO* fp, int max_depth,
                                                int skip)

       fbm_compile
               Analyzes  the  string in order to make fast searches on it using "fbm_instr()" -- the Boyer-Moore
               algorithm.

                       void    fbm_compile(SV* sv, U32 flags)

       fbm_instr
               Returns the location of the SV in the string delimited by "big" and "bigend"  ("bigend")  is  the
               char  following  the  last char).  It returns "NULL" if the string can't be found.  The "sv" does
               not have to be "fbm_compiled", but the search will not be as fast then.

                       char*   fbm_instr(unsigned char* big,
                                         unsigned char* bigend, SV* littlestr,
                                         U32 flags)

       foldEQ  Returns true if the leading "len" bytes  of  the  strings  "s1"  and  "s2"  are  the  same  case-
               insensitively;  false  otherwise.  Uppercase and lowercase ASCII range bytes match themselves and
               their opposite case counterparts.  Non-cased and non-ASCII range bytes match only themselves.

                       I32     foldEQ(const char* a, const char* b, I32 len)

       foldEQ_locale
               Returns true if the leading "len" bytes  of  the  strings  "s1"  and  "s2"  are  the  same  case-
               insensitively in the current locale; false otherwise.

                       I32     foldEQ_locale(const char* a, const char* b,
                                             I32 len)

       form    Takes  a  sprintf-style  format  pattern  and  conventional  (non-SV)  arguments  and returns the
               formatted string.

                   (char *) Perl_form(pTHX_ const char* pat, ...)

               can be used any place a string (char *) is required:

                   char * s = Perl_form("%d.%d",major,minor);

               Uses a single private buffer so if you want to format several strings you  must  explicitly  copy
               the earlier strings away (and free the copies when you are done).

                       char*   form(const char* pat, ...)

       getcwd_sv
               Fill "sv" with current working directory

                       int     getcwd_sv(SV* sv)

       get_c_backtrace_dump
               Returns a SV containing a dump of "depth" frames of the call stack, skipping the "skip" innermost
               ones.  "depth" of 20 is usually enough.

               The appended output looks like:

               ...    1     10e004812:0082     Perl_croak     util.c:1716     /usr/bin/perl  2    10df8d6d2:1d72
               perl_parse   perl.c:3975    /usr/bin/perl ...

               The fields are tab-separated.  The first column is the  depth  (zero  being  the  innermost  non-
               skipped  frame).   In the hex:offset, the hex is where the program counter was in "S_parse_body",
               and the :offset (might be missing) tells how much inside the "S_parse_body" the  program  counter
               was.

               The "util.c:1716" is the source code file and line number.

               The /usr/bin/perl is obvious (hopefully).

               Unknowns  are  "-".   Unknowns  can  happen  unfortunately  quite easily: if the platform doesn't
               support retrieving the information; if the binary  is  missing  the  debug  information;  if  the
               optimizer has transformed the code by for example inlining.

                       SV*     get_c_backtrace_dump(int max_depth, int skip)

       ibcmp   This is a synonym for "(! foldEQ())"

                       I32     ibcmp(const char* a, const char* b, I32 len)

       ibcmp_locale
               This is a synonym for "(! foldEQ_locale())"

                       I32     ibcmp_locale(const char* a, const char* b,
                                            I32 len)

       is_safe_syscall
               Test  that the given "pv" doesn't contain any internal "NUL" characters.  If it does, set "errno"
               to "ENOENT", optionally warn, and return FALSE.

               Return TRUE if the name is safe.

               Used by the "IS_SAFE_SYSCALL()" macro.

                       bool    is_safe_syscall(const char *pv, STRLEN len,
                                               const char *what,
                                               const char *op_name)

       memEQ   Test two buffers (which may contain embedded "NUL" characters, to see if  they  are  equal.   The
               "len"  parameter indicates the number of bytes to compare.  Returns zero if equal, or non-zero if
               non-equal.

                       bool    memEQ(char* s1, char* s2, STRLEN len)

       memNE   Test two buffers (which may contain embedded "NUL" characters, to see if they are not equal.  The
               "len" parameter indicates the number of bytes to compare.  Returns zero if non-equal, or non-zero
               if equal.

                       bool    memNE(char* s1, char* s2, STRLEN len)

       mess    Take a sprintf-style format pattern and argument list.  These  are  used  to  generate  a  string
               message.   If  the  message  does  not  end  with  a  newline, then it will be extended with some
               indication of the current location in the code, as described for "mess_sv".

               Normally, the resulting message is returned in a new mortal  SV.   During  global  destruction  a
               single SV may be shared between uses of this function.

                       SV *    mess(const char *pat, ...)

       mess_sv Expands a message, intended for the user, to include an indication of the current location in the
               code, if the message does not already appear to be complete.

               "basemsg" is the initial message or object.  If it is a reference, it will be used as-is and will
               be  the result of this function.  Otherwise it is used as a string, and if it already ends with a
               newline, it is taken to be complete, and the result of this function will be the same string.  If
               the message does not end with a newline, then a segment such as  "at  foo.pl  line  37"  will  be
               appended,  and  possibly  other clauses indicating the current state of execution.  The resulting
               message will end with a dot and a newline.

               Normally, the resulting message is returned in a new mortal  SV.   During  global  destruction  a
               single  SV  may be shared between uses of this function.  If "consume" is true, then the function
               is permitted (but not required) to modify and return "basemsg" instead of allocating a new SV.

                       SV *    mess_sv(SV *basemsg, bool consume)

       my_snprintf
               The C library "snprintf" functionality, if available and standards-compliant  (uses  "vsnprintf",
               actually).   However,  if  the  "vsnprintf"  is  not available, will unfortunately use the unsafe
               "vsprintf" which can overrun the buffer (there is an overrun check, but that may  be  too  late).
               Consider using "sv_vcatpvf" instead, or getting "vsnprintf".

                       int     my_snprintf(char *buffer, const Size_t len,
                                           const char *format, ...)

       my_strlcat
               The  C  library  "strlcat"  if  available,  or  a  Perl implementation of it.  This operates on C
               "NUL"-terminated strings.

               "my_strlcat()"  appends  string  "src"  to  the  end  of  "dst".   It   will   append   at   most
               "size  -  strlen(dst)  -  1" characters.  It will then "NUL"-terminate, unless "size" is 0 or the
               original "dst" string was longer than "size" (in practice this should not happen as it means that
               either "size" is incorrect or that "dst" is not a proper "NUL"-terminated string).

               Note that "size" is the full size of the destination buffer and the result is  guaranteed  to  be
               "NUL"-terminated if there is room.  Note that room for the "NUL" should be included in "size".

               The return value is the total length that "dst" would have if "size" is sufficiently large.  Thus
               it  is  the  initial  length  of  "dst"  plus the length of "src".  If "size" is smaller than the
               return, the excess was not appended.

                       Size_t  my_strlcat(char *dst, const char *src,
                                          Size_t size)

       my_strlcpy
               The C library "strlcpy" if available, or a  Perl  implementation  of  it.   This  operates  on  C
               "NUL"-terminated strings.

               "my_strlcpy()"   copies   up   to  "size  -  1"  characters  from  the  string  "src"  to  "dst",
               "NUL"-terminating the result if "size" is not 0.

               The return value is the total length "src" would be if the copy completely succeeded.  If  it  is
               larger than "size", the excess was not copied.

                       Size_t  my_strlcpy(char *dst, const char *src,
                                          Size_t size)

       my_strnlen
               The C library "strnlen" if available, or a Perl implementation of it.

               "my_strnlen()"  computes the length of the string, up to "maxlen" characters.  It will will never
               attempt to address more than "maxlen" characters, making it suitable for use  with  strings  that
               are not guaranteed to be NUL-terminated.

                       Size_t  my_strnlen(const char *str, Size_t maxlen)

       my_vsnprintf
               The  C  library "vsnprintf" if available and standards-compliant.  However, if if the "vsnprintf"
               is not available, will unfortunately use the unsafe  "vsprintf"  which  can  overrun  the  buffer
               (there  is  an overrun check, but that may be too late).  Consider using "sv_vcatpvf" instead, or
               getting "vsnprintf".

                       int     my_vsnprintf(char *buffer, const Size_t len,
                                            const char *format, va_list ap)

       ninstr  Find the first (leftmost) occurrence of a sequence of bytes within another sequence.  This is the
               Perl version of "strstr()",  extended  to  handle  arbitrary  sequences,  potentially  containing
               embedded  "NUL"  characters  ("NUL" is what the initial "n" in the function name stands for; some
               systems have an equivalent, "memmem()", but with a somewhat different API).

               Another way of thinking about this function is finding a needle in a haystack.  "big"  points  to
               the  first  byte  in  the  haystack.   "big_end"  points to one byte beyond the final byte in the
               haystack.  "little" points to the first byte in the needle.   "little_end"  points  to  one  byte
               beyond the final byte in the needle.  All the parameters must be non-"NULL".

               The  function  returns "NULL" if there is no occurrence of "little" within "big".  If "little" is
               the empty string, "big" is returned.

               Because this function operates at the byte level, and because of the inherent characteristics  of
               UTF-8 (or UTF-EBCDIC), it will work properly if both the needle and the haystack are strings with
               the same UTF-8ness, but not if the UTF-8ness differs.

                       char *  ninstr(char * big, char * bigend, char * little,
                                      char * little_end)

       PERL_SYS_INIT
               Provides system-specific tune up of the C runtime environment necessary to run Perl interpreters.
               This should be called only once, before creating any Perl interpreters.

                       void    PERL_SYS_INIT(int *argc, char*** argv)

       PERL_SYS_INIT3
               Provides system-specific tune up of the C runtime environment necessary to run Perl interpreters.
               This should be called only once, before creating any Perl interpreters.

                       void    PERL_SYS_INIT3(int *argc, char*** argv,
                                              char*** env)

       PERL_SYS_TERM
               Provides  system-specific  clean up of the C runtime environment after running Perl interpreters.
               This should be called only once, after freeing any remaining Perl interpreters.

                       void    PERL_SYS_TERM()

       quadmath_format_needed
               "quadmath_format_needed()" returns true if the "format" string seems to contain at least one non-
               Q-prefixed "%[efgaEFGA]" format specifier, or returns false otherwise.

               The format specifier detection is not complete printf-syntax detection, but it should catch  most
               common cases.

               If  true  is  returned, those arguments should in theory be processed with "quadmath_snprintf()",
               but in case there is more than one such format specifier (see "quadmath_format_single"),  and  if
               there  is  anything  else  beyond  that  one  (even just a single byte), they cannot be processed
               because "quadmath_snprintf()" is very strict, accepting only one format spec, and  nothing  else.
               In this case, the code should probably fail.

                       bool    quadmath_format_needed(const char* format)

       quadmath_format_single
               "quadmath_snprintf()"  is  very  strict about its "format" string and will fail, returning -1, if
               the format is invalid.  It accepts exactly one format spec.

               "quadmath_format_single()" checks that the intended single spec looks sane: begins with "%",  has
               only  one  "%", ends with "[efgaEFGA]", and has "Q" before it.  This is not a full "printf syntax
               check", just the basics.

               Returns the format if it is valid, NULL if not.

               "quadmath_format_single()" can and will actually patch in the missing "Q", if necessary.  In this
               case it will return the modified copy of the format, which the caller will need to free.

               See also "quadmath_format_needed".

                       const char* quadmath_format_single(const char* format)

       READ_XDIGIT
               Returns the value of an ASCII-range hex digit and advances the string pointer.  Behaviour is only
               well defined when isXDIGIT(*str) is true.

                       U8      READ_XDIGIT(char str*)

       rninstr Like "ninstr", but instead finds the final (rightmost) occurrence of a sequence of  bytes  within
               another sequence, returning "NULL" if there is no such occurrence.

                       char *  rninstr(char * big, char * bigend,
                                       char * little, char * little_end)

       strEQ   Test two "NUL"-terminated strings to see if they are equal.  Returns true or false.

                       bool    strEQ(char* s1, char* s2)

       strGE   Test  two  "NUL"-terminated  strings  to  see if the first, "s1", is greater than or equal to the
               second, "s2".  Returns true or false.

                       bool    strGE(char* s1, char* s2)

       strGT   Test two "NUL"-terminated strings to see if the first, "s1", is greater than  the  second,  "s2".
               Returns true or false.

                       bool    strGT(char* s1, char* s2)

       strLE   Test two "NUL"-terminated strings to see if the first, "s1", is less than or equal to the second,
               "s2".  Returns true or false.

                       bool    strLE(char* s1, char* s2)

       strLT   Test  two  "NUL"-terminated  strings  to  see  if the first, "s1", is less than the second, "s2".
               Returns true or false.

                       bool    strLT(char* s1, char* s2)

       strNE   Test two "NUL"-terminated strings to see if they are different.  Returns true or false.

                       bool    strNE(char* s1, char* s2)

       strnEQ  Test two "NUL"-terminated strings to see if they are equal.  The "len"  parameter  indicates  the
               number of bytes to compare.  Returns true or false.  (A wrapper for "strncmp").

                       bool    strnEQ(char* s1, char* s2, STRLEN len)

       strnNE  Test  two  "NUL"-terminated  strings to see if they are different.  The "len" parameter indicates
               the number of bytes to compare.  Returns true or false.  (A wrapper for "strncmp").

                       bool    strnNE(char* s1, char* s2, STRLEN len)

       sv_destroyable
               Dummy routine which reports that object can be destroyed when there is no sharing module present.
               It ignores its single SV argument, and returns  'true'.   Exists  to  avoid  test  for  a  "NULL"
               function pointer and because it could potentially warn under some level of strict-ness.

                       bool    sv_destroyable(SV *sv)

       sv_nosharing
               Dummy  routine  which "shares" an SV when there is no sharing module present.  Or "locks" it.  Or
               "unlocks" it.  In other words, ignores its single SV argument.  Exists to avoid test for a "NULL"
               function pointer and because it could potentially warn under some level of strict-ness.

                       void    sv_nosharing(SV *sv)

       vmess   "pat" and "args" are a sprintf-style format pattern and encapsulated argument list, respectively.
               These are used to generate a string message.  If the message does not end with a newline, then it
               will be extended with some indication of the current location  in  the  code,  as  described  for
               "mess_sv".

               Normally,  the  resulting  message  is  returned in a new mortal SV.  During global destruction a
               single SV may be shared between uses of this function.

                       SV *    vmess(const char *pat, va_list *args)

MRO Functions

       These functions are related to the method resolution order of perl classes

       mro_get_linear_isa
               Returns the  mro  linearisation  for  the  given  stash.   By  default,  this  will  be  whatever
               "mro_get_linear_isa_dfs"  returns  unless  some other MRO is in effect for the stash.  The return
               value is a read-only AV*.

               You are responsible for "SvREFCNT_inc()" on the return value if you plan  to  store  it  anywhere
               semi-permanently  (otherwise  it  might  be deleted out from under you the next time the cache is
               invalidated).

                       AV*     mro_get_linear_isa(HV* stash)

       mro_method_changed_in
               Invalidates method caching on any child classes of the given stash, so that they might notice the
               changes in this one.

               Ideally, all instances of "PL_sub_generation++"  in  perl  source  outside  of  mro.c  should  be
               replaced by calls to this.

               Perl  automatically  handles most of the common ways a method might be redefined.  However, there
               are a few ways you could change a method in a stash without the cache  code  noticing,  in  which
               case you need to call this method afterwards:

               1) Directly manipulating the stash HV entries from XS code.

               2)  Assigning  a  reference to a readonly scalar constant into a stash entry in order to create a
               constant subroutine (like constant.pm does).

               This same method is available from pure perl via, "mro::method_changed_in(classname)".

                       void    mro_method_changed_in(HV* stash)

       mro_register
               Registers a custom mro plugin.  See perlmroapi for details.

                       void    mro_register(const struct mro_alg *mro)

Multicall Functions

       dMULTICALL
               Declare local variables for a multicall.  See "LIGHTWEIGHT CALLBACKS" in perlcall.

                               dMULTICALL;

       MULTICALL
               Make a lightweight callback.  See "LIGHTWEIGHT CALLBACKS" in perlcall.

                               MULTICALL;

       POP_MULTICALL
               Closing bracket for a lightweight callback.  See "LIGHTWEIGHT CALLBACKS" in perlcall.

                               POP_MULTICALL;

       PUSH_MULTICALL
               Opening bracket for a lightweight callback.  See "LIGHTWEIGHT CALLBACKS" in perlcall.

                               PUSH_MULTICALL;

Numeric functions

       grok_bin
               converts a string representing a binary number to numeric form.

               On entry "start" and *len give the string to scan, *flags gives conversion  flags,  and  "result"
               should  be  "NULL"  or a pointer to an NV.  The scan stops at the end of the string, or the first
               invalid character.  Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags, encountering an  invalid
               character  will  also  trigger  a  warning.   On  return *len is set to the length of the scanned
               string, and *flags gives output flags.

               If the value is <= "UV_MAX" it is returned as a UV, the output flags are clear,  and  nothing  is
               written   to   *result.    If  the  value  is  >  "UV_MAX",  "grok_bin"  returns  "UV_MAX",  sets
               "PERL_SCAN_GREATER_THAN_UV_MAX" in the output flags, and writes the  value  to  *result  (or  the
               value is discarded if "result" is NULL).

               The  binary number may optionally be prefixed with "0b" or "b" unless "PERL_SCAN_DISALLOW_PREFIX"
               is set in *flags on entry.  If "PERL_SCAN_ALLOW_UNDERSCORES" is set in  *flags  then  the  binary
               number may use "_" characters to separate digits.

                       UV      grok_bin(const char* start, STRLEN* len_p,
                                        I32* flags, NV *result)

       grok_hex
               converts a string representing a hex number to numeric form.

               On  entry "start" and *len_p give the string to scan, *flags gives conversion flags, and "result"
               should be "NULL" or a pointer to an NV.  The scan stops at the end of the string,  or  the  first
               invalid  character.  Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags, encountering an invalid
               character will also trigger a warning.  On return *len is  set  to  the  length  of  the  scanned
               string, and *flags gives output flags.

               If  the  value  is <= "UV_MAX" it is returned as a UV, the output flags are clear, and nothing is
               written  to  *result.   If  the  value  is  >  "UV_MAX",  "grok_hex"   returns   "UV_MAX",   sets
               "PERL_SCAN_GREATER_THAN_UV_MAX"  in  the  output  flags,  and writes the value to *result (or the
               value is discarded if "result" is "NULL").

               The hex number may optionally be prefixed with "0x" or "x" unless "PERL_SCAN_DISALLOW_PREFIX"  is
               set  in  *flags  on entry.  If "PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags then the hex number
               may use "_" characters to separate digits.

                       UV      grok_hex(const char* start, STRLEN* len_p,
                                        I32* flags, NV *result)

       grok_infnan
               Helper for "grok_number()", accepts various ways of spelling "infinity" or "not  a  number",  and
               returns one of the following flag combinations:

                 IS_NUMBER_INFINITY
                 IS_NUMBER_NAN
                 IS_NUMBER_INFINITY | IS_NUMBER_NEG
                 IS_NUMBER_NAN | IS_NUMBER_NEG
                 0

               possibly |-ed with "IS_NUMBER_TRAILING".

               If  an  infinity  or a not-a-number is recognized, *sp will point to one byte past the end of the
               recognized string.  If the recognition fails, zero is returned, and *sp will not move.

                       int     grok_infnan(const char** sp, const char *send)

       grok_number
               Identical to "grok_number_flags()" with "flags" set to zero.

                       int     grok_number(const char *pv, STRLEN len,
                                           UV *valuep)

       grok_number_flags
               Recognise (or not) a number.  The type of the number is returned (0 if  unrecognised),  otherwise
               it   is   a   bit-ORed   combination   of   "IS_NUMBER_IN_UV",   "IS_NUMBER_GREATER_THAN_UV_MAX",
               "IS_NUMBER_NOT_INT", "IS_NUMBER_NEG", "IS_NUMBER_INFINITY", "IS_NUMBER_NAN" (defined in perl.h).

               If the value of the number can fit in a UV, it is returned in *valuep.  "IS_NUMBER_IN_UV" will be
               set to indicate that *valuep is valid, "IS_NUMBER_IN_UV" will never  be  set  unless  *valuep  is
               valid,  but  *valuep may have been assigned to during processing even though "IS_NUMBER_IN_UV" is
               not set on return.  If "valuep" is "NULL", "IS_NUMBER_IN_UV" will be set for the  same  cases  as
               when "valuep" is non-"NULL", but no actual assignment (or SEGV) will occur.

               "IS_NUMBER_NOT_INT"  will  be set with "IS_NUMBER_IN_UV" if trailing decimals were seen (in which
               case *valuep gives the true value truncated to an integer), and "IS_NUMBER_NEG" if the number  is
               negative  (in  which  case  *valuep holds the absolute value).  "IS_NUMBER_IN_UV" is not set if e
               notation was used or the number is larger than a UV.

               "flags" allows only "PERL_SCAN_TRAILING", which  allows  for  trailing  non-numeric  text  on  an
               otherwise successful grok, setting "IS_NUMBER_TRAILING" on the result.

                       int     grok_number_flags(const char *pv, STRLEN len,
                                                 UV *valuep, U32 flags)

       grok_numeric_radix
               Scan and skip for a numeric decimal separator (radix).

                       bool    grok_numeric_radix(const char **sp,
                                                  const char *send)

       grok_oct
               converts a string representing an octal number to numeric form.

               On  entry  "start"  and *len give the string to scan, *flags gives conversion flags, and "result"
               should be "NULL" or a pointer to an NV.  The scan stops at the end of the string,  or  the  first
               invalid  character.   Unless "PERL_SCAN_SILENT_ILLDIGIT" is set in *flags, encountering an 8 or 9
               will also trigger a warning.  On return *len is set to the length  of  the  scanned  string,  and
               *flags gives output flags.

               If  the  value  is <= "UV_MAX" it is returned as a UV, the output flags are clear, and nothing is
               written  to  *result.   If  the  value  is  >  "UV_MAX",  "grok_oct"   returns   "UV_MAX",   sets
               "PERL_SCAN_GREATER_THAN_UV_MAX"  in  the  output  flags,  and writes the value to *result (or the
               value is discarded if "result" is "NULL").

               If "PERL_SCAN_ALLOW_UNDERSCORES" is set in *flags then the octal number may use "_" characters to
               separate digits.

                       UV      grok_oct(const char* start, STRLEN* len_p,
                                        I32* flags, NV *result)

       isinfnan
               "Perl_isinfnan()" is utility function that returns true if the NV argument is either an  infinity
               or a "NaN", false otherwise.  To test in more detail, use "Perl_isinf()" and "Perl_isnan()".

               This is also the logical inverse of Perl_isfinite().

                       bool    isinfnan(NV nv)

       my_strtod
               This  function  is  equivalent  to the libc strtod() function, and is available even on platforms
               that lack plain strtod().  Its return value is the best available precision depending on platform
               capabilities and Configure options.

               It properly handles the locale radix character, meaning it expects a dot except when called  from
               within  the  scope of "use locale", in which case the radix character should be that specified by
               the current locale.

               The synonym Strod() may be used instead.

                       NV      my_strtod(const char * const s, char ** e)

       Perl_signbit
               NOTE: this function is experimental and may change or be removed without notice.

               Return a non-zero integer if the sign bit on an NV is set, and 0 if it is not.

               If Configure detects this system has a "signbit()" that will work with our NVs, then we just  use
               it  via  the  "#define" in perl.h.  Otherwise, fall back on this implementation.  The main use of
               this function is catching "-0.0".

               "Configure" notes:  This function is called 'Perl_signbit' instead of a plain  'signbit'  because
               it is easy to imagine a system having a "signbit()" function or macro that doesn't happen to work
               with  our  particular  choice of NVs.  We shouldn't just re-"#define" "signbit" as "Perl_signbit"
               and expect the standard system headers to be happy.  Also, this  is  a  no-context  function  (no
               "pTHX_")  because  "Perl_signbit()"  is usually re-"#defined" in perl.h as a simple macro call to
               the system's "signbit()".  Users should just always call "Perl_signbit()".

                       int     Perl_signbit(NV f)

       scan_bin
               For backwards compatibility.  Use "grok_bin" instead.

                       NV      scan_bin(const char* start, STRLEN len,
                                        STRLEN* retlen)

       scan_hex
               For backwards compatibility.  Use "grok_hex" instead.

                       NV      scan_hex(const char* start, STRLEN len,
                                        STRLEN* retlen)

       scan_oct
               For backwards compatibility.  Use "grok_oct" instead.

                       NV      scan_oct(const char* start, STRLEN len,
                                        STRLEN* retlen)

Obsolete backwards compatibility functions

       Some of these are also deprecated.  You can exclude these from your compiled Perl by adding  this  option
       to Configure: "-Accflags='-DNO_MATHOMS'"

       custom_op_desc
               Return  the  description of a given custom op.  This was once used by the "OP_DESC" macro, but is
               no longer: it has only been kept for compatibility, and should not be used.

                       const char * custom_op_desc(const OP *o)

       custom_op_name
               Return the name for a given custom op.  This was once used by the  "OP_NAME"  macro,  but  is  no
               longer: it has only been kept for compatibility, and should not be used.

                       const char * custom_op_name(const OP *o)

       gv_fetchmethod
               See "gv_fetchmethod_autoload".

                       GV*     gv_fetchmethod(HV* stash, const char* name)

       is_utf8_char
               DEPRECATED!   It is planned to remove this function from a future release of Perl.  Do not use it
               for new code; remove it from existing code.

               Tests if some arbitrary number of bytes  begins  in  a  valid  UTF-8  character.   Note  that  an
               INVARIANT  (i.e.  ASCII on non-EBCDIC machines) character is a valid UTF-8 character.  The actual
               number of bytes in the UTF-8 character will be returned if it is valid, otherwise 0.

               This function is deprecated due to the possibility  that  malformed  input  could  cause  reading
               beyond the end of the input buffer.  Use "isUTF8_CHAR" instead.

                       STRLEN  is_utf8_char(const U8 *s)

       is_utf8_char_buf
               This is identical to the macro "isUTF8_CHAR".

                       STRLEN  is_utf8_char_buf(const U8 *buf,
                                                const U8 *buf_end)

       pack_cat
               The  engine implementing "pack()" Perl function.  Note: parameters "next_in_list" and "flags" are
               not used.  This call should not be used; use "packlist" instead.

                       void    pack_cat(SV *cat, const char *pat,
                                        const char *patend, SV **beglist,
                                        SV **endlist, SV ***next_in_list,
                                        U32 flags)

       pad_compname_type
               Looks up the type of the lexical variable at position "po" in the  currently-compiling  pad.   If
               the  variable  is typed, the stash of the class to which it is typed is returned.  If not, "NULL"
               is returned.

                       HV *    pad_compname_type(PADOFFSET po)

       sv_2pvbyte_nolen
               Return a pointer to the byte-encoded representation of the SV.  May cause the SV to be downgraded
               from UTF-8 as a side-effect.

               Usually accessed via the "SvPVbyte_nolen" macro.

                       char*   sv_2pvbyte_nolen(SV* sv)

       sv_2pvutf8_nolen
               Return a pointer to the UTF-8-encoded representation of the SV.  May cause the SV to be  upgraded
               to UTF-8 as a side-effect.

               Usually accessed via the "SvPVutf8_nolen" macro.

                       char*   sv_2pvutf8_nolen(SV* sv)

       sv_2pv_nolen
               Like  "sv_2pv()",  but  doesn't  return the length too.  You should usually use the macro wrapper
               "SvPV_nolen(sv)" instead.

                       char*   sv_2pv_nolen(SV* sv)

       sv_catpvn_mg
               Like "sv_catpvn", but also handles 'set' magic.

                       void    sv_catpvn_mg(SV *sv, const char *ptr,
                                            STRLEN len)

       sv_catsv_mg
               Like "sv_catsv", but also handles 'set' magic.

                       void    sv_catsv_mg(SV *dsv, SV *ssv)

       sv_force_normal
               Undo various types of fakery on an SV: if the PV is a shared string,  make  a  private  copy;  if
               we're   a   ref,   stop   refing;   if   we're  a  glob,  downgrade  to  an  "xpvmg".   See  also
               "sv_force_normal_flags".

                       void    sv_force_normal(SV *sv)

       sv_iv   A private implementation of the "SvIVx" macro for compilers which can't cope with  complex  macro
               expressions.  Always use the macro instead.

                       IV      sv_iv(SV* sv)

       sv_nolocking
               Dummy  routine which "locks" an SV when there is no locking module present.  Exists to avoid test
               for a "NULL" function pointer and because it could potentially warn under some level  of  strict-
               ness.

               "Superseded" by "sv_nosharing()".

                       void    sv_nolocking(SV *sv)

       sv_nounlocking
               Dummy  routine  which  "unlocks"  an SV when there is no locking module present.  Exists to avoid
               test for a "NULL" function pointer and because it could potentially  warn  under  some  level  of
               strict-ness.

               "Superseded" by "sv_nosharing()".

                       void    sv_nounlocking(SV *sv)

       sv_nv   A  private  implementation of the "SvNVx" macro for compilers which can't cope with complex macro
               expressions.  Always use the macro instead.

                       NV      sv_nv(SV* sv)

       sv_pv   Use the "SvPV_nolen" macro instead

                       char*   sv_pv(SV *sv)

       sv_pvbyte
               Use "SvPVbyte_nolen" instead.

                       char*   sv_pvbyte(SV *sv)

       sv_pvbyten
               A private implementation of the "SvPVbyte" macro for compilers  which  can't  cope  with  complex
               macro expressions.  Always use the macro instead.

                       char*   sv_pvbyten(SV *sv, STRLEN *lp)

       sv_pvn  A  private  implementation  of the "SvPV" macro for compilers which can't cope with complex macro
               expressions.  Always use the macro instead.

                       char*   sv_pvn(SV *sv, STRLEN *lp)

       sv_pvutf8
               Use the "SvPVutf8_nolen" macro instead

                       char*   sv_pvutf8(SV *sv)

       sv_pvutf8n
               A private implementation of the "SvPVutf8" macro for compilers  which  can't  cope  with  complex
               macro expressions.  Always use the macro instead.

                       char*   sv_pvutf8n(SV *sv, STRLEN *lp)

       sv_taint
               Taint an SV.  Use "SvTAINTED_on" instead.

                       void    sv_taint(SV* sv)

       sv_unref
               Unsets  the  RV  status  of  the  SV,  and  decrements  the reference count of whatever was being
               referenced by the RV.  This can almost be thought  of  as  a  reversal  of  "newSVrv".   This  is
               "sv_unref_flags" with the "flag" being zero.  See "SvROK_off".

                       void    sv_unref(SV* sv)

       sv_usepvn
               Tells an SV to use "ptr" to find its string value.  Implemented by calling "sv_usepvn_flags" with
               "flags" of 0, hence does not handle 'set' magic.  See "sv_usepvn_flags".

                       void    sv_usepvn(SV* sv, char* ptr, STRLEN len)

       sv_usepvn_mg
               Like "sv_usepvn", but also handles 'set' magic.

                       void    sv_usepvn_mg(SV *sv, char *ptr, STRLEN len)

       sv_uv   A  private  implementation of the "SvUVx" macro for compilers which can't cope with complex macro
               expressions.  Always use the macro instead.

                       UV      sv_uv(SV* sv)

       unpack_str
               The engine implementing "unpack()" Perl function.  Note: parameters "strbeg", "new_s" and  "ocnt"
               are not used.  This call should not be used, use "unpackstring" instead.

                       SSize_t unpack_str(const char *pat, const char *patend,
                                          const char *s, const char *strbeg,
                                          const char *strend, char **new_s,
                                          I32 ocnt, U32 flags)

       utf8_to_uvuni
               DEPRECATED!   It is planned to remove this function from a future release of Perl.  Do not use it
               for new code; remove it from existing code.

               Returns the Unicode code point of the first character in the string "s" which is assumed to be in
               UTF-8 encoding; "retlen" will be set to the length, in bytes, of that character.

               Some, but not all, UTF-8 malformations are detected, and in  fact,  some  malformed  input  could
               cause  reading  beyond  the  end  of  the  input buffer, which is one reason why this function is
               deprecated.  The other is that only in extremely limited circumstances should the Unicode  versus
               native code point be of any interest to you.  See "utf8_to_uvuni_buf" for alternatives.

               If  "s"  points  to  one  of  the  detected malformations, and UTF8 warnings are enabled, zero is
               returned and *retlen is set (if "retlen" doesn't point to NULL) to -1.   If  those  warnings  are
               off,  the  computed  value  if  well-defined  (or  the  Unicode REPLACEMENT CHARACTER, if not) is
               silently returned, and *retlen is set (if "retlen" isn't NULL) so that ("s"  +  *retlen)  is  the
               next  possible  position in "s" that could begin a non-malformed character.  See "utf8n_to_uvchr"
               for details on when the REPLACEMENT CHARACTER is returned.

                       UV      utf8_to_uvuni(const U8 *s, STRLEN *retlen)

Optree construction

       newASSIGNOP
               Constructs, checks, and returns an assignment op.  "left" and "right" supply  the  parameters  of
               the assignment; they are consumed by this function and become part of the constructed op tree.

               If  "optype"  is  "OP_ANDASSIGN",  "OP_ORASSIGN",  or "OP_DORASSIGN", then a suitable conditional
               optree is constructed.  If "optype" is the opcode of a binary operator, such as "OP_BIT_OR", then
               an op is constructed that performs the binary operation  and  assigns  the  result  to  the  left
               argument.  Either way, if "optype" is non-zero then "flags" has no effect.

               If  "optype"  is  zero,  then  a  plain  scalar or list assignment is constructed.  Which type of
               assignment it is is automatically determined.  "flags" gives the eight bits of "op_flags", except
               that "OPf_KIDS" will be set automatically,  and,  shifted  up  eight  bits,  the  eight  bits  of
               "op_private", except that the bit with value 1 or 2 is automatically set as required.

                       OP *    newASSIGNOP(I32 flags, OP *left, I32 optype,
                                           OP *right)

       newBINOP
               Constructs,  checks,  and returns an op of any binary type.  "type" is the opcode.  "flags" gives
               the eight bits of "op_flags", except that "OPf_KIDS" will be set automatically, and,  shifted  up
               eight  bits,  the  eight  bits  of  "op_private",  except  that  the  bit  with  value  1 or 2 is
               automatically set as required.  "first" and "last" supply up to two ops to be the direct children
               of the binary op; they are consumed by this function and become part of the constructed op tree.

                       OP *    newBINOP(I32 type, I32 flags, OP *first,
                                        OP *last)

       newCONDOP
               Constructs, checks, and returns a conditional-expression ("cond_expr")  op.   "flags"  gives  the
               eight bits of "op_flags", except that "OPf_KIDS" will be set automatically, and, shifted up eight
               bits,  the  eight  bits  of  "op_private", except that the bit with value 1 is automatically set.
               "first" supplies the expression selecting between the two branches, and  "trueop"  and  "falseop"
               supply  the  branches;  they  are consumed by this function and become part of the constructed op
               tree.

                       OP *    newCONDOP(I32 flags, OP *first, OP *trueop,
                                         OP *falseop)

       newDEFSVOP
               Constructs and returns an op to access $_.

                       OP *    newDEFSVOP()

       newFOROP
               Constructs, checks, and returns an op tree expressing a "foreach" loop (iteration through a  list
               of  values).   This  is a heavyweight loop, with structure that allows exiting the loop by "last"
               and suchlike.

               "sv" optionally supplies the variable that will be aliased to each item  in  turn;  if  null,  it
               defaults  to  $_.  "expr" supplies the list of values to iterate over.  "block" supplies the main
               body of the loop, and "cont" optionally supplies a "continue" block that  operates  as  a  second
               half  of  the  body.  All of these optree inputs are consumed by this function and become part of
               the constructed op tree.

               "flags" gives the eight bits of "op_flags" for the "leaveloop" op and, shifted up eight bits, the
               eight bits of "op_private" for the "leaveloop" op, except that (in both cases) some bits will  be
               set automatically.

                       OP *    newFOROP(I32 flags, OP *sv, OP *expr, OP *block,
                                        OP *cont)

       newGIVENOP
               Constructs,  checks,  and  returns  an  op  tree expressing a "given" block.  "cond" supplies the
               expression to whose value $_ will be locally aliased,  and  "block"  supplies  the  body  of  the
               "given" construct; they are consumed by this function and become part of the constructed op tree.
               "defsv_off" must be zero (it used to identity the pad slot of lexical $_).

                       OP *    newGIVENOP(OP *cond, OP *block,
                                          PADOFFSET defsv_off)

       newGVOP Constructs,  checks,  and  returns an op of any type that involves an embedded reference to a GV.
               "type" is the opcode.  "flags" gives the eight bits of "op_flags".  "gv" identifies the  GV  that
               the  op  should  reference; calling this function does not transfer ownership of any reference to
               it.

                       OP *    newGVOP(I32 type, I32 flags, GV *gv)

       newLISTOP
               Constructs, checks, and returns an op of any list type.  "type" is the opcode.  "flags" gives the
               eight bits of "op_flags", except that "OPf_KIDS" will be set automatically if required.   "first"
               and  "last"  supply up to two ops to be direct children of the list op; they are consumed by this
               function and become part of the constructed op tree.

               For most list operators, the check function expects all the kid ops to  be  present  already,  so
               calling "newLISTOP(OP_JOIN, ...)" (e.g.) is not appropriate.  What you want to do in that case is
               create an op of type "OP_LIST", append more children to it, and then call "op_convert_list".  See
               "op_convert_list" for more information.

                       OP *    newLISTOP(I32 type, I32 flags, OP *first,
                                         OP *last)

       newLOGOP
               Constructs,  checks,  and  returns  a  logical (flow control) op.  "type" is the opcode.  "flags"
               gives the eight bits of "op_flags", except  that  "OPf_KIDS"  will  be  set  automatically,  and,
               shifted  up  eight  bits,  the  eight  bits  of "op_private", except that the bit with value 1 is
               automatically set.  "first" supplies the expression controlling the flow,  and  "other"  supplies
               the  side  (alternate)  chain  of  ops; they are consumed by this function and become part of the
               constructed op tree.

                       OP *    newLOGOP(I32 type, I32 flags, OP *first,
                                        OP *other)

       newLOOPEX
               Constructs, checks, and returns a loop-exiting op (such as "goto"  or  "last").   "type"  is  the
               opcode.   "label" supplies the parameter determining the target of the op; it is consumed by this
               function and becomes part of the constructed op tree.

                       OP *    newLOOPEX(I32 type, OP *label)

       newLOOPOP
               Constructs, checks, and returns an op tree expressing a loop.  This is only a loop in the control
               flow through the op tree; it does not have the heavyweight loop structure that allows exiting the
               loop by "last" and suchlike.  "flags" gives the eight bits of "op_flags" for  the  top-level  op,
               except  that  some  bits  will  be set automatically as required.  "expr" supplies the expression
               controlling loop iteration, and "block" supplies the body of the loop; they are consumed by  this
               function and become part of the constructed op tree.  "debuggable" is currently unused and should
               always be 1.

                       OP *    newLOOPOP(I32 flags, I32 debuggable, OP *expr,
                                         OP *block)

       newMETHOP
               Constructs,  checks,  and  returns  an op of method type with a method name evaluated at runtime.
               "type" is the opcode.  "flags" gives the eight bits of "op_flags", except that "OPf_KIDS" will be
               set automatically, and, shifted up eight bits, the eight bits of "op_private",  except  that  the
               bit  with  value  1  is  automatically set.  "dynamic_meth" supplies an op which evaluates method
               name; it is consumed by this function and become part of  the  constructed  op  tree.   Supported
               optypes: "OP_METHOD".

                       OP *    newMETHOP(I32 type, I32 flags, OP *first)

       newMETHOP_named
               Constructs,  checks, and returns an op of method type with a constant method name.  "type" is the
               opcode.  "flags" gives the eight bits of "op_flags", and, shifted up eight bits, the  eight  bits
               of  "op_private".   "const_meth" supplies a constant method name; it must be a shared COW string.
               Supported optypes: "OP_METHOD_NAMED".

                       OP *    newMETHOP_named(I32 type, I32 flags,
                                               SV *const_meth)

       newNULLLIST
               Constructs, checks, and returns a new "stub" op, which represents an empty list expression.

                       OP *    newNULLLIST()

       newOP   Constructs, checks, and returns an op of any base type (any  type  that  has  no  extra  fields).
               "type"  is  the  opcode.  "flags" gives the eight bits of "op_flags", and, shifted up eight bits,
               the eight bits of "op_private".

                       OP *    newOP(I32 type, I32 flags)

       newPADOP
               Constructs, checks, and returns an op of any type that involves a reference  to  a  pad  element.
               "type"  is  the opcode.  "flags" gives the eight bits of "op_flags".  A pad slot is automatically
               allocated, and is populated with "sv"; this function takes ownership of one reference to it.

               This function only exists if Perl has been compiled to use ithreads.

                       OP *    newPADOP(I32 type, I32 flags, SV *sv)

       newPMOP Constructs, checks, and returns an op of any  pattern  matching  type.   "type"  is  the  opcode.
               "flags"  gives  the  eight  bits  of  "op_flags"  and,  shifted  up eight bits, the eight bits of
               "op_private".

                       OP *    newPMOP(I32 type, I32 flags)

       newPVOP Constructs, checks, and returns an op of any type that involves an embedded C-level pointer (PV).
               "type" is the opcode.  "flags" gives the eight bits of "op_flags".   "pv"  supplies  the  C-level
               pointer.   Depending  on  the  op type, the memory referenced by "pv" may be freed when the op is
               destroyed.   If  the  op  is  of  a  freeing  type,  "pv"  must   have   been   allocated   using
               "PerlMemShared_malloc".

                       OP *    newPVOP(I32 type, I32 flags, char *pv)

       newRANGE
               Constructs  and  returns a "range" op, with subordinate "flip" and "flop" ops.  "flags" gives the
               eight bits of "op_flags" for the "flip" op  and,  shifted  up  eight  bits,  the  eight  bits  of
               "op_private"  for  both  the  "flip"  and  "range"  ops,  except  that  the  bit  with value 1 is
               automatically set.  "left" and "right" supply the expressions controlling the  endpoints  of  the
               range; they are consumed by this function and become part of the constructed op tree.

                       OP *    newRANGE(I32 flags, OP *left, OP *right)

       newSLICEOP
               Constructs,  checks,  and  returns  an "lslice" (list slice) op.  "flags" gives the eight bits of
               "op_flags", except that "OPf_KIDS" will be set automatically, and, shifted  up  eight  bits,  the
               eight  bits  of  "op_private",  except  that  the  bit  with value 1 or 2 is automatically set as
               required.  "listval" and "subscript" supply the parameters of the slice;  they  are  consumed  by
               this function and become part of the constructed op tree.

                       OP *    newSLICEOP(I32 flags, OP *subscript,
                                          OP *listval)

       newSTATEOP
               Constructs  a state op (COP).  The state op is normally a "nextstate" op, but will be a "dbstate"
               op if debugging is  enabled  for  currently-compiled  code.   The  state  op  is  populated  from
               "PL_curcop"  (or  "PL_compiling").   If  "label"  is non-null, it supplies the name of a label to
               attach to the state op; this function takes ownership of the memory pointed at  by  "label",  and
               will free it.  "flags" gives the eight bits of "op_flags" for the state op.

               If  "o"  is  null,  the state op is returned.  Otherwise the state op is combined with "o" into a
               "lineseq" list op, which is returned.  "o" is consumed by this function and becomes part  of  the
               returned op tree.

                       OP *    newSTATEOP(I32 flags, char *label, OP *o)

       newSVOP Constructs,  checks,  and  returns an op of any type that involves an embedded SV.  "type" is the
               opcode.  "flags" gives the eight bits of "op_flags".  "sv" gives the SV to embed in the op;  this
               function takes ownership of one reference to it.

                       OP *    newSVOP(I32 type, I32 flags, SV *sv)

       newUNOP Constructs,  checks,  and  returns an op of any unary type.  "type" is the opcode.  "flags" gives
               the eight bits of "op_flags", except that "OPf_KIDS" will be set automatically if required,  and,
               shifted  up  eight  bits,  the  eight  bits  of "op_private", except that the bit with value 1 is
               automatically set.  "first" supplies an optional op to be the direct child of the unary op; it is
               consumed by this function and become part of the constructed op tree.

                       OP *    newUNOP(I32 type, I32 flags, OP *first)

       newUNOP_AUX
               Similar to "newUNOP", but creates an "UNOP_AUX" struct  instead,  with  "op_aux"  initialised  to
               "aux"

                       OP*     newUNOP_AUX(I32 type, I32 flags, OP* first,
                                           UNOP_AUX_item *aux)

       newWHENOP
               Constructs,  checks,  and returns an op tree expressing a "when" block.  "cond" supplies the test
               expression, and "block" supplies the block that will be executed if the test evaluates  to  true;
               they  are  consumed  by this function and become part of the constructed op tree.  "cond" will be
               interpreted DWIMically, often as a comparison against $_, and may be null to generate a "default"
               block.

                       OP *    newWHENOP(OP *cond, OP *block)

       newWHILEOP
               Constructs, checks, and returns an op tree expressing a "while"  loop.   This  is  a  heavyweight
               loop, with structure that allows exiting the loop by "last" and suchlike.

               "loop"  is  an  optional  preconstructed  "enterloop" op to use in the loop; if it is null then a
               suitable  op  will  be  constructed  automatically.   "expr"  supplies  the  loop's   controlling
               expression.   "block"  supplies  the  main  body  of  the  loop, and "cont" optionally supplies a
               "continue" block that operates as a second half of the body.  All  of  these  optree  inputs  are
               consumed by this function and become part of the constructed op tree.

               "flags" gives the eight bits of "op_flags" for the "leaveloop" op and, shifted up eight bits, the
               eight  bits of "op_private" for the "leaveloop" op, except that (in both cases) some bits will be
               set automatically.  "debuggable" is currently unused and should always be  1.   "has_my"  can  be
               supplied as true to force the loop body to be enclosed in its own scope.

                       OP *    newWHILEOP(I32 flags, I32 debuggable,
                                          LOOP *loop, OP *expr, OP *block,
                                          OP *cont, I32 has_my)

Optree Manipulation Functions

       alloccopstash
               NOTE: this function is experimental and may change or be removed without notice.

               Available  only  under threaded builds, this function allocates an entry in "PL_stashpad" for the
               stash passed to it.

                       PADOFFSET alloccopstash(HV *hv)

       block_end
               Handles compile-time scope exit.  "floor" is the savestack index returned by  "block_start",  and
               "seq" is the body of the block.  Returns the block, possibly modified.

                       OP *    block_end(I32 floor, OP *seq)

       block_start
               Handles  compile-time  scope  entry.   Arranges  for  hints to be restored on block exit and also
               handles pad sequence numbers to make lexical variables scope right.  Returns  a  savestack  index
               for use with "block_end".

                       int     block_start(int full)

       ck_entersub_args_list
               Performs  the  default  fixup  of  the arguments part of an "entersub" op tree.  This consists of
               applying list context to each of the argument ops.  This is the standard treatment used on a call
               marked with "&", or a method call, or a call through a subroutine reference, or  any  other  call
               where  the  callee  can't  be  identified  at  compile  time,  or  a call where the callee has no
               prototype.

                       OP *    ck_entersub_args_list(OP *entersubop)

       ck_entersub_args_proto
               Performs the fixup of the arguments  part  of  an  "entersub"  op  tree  based  on  a  subroutine
               prototype.   This  makes  various  modifications to the argument ops, from applying context up to
               inserting "refgen" ops, and checking the number and syntactic types of arguments, as directed  by
               the  prototype.   This  is the standard treatment used on a subroutine call, not marked with "&",
               where the callee can be identified at compile time and has a prototype.

               "protosv" supplies the subroutine prototype to be applied to  the  call.   It  may  be  a  normal
               defined  scalar,  of which the string value will be used.  Alternatively, for convenience, it may
               be a subroutine object (a "CV*" that has  been  cast  to  "SV*")  which  has  a  prototype.   The
               prototype supplied, in whichever form, does not need to match the actual callee referenced by the
               op tree.

               If  the argument ops disagree with the prototype, for example by having an unacceptable number of
               arguments, a valid op tree is returned anyway.  The error  is  reflected  in  the  parser  state,
               normally  resulting  in  a  single  exception  at  the  top level of parsing which covers all the
               compilation errors that occurred.  In the error message, the callee is referred to  by  the  name
               defined by the "namegv" parameter.

                       OP *    ck_entersub_args_proto(OP *entersubop,
                                                      GV *namegv, SV *protosv)

       ck_entersub_args_proto_or_list
               Performs  the  fixup  of the arguments part of an "entersub" op tree either based on a subroutine
               prototype or using default list-context processing.  This is the standard  treatment  used  on  a
               subroutine call, not marked with "&", where the callee can be identified at compile time.

               "protosv" supplies the subroutine prototype to be applied to the call, or indicates that there is
               no  prototype.   It  may be a normal scalar, in which case if it is defined then the string value
               will be used as a prototype, and if it is undefined then there is no  prototype.   Alternatively,
               for  convenience,  it  may be a subroutine object (a "CV*" that has been cast to "SV*"), of which
               the prototype will be used if it has one.  The prototype (or lack thereof) supplied, in whichever
               form, does not need to match the actual callee referenced by the op tree.

               If the argument ops disagree with the prototype, for example by having an unacceptable number  of
               arguments,  a  valid  op  tree  is  returned anyway.  The error is reflected in the parser state,
               normally resulting in a single exception at the  top  level  of  parsing  which  covers  all  the
               compilation  errors  that  occurred.  In the error message, the callee is referred to by the name
               defined by the "namegv" parameter.

                       OP *    ck_entersub_args_proto_or_list(OP *entersubop,
                                                              GV *namegv,
                                                              SV *protosv)

       cv_const_sv
               If "cv" is a constant sub eligible for inlining, returns the constant value returned by the  sub.
               Otherwise, returns "NULL".

               Constant  subs  can  be  created  with  "newCONSTSUB"  or as described in "Constant Functions" in
               perlsub.

                       SV*     cv_const_sv(const CV *const cv)

       cv_get_call_checker
               The original form of "cv_get_call_checker_flags", which does  not  return  checker  flags.   When
               using  a checker function returned by this function, it is only safe to call it with a genuine GV
               as its "namegv" argument.

                       void    cv_get_call_checker(CV *cv,
                                                   Perl_call_checker *ckfun_p,
                                                   SV **ckobj_p)

       cv_get_call_checker_flags
               Retrieves the function that will be used to fix up a call to "cv".  Specifically, the function is
               applied to an "entersub" op tree for a subroutine call, not marked with "&", where the callee can
               be identified at compile time as "cv".

               The C-level function pointer is returned in *ckfun_p, an  SV  argument  for  it  is  returned  in
               *ckobj_p, and control flags are returned in *ckflags_p.  The function is intended to be called in
               this manner:

                entersubop = (*ckfun_p)(aTHX_ entersubop, namegv, (*ckobj_p));

               In  this call, "entersubop" is a pointer to the "entersub" op, which may be replaced by the check
               function, and "namegv" supplies the name that should be used by the check function  to  refer  to
               the  callee  of  the "entersub" op if it needs to emit any diagnostics.  It is permitted to apply
               the check function in non-standard situations, such as to a call to a different subroutine or  to
               a method call.

               "namegv"  may not actually be a GV.  If the "CALL_CHECKER_REQUIRE_GV" bit is clear in *ckflags_p,
               it is permitted to pass a CV or other SV instead, anything that can be used as the first argument
               to "cv_name".  If the "CALL_CHECKER_REQUIRE_GV" bit is set in *ckflags_p then the check  function
               requires "namegv" to be a genuine GV.

               By  default,  the check function is Perl_ck_entersub_args_proto_or_list, the SV parameter is "cv"
               itself, and the "CALL_CHECKER_REQUIRE_GV" flag is  clear.   This  implements  standard  prototype
               processing.  It can be changed, for a particular subroutine, by "cv_set_call_checker_flags".

               If  the  "CALL_CHECKER_REQUIRE_GV"  bit is set in "gflags" then it indicates that the caller only
               knows about the genuine GV version of "namegv", and accordingly the corresponding bit will always
               be set in  *ckflags_p,  regardless  of  the  check  function's  recorded  requirements.   If  the
               "CALL_CHECKER_REQUIRE_GV"  bit  is clear in "gflags" then it indicates the caller knows about the
               possibility of passing something other than a GV as "namegv", and accordingly  the  corresponding
               bit  may  be  either  set  or  clear  in  *ckflags_p,  indicating  the  check function's recorded
               requirements.

               "gflags"  is  a   bitset   passed   into   "cv_get_call_checker_flags",   in   which   only   the
               "CALL_CHECKER_REQUIRE_GV"  bit  currently has a defined meaning (for which see above).  All other
               bits should be clear.

                       void    cv_get_call_checker_flags(
                                   CV *cv, U32 gflags,
                                   Perl_call_checker *ckfun_p, SV **ckobj_p,
                                   U32 *ckflags_p
                               )

       cv_set_call_checker
               The original form of "cv_set_call_checker_flags", which passes it  the  "CALL_CHECKER_REQUIRE_GV"
               flag  for  backward-compatibility.  The effect of that flag setting is that the check function is
               guaranteed to get a genuine GV as its "namegv" argument.

                       void    cv_set_call_checker(CV *cv,
                                                   Perl_call_checker ckfun,
                                                   SV *ckobj)

       cv_set_call_checker_flags
               Sets the function that will be used to fix up a call to  "cv".   Specifically,  the  function  is
               applied to an "entersub" op tree for a subroutine call, not marked with "&", where the callee can
               be identified at compile time as "cv".

               The  C-level  function  pointer  is  supplied  in  "ckfun",  an SV argument for it is supplied in
               "ckobj", and control flags are supplied in "ckflags".  The function should be defined like this:

                   STATIC OP * ckfun(pTHX_ OP *op, GV *namegv, SV *ckobj)

               It is intended to be called in this manner:

                   entersubop = ckfun(aTHX_ entersubop, namegv, ckobj);

               In this call, "entersubop" is a pointer to the "entersub" op, which may be replaced by the  check
               function,  and  "namegv"  supplies the name that should be used by the check function to refer to
               the callee of the "entersub" op if it needs to emit any diagnostics.  It is  permitted  to  apply
               the  check function in non-standard situations, such as to a call to a different subroutine or to
               a method call.

               "namegv" may not actually be a GV.  For efficiency, perl may pass  a  CV  or  other  SV  instead.
               Whatever  is passed can be used as the first argument to "cv_name".  You can force perl to pass a
               GV by including "CALL_CHECKER_REQUIRE_GV" in the "ckflags".

               "ckflags" is a bitset, in which only the "CALL_CHECKER_REQUIRE_GV" bit currently  has  a  defined
               meaning (for which see above).  All other bits should be clear.

               The current setting for a particular CV can be retrieved by "cv_get_call_checker_flags".

                       void    cv_set_call_checker_flags(
                                   CV *cv, Perl_call_checker ckfun, SV *ckobj,
                                   U32 ckflags
                               )

       LINKLIST
               Given  the  root  of an optree, link the tree in execution order using the "op_next" pointers and
               return the first op executed.  If this has  already  been  done,  it  will  not  be  redone,  and
               "o->op_next"  will  be  returned.   If "o->op_next" is not already set, "o" should be at least an
               "UNOP".

                       OP*     LINKLIST(OP *o)

       newCONSTSUB
               Behaves like "newCONSTSUB_flags", except that "name" is nul-terminated  rather  than  of  counted
               length, and no flags are set.  (This means that "name" is always interpreted as Latin-1.)

                       CV *    newCONSTSUB(HV *stash, const char *name, SV *sv)

       newCONSTSUB_flags
               Construct a constant subroutine, also performing some surrounding jobs.  A scalar constant-valued
               subroutine  is  eligible  for  inlining  at  compile-time,  and  in  Perl  code can be created by
               "sub FOO () { 123 }".  Other kinds of constant subroutine have other treatment.

               The subroutine will have an empty prototype and will  ignore  any  arguments  when  called.   Its
               constant  behaviour  is  determined by "sv".  If "sv" is null, the subroutine will yield an empty
               list.  If "sv" points to a scalar, the subroutine will always yield that scalar.  If "sv"  points
               to  an  array,  the  subroutine  will  always  yield a list of the elements of that array in list
               context, or the number of elements in the array in scalar context.  This function takes ownership
               of one counted reference to the scalar or array, and will arrange for the object to live as  long
               as  the  subroutine does.  If "sv" points to a scalar then the inlining assumes that the value of
               the scalar will never change, so the caller must ensure  that  the  scalar  is  not  subsequently
               written to.  If "sv" points to an array then no such assumption is made, so it is ostensibly safe
               to  mutate  the  array  or  its  elements,  but  whether  this  is  really supported has not been
               determined.

               The subroutine will have "CvFILE" set according to "PL_curcop".  Other aspects of the  subroutine
               will  be  left  in  their  default state.  The caller is free to mutate the subroutine beyond its
               initial state after this function has returned.

               If "name" is null then the subroutine  will  be  anonymous,  with  its  "CvGV"  referring  to  an
               "__ANON__" glob.  If "name" is non-null then the subroutine will be named accordingly, referenced
               by  the  appropriate  glob.   "name"  is a string of length "len" bytes giving a sigilless symbol
               name, in UTF-8 if "flags" has the "SVf_UTF8" bit set and in Latin-1 otherwise.  The name  may  be
               either  qualified  or  unqualified.   If the name is unqualified then it defaults to being in the
               stash specified by "stash" if that is non-null, or to "PL_curstash"  if  "stash"  is  null.   The
               symbol is always added to the stash if necessary, with "GV_ADDMULTI" semantics.

               "flags" should not have bits set other than "SVf_UTF8".

               If  there  is  already  a  subroutine  of  the  specified name, then the new sub will replace the
               existing one in the glob.  A warning may be generated about the redefinition.

               If the subroutine has one of a few special names, such as "BEGIN"  or  "END",  then  it  will  be
               claimed  by  the  appropriate  queue for automatic running of phase-related subroutines.  In this
               case the relevant glob will be left not containing any subroutine, even if  it  did  contain  one
               before.   Execution of the subroutine will likely be a no-op, unless "sv" was a tied array or the
               caller modified the subroutine in some interesting way before it was executed.  In  the  case  of
               "BEGIN",  the  treatment  is  buggy:  the  sub  will be executed when only half built, and may be
               deleted prematurely, possibly causing a crash.

               The function returns a pointer to the constructed subroutine.   If  the  sub  is  anonymous  then
               ownership of one counted reference to the subroutine is transferred to the caller.  If the sub is
               named  then  the caller does not get ownership of a reference.  In most such cases, where the sub
               has a non-phase name, the sub will be alive at the point  it  is  returned  by  virtue  of  being
               contained in the glob that names it.  A phase-named subroutine will usually be alive by virtue of
               the  reference  owned  by  the  phase's  automatic run queue.  A "BEGIN" subroutine may have been
               destroyed already by the time this function returns, but currently bugs occur in that case before
               the caller gets control.  It is the caller's responsibility to ensure  that  it  knows  which  of
               these situations applies.

                       CV *    newCONSTSUB_flags(HV *stash, const char *name,
                                                 STRLEN len, U32 flags, SV *sv)

       newXS   Used  by "xsubpp" to hook up XSUBs as Perl subs.  "filename" needs to be static storage, as it is
               used directly as CvFILE(), without a copy being made.

       op_append_elem
               Append an item to the list of ops  contained  directly  within  a  list-type  op,  returning  the
               lengthened  list.   "first"  is  the  list-type  op,  and "last" is the op to append to the list.
               "optype" specifies the intended opcode for the list.  If "first" is not already  a  list  of  the
               right  type,  it  will  be  upgraded into one.  If either "first" or "last" is null, the other is
               returned unchanged.

                       OP *    op_append_elem(I32 optype, OP *first, OP *last)

       op_append_list
               Concatenate the lists of ops contained directly within two list-type ops, returning the  combined
               list.   "first" and "last" are the list-type ops to concatenate.  "optype" specifies the intended
               opcode for the list.  If either "first" or "last" is not already a list of  the  right  type,  it
               will be upgraded into one.  If either "first" or "last" is null, the other is returned unchanged.

                       OP *    op_append_list(I32 optype, OP *first, OP *last)

       OP_CLASS
               Return  the class of the provided OP: that is, which of the *OP structures it uses.  For core ops
               this currently gets the information out of "PL_opargs", which does not always accurately  reflect
               the  type  used;  in v5.26 onwards, see also the function "op_class" which can do a better job of
               determining the used type.

               For custom ops the type is returned from the registration, and it  is  up  to  the  registree  to
               ensure it is accurate.  The value returned will be one of the "OA_"* constants from op.h.

                       U32     OP_CLASS(OP *o)

       op_contextualize
               Applies  a  syntactic  context to an op tree representing an expression.  "o" is the op tree, and
               "context" must be "G_SCALAR", "G_ARRAY", or "G_VOID"  to  specify  the  context  to  apply.   The
               modified op tree is returned.

                       OP *    op_contextualize(OP *o, I32 context)

       op_convert_list
               Converts  "o"  into  a  list op if it is not one already, and then converts it into the specified
               "type", calling its check function, allocating a target if it needs one, and folding constants.

               A list-type op is usually constructed one kid at a time via  "newLISTOP",  "op_prepend_elem"  and
               "op_append_elem".  Then finally it is passed to "op_convert_list" to make it the right type.

                       OP *    op_convert_list(I32 type, I32 flags, OP *o)

       OP_DESC Return a short description of the provided OP.

                       const char * OP_DESC(OP *o)

       op_free Free an op.  Only use this when an op is no longer linked to from any optree.

                       void    op_free(OP *o)

       OpHAS_SIBLING
               Returns true if "o" has a sibling

                       bool    OpHAS_SIBLING(OP *o)

       OpLASTSIB_set
               Marks  "o"  as  having  no  further siblings and marks o as having the specified parent. See also
               "OpMORESIB_set" and "OpMAYBESIB_set". For a higher-level interface, see "op_sibling_splice".

                       void    OpLASTSIB_set(OP *o, OP *parent)

       op_linklist
               This function is the implementation of the "LINKLIST" macro.  It should not be called directly.

                       OP*     op_linklist(OP *o)

       op_lvalue
               NOTE: this function is experimental and may change or be removed without notice.

               Propagate lvalue ("modifiable") context to an op and its children.  "type" represents the context
               type, roughly based on the type of  op  that  would  do  the  modifying,  although  "local()"  is
               represented  by "OP_NULL", because it has no op type of its own (it is signalled by a flag on the
               lvalue op).

               This function detects things that can't be modified, such as "$x+1",  and  generates  errors  for
               them.   For  example,  "$x+1  =  2" would cause it to be called with an op of type "OP_ADD" and a
               "type" argument of "OP_SASSIGN".

               It also flags things that need to behave specially in an lvalue context, such as "$$x = 5"  which
               might have to vivify a reference in $x.

                       OP *    op_lvalue(OP *o, I32 type)

       OpMAYBESIB_set
               Conditionally does "OpMORESIB_set" or "OpLASTSIB_set" depending on whether "sib" is non-null. For
               a higher-level interface, see "op_sibling_splice".

                       void    OpMAYBESIB_set(OP *o, OP *sib, OP *parent)

       OpMORESIB_set
               Sets   the   sibling   of  "o"  to  the  non-zero  value  "sib".  See  also  "OpLASTSIB_set"  and
               "OpMAYBESIB_set". For a higher-level interface, see "op_sibling_splice".

                       void    OpMORESIB_set(OP *o, OP *sib)

       OP_NAME Return the name of the provided OP.  For core ops this looks up the name from  the  op_type;  for
               custom ops from the op_ppaddr.

                       const char * OP_NAME(OP *o)

       op_null Neutralizes an op when it is no longer needed, but is still linked to from other ops.

                       void    op_null(OP *o)

       op_parent
               Returns the parent OP of "o", if it has a parent. Returns "NULL" otherwise.

                       OP*     op_parent(OP *o)

       op_prepend_elem
               Prepend  an  item  to  the  list  of  ops contained directly within a list-type op, returning the
               lengthened list.  "first" is the op to prepend to the list,  and  "last"  is  the  list-type  op.
               "optype"  specifies  the  intended  opcode  for the list.  If "last" is not already a list of the
               right type, it will be upgraded into one.  If either "first" or "last"  is  null,  the  other  is
               returned unchanged.

                       OP *    op_prepend_elem(I32 optype, OP *first, OP *last)

       op_scope
               NOTE: this function is experimental and may change or be removed without notice.

               Wraps  up an op tree with some additional ops so that at runtime a dynamic scope will be created.
               The original ops run in the new dynamic scope, and then, provided that they  exit  normally,  the
               scope  will  be  unwound.   The  additional  ops used to create and unwind the dynamic scope will
               normally be an "enter"/"leave" pair, but a "scope" op may be used instead if the ops  are  simple
               enough to not need the full dynamic scope structure.

                       OP *    op_scope(OP *o)

       OpSIBLING
               Returns the sibling of "o", or "NULL" if there is no sibling

                       OP*     OpSIBLING(OP *o)

       op_sibling_splice
               A  general  function  for  editing  the  structure  of an existing chain of op_sibling nodes.  By
               analogy with the perl-level "splice()" function, allows you to delete  zero  or  more  sequential
               nodes, replacing them with zero or more different nodes.  Performs the necessary op_first/op_last
               housekeeping  on  the  parent node and op_sibling manipulation on the children.  The last deleted
               node will be marked as as the last node by updating  the  op_sibling/op_sibparent  or  op_moresib
               field as appropriate.

               Note  that op_next is not manipulated, and nodes are not freed; that is the responsibility of the
               caller.  It also won't create a new list op for an empty list  etc;  use  higher-level  functions
               like op_append_elem() for that.

               "parent" is the parent node of the sibling chain. It may passed as "NULL" if the splicing doesn't
               affect the first or last op in the chain.

               "start"  is  the  node  preceding  the  first  node  to be spliced.  Node(s) following it will be
               deleted, and ops will be inserted after it.  If it is "NULL", the first node onwards is  deleted,
               and nodes are inserted at the beginning.

               "del_count"  is  the number of nodes to delete.  If zero, no nodes are deleted.  If -1 or greater
               than or equal to the number of remaining kids, all remaining kids are deleted.

               "insert" is the first of a chain of nodes to be inserted in place of the nodes.   If  "NULL",  no
               nodes are inserted.

               The head of the chain of deleted ops is returned, or "NULL" if no ops were deleted.

               For example:

                   action                    before      after         returns
                   ------                    -----       -----         -------

                                             P           P
                   splice(P, A, 2, X-Y-Z)    |           |             B-C
                                             A-B-C-D     A-X-Y-Z-D

                                             P           P
                   splice(P, NULL, 1, X-Y)   |           |             A
                                             A-B-C-D     X-Y-B-C-D

                                             P           P
                   splice(P, NULL, 3, NULL)  |           |             A-B-C
                                             A-B-C-D     D

                                             P           P
                   splice(P, B, 0, X-Y)      |           |             NULL
                                             A-B-C-D     A-B-X-Y-C-D

               For  lower-level  direct  manipulation  of  "op_sibparent" and "op_moresib", see "OpMORESIB_set",
               "OpLASTSIB_set", "OpMAYBESIB_set".

                       OP*     op_sibling_splice(OP *parent, OP *start,
                                                 int del_count, OP* insert)

       OP_TYPE_IS
               Returns true if the given OP is not a "NULL" pointer and if it is of the given type.

               The negation of this macro, "OP_TYPE_ISNT" is also  available  as  well  as  "OP_TYPE_IS_NN"  and
               "OP_TYPE_ISNT_NN" which elide the NULL pointer check.

                       bool    OP_TYPE_IS(OP *o, Optype type)

       OP_TYPE_IS_OR_WAS
               Returns  true  if the given OP is not a NULL pointer and if it is of the given type or used to be
               before being replaced by an OP of type OP_NULL.

               The  negation  of  this  macro,  "OP_TYPE_ISNT_AND_WASNT"  is   also   available   as   well   as
               "OP_TYPE_IS_OR_WAS_NN" and "OP_TYPE_ISNT_AND_WASNT_NN" which elide the "NULL" pointer check.

                       bool    OP_TYPE_IS_OR_WAS(OP *o, Optype type)

       rv2cv_op_cv
               Examines  an op, which is expected to identify a subroutine at runtime, and attempts to determine
               at compile time which subroutine it identifies.  This is normally used during Perl compilation to
               determine whether a prototype can be applied  to  a  function  call.   "cvop"  is  the  op  being
               considered,  normally  an  "rv2cv" op.  A pointer to the identified subroutine is returned, if it
               could be determined statically, and a null  pointer  is  returned  if  it  was  not  possible  to
               determine statically.

               Currently,  the  subroutine can be identified statically if the RV that the "rv2cv" is to operate
               on is provided by a suitable "gv" or "const" op.  A "gv" op is suitable if the GV's  CV  slot  is
               populated.   A  "const"  op  is  suitable  if  the constant value must be an RV pointing to a CV.
               Details of this process may change in future versions  of  Perl.   If  the  "rv2cv"  op  has  the
               "OPpENTERSUB_AMPER"  flag set then no attempt is made to identify the subroutine statically: this
               flag is used to suppress compile-time magic on a subroutine  call,  forcing  it  to  use  default
               runtime behaviour.

               If  "flags"  has  the  bit  "RV2CVOPCV_MARK_EARLY"  set,  then  the handling of a GV reference is
               modified.  If a GV was examined and its CV slot was found to be empty, then the "gv" op  has  the
               "OPpEARLY_CV" flag set.  If the op is not optimised away, and the CV slot is later populated with
               a  subroutine  having a prototype, that flag eventually triggers the warning "called too early to
               check prototype".

               If "flags" has the bit "RV2CVOPCV_RETURN_NAME_GV" set, then instead of returning a pointer to the
               subroutine it returns a pointer to the GV giving the most appropriate name for the subroutine  in
               this  context.   Normally  this  is  just  the  "CvGV"  of  the  subroutine, but for an anonymous
               ("CvANON") subroutine that is referenced through a  GV  it  will  be  the  referencing  GV.   The
               resulting "GV*" is cast to "CV*" to be returned.  A null pointer is returned as usual if there is
               no statically-determinable subroutine.

                       CV *    rv2cv_op_cv(OP *cvop, U32 flags)

Pack and Unpack

       packlist
               The engine implementing "pack()" Perl function.

                       void    packlist(SV *cat, const char *pat,
                                        const char *patend, SV **beglist,
                                        SV **endlist)

       unpackstring
               The engine implementing the "unpack()" Perl function.

               Using  the  template "pat..patend", this function unpacks the string "s..strend" into a number of
               mortal SVs, which it pushes onto the perl argument (@_) stack  (so  you  will  need  to  issue  a
               "PUTBACK" before and "SPAGAIN" after the call to this function).  It returns the number of pushed
               elements.

               The  "strend" and "patend" pointers should point to the byte following the last character of each
               string.

               Although this function returns its values on  the  perl  argument  stack,  it  doesn't  take  any
               parameters  from  that  stack  (and  thus in particular there's no need to do a "PUSHMARK" before
               calling it, unlike "call_pv" for example).

                       SSize_t unpackstring(const char *pat,
                                            const char *patend, const char *s,
                                            const char *strend, U32 flags)

Pad Data Structures

       CvPADLIST
               NOTE: this function is experimental and may change or be removed without notice.

               CV's can have CvPADLIST(cv) set to point to a PADLIST.  This is the CV's scratchpad, which stores
               lexical variables and opcode temporary and per-thread values.

               For these purposes "formats" are a kind-of CV; eval""s are too (except they're  not  callable  at
               will  and are always thrown away after the eval"" is done executing).  Require'd files are simply
               evals without any outer lexical scope.

               XSUBs do not have a "CvPADLIST".  "dXSTARG" fetches values from "PL_curpad", but that  is  really
               the  callers  pad (a slot of which is allocated by every entersub). Do not get or set "CvPADLIST"
               if a CV is an XSUB (as determined by "CvISXSUB()"), "CvPADLIST" slot is reused  for  a  different
               internal purpose in XSUBs.

               The PADLIST has a C array where pads are stored.

               The  0th entry of the PADLIST is a PADNAMELIST which represents the "names" or rather the "static
               type information" for lexicals.  The individual elements of a PADNAMELIST are  PADNAMEs.   Future
               refactorings  might  stop the PADNAMELIST from being stored in the PADLIST's array, so don't rely
               on it.  See "PadlistNAMES".

               The CvDEPTH'th entry of a PADLIST is a PAD (an AV) which is the stack  frame  at  that  depth  of
               recursion  into  the  CV.   The  0th  slot of a frame AV is an AV which is @_.  Other entries are
               storage for variables and op targets.

               Iterating over the PADNAMELIST iterates over all possible  pad  items.   Pad  slots  for  targets
               ("SVs_PADTMP")  and  GVs  end up having &PL_padname_undef "names", while slots for constants have
               &PL_padname_const "names" (see "pad_alloc").  That &PL_padname_undef  and  &PL_padname_const  are
               used is an implementation detail subject to change.  To test for them, use "!PadnamePV(name)" and
               "PadnamePV(name) && !PadnameLEN(name)", respectively.

               Only  "my"/"our" variable slots get valid names.  The rest are op targets/GVs/constants which are
               statically allocated or resolved at compile time.  These don't have names by which  they  can  be
               looked  up  from Perl code at run time through eval"" the way "my"/"our" variables can be.  Since
               they can't be looked up by "name" but only by their index allocated at  compile  time  (which  is
               usually in "PL_op->op_targ"), wasting a name SV for them doesn't make sense.

               The  pad  names  in  the  PADNAMELIST  have  their  PV  holding  the  name  of the variable.  The
               "COP_SEQ_RANGE_LOW" and "_HIGH" fields form a range (low+1..high inclusive)  of  cop_seq  numbers
               for  which  the  name  is  valid.   During  compilation,  these fields may hold the special value
               PERL_PADSEQ_INTRO to indicate various stages:

                COP_SEQ_RANGE_LOW        _HIGH
                -----------------        -----
                PERL_PADSEQ_INTRO            0   variable not yet introduced:
                                                 { my ($x
                valid-seq#   PERL_PADSEQ_INTRO   variable in scope:
                                                 { my ($x);
                valid-seq#          valid-seq#   compilation of scope complete:
                                                 { my ($x); .... }

               When a lexical var hasn't yet  been  introduced,  it  already  exists  from  the  perspective  of
               duplicate declarations, but not for variable lookups, e.g.

                   my ($x, $x); # '"my" variable $x masks earlier declaration'
                   my $x = $x;  # equal to my $x = $::x;

               For typed lexicals "PadnameTYPE" points at the type stash.  For "our" lexicals, "PadnameOURSTASH"
               points  at  the  stash of the associated global (so that duplicate "our" declarations in the same
               package can be detected).  "PadnameGEN" is sometimes used to store the generation  number  during
               compilation.

               If "PadnameOUTER" is set on the pad name, then that slot in the frame AV is a REFCNT'ed reference
               to  a  lexical  from "outside".  Such entries are sometimes referred to as 'fake'.  In this case,
               the name does not use 'low' and 'high' to store a cop_seq range, since it is in scope throughout.
               Instead 'high' stores some flags containing info about the real lexical (is  it  declared  in  an
               anon,  and  is  it  capable  of  being  instantiated  multiple times?), and for fake ANONs, 'low'
               contains the index within the parent's pad where the lexical's value is stored, to  make  cloning
               quicker.

               If the 'name' is "&" the corresponding entry in the PAD is a CV representing a possible closure.

               Note  that  formats  are  treated  as  anon  subs,  and  are cloned each time write is called (if
               necessary).

               The flag "SVs_PADSTALE" is cleared on lexicals each time the "my()" is executed, and set on scope
               exit.  This allows the "Variable $x is not available" warning to be generated in evals, such as

                   { my $x = 1; sub f { eval '$x'} } f();

               For state vars, "SVs_PADSTALE" is overloaded to mean 'not yet  initialised',  but  this  internal
               state is stored in a separate pad entry.

                       PADLIST * CvPADLIST(CV *cv)

       pad_add_name_pvs
               Exactly like "pad_add_name_pvn", but takes a literal string instead of a string/length pair.

                       PADOFFSET pad_add_name_pvs("literal string" name,
                                                  U32 flags, HV *typestash,
                                                  HV *ourstash)

       PadARRAY
               NOTE: this function is experimental and may change or be removed without notice.

               The C array of pad entries.

                       SV **   PadARRAY(PAD pad)

       pad_findmy_pvs
               Exactly like "pad_findmy_pvn", but takes a literal string instead of a string/length pair.

                       PADOFFSET pad_findmy_pvs("literal string" name,
                                                U32 flags)

       PadlistARRAY
               NOTE: this function is experimental and may change or be removed without notice.

               The  C  array of a padlist, containing the pads.  Only subscript it with numbers >= 1, as the 0th
               entry is not guaranteed to remain usable.

                       PAD **  PadlistARRAY(PADLIST padlist)

       PadlistMAX
               NOTE: this function is experimental and may change or be removed without notice.

               The index of the last allocated space in the padlist.  Note that  the  last  pad  may  be  in  an
               earlier slot.  Any entries following it will be "NULL" in that case.

                       SSize_t PadlistMAX(PADLIST padlist)

       PadlistNAMES
               NOTE: this function is experimental and may change or be removed without notice.

               The names associated with pad entries.

                       PADNAMELIST * PadlistNAMES(PADLIST padlist)

       PadlistNAMESARRAY
               NOTE: this function is experimental and may change or be removed without notice.

               The C array of pad names.

                       PADNAME ** PadlistNAMESARRAY(PADLIST padlist)

       PadlistNAMESMAX
               NOTE: this function is experimental and may change or be removed without notice.

               The index of the last pad name.

                       SSize_t PadlistNAMESMAX(PADLIST padlist)

       PadlistREFCNT
               NOTE: this function is experimental and may change or be removed without notice.

               The reference count of the padlist.  Currently this is always 1.

                       U32     PadlistREFCNT(PADLIST padlist)

       PadMAX  NOTE: this function is experimental and may change or be removed without notice.

               The index of the last pad entry.

                       SSize_t PadMAX(PAD pad)

       PadnameLEN
               NOTE: this function is experimental and may change or be removed without notice.

               The length of the name.

                       STRLEN  PadnameLEN(PADNAME pn)

       PadnamelistARRAY
               NOTE: this function is experimental and may change or be removed without notice.

               The C array of pad names.

                       PADNAME ** PadnamelistARRAY(PADNAMELIST pnl)

       PadnamelistMAX
               NOTE: this function is experimental and may change or be removed without notice.

               The index of the last pad name.

                       SSize_t PadnamelistMAX(PADNAMELIST pnl)

       PadnamelistREFCNT
               NOTE: this function is experimental and may change or be removed without notice.

               The reference count of the pad name list.

                       SSize_t PadnamelistREFCNT(PADNAMELIST pnl)

       PadnamelistREFCNT_dec
               NOTE: this function is experimental and may change or be removed without notice.

               Lowers the reference count of the pad name list.

                       void    PadnamelistREFCNT_dec(PADNAMELIST pnl)

       PadnamePV
               NOTE: this function is experimental and may change or be removed without notice.

               The name stored in the pad name struct.  This returns "NULL" for a target slot.

                       char *  PadnamePV(PADNAME pn)

       PadnameREFCNT
               NOTE: this function is experimental and may change or be removed without notice.

               The reference count of the pad name.

                       SSize_t PadnameREFCNT(PADNAME pn)

       PadnameREFCNT_dec
               NOTE: this function is experimental and may change or be removed without notice.

               Lowers the reference count of the pad name.

                       void    PadnameREFCNT_dec(PADNAME pn)

       PadnameSV
               NOTE: this function is experimental and may change or be removed without notice.

               Returns the pad name as a mortal SV.

                       SV *    PadnameSV(PADNAME pn)

       PadnameUTF8
               NOTE: this function is experimental and may change or be removed without notice.

               Whether PadnamePV is in UTF-8.  Currently, this is always true.

                       bool    PadnameUTF8(PADNAME pn)

       pad_new Create  a new padlist, updating the global variables for the currently-compiling padlist to point
               to the new padlist.  The following flags can be OR'ed together:

                   padnew_CLONE        this pad is for a cloned CV
                   padnew_SAVE         save old globals on the save stack
                   padnew_SAVESUB      also save extra stuff for start of sub

                       PADLIST * pad_new(int flags)

       PL_comppad
               NOTE: this function is experimental and may change or be removed without notice.

               During compilation, this points to the array containing the  values  part  of  the  pad  for  the
               currently-compiling code.  (At runtime a CV may have many such value arrays; at compile time just
               one  is  constructed.)   At  runtime,  this points to the array containing the currently-relevant
               values for the pad for the currently-executing code.

       PL_comppad_name
               NOTE: this function is experimental and may change or be removed without notice.

               During compilation, this points to the array containing  the  names  part  of  the  pad  for  the
               currently-compiling code.

       PL_curpad
               NOTE: this function is experimental and may change or be removed without notice.

               Points directly to the body of the "PL_comppad" array.  (I.e., this is "PadARRAY(PL_comppad)".)

Per-Interpreter Variables

       PL_modglobal
               "PL_modglobal"  is  a  general  purpose, interpreter global HV for use by extensions that need to
               keep information on a per-interpreter basis.  In a pinch, it can also be used as a  symbol  table
               for  extensions  to  share  data among each other.  It is a good idea to use keys prefixed by the
               package name of the extension that owns the data.

                       HV*     PL_modglobal

       PL_na   A convenience variable which is typically used with "SvPV" when one doesn't care about the length
               of the string.  It is usually more efficient to either declare a  local  variable  and  use  that
               instead or to use the "SvPV_nolen" macro.

                       STRLEN  PL_na

       PL_opfreehook
               When  non-"NULL",  the  function pointed by this variable will be called each time an OP is freed
               with the corresponding OP as the argument.  This allows extensions to free  any  extra  attribute
               they have locally attached to an OP.  It is also assured to first fire for the parent OP and then
               for its kids.

               When you replace this variable, it is considered a good practice to store the possibly previously
               installed hook and that you recall it inside your own.

                       Perl_ophook_t   PL_opfreehook

       PL_peepp
               Pointer to the per-subroutine peephole optimiser.  This is a function that gets called at the end
               of  compilation  of a Perl subroutine (or equivalently independent piece of Perl code) to perform
               fixups of some ops and to perform small-scale optimisations.  The function  is  called  once  for
               each  subroutine  that is compiled, and is passed, as sole parameter, a pointer to the op that is
               the entry point to the subroutine.  It modifies the op tree in place.

               The peephole optimiser should never be completely replaced.  Rather, add code to it  by  wrapping
               the  existing  optimiser.   The  basic  way  to  do this can be seen in "Compile pass 3: peephole
               optimization" in perlguts.  If the new code wishes to operate on ops throughout the  subroutine's
               structure,  rather  than  just  at  the top level, it is likely to be more convenient to wrap the
               "PL_rpeepp" hook.

                       peep_t  PL_peepp

       PL_rpeepp
               Pointer to the recursive peephole optimiser.  This is a function that gets called at the  end  of
               compilation  of  a  Perl  subroutine  (or equivalently independent piece of Perl code) to perform
               fixups of some ops and to perform small-scale optimisations.  The function  is  called  once  for
               each  chain of ops linked through their "op_next" fields; it is recursively called to handle each
               side chain.  It is passed, as sole parameter, a pointer to the op that is  at  the  head  of  the
               chain.  It modifies the op tree in place.

               The  peephole  optimiser should never be completely replaced.  Rather, add code to it by wrapping
               the existing optimiser.  The basic way to do this can  be  seen  in  "Compile  pass  3:  peephole
               optimization"  in  perlguts.  If the new code wishes to operate only on ops at a subroutine's top
               level, rather than throughout the structure, it is likely to  be  more  convenient  to  wrap  the
               "PL_peepp" hook.

                       peep_t  PL_rpeepp

       PL_sv_no
               This is the "false" SV.  See "PL_sv_yes".  Always refer to this as &PL_sv_no.

                       SV      PL_sv_no

       PL_sv_undef
               This is the "undef" SV.  Always refer to this as &PL_sv_undef.

                       SV      PL_sv_undef

       PL_sv_yes
               This is the "true" SV.  See "PL_sv_no".  Always refer to this as &PL_sv_yes.

                       SV      PL_sv_yes

       PL_sv_zero
               This  readonly  SV  has  a  zero numeric value and a "0" string value. It's similar to "PL_sv_no"
               except for its string value. Can be used as  a  cheap  alternative  to  mXPUSHi(0)  for  example.
               Always refer to this as &PL_sv_zero. Introduced in 5.28.

                       SV      PL_sv_zero

REGEXP Functions

       SvRX    Convenience macro to get the REGEXP from a SV.  This is approximately equivalent to the following
               snippet:

                   if (SvMAGICAL(sv))
                       mg_get(sv);
                   if (SvROK(sv))
                       sv = MUTABLE_SV(SvRV(sv));
                   if (SvTYPE(sv) == SVt_REGEXP)
                       return (REGEXP*) sv;

               "NULL" will be returned if a REGEXP* is not found.

                       REGEXP * SvRX(SV *sv)

       SvRXOK  Returns a boolean indicating whether the SV (or the one it references) is a REGEXP.

               If you want to do something with the REGEXP* later use SvRX instead and check for NULL.

                       bool    SvRXOK(SV* sv)

Stack Manipulation Macros

       dMARK   Declare a stack marker variable, "mark", for the XSUB.  See "MARK" and "dORIGMARK".

                               dMARK;

       dORIGMARK
               Saves the original stack mark for the XSUB.  See "ORIGMARK".

                               dORIGMARK;

       dSP     Declares  a  local  copy of perl's stack pointer for the XSUB, available via the "SP" macro.  See
               "SP".

                               dSP;

       EXTEND  Used to extend the argument stack for an XSUB's return values.  Once used, guarantees that  there
               is room for at least "nitems" to be pushed onto the stack.

                       void    EXTEND(SP, SSize_t nitems)

       MARK    Stack marker variable for the XSUB.  See "dMARK".

       mPUSHi  Push an integer onto the stack.  The stack must have room for this element.  Does not use "TARG".
               See also "PUSHi", "mXPUSHi" and "XPUSHi".

                       void    mPUSHi(IV iv)

       mPUSHn  Push  a  double onto the stack.  The stack must have room for this element.  Does not use "TARG".
               See also "PUSHn", "mXPUSHn" and "XPUSHn".

                       void    mPUSHn(NV nv)

       mPUSHp  Push a string onto the stack.  The stack must have room for this element.   The  "len"  indicates
               the length of the string.  Does not use "TARG".  See also "PUSHp", "mXPUSHp" and "XPUSHp".

                       void    mPUSHp(char* str, STRLEN len)

       mPUSHs  Push  an  SV  onto  the  stack and mortalizes the SV.  The stack must have room for this element.
               Does not use "TARG".  See also "PUSHs" and "mXPUSHs".

                       void    mPUSHs(SV* sv)

       mPUSHu  Push an unsigned integer onto the stack.  The stack must have room for this  element.   Does  not
               use "TARG".  See also "PUSHu", "mXPUSHu" and "XPUSHu".

                       void    mPUSHu(UV uv)

       mXPUSHi Push an integer onto the stack, extending the stack if necessary.  Does not use "TARG".  See also
               "XPUSHi", "mPUSHi" and "PUSHi".

                       void    mXPUSHi(IV iv)

       mXPUSHn Push  a  double onto the stack, extending the stack if necessary.  Does not use "TARG".  See also
               "XPUSHn", "mPUSHn" and "PUSHn".

                       void    mXPUSHn(NV nv)

       mXPUSHp Push a string onto the stack, extending the stack if necessary.  The "len" indicates  the  length
               of the string.  Does not use "TARG".  See also "XPUSHp", "mPUSHp" and "PUSHp".

                       void    mXPUSHp(char* str, STRLEN len)

       mXPUSHs Push  an SV onto the stack, extending the stack if necessary and mortalizes the SV.  Does not use
               "TARG".  See also "XPUSHs" and "mPUSHs".

                       void    mXPUSHs(SV* sv)

       mXPUSHu Push an unsigned integer onto the stack, extending the stack if necessary.  Does not use  "TARG".
               See also "XPUSHu", "mPUSHu" and "PUSHu".

                       void    mXPUSHu(UV uv)

       ORIGMARK
               The original stack mark for the XSUB.  See "dORIGMARK".

       POPi    Pops an integer off the stack.

                       IV      POPi

       POPl    Pops a long off the stack.

                       long    POPl

       POPn    Pops a double off the stack.

                       NV      POPn

       POPp    Pops a string off the stack.

                       char*   POPp

       POPpbytex
               Pops a string off the stack which must consist of bytes i.e. characters < 256.

                       char*   POPpbytex

       POPpx   Pops a string off the stack.  Identical to POPp.  There are two names for historical reasons.

                       char*   POPpx

       POPs    Pops an SV off the stack.

                       SV*     POPs

       POPu    Pops an unsigned integer off the stack.

                       UV      POPu

       POPul   Pops an unsigned long off the stack.

                       long    POPul

       PUSHi   Push an integer onto the stack.  The stack must have room for this element.  Handles 'set' magic.
               Uses  "TARG",  so  "dTARGET"  or  "dXSTARG" should be called to declare it.  Do not call multiple
               "TARG"-oriented macros to return lists from XSUB's - see "mPUSHi" instead.  See also "XPUSHi" and
               "mXPUSHi".

                       void    PUSHi(IV iv)

       PUSHMARK
               Opening bracket for arguments on a callback.  See "PUTBACK" and perlcall.

                       void    PUSHMARK(SP)

       PUSHmortal
               Push a new mortal SV onto the stack.  The stack must have room for this element.   Does  not  use
               "TARG".  See also "PUSHs", "XPUSHmortal" and "XPUSHs".

                       void    PUSHmortal()

       PUSHn   Push  a  double onto the stack.  The stack must have room for this element.  Handles 'set' magic.
               Uses "TARG", so "dTARGET" or "dXSTARG" should be called to declare  it.   Do  not  call  multiple
               "TARG"-oriented macros to return lists from XSUB's - see "mPUSHn" instead.  See also "XPUSHn" and
               "mXPUSHn".

                       void    PUSHn(NV nv)

       PUSHp   Push  a  string  onto the stack.  The stack must have room for this element.  The "len" indicates
               the length of the string.  Handles 'set' magic.  Uses "TARG", so "dTARGET" or "dXSTARG" should be
               called to declare it.  Do not call multiple "TARG"-oriented macros to return lists from XSUB's  -
               see "mPUSHp" instead.  See also "XPUSHp" and "mXPUSHp".

                       void    PUSHp(char* str, STRLEN len)

       PUSHs   Push  an  SV  onto  the stack.  The stack must have room for this element.  Does not handle 'set'
               magic.  Does not use "TARG".  See also "PUSHmortal", "XPUSHs", and "XPUSHmortal".

                       void    PUSHs(SV* sv)

       PUSHu   Push an unsigned integer onto the stack.  The stack must have room  for  this  element.   Handles
               'set' magic.  Uses "TARG", so "dTARGET" or "dXSTARG" should be called to declare it.  Do not call
               multiple  "TARG"-oriented  macros  to  return lists from XSUB's - see "mPUSHu" instead.  See also
               "XPUSHu" and "mXPUSHu".

                       void    PUSHu(UV uv)

       PUTBACK Closing bracket for XSUB arguments.  This is usually handled by  "xsubpp".   See  "PUSHMARK"  and
               perlcall for other uses.

                               PUTBACK;

       SP      Stack pointer.  This is usually handled by "xsubpp".  See "dSP" and "SPAGAIN".

       SPAGAIN Refetch the stack pointer.  Used after a callback.  See perlcall.

                               SPAGAIN;

       XPUSHi  Push  an  integer  onto  the stack, extending the stack if necessary.  Handles 'set' magic.  Uses
               "TARG", so "dTARGET" or "dXSTARG"  should  be  called  to  declare  it.   Do  not  call  multiple
               "TARG"-oriented macros to return lists from XSUB's - see "mXPUSHi" instead.  See also "PUSHi" and
               "mPUSHi".

                       void    XPUSHi(IV iv)

       XPUSHmortal
               Push a new mortal SV onto the stack, extending the stack if necessary.  Does not use "TARG".  See
               also "XPUSHs", "PUSHmortal" and "PUSHs".

                       void    XPUSHmortal()

       XPUSHn  Push  a  double  onto  the  stack,  extending the stack if necessary.  Handles 'set' magic.  Uses
               "TARG", so "dTARGET" or "dXSTARG"  should  be  called  to  declare  it.   Do  not  call  multiple
               "TARG"-oriented macros to return lists from XSUB's - see "mXPUSHn" instead.  See also "PUSHn" and
               "mPUSHn".

                       void    XPUSHn(NV nv)

       XPUSHp  Push  a  string onto the stack, extending the stack if necessary.  The "len" indicates the length
               of the string.  Handles 'set' magic.  Uses "TARG", so "dTARGET" or "dXSTARG" should be called  to
               declare  it.   Do  not  call  multiple  "TARG"-oriented  macros to return lists from XSUB's - see
               "mXPUSHp" instead.  See also "PUSHp" and "mPUSHp".

                       void    XPUSHp(char* str, STRLEN len)

       XPUSHs  Push an SV onto the stack, extending the stack if necessary.  Does not handle 'set' magic.   Does
               not use "TARG".  See also "XPUSHmortal", "PUSHs" and "PUSHmortal".

                       void    XPUSHs(SV* sv)

       XPUSHu  Push  an unsigned integer onto the stack, extending the stack if necessary.  Handles 'set' magic.
               Uses "TARG", so "dTARGET" or "dXSTARG" should be called to declare  it.   Do  not  call  multiple
               "TARG"-oriented macros to return lists from XSUB's - see "mXPUSHu" instead.  See also "PUSHu" and
               "mPUSHu".

                       void    XPUSHu(UV uv)

       XSRETURN
               Return from XSUB, indicating number of items on the stack.  This is usually handled by "xsubpp".

                       void    XSRETURN(int nitems)

       XSRETURN_EMPTY
               Return an empty list from an XSUB immediately.

                               XSRETURN_EMPTY;

       XSRETURN_IV
               Return an integer from an XSUB immediately.  Uses "XST_mIV".

                       void    XSRETURN_IV(IV iv)

       XSRETURN_NO
               Return &PL_sv_no from an XSUB immediately.  Uses "XST_mNO".

                               XSRETURN_NO;

       XSRETURN_NV
               Return a double from an XSUB immediately.  Uses "XST_mNV".

                       void    XSRETURN_NV(NV nv)

       XSRETURN_PV
               Return a copy of a string from an XSUB immediately.  Uses "XST_mPV".

                       void    XSRETURN_PV(char* str)

       XSRETURN_UNDEF
               Return &PL_sv_undef from an XSUB immediately.  Uses "XST_mUNDEF".

                               XSRETURN_UNDEF;

       XSRETURN_UV
               Return an integer from an XSUB immediately.  Uses "XST_mUV".

                       void    XSRETURN_UV(IV uv)

       XSRETURN_YES
               Return &PL_sv_yes from an XSUB immediately.  Uses "XST_mYES".

                               XSRETURN_YES;

       XST_mIV Place  an  integer  into the specified position "pos" on the stack.  The value is stored in a new
               mortal SV.

                       void    XST_mIV(int pos, IV iv)

       XST_mNO Place &PL_sv_no into the specified position "pos" on the stack.

                       void    XST_mNO(int pos)

       XST_mNV Place a double into the specified position "pos" on the stack.  The value  is  stored  in  a  new
               mortal SV.

                       void    XST_mNV(int pos, NV nv)

       XST_mPV Place  a copy of a string into the specified position "pos" on the stack.  The value is stored in
               a new mortal SV.

                       void    XST_mPV(int pos, char* str)

       XST_mUNDEF
               Place &PL_sv_undef into the specified position "pos" on the stack.

                       void    XST_mUNDEF(int pos)

       XST_mYES
               Place &PL_sv_yes into the specified position "pos" on the stack.

                       void    XST_mYES(int pos)

SV Flags

       SVt_INVLIST
               Type flag for scalars.  See "svtype".

       SVt_IV  Type flag for scalars.  See "svtype".

       SVt_NULL
               Type flag for scalars.  See "svtype".

       SVt_NV  Type flag for scalars.  See "svtype".

       SVt_PV  Type flag for scalars.  See "svtype".

       SVt_PVAV
               Type flag for arrays.  See "svtype".

       SVt_PVCV
               Type flag for subroutines.  See "svtype".

       SVt_PVFM
               Type flag for formats.  See "svtype".

       SVt_PVGV
               Type flag for typeglobs.  See "svtype".

       SVt_PVHV
               Type flag for hashes.  See "svtype".

       SVt_PVIO
               Type flag for I/O objects.  See "svtype".

       SVt_PVIV
               Type flag for scalars.  See "svtype".

       SVt_PVLV
               Type flag for scalars.  See "svtype".

       SVt_PVMG
               Type flag for scalars.  See "svtype".

       SVt_PVNV
               Type flag for scalars.  See "svtype".

       SVt_REGEXP
               Type flag for regular expressions.  See "svtype".

       svtype  An enum of flags for Perl types.  These are found in the file sv.h in the  "svtype"  enum.   Test
               these flags with the "SvTYPE" macro.

               The types are:

                   SVt_NULL
                   SVt_IV
                   SVt_NV
                   SVt_RV
                   SVt_PV
                   SVt_PVIV
                   SVt_PVNV
                   SVt_PVMG
                   SVt_INVLIST
                   SVt_REGEXP
                   SVt_PVGV
                   SVt_PVLV
                   SVt_PVAV
                   SVt_PVHV
                   SVt_PVCV
                   SVt_PVFM
                   SVt_PVIO

               These are most easily explained from the bottom up.

               "SVt_PVIO" is for I/O objects, "SVt_PVFM" for formats, "SVt_PVCV" for subroutines, "SVt_PVHV" for
               hashes and "SVt_PVAV" for arrays.

               All the others are scalar types, that is, things that can be bound to a "$" variable.  For these,
               the internal types are mostly orthogonal to types in the Perl language.

               Hence, checking "SvTYPE(sv) < SVt_PVAV" is the best way to see whether something is a scalar.

               "SVt_PVGV" represents a typeglob.  If "!SvFAKE(sv)", then it is a real, incoercible typeglob.  If
               "SvFAKE(sv)",  then  it is a scalar to which a typeglob has been assigned.  Assigning to it again
               will stop it from being a typeglob.  "SVt_PVLV" represents a scalar  that  delegates  to  another
               scalar  behind  the scenes.  It is used, e.g., for the return value of "substr" and for tied hash
               and array elements.  It can hold any scalar value, including a  typeglob.   "SVt_REGEXP"  is  for
               regular expressions.  "SVt_INVLIST" is for Perl core internal use only.

               "SVt_PVMG" represents a "normal" scalar (not a typeglob, regular expression, or delegate).  Since
               most  scalars do not need all the internal fields of a PVMG, we save memory by allocating smaller
               structs when possible.  All the other types are just simpler  forms  of  "SVt_PVMG",  with  fewer
               internal  fields.   "SVt_NULL"  can  only  hold undef.  "SVt_IV" can hold undef, an integer, or a
               reference.  ("SVt_RV" is an  alias  for  "SVt_IV",  which  exists  for  backward  compatibility.)
               "SVt_NV"  can  hold  any  of  those  or  a  double.   "SVt_PV" can only hold "undef" or a string.
               "SVt_PVIV" is a superset of "SVt_PV" and "SVt_IV".  "SVt_PVNV" is similar.  "SVt_PVMG"  can  hold
               anything "SVt_PVNV" can hold, but it can, but does not have to, be blessed or magical.

SV Manipulation Functions

       boolSV  Returns a true SV if "b" is a true value, or a false SV if "b" is 0.

               See also "PL_sv_yes" and "PL_sv_no".

                       SV *    boolSV(bool b)

       croak_xs_usage
               A specialised variant of "croak()" for emitting the usage message for xsubs

                   croak_xs_usage(cv, "eee_yow");

               works  out  the  package  name and subroutine name from "cv", and then calls "croak()".  Hence if
               "cv" is &ouch::awk, it would call "croak" as:

                Perl_croak(aTHX_ "Usage: %" SVf "::%" SVf "(%s)", "ouch" "awk",
                                                                    "eee_yow");

                       void    croak_xs_usage(const CV *const cv,
                                              const char *const params)

       get_sv  Returns the SV of the specified Perl scalar.  "flags" are passed to "gv_fetchpv".  If "GV_ADD" is
               set and the Perl variable does not exist then it will be created.  If "flags"  is  zero  and  the
               variable does not exist then NULL is returned.

               NOTE: the perl_ form of this function is deprecated.

                       SV*     get_sv(const char *name, I32 flags)

       looks_like_number
               Test  if  the  content  of  an SV looks like a number (or is a number).  "Inf" and "Infinity" are
               treated as numbers (so will not issue a non-numeric warning), even if your "atof()" doesn't  grok
               them.  Get-magic is ignored.

                       I32     looks_like_number(SV *const sv)

       newRV_inc
               Creates an RV wrapper for an SV.  The reference count for the original SV is incremented.

                       SV*     newRV_inc(SV* sv)

       newRV_noinc
               Creates an RV wrapper for an SV.  The reference count for the original SV is not incremented.

                       SV*     newRV_noinc(SV *const tmpRef)

       newSV   Creates  a  new  SV.   A  non-zero  "len" parameter indicates the number of bytes of preallocated
               string space the SV should have.  An extra byte for a trailing "NUL" is also reserved.   ("SvPOK"
               is  not set for the SV even if string space is allocated.)  The reference count for the new SV is
               set to 1.

               In 5.9.3, "newSV()" replaces the older "NEWSV()" API, and drops the first parameter, x,  a  debug
               aid  which  allowed  callers to identify themselves.  This aid has been superseded by a new build
               option, "PERL_MEM_LOG" (see "PERL_MEM_LOG" in perlhacktips).  The older API is  still  there  for
               use in XS modules supporting older perls.

                       SV*     newSV(const STRLEN len)

       newSVhek
               Creates  a new SV from the hash key structure.  It will generate scalars that point to the shared
               string table where possible.  Returns a new (undefined) SV if "hek" is NULL.

                       SV*     newSVhek(const HEK *const hek)

       newSViv Creates a new SV and copies an integer into it.  The reference count for the SV is set to 1.

                       SV*     newSViv(const IV i)

       newSVnv Creates a new SV and copies a floating point value into it.  The reference count for  the  SV  is
               set to 1.

                       SV*     newSVnv(const NV n)

       newSVpadname
               NOTE: this function is experimental and may change or be removed without notice.

               Creates a new SV containing the pad name.

                       SV*     newSVpadname(PADNAME *pn)

       newSVpv Creates  a  new  SV and copies a string (which may contain "NUL" ("\0") characters) into it.  The
               reference count for the SV is set to 1.  If "len" is zero, Perl will  compute  the  length  using
               "strlen()",  (which  means  if you use this option, that "s" can't have embedded "NUL" characters
               and has to have a terminating "NUL" byte).

               This function can cause reliability issues if you are likely to pass in empty  strings  that  are
               not  null  terminated,  because  it  will run strlen on the string and potentially run past valid
               memory.

               Using "newSVpvn" is a safer alternative for non "NUL" terminated strings.   For  string  literals
               use  "newSVpvs"  instead.   This function will work fine for "NUL" terminated strings, but if you
               want to avoid the if statement on whether  to  call  "strlen"  use  "newSVpvn"  instead  (calling
               "strlen" yourself).

                       SV*     newSVpv(const char *const s, const STRLEN len)

       newSVpvf
               Creates a new SV and initializes it with the string formatted like "sv_catpvf".

                       SV*     newSVpvf(const char *const pat, ...)

       newSVpvn
               Creates a new SV and copies a string into it, which may contain "NUL" characters ("\0") and other
               binary  data.  The reference count for the SV is set to 1.  Note that if "len" is zero, Perl will
               create a zero length (Perl) string.  You are responsible for ensuring that the source  buffer  is
               at least "len" bytes long.  If the "buffer" argument is NULL the new SV will be undefined.

                       SV*     newSVpvn(const char *const buffer,
                                        const STRLEN len)

       newSVpvn_flags
               Creates  a  new  SV and copies a string (which may contain "NUL" ("\0") characters) into it.  The
               reference count for the SV is set to 1.  Note that if "len" is zero,  Perl  will  create  a  zero
               length  string.   You are responsible for ensuring that the source string is at least "len" bytes
               long.  If the "s" argument is NULL the new SV will be undefined.  Currently the  only  flag  bits
               accepted  are  "SVf_UTF8" and "SVs_TEMP".  If "SVs_TEMP" is set, then "sv_2mortal()" is called on
               the result before returning.  If "SVf_UTF8" is set, "s" is considered to  be  in  UTF-8  and  the
               "SVf_UTF8"  flag  will be set on the new SV.  "newSVpvn_utf8()" is a convenience wrapper for this
               function, defined as

                   #define newSVpvn_utf8(s, len, u)                    \
                       newSVpvn_flags((s), (len), (u) ? SVf_UTF8 : 0)

                       SV*     newSVpvn_flags(const char *const s,
                                              const STRLEN len,
                                              const U32 flags)

       newSVpvn_share
               Creates a new SV with its "SvPVX_const" pointing to a shared string in the string table.  If  the
               string does not already exist in the table, it is created first.  Turns on the "SvIsCOW" flag (or
               "READONLY"  and  "FAKE" in 5.16 and earlier).  If the "hash" parameter is non-zero, that value is
               used; otherwise the hash is computed.  The string's hash can later be retrieved from the SV  with
               the  "SvSHARED_HASH()"  macro.  The idea here is that as the string table is used for shared hash
               keys these strings will have "SvPVX_const == HeKEY" and hash lookup will avoid string compare.

                       SV*     newSVpvn_share(const char* s, I32 len, U32 hash)

       newSVpvn_utf8
               Creates a new SV and copies a string (which may contain "NUL" ("\0")  characters)  into  it.   If
               "utf8"   is   true,   calls  "SvUTF8_on"  on  the  new  SV.   Implemented  as  a  wrapper  around
               "newSVpvn_flags".

                       SV*     newSVpvn_utf8(const char* s, STRLEN len,
                                             U32 utf8)

       newSVpvs
               Like "newSVpvn", but takes a literal string instead of a string/length pair.

                       SV*     newSVpvs("literal string" s)

       newSVpvs_flags
               Like "newSVpvn_flags", but takes a literal string instead of a string/length pair.

                       SV*     newSVpvs_flags("literal string" s, U32 flags)

       newSVpv_share
               Like "newSVpvn_share", but takes a "NUL"-terminated string instead of a string/length pair.

                       SV*     newSVpv_share(const char* s, U32 hash)

       newSVpvs_share
               Like "newSVpvn_share", but takes a literal string instead of a string/length pair and  omits  the
               hash parameter.

                       SV*     newSVpvs_share("literal string" s)

       newSVrv Creates  a  new  SV for the existing RV, "rv", to point to.  If "rv" is not an RV then it will be
               upgraded to one.  If "classname" is non-null then the new SV will be  blessed  in  the  specified
               package.  The new SV is returned and its reference count is 1.  The reference count 1 is owned by
               "rv". See also newRV_inc() and newRV_noinc() for creating a new RV properly.

                       SV*     newSVrv(SV *const rv,
                                       const char *const classname)

       newSVsv Creates a new SV which is an exact duplicate of the original SV.  (Uses "sv_setsv".)

                       SV*     newSVsv(SV *const old)

       newSVsv_nomg
               Like "newSVsv" but does not process get magic.

                       SV*     newSVsv_nomg(SV *const old)

       newSV_type
               Creates a new SV, of the type specified.  The reference count for the new SV is set to 1.

                       SV*     newSV_type(const svtype type)

       newSVuv Creates  a  new SV and copies an unsigned integer into it.  The reference count for the SV is set
               to 1.

                       SV*     newSVuv(const UV u)

       sv_2bool
               This macro is only used by "sv_true()" or its macro equivalent, and only if the latter's argument
               is neither "SvPOK", "SvIOK" nor "SvNOK".  It calls "sv_2bool_flags" with the "SV_GMAGIC" flag.

                       bool    sv_2bool(SV *const sv)

       sv_2bool_flags
               This function is only used by "sv_true()" and friends,  and only  if  the  latter's  argument  is
               neither  "SvPOK",  "SvIOK"  nor  "SvNOK".   If  the  flags  contain  "SV_GMAGIC", then it does an
               "mg_get()" first.

                       bool    sv_2bool_flags(SV *sv, I32 flags)

       sv_2cv  Using various gambits, try to get a CV from an SV; in addition, try if possible to  set  *st  and
               *gvp to the stash and GV associated with it.  The flags in "lref" are passed to "gv_fetchsv".

                       CV*     sv_2cv(SV* sv, HV **const st, GV **const gvp,
                                      const I32 lref)

       sv_2io  Using  various  gambits,  try  to get an IO from an SV: the IO slot if its a GV; or the recursive
               result if we're an RV; or the IO slot of the symbol named after the PV if we're a string.

               'Get' magic is ignored on the "sv" passed in, but will be called on "SvRV(sv)" if "sv" is an RV.

                       IO*     sv_2io(SV *const sv)

       sv_2iv_flags
               Return the integer value of an SV, doing any necessary string conversion.   If  "flags"  has  the
               "SV_GMAGIC"  bit set, does an "mg_get()" first.  Normally used via the "SvIV(sv)" and "SvIVx(sv)"
               macros.

                       IV      sv_2iv_flags(SV *const sv, const I32 flags)

       sv_2mortal
               Marks an existing SV as mortal.  The SV will be destroyed "soon", either by an explicit  call  to
               "FREETMPS",  or by an implicit call at places such as statement boundaries.  "SvTEMP()" is turned
               on which means that the SV's string buffer can be "stolen"  if  this  SV  is  copied.   See  also
               "sv_newmortal" and "sv_mortalcopy".

                       SV*     sv_2mortal(SV *const sv)

       sv_2nv_flags
               Return  the num value of an SV, doing any necessary string or integer conversion.  If "flags" has
               the "SV_GMAGIC" bit set, does  an  "mg_get()"  first.   Normally  used  via  the  "SvNV(sv)"  and
               "SvNVx(sv)" macros.

                       NV      sv_2nv_flags(SV *const sv, const I32 flags)

       sv_2pvbyte
               Return  a  pointer  to the byte-encoded representation of the SV, and set *lp to its length.  May
               cause the SV to be downgraded from UTF-8 as a side-effect.

               Usually accessed via the "SvPVbyte" macro.

                       char*   sv_2pvbyte(SV *sv, STRLEN *const lp)

       sv_2pvutf8
               Return a pointer to the UTF-8-encoded representation of the SV, and set *lp to its  length.   May
               cause the SV to be upgraded to UTF-8 as a side-effect.

               Usually accessed via the "SvPVutf8" macro.

                       char*   sv_2pvutf8(SV *sv, STRLEN *const lp)

       sv_2pv_flags
               Returns  a  pointer  to  the string value of an SV, and sets *lp to its length.  If flags has the
               "SV_GMAGIC" bit set, does an "mg_get()" first.  Coerces "sv" to a string if necessary.   Normally
               invoked via the "SvPV_flags" macro.  "sv_2pv()" and "sv_2pv_nomg" usually end up here too.

                       char*   sv_2pv_flags(SV *const sv, STRLEN *const lp,
                                            const I32 flags)

       sv_2uv_flags
               Return  the  unsigned  integer value of an SV, doing any necessary string conversion.  If "flags"
               has the "SV_GMAGIC" bit set, does an "mg_get()" first.  Normally  used  via  the  "SvUV(sv)"  and
               "SvUVx(sv)" macros.

                       UV      sv_2uv_flags(SV *const sv, const I32 flags)

       sv_backoff
               Remove any string offset.  You should normally use the "SvOOK_off" macro wrapper instead.

                       void    sv_backoff(SV *const sv)

       sv_bless
               Blesses an SV into a specified package.  The SV must be an RV.  The package must be designated by
               its stash (see "gv_stashpv").  The reference count of the SV is unaffected.

                       SV*     sv_bless(SV *const sv, HV *const stash)

       sv_catpv
               Concatenates  the  "NUL"-terminated string onto the end of the string which is in the SV.  If the
               SV has the UTF-8 status set, then the bytes appended should be valid UTF-8.  Handles 'get' magic,
               but not 'set' magic.  See "sv_catpv_mg".

                       void    sv_catpv(SV *const sv, const char* ptr)

       sv_catpvf
               Processes its arguments like "sprintf", and appends the formatted  output  to  an  SV.   As  with
               "sv_vcatpvfn"  called  with a non-null C-style variable argument list, argument reordering is not
               supported.  If the appended data contains "wide" characters (including, but not limited  to,  SVs
               with  a UTF-8 PV formatted with %s, and characters >255 formatted with %c), the original SV might
               get upgraded to UTF-8.  Handles 'get' magic, but not 'set' magic.  See  "sv_catpvf_mg".   If  the
               original  SV  was  UTF-8,  the  pattern  should be valid UTF-8; if the original SV was bytes, the
               pattern should be too.

                       void    sv_catpvf(SV *const sv, const char *const pat,
                                         ...)

       sv_catpvf_mg
               Like "sv_catpvf", but also handles 'set' magic.

                       void    sv_catpvf_mg(SV *const sv,
                                            const char *const pat, ...)

       sv_catpvn
               Concatenates the string onto the end of the string which is in the SV.  "len" indicates number of
               bytes to copy.  If the SV has the UTF-8 status set, then  the  bytes  appended  should  be  valid
               UTF-8.  Handles 'get' magic, but not 'set' magic.  See "sv_catpvn_mg".

                       void    sv_catpvn(SV *dsv, const char *sstr, STRLEN len)

       sv_catpvn_flags
               Concatenates  the  string  onto  the  end  of the string which is in the SV.  The "len" indicates
               number of bytes to copy.

               By default, the string appended is assumed to be valid UTF-8 if the SV has the UTF-8 status  set,
               and a string of bytes otherwise.  One can force the appended string to be interpreted as UTF-8 by
               supplying  the "SV_CATUTF8" flag, and as bytes by supplying the "SV_CATBYTES" flag; the SV or the
               string appended will be upgraded to UTF-8 if necessary.

               If "flags" has the "SV_SMAGIC" bit  set,  will  "mg_set"  on  "dsv"  afterwards  if  appropriate.
               "sv_catpvn" and "sv_catpvn_nomg" are implemented in terms of this function.

                       void    sv_catpvn_flags(SV *const dstr,
                                               const char *sstr,
                                               const STRLEN len,
                                               const I32 flags)

       sv_catpvn_nomg
               Like "sv_catpvn" but doesn't process magic.

                       void    sv_catpvn_nomg(SV* sv, const char* ptr,
                                              STRLEN len)

       sv_catpvs
               Like "sv_catpvn", but takes a literal string instead of a string/length pair.

                       void    sv_catpvs(SV* sv, "literal string" s)

       sv_catpvs_flags
               Like "sv_catpvn_flags", but takes a literal string instead of a string/length pair.

                       void    sv_catpvs_flags(SV* sv, "literal string" s,
                                               I32 flags)

       sv_catpvs_mg
               Like "sv_catpvn_mg", but takes a literal string instead of a string/length pair.

                       void    sv_catpvs_mg(SV* sv, "literal string" s)

       sv_catpvs_nomg
               Like "sv_catpvn_nomg", but takes a literal string instead of a string/length pair.

                       void    sv_catpvs_nomg(SV* sv, "literal string" s)

       sv_catpv_flags
               Concatenates  the  "NUL"-terminated string onto the end of the string which is in the SV.  If the
               SV has the UTF-8 status set, then the bytes appended should be valid UTF-8.  If "flags"  has  the
               "SV_SMAGIC" bit set, will "mg_set" on the modified SV if appropriate.

                       void    sv_catpv_flags(SV *dstr, const char *sstr,
                                              const I32 flags)

       sv_catpv_mg
               Like "sv_catpv", but also handles 'set' magic.

                       void    sv_catpv_mg(SV *const sv, const char *const ptr)

       sv_catpv_nomg
               Like "sv_catpv" but doesn't process magic.

                       void    sv_catpv_nomg(SV* sv, const char* ptr)

       sv_catsv
               Concatenates  the string from SV "ssv" onto the end of the string in SV "dsv".  If "ssv" is null,
               does nothing; otherwise modifies only "dsv".  Handles 'get' magic  on  both  SVs,  but  no  'set'
               magic.  See "sv_catsv_mg" and "sv_catsv_nomg".

                       void    sv_catsv(SV *dstr, SV *sstr)

       sv_catsv_flags
               Concatenates  the string from SV "ssv" onto the end of the string in SV "dsv".  If "ssv" is null,
               does nothing; otherwise modifies only "dsv".  If "flags" has the "SV_GMAGIC" bit set,  will  call
               "mg_get"  on  both  SVs if appropriate.  If "flags" has the "SV_SMAGIC" bit set, "mg_set" will be
               called  on  the  modified  SV  afterward,  if  appropriate.   "sv_catsv",  "sv_catsv_nomg",   and
               "sv_catsv_mg" are implemented in terms of this function.

                       void    sv_catsv_flags(SV *const dsv, SV *const ssv,
                                              const I32 flags)

       sv_catsv_nomg
               Like "sv_catsv" but doesn't process magic.

                       void    sv_catsv_nomg(SV* dsv, SV* ssv)

       sv_chop Efficient  removal  of  characters  from  the beginning of the string buffer.  "SvPOK(sv)", or at
               least "SvPOKp(sv)", must be true and "ptr" must be a  pointer  to  somewhere  inside  the  string
               buffer.   "ptr"  becomes  the  first  character of the adjusted string.  Uses the "OOK" hack.  On
               return, only "SvPOK(sv)" and "SvPOKp(sv)" among the "OK" flags will be true.

               Beware: after this function returns, "ptr" and SvPVX_const(sv) may no longer refer  to  the  same
               chunk of data.

               The  unfortunate similarity of this function's name to that of Perl's "chop" operator is strictly
               coincidental.  This function works from the left; "chop" works from the right.

                       void    sv_chop(SV *const sv, const char *const ptr)

       sv_clear
               Clear an SV: call any destructors, free up any memory used by the body, and free the body itself.
               The SV's head is not freed, although its type is set to all 1's so that it won't inadvertently be
               assumed to be live during global destruction etc.  This  function  should  only  be  called  when
               "REFCNT"  is  zero.   Most  of  the  time  you'll  want to call "sv_free()" (or its macro wrapper
               "SvREFCNT_dec") instead.

                       void    sv_clear(SV *const orig_sv)

       sv_cmp  Compares the strings in two SVs.  Returns -1, 0, or 1 indicating whether the string in  "sv1"  is
               less  than,  equal  to,  or  greater  than  the string in "sv2".  Is UTF-8 and 'use bytes' aware,
               handles get magic, and will coerce its args to strings if necessary.  See also "sv_cmp_locale".

                       I32     sv_cmp(SV *const sv1, SV *const sv2)

       sv_cmp_flags
               Compares the strings in two SVs.  Returns -1, 0, or 1 indicating whether the string in  "sv1"  is
               less  than,  equal  to,  or greater than the string in "sv2".  Is UTF-8 and 'use bytes' aware and
               will coerce its args to strings if necessary.  If the flags  has  the  "SV_GMAGIC"  bit  set,  it
               handles get magic.  See also "sv_cmp_locale_flags".

                       I32     sv_cmp_flags(SV *const sv1, SV *const sv2,
                                            const U32 flags)

       sv_cmp_locale
               Compares  the  strings  in  two  SVs  in  a locale-aware manner.  Is UTF-8 and 'use bytes' aware,
               handles get magic, and will coerce its args to strings if necessary.  See also "sv_cmp".

                       I32     sv_cmp_locale(SV *const sv1, SV *const sv2)

       sv_cmp_locale_flags
               Compares the strings in two SVs in a locale-aware manner.  Is UTF-8 and  'use  bytes'  aware  and
               will  coerce  its args to strings if necessary.  If the flags contain "SV_GMAGIC", it handles get
               magic.  See also "sv_cmp_flags".

                       I32     sv_cmp_locale_flags(SV *const sv1,
                                                   SV *const sv2,
                                                   const U32 flags)

       sv_collxfrm
               This calls "sv_collxfrm_flags" with the SV_GMAGIC flag.  See "sv_collxfrm_flags".

                       char*   sv_collxfrm(SV *const sv, STRLEN *const nxp)

       sv_collxfrm_flags
               Add Collate Transform magic to an SV if it  doesn't  already  have  it.   If  the  flags  contain
               "SV_GMAGIC", it handles get-magic.

               Any  scalar  variable  may carry "PERL_MAGIC_collxfrm" magic that contains the scalar data of the
               variable, but transformed to such a format that a normal memory comparison can be used to compare
               the data according to the locale settings.

                       char*   sv_collxfrm_flags(SV *const sv,
                                                 STRLEN *const nxp,
                                                 I32 const flags)

       sv_copypv
               Copies a stringified representation of the source SV  into  the  destination  SV.   Automatically
               performs  any  necessary  "mg_get"  and  coercion  of numeric values into strings.  Guaranteed to
               preserve "UTF8" flag even from overloaded objects.  Similar in  nature  to  "sv_2pv[_flags]"  but
               operates  directly  on  an  SV  instead of just the string.  Mostly uses "sv_2pv_flags" to do its
               work, except when that would lose the UTF-8'ness of the PV.

                       void    sv_copypv(SV *const dsv, SV *const ssv)

       sv_copypv_flags
               Implementation  of  "sv_copypv"  and  "sv_copypv_nomg".   Calls  get  magic  iff  flags  has  the
               "SV_GMAGIC" bit set.

                       void    sv_copypv_flags(SV *const dsv, SV *const ssv,
                                               const I32 flags)

       sv_copypv_nomg
               Like "sv_copypv", but doesn't invoke get magic first.

                       void    sv_copypv_nomg(SV *const dsv, SV *const ssv)

       SvCUR   Returns the length of the string which is in the SV.  See "SvLEN".

                       STRLEN  SvCUR(SV* sv)

       SvCUR_set
               Set the current length of the string which is in the SV.  See "SvCUR" and "SvIV_set">.

                       void    SvCUR_set(SV* sv, STRLEN len)

       sv_dec  Auto-decrement  of the value in the SV, doing string to numeric conversion if necessary.  Handles
               'get' magic and operator overloading.

                       void    sv_dec(SV *const sv)

       sv_dec_nomg
               Auto-decrement of the value in the SV, doing string to numeric conversion if necessary.   Handles
               operator overloading.  Skips handling 'get' magic.

                       void    sv_dec_nomg(SV *const sv)

       sv_derived_from
               Exactly like "sv_derived_from_pv", but doesn't take a "flags" parameter.

                       bool    sv_derived_from(SV* sv, const char *const name)

       sv_derived_from_pv
               Exactly  like "sv_derived_from_pvn", but takes a nul-terminated string instead of a string/length
               pair.

                       bool    sv_derived_from_pv(SV* sv,
                                                  const char *const name,
                                                  U32 flags)

       sv_derived_from_pvn
               Returns a boolean indicating whether the SV is derived from the specified class at the  C  level.
               To check derivation at the Perl level, call "isa()" as a normal Perl method.

               Currently, the only significant value for "flags" is SVf_UTF8.

                       bool    sv_derived_from_pvn(SV* sv,
                                                   const char *const name,
                                                   const STRLEN len, U32 flags)

       sv_derived_from_sv
               Exactly  like  "sv_derived_from_pvn", but takes the name string in the form of an SV instead of a
               string/length pair.

                       bool    sv_derived_from_sv(SV* sv, SV *namesv,
                                                  U32 flags)

       sv_does Like "sv_does_pv", but doesn't take a "flags" parameter.

                       bool    sv_does(SV* sv, const char *const name)

       sv_does_pv
               Like "sv_does_sv", but takes a nul-terminated string instead of an SV.

                       bool    sv_does_pv(SV* sv, const char *const name,
                                          U32 flags)

       sv_does_pvn
               Like "sv_does_sv", but takes a string/length pair instead of an SV.

                       bool    sv_does_pvn(SV* sv, const char *const name,
                                           const STRLEN len, U32 flags)

       sv_does_sv
               Returns a boolean indicating whether the SV performs a specific, named role.  The  SV  can  be  a
               Perl object or the name of a Perl class.

                       bool    sv_does_sv(SV* sv, SV* namesv, U32 flags)

       SvEND   Returns  a  pointer  to  the spot just after the last character in the string which is in the SV,
               where there is usually a trailing "NUL" character (even  though  Perl  scalars  do  not  strictly
               require it).  See "SvCUR".  Access the character as "*(SvEND(sv))".

               Warning: If "SvCUR" is equal to "SvLEN", then "SvEND" points to unallocated memory.

                       char*   SvEND(SV* sv)

       sv_eq   Returns  a  boolean  indicating  whether  the strings in the two SVs are identical.  Is UTF-8 and
               'use bytes' aware, handles get magic, and will coerce its args to strings if necessary.

                       I32     sv_eq(SV* sv1, SV* sv2)

       sv_eq_flags
               Returns a boolean indicating whether the strings in the two SVs  are  identical.   Is  UTF-8  and
               'use bytes' aware and coerces its args to strings if necessary.  If the flags has the "SV_GMAGIC"
               bit set, it handles get-magic, too.

                       I32     sv_eq_flags(SV* sv1, SV* sv2, const U32 flags)

       sv_force_normal_flags
               Undo  various  types  of fakery on an SV, where fakery means "more than" a string: if the PV is a
               shared string, make a private copy; if we're a ref, stop refing; if we're a glob, downgrade to an
               "xpvmg"; if we're a copy-on-write scalar, this is the on-write time when we do the copy,  and  is
               also used locally; if this is a vstring, drop the vstring magic.  If "SV_COW_DROP_PV" is set then
               a  copy-on-write scalar drops its PV buffer (if any) and becomes "SvPOK_off" rather than making a
               copy.  (Used where this scalar is about to be set to some other value.)  In addition, the "flags"
               parameter gets  passed  to  "sv_unref_flags()"  when  unreffing.   "sv_force_normal"  calls  this
               function with flags set to 0.

               This  function  is  expected to be used to signal to perl that this SV is about to be written to,
               and any extra book-keeping needs to be taken care of.  Hence, it croaks on read-only values.

                       void    sv_force_normal_flags(SV *const sv,
                                                     const U32 flags)

       sv_free Decrement an SV's reference count, and if it drops to zero, call "sv_clear" to invoke destructors
               and free up any memory used by the body; finally, deallocating the SV's  head  itself.   Normally
               called via a wrapper macro "SvREFCNT_dec".

                       void    sv_free(SV *const sv)

       SvGAMAGIC
               Returns true if the SV has get magic or overloading.  If either is true then the scalar is active
               data,  and  has the potential to return a new value every time it is accessed.  Hence you must be
               careful to only read it once per user logical operation and work with that  returned  value.   If
               neither is true then the scalar's value cannot change unless written to.

                       U32     SvGAMAGIC(SV* sv)

       sv_gets Get  a  line from the filehandle and store it into the SV, optionally appending to the currently-
               stored string.  If "append" is not 0, the line is appended to the SV instead of  overwriting  it.
               "append"  should  be  set  to  the byte offset that the appended string should start at in the SV
               (typically, "SvCUR(sv)" is a suitable choice).

                       char*   sv_gets(SV *const sv, PerlIO *const fp,
                                       I32 append)

       sv_get_backrefs
               NOTE: this function is experimental and may change or be removed without notice.

               If "sv" is the target of  a  weak  reference  then  it  returns  the  back  references  structure
               associated with the sv; otherwise return "NULL".

               When  returning  a  non-null  result  the type of the return is relevant. If it is an AV then the
               elements of the AV are the weak reference RVs which point at this item. If it is any  other  type
               then the item itself is the weak reference.

               See also "Perl_sv_add_backref()", "Perl_sv_del_backref()", "Perl_sv_kill_backrefs()"

                       SV*     sv_get_backrefs(SV *const sv)

       SvGROW  Expands  the  character  buffer  in  the SV so that it has room for the indicated number of bytes
               (remember to reserve space for an extra trailing "NUL" character).  Calls  "sv_grow"  to  perform
               the  expansion  if  necessary.  Returns a pointer to the character buffer.  SV must be of type >=
               "SVt_PV".  One alternative is to call "sv_grow" if you are not sure of the type of SV.

               You might mistakenly think that "len" is the number of bytes to add to  the  existing  size,  but
               instead it is the total size "sv" should be.

                       char *  SvGROW(SV* sv, STRLEN len)

       sv_grow Expands  the  character  buffer  in the SV.  If necessary, uses "sv_unref" and upgrades the SV to
               "SVt_PV".  Returns a pointer to the character buffer.  Use the "SvGROW" wrapper instead.

                       char*   sv_grow(SV *const sv, STRLEN newlen)

       sv_inc  Auto-increment of the value in the SV, doing string to numeric conversion if necessary.   Handles
               'get' magic and operator overloading.

                       void    sv_inc(SV *const sv)

       sv_inc_nomg
               Auto-increment  of the value in the SV, doing string to numeric conversion if necessary.  Handles
               operator overloading.  Skips handling 'get' magic.

                       void    sv_inc_nomg(SV *const sv)

       sv_insert
               Inserts and/or replaces a string at the specified offset/length within the SV.   Similar  to  the
               Perl  "substr()"  function,  with "littlelen" bytes starting at "little" replacing "len" bytes of
               the string in "bigstr" starting at "offset".  Handles get magic.

                       void    sv_insert(SV *const bigstr, const STRLEN offset,
                                         const STRLEN len,
                                         const char *const little,
                                         const STRLEN littlelen)

       sv_insert_flags
               Same as "sv_insert", but the extra "flags" are passed to the "SvPV_force_flags" that  applies  to
               "bigstr".

                       void    sv_insert_flags(SV *const bigstr,
                                               const STRLEN offset,
                                               const STRLEN len,
                                               const char *little,
                                               const STRLEN littlelen,
                                               const U32 flags)

       SvIOK   Returns a U32 value indicating whether the SV contains an integer.

                       U32     SvIOK(SV* sv)

       SvIOK_notUV
               Returns a boolean indicating whether the SV contains a signed integer.

                       bool    SvIOK_notUV(SV* sv)

       SvIOK_off
               Unsets the IV status of an SV.

                       void    SvIOK_off(SV* sv)

       SvIOK_on
               Tells an SV that it is an integer.

                       void    SvIOK_on(SV* sv)

       SvIOK_only
               Tells an SV that it is an integer and disables all other "OK" bits.

                       void    SvIOK_only(SV* sv)

       SvIOK_only_UV
               Tells an SV that it is an unsigned integer and disables all other "OK" bits.

                       void    SvIOK_only_UV(SV* sv)

       SvIOKp  Returns  a  U32 value indicating whether the SV contains an integer.  Checks the private setting.
               Use "SvIOK" instead.

                       U32     SvIOKp(SV* sv)

       SvIOK_UV
               Returns a boolean indicating whether the SV contains an  integer  that  must  be  interpreted  as
               unsigned.   A  non-negative integer whose value is within the range of both an IV and a UV may be
               be flagged as either "SvUOK" or "SVIOK".

                       bool    SvIOK_UV(SV* sv)

       sv_isa  Returns a boolean indicating whether the SV is blessed into the specified class.  This  does  not
               check for subtypes; use "sv_derived_from" to verify an inheritance relationship.

                       int     sv_isa(SV* sv, const char *const name)

       SvIsCOW Returns  a  U32 value indicating whether the SV is Copy-On-Write (either shared hash key scalars,
               or full Copy On Write scalars if 5.9.0 is configured for COW).

                       U32     SvIsCOW(SV* sv)

       SvIsCOW_shared_hash
               Returns a boolean indicating whether the SV is Copy-On-Write shared hash key scalar.

                       bool    SvIsCOW_shared_hash(SV* sv)

       sv_isobject
               Returns a boolean indicating whether the SV is an RV pointing to a blessed object.  If the SV  is
               not an RV, or if the object is not blessed, then this will return false.

                       int     sv_isobject(SV* sv)

       SvIV    Coerces  the  given  SV  to IV and returns it.  The returned value in many circumstances will get
               stored in "sv"'s IV slot, but not in all cases.  (Use "sv_setiv" to make sure it does).

               See "SvIVx" for a version which guarantees to evaluate "sv" only once.

                       IV      SvIV(SV* sv)

       SvIV_nomg
               Like "SvIV" but doesn't process magic.

                       IV      SvIV_nomg(SV* sv)

       SvIV_set
               Set the value of the IV pointer in sv to val.  It is possible to perform  the  same  function  of
               this  macro  with  an  lvalue assignment to "SvIVX".  With future Perls, however, it will be more
               efficient to use "SvIV_set" instead of the lvalue assignment to "SvIVX".

                       void    SvIV_set(SV* sv, IV val)

       SvIVX   Returns the raw value in the SV's IV slot, without checks or conversions.  Only use when you  are
               sure "SvIOK" is true.  See also "SvIV".

                       IV      SvIVX(SV* sv)

       SvIVx   Coerces  the  given  SV  to IV and returns it.  The returned value in many circumstances will get
               stored in "sv"'s IV slot, but not in all cases.  (Use "sv_setiv" to make sure it does).

               This form guarantees to evaluate "sv" only once.  Only use this if "sv"  is  an  expression  with
               side effects, otherwise use the more efficient "SvIV".

                       IV      SvIVx(SV* sv)

       SvLEN   Returns  the size of the string buffer in the SV, not including any part attributable to "SvOOK".
               See "SvCUR".

                       STRLEN  SvLEN(SV* sv)

       sv_len  Returns the length of the string in the SV.  Handles magic and type coercion and  sets  the  UTF8
               flag appropriately.  See also "SvCUR", which gives raw access to the "xpv_cur" slot.

                       STRLEN  sv_len(SV *const sv)

       SvLEN_set
               Set the size of the string buffer for the SV. See "SvLEN".

                       void    SvLEN_set(SV* sv, STRLEN len)

       sv_len_utf8
               Returns  the  number  of characters in the string in an SV, counting wide UTF-8 bytes as a single
               character.  Handles magic and type coercion.

                       STRLEN  sv_len_utf8(SV *const sv)

       sv_magic
               Adds magic to an SV.  First upgrades "sv" to type "SVt_PVMG" if necessary, then adds a new  magic
               item of type "how" to the head of the magic list.

               See  "sv_magicext"  (which  "sv_magic" now calls) for a description of the handling of the "name"
               and "namlen" arguments.

               You need to use "sv_magicext" to add magic to "SvREADONLY" SVs and also  to  add  more  than  one
               instance of the same "how".

                       void    sv_magic(SV *const sv, SV *const obj,
                                        const int how, const char *const name,
                                        const I32 namlen)

       sv_magicext
               Adds  magic  to  an  SV,  upgrading it if necessary.  Applies the supplied "vtable" and returns a
               pointer to the magic added.

               Note that "sv_magicext" will allow things that "sv_magic" will not.  In particular, you  can  add
               magic to "SvREADONLY" SVs, and add more than one instance of the same "how".

               If  "namlen"  is greater than zero then a "savepvn" copy of "name" is stored, if "namlen" is zero
               then "name" is stored as-is and - as another special case - if "(name &&  namlen  ==  HEf_SVKEY)"
               then "name" is assumed to contain an SV* and is stored as-is with its "REFCNT" incremented.

               (This is now used as a subroutine by "sv_magic".)

                       MAGIC * sv_magicext(SV *const sv, SV *const obj,
                                           const int how,
                                           const MGVTBL *const vtbl,
                                           const char *const name,
                                           const I32 namlen)

       SvMAGIC_set
               Set the value of the MAGIC pointer in "sv" to val.  See "SvIV_set".

                       void    SvMAGIC_set(SV* sv, MAGIC* val)

       sv_mortalcopy
               Creates  a new SV which is a copy of the original SV (using "sv_setsv").  The new SV is marked as
               mortal.  It will be destroyed "soon", either by an explicit call to "FREETMPS", or by an implicit
               call at places such as statement boundaries.  See also "sv_newmortal" and "sv_2mortal".

                       SV*     sv_mortalcopy(SV *const oldsv)

       sv_newmortal
               Creates a new null SV which is mortal.  The reference count of the SV is set to 1.   It  will  be
               destroyed "soon", either by an explicit call to "FREETMPS", or by an implicit call at places such
               as statement boundaries.  See also "sv_mortalcopy" and "sv_2mortal".

                       SV*     sv_newmortal()

       sv_newref
               Increment an SV's reference count.  Use the "SvREFCNT_inc()" wrapper instead.

                       SV*     sv_newref(SV *const sv)

       SvNIOK  Returns a U32 value indicating whether the SV contains a number, integer or double.

                       U32     SvNIOK(SV* sv)

       SvNIOK_off
               Unsets the NV/IV status of an SV.

                       void    SvNIOK_off(SV* sv)

       SvNIOKp Returns  a  U32 value indicating whether the SV contains a number, integer or double.  Checks the
               private setting.  Use "SvNIOK" instead.

                       U32     SvNIOKp(SV* sv)

       SvNOK   Returns a U32 value indicating whether the SV contains a double.

                       U32     SvNOK(SV* sv)

       SvNOK_off
               Unsets the NV status of an SV.

                       void    SvNOK_off(SV* sv)

       SvNOK_on
               Tells an SV that it is a double.

                       void    SvNOK_on(SV* sv)

       SvNOK_only
               Tells an SV that it is a double and disables all other OK bits.

                       void    SvNOK_only(SV* sv)

       SvNOKp  Returns a U32 value indicating whether the SV contains a double.   Checks  the  private  setting.
               Use "SvNOK" instead.

                       U32     SvNOKp(SV* sv)

       SvNV    Coerces  the  given  SV  to NV and returns it.  The returned value in many circumstances will get
               stored in "sv"'s NV slot, but not in all cases.  (Use "sv_setnv" to make sure it does).

               See "SvNVx" for a version which guarantees to evaluate "sv" only once.

                       NV      SvNV(SV* sv)

       SvNV_nomg
               Like "SvNV" but doesn't process magic.

                       NV      SvNV_nomg(SV* sv)

       SvNV_set
               Set the value of the NV pointer in "sv" to val.  See "SvIV_set".

                       void    SvNV_set(SV* sv, NV val)

       SvNVX   Returns the raw value in the SV's NV slot, without checks or conversions.  Only use when you  are
               sure "SvNOK" is true.  See also "SvNV".

                       NV      SvNVX(SV* sv)

       SvNVx   Coerces  the  given  SV  to NV and returns it.  The returned value in many circumstances will get
               stored in "sv"'s NV slot, but not in all cases.  (Use "sv_setnv" to make sure it does).

               This form guarantees to evaluate "sv" only once.  Only use this if "sv"  is  an  expression  with
               side effects, otherwise use the more efficient "SvNV".

                       NV      SvNVx(SV* sv)

       SvOK    Returns  a  U32  value  indicating  whether  the  value  is defined.  This is only meaningful for
               scalars.

                       U32     SvOK(SV* sv)

       SvOOK   Returns a U32 indicating whether the pointer to the string buffer is offset.  This hack  is  used
               internally  to  speed  up  removal of characters from the beginning of a "SvPV".  When "SvOOK" is
               true, then the start of the allocated string buffer is  actually  "SvOOK_offset()"  bytes  before
               "SvPVX".   This  offset  used to be stored in "SvIVX", but is now stored within the spare part of
               the buffer.

                       U32     SvOOK(SV* sv)

       SvOOK_offset
               Reads into "len" the offset from "SvPVX" back to the true start of the  allocated  buffer,  which
               will  be  non-zero  if "sv_chop" has been used to efficiently remove characters from start of the
               buffer.  Implemented as a macro, which takes  the  address  of  "len",  which  must  be  of  type
               "STRLEN".  Evaluates "sv" more than once.  Sets "len" to 0 if "SvOOK(sv)" is false.

                       void    SvOOK_offset(SV*sv, STRLEN len)

       SvPOK   Returns a U32 value indicating whether the SV contains a character string.

                       U32     SvPOK(SV* sv)

       SvPOK_off
               Unsets the PV status of an SV.

                       void    SvPOK_off(SV* sv)

       SvPOK_on
               Tells an SV that it is a string.

                       void    SvPOK_on(SV* sv)

       SvPOK_only
               Tells  an  SV that it is a string and disables all other "OK" bits.  Will also turn off the UTF-8
               status.

                       void    SvPOK_only(SV* sv)

       SvPOK_only_UTF8
               Tells an SV that it is a string and disables all other "OK" bits, and leaves the UTF-8 status  as
               it was.

                       void    SvPOK_only_UTF8(SV* sv)

       SvPOKp  Returns  a  U32  value indicating whether the SV contains a character string.  Checks the private
               setting.  Use "SvPOK" instead.

                       U32     SvPOKp(SV* sv)

       sv_pos_b2u
               Converts the value pointed to by "offsetp" from a count of bytes from the start of the string, to
               a count of the equivalent number of UTF-8 chars.  Handles magic and type coercion.

               Use "sv_pos_b2u_flags" in preference, which correctly handles strings longer than 2Gb.

                       void    sv_pos_b2u(SV *const sv, I32 *const offsetp)

       sv_pos_b2u_flags
               Converts "offset" from a count of bytes from  the  start  of  the  string,  to  a  count  of  the
               equivalent number of UTF-8 chars.  Handles type coercion.  "flags" is passed to "SvPV_flags", and
               usually should be "SV_GMAGIC|SV_CONST_RETURN" to handle magic.

                       STRLEN  sv_pos_b2u_flags(SV *const sv,
                                                STRLEN const offset, U32 flags)

       sv_pos_u2b
               Converts  the  value  pointed  to  by "offsetp" from a count of UTF-8 chars from the start of the
               string, to a count of the equivalent number of bytes; if "lenp" is non-zero, it does the same  to
               "lenp",  but  this  time  starting  from  the  offset,  rather than from the start of the string.
               Handles magic and type coercion.

               Use "sv_pos_u2b_flags" in preference, which correctly handles strings longer than 2Gb.

                       void    sv_pos_u2b(SV *const sv, I32 *const offsetp,
                                          I32 *const lenp)

       sv_pos_u2b_flags
               Converts the offset from a count of UTF-8 chars from the start of the string, to a count  of  the
               equivalent  number  of  bytes;  if  "lenp" is non-zero, it does the same to "lenp", but this time
               starting from "offset", rather than from  the  start  of  the  string.   Handles  type  coercion.
               "flags"  is  passed  to "SvPV_flags", and usually should be "SV_GMAGIC|SV_CONST_RETURN" to handle
               magic.

                       STRLEN  sv_pos_u2b_flags(SV *const sv, STRLEN uoffset,
                                                STRLEN *const lenp, U32 flags)

       SvPV    Returns a pointer to the string in the SV, or a stringified form of the SV if  the  SV  does  not
               contain  a  string.   The  SV  may cache the stringified version becoming "SvPOK".  Handles 'get'
               magic.  The "len" variable will be set to the length of the string (this is a macro, so don't use
               &len).  See also "SvPVx" for a version which guarantees to evaluate "sv" only once.

               Note that there is no guarantee that the return value of "SvPV()" is  equal  to  "SvPVX(sv)",  or
               that "SvPVX(sv)" contains valid data, or that successive calls to "SvPV(sv)" will return the same
               pointer  value  each time.  This is due to the way that things like overloading and Copy-On-Write
               are handled.  In these cases, the return value may point to a temporary buffer  or  similar.   If
               you  absolutely  need  the "SvPVX" field to be valid (for example, if you intend to write to it),
               then see "SvPV_force".

                       char*   SvPV(SV* sv, STRLEN len)

       SvPVbyte
               Like "SvPV", but converts "sv" to byte representation first if necessary.

                       char*   SvPVbyte(SV* sv, STRLEN len)

       SvPVbyte_force
               Like "SvPV_force", but converts "sv" to byte representation first if necessary.

                       char*   SvPVbyte_force(SV* sv, STRLEN len)

       SvPVbyte_nolen
               Like "SvPV_nolen", but converts "sv" to byte representation first if necessary.

                       char*   SvPVbyte_nolen(SV* sv)

       sv_pvbyten_force
               The backend for the "SvPVbytex_force" macro.  Always use the macro instead.

                       char*   sv_pvbyten_force(SV *const sv, STRLEN *const lp)

       SvPVbytex
               Like "SvPV", but converts "sv" to byte representation first if necessary.  Guarantees to evaluate
               "sv" only once; use the more efficient "SvPVbyte" otherwise.

                       char*   SvPVbytex(SV* sv, STRLEN len)

       SvPVbytex_force
               Like "SvPV_force", but converts "sv" to byte representation first if  necessary.   Guarantees  to
               evaluate "sv" only once; use the more efficient "SvPVbyte_force" otherwise.

                       char*   SvPVbytex_force(SV* sv, STRLEN len)

       SvPVCLEAR
               Ensures  that  sv  is  a SVt_PV and that its SvCUR is 0, and that it is properly null terminated.
               Equivalent to sv_setpvs(""), but more efficient.

                       char *  SvPVCLEAR(SV* sv)

       SvPV_force
               Like "SvPV" but will force the  SV  into  containing  a  string  ("SvPOK"),  and  only  a  string
               ("SvPOK_only"),  by  hook  or  by  crook.   You need force if you are going to update the "SvPVX"
               directly.  Processes get magic.

               Note that coercing an arbitrary scalar into a plain PV will potentially strip  useful  data  from
               it.   For  example  if  the  SV  was  "SvROK",  then  the  referent will have its reference count
               decremented, and the SV itself may be converted  to  an  "SvPOK"  scalar  with  a  string  buffer
               containing a value such as "ARRAY(0x1234)".

                       char*   SvPV_force(SV* sv, STRLEN len)

       SvPV_force_nomg
               Like "SvPV_force", but doesn't process get magic.

                       char*   SvPV_force_nomg(SV* sv, STRLEN len)

       SvPV_nolen
               Like "SvPV" but doesn't set a length variable.

                       char*   SvPV_nolen(SV* sv)

       SvPV_nomg
               Like "SvPV" but doesn't process magic.

                       char*   SvPV_nomg(SV* sv, STRLEN len)

       SvPV_nomg_nolen
               Like "SvPV_nolen" but doesn't process magic.

                       char*   SvPV_nomg_nolen(SV* sv)

       sv_pvn_force
               Get  a sensible string out of the SV somehow.  A private implementation of the "SvPV_force" macro
               for compilers which can't cope with complex macro expressions.  Always use the macro instead.

                       char*   sv_pvn_force(SV* sv, STRLEN* lp)

       sv_pvn_force_flags
               Get a sensible string out of the SV somehow.  If  "flags"  has  the  "SV_GMAGIC"  bit  set,  will
               "mg_get"   on  "sv"  if  appropriate,  else  not.   "sv_pvn_force"  and  "sv_pvn_force_nomg"  are
               implemented in terms of this function.  You normally want  to  use  the  various  wrapper  macros
               instead: see "SvPV_force" and "SvPV_force_nomg".

                       char*   sv_pvn_force_flags(SV *const sv,
                                                  STRLEN *const lp,
                                                  const I32 flags)

       SvPV_set
               This  is  probably not what you want to use, you probably wanted "sv_usepvn_flags" or "sv_setpvn"
               or "sv_setpvs".

               Set the value of the PV pointer in "sv" to the Perl allocated "NUL"-terminated string "val".  See
               also "SvIV_set".

               Remember to free the previous PV buffer. There  are  many  things  to  check.   Beware  that  the
               existing  pointer  may  be involved in copy-on-write or other mischief, so do "SvOOK_off(sv)" and
               use "sv_force_normal" or "SvPV_force" (or check the "SvIsCOW"  flag)  first  to  make  sure  this
               modification  is safe. Then finally, if it is not a COW, call "SvPV_free" to free the previous PV
               buffer.

                       void    SvPV_set(SV* sv, char* val)

       SvPVutf8
               Like "SvPV", but converts "sv" to UTF-8 first if necessary.

                       char*   SvPVutf8(SV* sv, STRLEN len)

       sv_pvutf8n_force
               The backend for the "SvPVutf8x_force" macro.  Always use the macro instead.

                       char*   sv_pvutf8n_force(SV *const sv, STRLEN *const lp)

       SvPVutf8x
               Like "SvPV", but converts "sv" to UTF-8 first if necessary.  Guarantees  to  evaluate  "sv"  only
               once; use the more efficient "SvPVutf8" otherwise.

                       char*   SvPVutf8x(SV* sv, STRLEN len)

       SvPVutf8x_force
               Like  "SvPV_force",  but  converts "sv" to UTF-8 first if necessary.  Guarantees to evaluate "sv"
               only once; use the more efficient "SvPVutf8_force" otherwise.

                       char*   SvPVutf8x_force(SV* sv, STRLEN len)

       SvPVutf8_force
               Like "SvPV_force", but converts "sv" to UTF-8 first if necessary.

                       char*   SvPVutf8_force(SV* sv, STRLEN len)

       SvPVutf8_nolen
               Like "SvPV_nolen", but converts "sv" to UTF-8 first if necessary.

                       char*   SvPVutf8_nolen(SV* sv)

       SvPVX   Returns a pointer to the physical string in the SV.  The SV must  contain  a  string.   Prior  to
               5.9.3 it is not safe to execute this macro unless the SV's type >= "SVt_PV".

               This  is  also used to store the name of an autoloaded subroutine in an XS AUTOLOAD routine.  See
               "Autoloading with XSUBs" in perlguts.

                       char*   SvPVX(SV* sv)

       SvPVx   A version of "SvPV" which guarantees to evaluate "sv" only once.  Only use this  if  "sv"  is  an
               expression with side effects, otherwise use the more efficient "SvPV".

                       char*   SvPVx(SV* sv, STRLEN len)

       SvREADONLY
               Returns  true  if the argument is readonly, otherwise returns false.  Exposed to to perl code via
               Internals::SvREADONLY().

                       U32     SvREADONLY(SV* sv)

       SvREADONLY_off
               Mark an object as not-readonly. Exactly what this mean depends on the  object  type.  Exposed  to
               perl code via Internals::SvREADONLY().

                       U32     SvREADONLY_off(SV* sv)

       SvREADONLY_on
               Mark  an  object as readonly. Exactly what this means depends on the object type. Exposed to perl
               code via Internals::SvREADONLY().

                       U32     SvREADONLY_on(SV* sv)

       sv_ref  Returns a SV describing what the SV passed in is a reference to.

               dst can be a SV to be set to the description or NULL, in which case a mortal SV is returned.

               If ob is true and the SV is blessed, the description is the class name, otherwise it is the  type
               of the SV, "SCALAR", "ARRAY" etc.

                       SV*     sv_ref(SV *dst, const SV *const sv,
                                      const int ob)

       SvREFCNT
               Returns   the   value   of   the   object's   reference   count.   Exposed   to   perl  code  via
               Internals::SvREFCNT().

                       U32     SvREFCNT(SV* sv)

       SvREFCNT_dec
               Decrements the reference count of the given SV.  "sv" may be "NULL".

                       void    SvREFCNT_dec(SV* sv)

       SvREFCNT_dec_NN
               Same as "SvREFCNT_dec", but can only be used if you know "sv" is not "NULL".  Since we don't have
               to check the NULLness, it's faster and smaller.

                       void    SvREFCNT_dec_NN(SV* sv)

       SvREFCNT_inc
               Increments the reference count of the given SV, returning the SV.

               All of the following "SvREFCNT_inc"* macros are optimized versions of "SvREFCNT_inc", and can  be
               replaced with "SvREFCNT_inc".

                       SV*     SvREFCNT_inc(SV* sv)

       SvREFCNT_inc_NN
               Same as "SvREFCNT_inc", but can only be used if you know "sv" is not "NULL".  Since we don't have
               to check the NULLness, it's faster and smaller.

                       SV*     SvREFCNT_inc_NN(SV* sv)

       SvREFCNT_inc_simple
               Same  as  "SvREFCNT_inc",  but  can only be used with expressions without side effects.  Since we
               don't have to store a temporary value, it's faster.

                       SV*     SvREFCNT_inc_simple(SV* sv)

       SvREFCNT_inc_simple_NN
               Same as "SvREFCNT_inc_simple", but can only be used if you know "sv" is  not  "NULL".   Since  we
               don't have to check the NULLness, it's faster and smaller.

                       SV*     SvREFCNT_inc_simple_NN(SV* sv)

       SvREFCNT_inc_simple_void
               Same  as  "SvREFCNT_inc_simple",  but  can  only be used if you don't need the return value.  The
               macro doesn't need to return a meaningful value.

                       void    SvREFCNT_inc_simple_void(SV* sv)

       SvREFCNT_inc_simple_void_NN
               Same as "SvREFCNT_inc", but can only be used if you don't need the return  value,  and  you  know
               that  "sv"  is  not  "NULL".   The  macro doesn't need to return a meaningful value, or check for
               NULLness, so it's smaller and faster.

                       void    SvREFCNT_inc_simple_void_NN(SV* sv)

       SvREFCNT_inc_void
               Same as "SvREFCNT_inc", but can only be used if you don't  need  the  return  value.   The  macro
               doesn't need to return a meaningful value.

                       void    SvREFCNT_inc_void(SV* sv)

       SvREFCNT_inc_void_NN
               Same  as  "SvREFCNT_inc",  but  can only be used if you don't need the return value, and you know
               that "sv" is not "NULL".  The macro doesn't need to return  a  meaningful  value,  or  check  for
               NULLness, so it's smaller and faster.

                       void    SvREFCNT_inc_void_NN(SV* sv)

       sv_reftype
               Returns a string describing what the SV is a reference to.

               If  ob  is  true and the SV is blessed, the string is the class name, otherwise it is the type of
               the SV, "SCALAR", "ARRAY" etc.

                       const char* sv_reftype(const SV *const sv, const int ob)

       sv_replace
               Make the first argument a copy of the second, then delete the original.  The target SV physically
               takes over ownership of the body of the source SV and inherits its  flags;  however,  the  target
               keeps  any  magic  it owns, and any magic in the source is discarded.  Note that this is a rather
               specialist SV copying operation; most of the time you'll want to use "sv_setsv"  or  one  of  its
               many macro front-ends.

                       void    sv_replace(SV *const sv, SV *const nsv)

       sv_report_used
               Dump the contents of all SVs not yet freed (debugging aid).

                       void    sv_report_used()

       sv_reset
               Underlying  implementation  for  the "reset" Perl function.  Note that the perl-level function is
               vaguely deprecated.

                       void    sv_reset(const char* s, HV *const stash)

       SvROK   Tests if the SV is an RV.

                       U32     SvROK(SV* sv)

       SvROK_off
               Unsets the RV status of an SV.

                       void    SvROK_off(SV* sv)

       SvROK_on
               Tells an SV that it is an RV.

                       void    SvROK_on(SV* sv)

       SvRV    Dereferences an RV to return the SV.

                       SV*     SvRV(SV* sv)

       SvRV_set
               Set the value of the RV pointer in "sv" to val.  See "SvIV_set".

                       void    SvRV_set(SV* sv, SV* val)

       sv_rvunweaken
               Unweaken a reference: Clear the "SvWEAKREF" flag on this RV; remove the backreference to this  RV
               from  the  array  of  backreferences associated with the target SV, increment the refcount of the
               target.  Silently ignores "undef" and warns on non-weak references.

                       SV*     sv_rvunweaken(SV *const sv)

       sv_rvweaken
               Weaken  a  reference:  set  the  "SvWEAKREF"  flag  on  this  RV;   give   the   referred-to   SV
               "PERL_MAGIC_backref"  magic  if  it hasn't already; and push a back-reference to this RV onto the
               array of backreferences associated with that magic.  If the RV is  magical,  set  magic  will  be
               called after the RV is cleared.  Silently ignores "undef" and warns on already-weak references.

                       SV*     sv_rvweaken(SV *const sv)

       sv_setiv
               Copies  an integer into the given SV, upgrading first if necessary.  Does not handle 'set' magic.
               See also "sv_setiv_mg".

                       void    sv_setiv(SV *const sv, const IV num)

       sv_setiv_mg
               Like "sv_setiv", but also handles 'set' magic.

                       void    sv_setiv_mg(SV *const sv, const IV i)

       sv_setnv
               Copies a double into the given SV, upgrading first if necessary.  Does not  handle  'set'  magic.
               See also "sv_setnv_mg".

                       void    sv_setnv(SV *const sv, const NV num)

       sv_setnv_mg
               Like "sv_setnv", but also handles 'set' magic.

                       void    sv_setnv_mg(SV *const sv, const NV num)

       sv_setpv
               Copies  a  string  into  an  SV.   The  string must be terminated with a "NUL" character, and not
               contain embeded "NUL"'s.  Does not handle 'set' magic.  See "sv_setpv_mg".

                       void    sv_setpv(SV *const sv, const char *const ptr)

       sv_setpvf
               Works like "sv_catpvf" but copies the text into the SV instead of appending it.  Does not  handle
               'set' magic.  See "sv_setpvf_mg".

                       void    sv_setpvf(SV *const sv, const char *const pat,
                                         ...)

       sv_setpvf_mg
               Like "sv_setpvf", but also handles 'set' magic.

                       void    sv_setpvf_mg(SV *const sv,
                                            const char *const pat, ...)

       sv_setpviv
               Copies  an  integer  into  the  given  SV, also updating its string value.  Does not handle 'set'
               magic.  See "sv_setpviv_mg".

                       void    sv_setpviv(SV *const sv, const IV num)

       sv_setpviv_mg
               Like "sv_setpviv", but also handles 'set' magic.

                       void    sv_setpviv_mg(SV *const sv, const IV iv)

       sv_setpvn
               Copies a string (possibly containing embedded "NUL" characters) into an SV.  The "len"  parameter
               indicates  the  number  of  bytes to be copied.  If the "ptr" argument is NULL the SV will become
               undefined.  Does not handle 'set' magic.  See "sv_setpvn_mg".

                       void    sv_setpvn(SV *const sv, const char *const ptr,
                                         const STRLEN len)

       sv_setpvn_mg
               Like "sv_setpvn", but also handles 'set' magic.

                       void    sv_setpvn_mg(SV *const sv,
                                            const char *const ptr,
                                            const STRLEN len)

       sv_setpvs
               Like "sv_setpvn", but takes a literal string instead of a string/length pair.

                       void    sv_setpvs(SV* sv, "literal string" s)

       sv_setpvs_mg
               Like "sv_setpvn_mg", but takes a literal string instead of a string/length pair.

                       void    sv_setpvs_mg(SV* sv, "literal string" s)

       sv_setpv_bufsize
               Sets the SV to be a string of cur bytes length, with at least len bytes available.  Ensures  that
               there is a null byte at SvEND.  Returns a char * pointer to the SvPV buffer.

                       char  * sv_setpv_bufsize(SV *const sv, const STRLEN cur,
                                                const STRLEN len)

       sv_setpv_mg
               Like "sv_setpv", but also handles 'set' magic.

                       void    sv_setpv_mg(SV *const sv, const char *const ptr)

       sv_setref_iv
               Copies  an integer into a new SV, optionally blessing the SV.  The "rv" argument will be upgraded
               to an RV.  That RV will be modified to point to the new SV.  The "classname"  argument  indicates
               the  package for the blessing.  Set "classname" to "NULL" to avoid the blessing.  The new SV will
               have a reference count of 1, and the RV will be returned.

                       SV*     sv_setref_iv(SV *const rv,
                                            const char *const classname,
                                            const IV iv)

       sv_setref_nv
               Copies a double into a new SV, optionally blessing the SV.  The "rv" argument will be upgraded to
               an RV.  That RV will be modified to point to the new SV.  The "classname" argument indicates  the
               package for the blessing.  Set "classname" to "NULL" to avoid the blessing.  The new SV will have
               a reference count of 1, and the RV will be returned.

                       SV*     sv_setref_nv(SV *const rv,
                                            const char *const classname,
                                            const NV nv)

       sv_setref_pv
               Copies  a  pointer into a new SV, optionally blessing the SV.  The "rv" argument will be upgraded
               to an RV.  That RV will be modified to point to the new SV.  If the "pv" argument is "NULL", then
               "PL_sv_undef" will be placed into the SV.  The "classname" argument indicates the package for the
               blessing.  Set "classname" to "NULL" to avoid the blessing.  The new SV  will  have  a  reference
               count of 1, and the RV will be returned.

               Do  not  use  with  other  Perl  types  such as HV, AV, SV, CV, because those objects will become
               corrupted by the pointer copy process.

               Note that "sv_setref_pvn" copies the string while this copies the pointer.

                       SV*     sv_setref_pv(SV *const rv,
                                            const char *const classname,
                                            void *const pv)

       sv_setref_pvn
               Copies a string into a new SV, optionally blessing the SV.  The length  of  the  string  must  be
               specified  with  "n".   The "rv" argument will be upgraded to an RV.  That RV will be modified to
               point to the new SV.  The "classname" argument indicates  the  package  for  the  blessing.   Set
               "classname"  to  "NULL"  to avoid the blessing.  The new SV will have a reference count of 1, and
               the RV will be returned.

               Note that "sv_setref_pv" copies the pointer while this copies the string.

                       SV*     sv_setref_pvn(SV *const rv,
                                             const char *const classname,
                                             const char *const pv,
                                             const STRLEN n)

       sv_setref_pvs
               Like "sv_setref_pvn", but takes a literal string instead of a string/length pair.

                       SV *    sv_setref_pvs("literal string" s)

       sv_setref_uv
               Copies an unsigned integer into a new SV, optionally blessing the SV.  The "rv" argument will  be
               upgraded  to  an  RV.  That RV will be modified to point to the new SV.  The "classname" argument
               indicates the package for the blessing.  Set "classname" to "NULL" to avoid  the  blessing.   The
               new SV will have a reference count of 1, and the RV will be returned.

                       SV*     sv_setref_uv(SV *const rv,
                                            const char *const classname,
                                            const UV uv)

       sv_setsv
               Copies  the  contents of the source SV "ssv" into the destination SV "dsv".  The source SV may be
               destroyed if it is mortal, so don't use this function if the source SV needs to be reused.   Does
               not  handle 'set' magic on destination SV.  Calls 'get' magic on source SV.  Loosely speaking, it
               performs a copy-by-value, obliterating any previous content of the destination.

               You probably want to use one of the assortment of wrappers, such as "SvSetSV", "SvSetSV_nosteal",
               "SvSetMagicSV" and "SvSetMagicSV_nosteal".

                       void    sv_setsv(SV *dstr, SV *sstr)

       sv_setsv_flags
               Copies the contents of the source SV "ssv" into the destination SV "dsv".  The source SV  may  be
               destroyed  if it is mortal, so don't use this function if the source SV needs to be reused.  Does
               not handle 'set' magic.  Loosely speaking, it performs a copy-by-value, obliterating any previous
               content of the destination.  If the "flags" parameter has the "SV_GMAGIC" bit set, will  "mg_get"
               on  "ssv"  if  appropriate, else not.  If the "flags" parameter has the "SV_NOSTEAL" bit set then
               the buffers of temps will not be stolen.  "sv_setsv" and "sv_setsv_nomg" are implemented in terms
               of this function.

               You probably want to use one of the assortment of wrappers, such as "SvSetSV", "SvSetSV_nosteal",
               "SvSetMagicSV" and "SvSetMagicSV_nosteal".

               This is the primary function for copying scalars, and most other copy-ish  functions  and  macros
               use this underneath.

                       void    sv_setsv_flags(SV *dstr, SV *sstr,
                                              const I32 flags)

       sv_setsv_mg
               Like "sv_setsv", but also handles 'set' magic.

                       void    sv_setsv_mg(SV *const dstr, SV *const sstr)

       sv_setsv_nomg
               Like "sv_setsv" but doesn't process magic.

                       void    sv_setsv_nomg(SV* dsv, SV* ssv)

       sv_setuv
               Copies  an  unsigned  integer  into  the given SV, upgrading first if necessary.  Does not handle
               'set' magic.  See also "sv_setuv_mg".

                       void    sv_setuv(SV *const sv, const UV num)

       sv_setuv_mg
               Like "sv_setuv", but also handles 'set' magic.

                       void    sv_setuv_mg(SV *const sv, const UV u)

       sv_set_undef
               Equivalent to "sv_setsv(sv, &PL_sv_undef)", but more efficient.  Doesn't handle set magic.

               The perl equivalent is "$sv = undef;". Note that it doesn't free any string buffer, unlike "undef
               $sv".

               Introduced in perl 5.25.12.

                       void    sv_set_undef(SV *sv)

       SvSTASH Returns the stash of the SV.

                       HV*     SvSTASH(SV* sv)

       SvSTASH_set
               Set the value of the STASH pointer in "sv" to val.  See "SvIV_set".

                       void    SvSTASH_set(SV* sv, HV* val)

       SvTAINT Taints an  SV  if  tainting  is  enabled,  and  if  some  input  to  the  current  expression  is
               tainted--usually  a  variable,  but  possibly  also  implicit  inputs  such  as  locale settings.
               "SvTAINT" propagates that taintedness to the outputs of an expression in a  pessimistic  fashion;
               i.e., without paying attention to precisely which outputs are influenced by which inputs.

                       void    SvTAINT(SV* sv)

       SvTAINTED
               Checks to see if an SV is tainted.  Returns TRUE if it is, FALSE if not.

                       bool    SvTAINTED(SV* sv)

       sv_tainted
               Test an SV for taintedness.  Use "SvTAINTED" instead.

                       bool    sv_tainted(SV *const sv)

       SvTAINTED_off
               Untaints  an  SV.   Be  very  careful  with  this  routine,  as  it short-circuits some of Perl's
               fundamental security features.  XS module authors should not use this function unless they  fully
               understand  all  the  implications of unconditionally untainting the value.  Untainting should be
               done in the standard  perl  fashion,  via  a  carefully  crafted  regexp,  rather  than  directly
               untainting variables.

                       void    SvTAINTED_off(SV* sv)

       SvTAINTED_on
               Marks an SV as tainted if tainting is enabled.

                       void    SvTAINTED_on(SV* sv)

       SvTRUE  Returns a boolean indicating whether Perl would evaluate the SV as true or false.  See "SvOK" for
               a  defined/undefined  test.  Handles 'get' magic unless the scalar is already "SvPOK", "SvIOK" or
               "SvNOK" (the public, not the private flags).

                       bool    SvTRUE(SV* sv)

       sv_true Returns true if the SV has a true value by Perl's rules.  Use the "SvTRUE" macro  instead,  which
               may call "sv_true()" or may instead use an in-line version.

                       I32     sv_true(SV *const sv)

       SvTRUE_nomg
               Returns a boolean indicating whether Perl would evaluate the SV as true or false.  See "SvOK" for
               a defined/undefined test.  Does not handle 'get' magic.

                       bool    SvTRUE_nomg(SV* sv)

       SvTYPE  Returns the type of the SV.  See "svtype".

                       svtype  SvTYPE(SV* sv)

       sv_unmagic
               Removes all magic of type "type" from an SV.

                       int     sv_unmagic(SV *const sv, const int type)

       sv_unmagicext
               Removes all magic of type "type" with the specified "vtbl" from an SV.

                       int     sv_unmagicext(SV *const sv, const int type,
                                             MGVTBL *vtbl)

       sv_unref_flags
               Unsets  the  RV  status  of  the  SV,  and  decrements  the reference count of whatever was being
               referenced by the RV.  This can almost be thought of as a reversal of  "newSVrv".   The  "cflags"
               argument  can  contain  "SV_IMMEDIATE_UNREF"  to  force  the  reference  count  to be decremented
               (otherwise the decrementing is conditional on the reference count being different from one or the
               reference being a readonly SV).  See "SvROK_off".

                       void    sv_unref_flags(SV *const ref, const U32 flags)

       sv_untaint
               Untaint an SV.  Use "SvTAINTED_off" instead.

                       void    sv_untaint(SV *const sv)

       SvUOK   Returns a boolean indicating whether the SV contains an  integer  that  must  be  interpreted  as
               unsigned.   A  non-negative integer whose value is within the range of both an IV and a UV may be
               be flagged as either "SvUOK" or "SVIOK".

                       bool    SvUOK(SV* sv)

       SvUPGRADE
               Used to upgrade an SV to a more complex form.   Uses  "sv_upgrade"  to  perform  the  upgrade  if
               necessary.  See "svtype".

                       void    SvUPGRADE(SV* sv, svtype type)

       sv_upgrade
               Upgrade  an  SV  to  a  more complex form.  Generally adds a new body type to the SV, then copies
               across as much information as possible from the old body.  It croaks if the SV is  already  in  a
               more complex form than requested.  You generally want to use the "SvUPGRADE" macro wrapper, which
               checks the type before calling "sv_upgrade", and hence does not croak.  See also "svtype".

                       void    sv_upgrade(SV *const sv, svtype new_type)

       sv_usepvn_flags
               Tells  an SV to use "ptr" to find its string value.  Normally the string is stored inside the SV,
               but sv_usepvn allows the SV to use an outside string.  "ptr" should  point  to  memory  that  was
               allocated  by  "Newx".  It must be the start of a "Newx"-ed block of memory, and not a pointer to
               the middle of it (beware of "OOK" and  copy-on-write),  and  not  be  from  a  non-"Newx"  memory
               allocator  like  "malloc".  The string length, "len", must be supplied.  By default this function
               will "Renew" (i.e. realloc, move) the memory pointed to by "ptr", so that pointer should  not  be
               freed  or  used by the programmer after giving it to "sv_usepvn", and neither should any pointers
               from "behind" that pointer (e.g. ptr + 1) be used.

               If "flags & SV_SMAGIC" is true, will call "SvSETMAGIC".   If  "flags  &  SV_HAS_TRAILING_NUL"  is
               true, then "ptr[len]" must be "NUL", and the realloc will be skipped (i.e. the buffer is actually
               at least 1 byte longer than "len", and already meets the requirements for storing in "SvPVX").

                       void    sv_usepvn_flags(SV *const sv, char* ptr,
                                               const STRLEN len,
                                               const U32 flags)

       SvUTF8  Returns  a  U32  value indicating the UTF-8 status of an SV.  If things are set-up properly, this
               indicates whether or not the SV contains UTF-8 encoded data.  You should use this after a call to
               "SvPV()" or one of its variants, in case any call to  string  overloading  updates  the  internal
               flag.

               If you want to take into account the bytes pragma, use "DO_UTF8" instead.

                       U32     SvUTF8(SV* sv)

       sv_utf8_decode
               If  the  PV  of the SV is an octet sequence in Perl's extended UTF-8 and contains a multiple-byte
               character, the "SvUTF8" flag is turned on so that it looks like a character.  If the PV  contains
               only  single-byte  characters,  the  "SvUTF8"  flag stays off.  Scans PV for validity and returns
               FALSE if the PV is invalid UTF-8.

                       bool    sv_utf8_decode(SV *const sv)

       sv_utf8_downgrade
               Attempts to convert the PV of an SV from characters to bytes.  If the  PV  contains  a  character
               that  cannot  fit in a byte, this conversion will fail; in this case, either returns false or, if
               "fail_ok" is not true, croaks.

               This is not a general purpose Unicode to byte encoding interface: use the "Encode" extension  for
               that.

                       bool    sv_utf8_downgrade(SV *const sv,
                                                 const bool fail_ok)

       sv_utf8_encode
               Converts  the  PV  of  an SV to UTF-8, but then turns the "SvUTF8" flag off so that it looks like
               octets again.

                       void    sv_utf8_encode(SV *const sv)

       sv_utf8_upgrade
               Converts the PV of an SV to its UTF-8-encoded form.  Forces the SV to string form if  it  is  not
               already.   Will  "mg_get"  on "sv" if appropriate.  Always sets the "SvUTF8" flag to avoid future
               validity checks even if the whole string is the same in UTF-8 as  not.   Returns  the  number  of
               bytes in the converted string

               This  is  not  a general purpose byte encoding to Unicode interface: use the Encode extension for
               that.

                       STRLEN  sv_utf8_upgrade(SV *sv)

       sv_utf8_upgrade_flags
               Converts the PV of an SV to its UTF-8-encoded form.  Forces the SV to string form if  it  is  not
               already.   Always  sets the SvUTF8 flag to avoid future validity checks even if all the bytes are
               invariant in UTF-8.  If "flags" has "SV_GMAGIC" bit set, will "mg_get" on  "sv"  if  appropriate,
               else not.

               The "SV_FORCE_UTF8_UPGRADE" flag is now ignored.

               Returns the number of bytes in the converted string.

               This  is  not  a general purpose byte encoding to Unicode interface: use the Encode extension for
               that.

                       STRLEN  sv_utf8_upgrade_flags(SV *const sv,
                                                     const I32 flags)

       sv_utf8_upgrade_flags_grow
               Like "sv_utf8_upgrade_flags", but has an additional parameter "extra", which  is  the  number  of
               unused bytes the string of "sv" is guaranteed to have free after it upon return.  This allows the
               caller to reserve extra space that it intends to fill, to avoid extra grows.

               "sv_utf8_upgrade",  "sv_utf8_upgrade_nomg",  and "sv_utf8_upgrade_flags" are implemented in terms
               of this function.

               Returns the number of bytes in the converted string (not including the spares).

                       STRLEN  sv_utf8_upgrade_flags_grow(SV *const sv,
                                                          const I32 flags,
                                                          STRLEN extra)

       sv_utf8_upgrade_nomg
               Like "sv_utf8_upgrade", but doesn't do magic on "sv".

                       STRLEN  sv_utf8_upgrade_nomg(SV *sv)

       SvUTF8_off
               Unsets the UTF-8 status of an SV  (the  data  is  not  changed,  just  the  flag).   Do  not  use
               frivolously.

                       void    SvUTF8_off(SV *sv)

       SvUTF8_on
               Turn  on  the  UTF-8  status  of  an  SV  (the  data  is not changed, just the flag).  Do not use
               frivolously.

                       void    SvUTF8_on(SV *sv)

       SvUV    Coerces the given SV to UV and returns it.  The returned value in  many  circumstances  will  get
               stored in "sv"'s UV slot, but not in all cases.  (Use "sv_setuv" to make sure it does).

               See "SvUVx" for a version which guarantees to evaluate "sv" only once.

                       UV      SvUV(SV* sv)

       SvUV_nomg
               Like "SvUV" but doesn't process magic.

                       UV      SvUV_nomg(SV* sv)

       SvUV_set
               Set the value of the UV pointer in "sv" to val.  See "SvIV_set".

                       void    SvUV_set(SV* sv, UV val)

       SvUVX   Returns  the raw value in the SV's UV slot, without checks or conversions.  Only use when you are
               sure "SvIOK" is true.  See also "SvUV".

                       UV      SvUVX(SV* sv)

       SvUVx   Coerces the given SV to UV and returns it.  The returned value in  many  circumstances  will  get
               stored in "sv"'s UV slot, but not in all cases.  (Use "sv_setuv" to make sure it does).

               This  form  guarantees  to  evaluate "sv" only once.  Only use this if "sv" is an expression with
               side effects, otherwise use the more efficient "SvUV".

                       UV      SvUVx(SV* sv)

       sv_vcatpvf
               Processes its arguments like "sv_vcatpvfn" called with a non-null C-style variable argument list,
               and appends the formatted output to an SV.  Does not handle 'set' magic.  See "sv_vcatpvf_mg".

               Usually used via its frontend "sv_catpvf".

                       void    sv_vcatpvf(SV *const sv, const char *const pat,
                                          va_list *const args)

       sv_vcatpvfn
                       void    sv_vcatpvfn(SV *const sv, const char *const pat,
                                           const STRLEN patlen,
                                           va_list *const args,
                                           SV **const svargs,
                                           const Size_t sv_count,
                                           bool *const maybe_tainted)

       sv_vcatpvfn_flags
               Processes its arguments like "vsprintf" and appends the formatted output to an SV.  Uses an array
               of SVs if the C-style variable argument list is  missing  ("NULL").  Argument  reordering  (using
               format  specifiers  like "%2$d" or "%*2$d") is supported only when using an array of SVs; using a
               C-style "va_list" argument list with a format string that uses argument reordering will yield  an
               exception.

               When   running   with  taint  checks  enabled,  indicates  via  "maybe_tainted"  if  results  are
               untrustworthy (often due to the use of locales).

               If called as "sv_vcatpvfn" or flags has the "SV_GMAGIC" bit set, calls get magic.

               It assumes that pat has the same utf8-ness as sv.  It's the  caller's  responsibility  to  ensure
               that this is so.

               Usually used via one of its frontends "sv_vcatpvf" and "sv_vcatpvf_mg".

                       void    sv_vcatpvfn_flags(SV *const sv,
                                                 const char *const pat,
                                                 const STRLEN patlen,
                                                 va_list *const args,
                                                 SV **const svargs,
                                                 const Size_t sv_count,
                                                 bool *const maybe_tainted,
                                                 const U32 flags)

       sv_vcatpvf_mg
               Like "sv_vcatpvf", but also handles 'set' magic.

               Usually used via its frontend "sv_catpvf_mg".

                       void    sv_vcatpvf_mg(SV *const sv,
                                             const char *const pat,
                                             va_list *const args)

       SvVOK   Returns a boolean indicating whether the SV contains a v-string.

                       bool    SvVOK(SV* sv)

       sv_vsetpvf
               Works like "sv_vcatpvf" but copies the text into the SV instead of appending it.  Does not handle
               'set' magic.  See "sv_vsetpvf_mg".

               Usually used via its frontend "sv_setpvf".

                       void    sv_vsetpvf(SV *const sv, const char *const pat,
                                          va_list *const args)

       sv_vsetpvfn
               Works like "sv_vcatpvfn" but copies the text into the SV instead of appending it.

               Usually used via one of its frontends "sv_vsetpvf" and "sv_vsetpvf_mg".

                       void    sv_vsetpvfn(SV *const sv, const char *const pat,
                                           const STRLEN patlen,
                                           va_list *const args,
                                           SV **const svargs,
                                           const Size_t sv_count,
                                           bool *const maybe_tainted)

       sv_vsetpvf_mg
               Like "sv_vsetpvf", but also handles 'set' magic.

               Usually used via its frontend "sv_setpvf_mg".

                       void    sv_vsetpvf_mg(SV *const sv,
                                             const char *const pat,
                                             va_list *const args)

Unicode Support

       "Unicode Support" in perlguts has an introduction to this API.

       See  also  "Character  classification",  and  "Character  case changing".  Various functions outside this
       section also work specially with Unicode.  Search for the string "utf8" in this document.

       BOM_UTF8
               This is a macro that evaluates to a string constant of the  UTF-8 bytes that define  the  Unicode
               BYTE  ORDER  MARK  (U+FEFF) for the platform that perl is compiled on.  This allows code to use a
               mnemonic   for   this   character   that   works   on   both   ASCII   and   EBCDIC    platforms.
               "sizeof(BOM_UTF8) - 1" can be used to get its length in bytes.

       bytes_cmp_utf8
               Compares  the  sequence  of  characters  (stored  as  octets) in "b", "blen" with the sequence of
               characters (stored as UTF-8) in "u", "ulen".  Returns 0 if they are equal, -1 or -2 if the  first
               string  is  less  than the second string, +1 or +2 if the first string is greater than the second
               string.

               -1 or +1 is returned if the shorter string was identical to the start of the longer  string.   -2
               or +2 is returned if there was a difference between characters within the strings.

                       int     bytes_cmp_utf8(const U8 *b, STRLEN blen,
                                              const U8 *u, STRLEN ulen)

       bytes_from_utf8
               NOTE: this function is experimental and may change or be removed without notice.

               Converts  a  potentially  UTF-8 encoded string "s" of length *lenp into native byte encoding.  On
               input, the boolean *is_utf8p gives whether or not "s" is actually encoded in UTF-8.

               Unlike "utf8_to_bytes" but like "bytes_to_utf8", this is non-destructive of the input string.

               Do nothing if *is_utf8p is 0, or if there are code points in the string not expressible in native
               byte encoding.  In these cases, *is_utf8p and *lenp are unchanged, and the return  value  is  the
               original "s".

               Otherwise,  *is_utf8p  is  set  to 0, and the return value is a pointer to a newly created string
               containing a downgraded copy of "s", and whose length is returned in  *lenp,  updated.   The  new
               string  is "NUL"-terminated.  The caller is responsible for arranging for the memory used by this
               string to get freed.

               Upon successful return, the number of variants in the string can be computed by having saved  the
               value of *lenp before the call, and subtracting the after-call value of *lenp from it.

                       U8*     bytes_from_utf8(const U8 *s, STRLEN *lenp,
                                               bool *is_utf8p)

       bytes_to_utf8
               NOTE: this function is experimental and may change or be removed without notice.

               Converts  a  string  "s"  of  length  *lenp bytes from the native encoding into UTF-8.  Returns a
               pointer to the newly-created string, and sets *lenp to reflect the  new  length  in  bytes.   The
               caller is responsible for arranging for the memory used by this string to get freed.

               Upon  successful return, the number of variants in the string can be computed by having saved the
               value of *lenp before the call, and subtracting it from the after-call value of *lenp.

               A "NUL" character will be written after the end of the string.

               If you want to convert to UTF-8 from encodings other than the  native  (Latin1  or  EBCDIC),  see
               "sv_recode_to_utf8"().

                       U8*     bytes_to_utf8(const U8 *s, STRLEN *lenp)

       DO_UTF8 Returns a bool giving whether or not the PV in "sv" is to be treated as being encoded in UTF-8.

               You  should  use this after a call to "SvPV()" or one of its variants, in case any call to string
               overloading updates the internal UTF-8 encoding flag.

                       bool    DO_UTF8(SV* sv)

       foldEQ_utf8
               Returns true if the leading portions of the strings "s1" and "s2" (either or both of which may be
               in UTF-8) are the same case-insensitively; false otherwise.  How far into the strings to  compare
               is determined by other input parameters.

               If  "u1"  is  true,  the  string  "s1" is assumed to be in UTF-8-encoded Unicode; otherwise it is
               assumed to be in native 8-bit encoding.  Correspondingly for "u2" with respect to "s2".

               If the byte length "l1" is non-zero, it says how far into "s1" to check for  fold  equality.   In
               other  words, "s1"+"l1" will be used as a goal to reach.  The scan will not be considered to be a
               match unless the goal is reached, and scanning won't continue past  that  goal.   Correspondingly
               for "l2" with respect to "s2".

               If  "pe1" is non-"NULL" and the pointer it points to is not "NULL", that pointer is considered an
               end pointer to the position 1 byte past the maximum point in "s1" beyond which scanning will  not
               continue under any circumstances.  (This routine assumes that UTF-8 encoded input strings are not
               malformed;  malformed  input  can cause it to read past "pe1").  This means that if both "l1" and
               "pe1" are specified, and "pe1" is less than "s1"+"l1", the match will never be successful because
               it can never get as far as its goal (and in fact is asserted against).  Correspondingly for "pe2"
               with respect to "s2".

               At least one of "s1" and "s2" must have a goal (at least one of "l1" and "l2" must be  non-zero),
               and  if  both  do,  both  have  to  be  reached  for a successful match.   Also, if the fold of a
               character is multiple characters, all of them must be  matched  (see  tr21  reference  below  for
               'folding').

               Upon  a successful match, if "pe1" is non-"NULL", it will be set to point to the beginning of the
               next character of "s1" beyond what was matched.  Correspondingly for "pe2" and "s2".

               For case-insensitiveness, the "casefolding" of Unicode is used instead of upper/lowercasing  both
               the characters, see <http://www.unicode.org/unicode/reports/tr21/> (Case Mappings).

                       I32     foldEQ_utf8(const char *s1, char **pe1, UV l1,
                                           bool u1, const char *s2, char **pe2,
                                           UV l2, bool u2)

       is_ascii_string
               This is a misleadingly-named synonym for "is_utf8_invariant_string".  On ASCII-ish platforms, the
               name  isn't  misleading: the ASCII-range characters are exactly the UTF-8 invariants.  But EBCDIC
               machines have more invariants than just the ASCII characters,  so  "is_utf8_invariant_string"  is
               preferred.

                       bool    is_ascii_string(const U8* const s, STRLEN len)

       is_c9strict_utf8_string
               Returns  TRUE  if  the  first  "len"  bytes  of string "s" form a valid UTF-8-encoded string that
               conforms to Unicode Corrigendum #9 <http://www.unicode.org/versions/corrigendum9.html>; otherwise
               it returns FALSE.  If "len" is 0, it will be calculated using strlen(s) (which means if  you  use
               this  option,  that  "s" can't have embedded "NUL" characters and has to have a terminating "NUL"
               byte).  Note that all characters being ASCII constitute 'a valid UTF-8 string'.

               This function returns FALSE for strings containing any code  points  above  the  Unicode  max  of
               0x10FFFF  or  surrogate  code  points,  but  accepts non-character code points per Corrigendum #9
               <http://www.unicode.org/versions/corrigendum9.html>.

               See   also    "is_utf8_invariant_string",    "is_utf8_invariant_string_loc",    "is_utf8_string",
               "is_utf8_string_flags",             "is_utf8_string_loc",             "is_utf8_string_loc_flags",
               "is_utf8_string_loclen",     "is_utf8_string_loclen_flags",      "is_utf8_fixed_width_buf_flags",
               "is_utf8_fixed_width_buf_loc_flags",                      "is_utf8_fixed_width_buf_loclen_flags",
               "is_strict_utf8_string",       "is_strict_utf8_string_loc",       "is_strict_utf8_string_loclen",
               "is_c9strict_utf8_string_loc", and "is_c9strict_utf8_string_loclen".

                       bool    is_c9strict_utf8_string(const U8 *s, STRLEN len)

       is_c9strict_utf8_string_loc
               Like  "is_c9strict_utf8_string"  but stores the location of the failure (in the case of "utf8ness
               failure") or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer.

               See also "is_c9strict_utf8_string_loclen".

                       bool    is_c9strict_utf8_string_loc(const U8 *s,
                                                           STRLEN len,
                                                           const U8 **ep)

       is_c9strict_utf8_string_loclen
               Like "is_c9strict_utf8_string" but stores the location of the failure (in the case  of  "utf8ness
               failure")  or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer, and
               the number of UTF-8 encoded characters in the "el" pointer.

               See also "is_c9strict_utf8_string_loc".

                       bool    is_c9strict_utf8_string_loclen(const U8 *s,
                                                              STRLEN len,
                                                              const U8 **ep,
                                                              STRLEN *el)

       isC9_STRICT_UTF8_CHAR
               Evaluates to non-zero if the first few bytes of the string starting at "s" and looking no further
               than "e - 1" are well-formed  UTF-8  that  represents  some  Unicode  non-surrogate  code  point;
               otherwise  it  evaluates  to  0.   If  non-zero,  the  value gives how many bytes starting at "s"
               comprise the code point's representation.  Any bytes remaining before "e", but  beyond  the  ones
               needed to form the first code point in "s", are not examined.

               The  largest  acceptable  code  point  is  the  Unicode  maximum  0x10FFFF.   This  differs  from
               "isSTRICT_UTF8_CHAR" only in that it accepts non-character  code  points.   This  corresponds  to
               Unicode Corrigendum #9 <http://www.unicode.org/versions/corrigendum9.html>.  which said that non-
               character   code  points  are  merely  discouraged  rather  than  completely  forbidden  in  open
               interchange.  See "Noncharacter code points" in perlunicode.

               Use "isUTF8_CHAR" to check  for  Perl's  extended  UTF-8;  and  "isUTF8_CHAR_flags"  for  a  more
               customized definition.

               Use            "is_c9strict_utf8_string",            "is_c9strict_utf8_string_loc",           and
               "is_c9strict_utf8_string_loclen" to check entire strings.

                       STRLEN  isC9_STRICT_UTF8_CHAR(const U8 *s, const U8 *e)

       is_invariant_string
               This   is    a    somewhat    misleadingly-named    synonym    for    "is_utf8_invariant_string".
               "is_utf8_invariant_string"  is  preferred,  as  it  indicates under what conditions the string is
               invariant.

                       bool    is_invariant_string(const U8* const s,
                                                   STRLEN len)

       isSTRICT_UTF8_CHAR
               Evaluates to non-zero if the first few bytes of the string starting at "s" and looking no further
               than "e - 1" are well-formed UTF-8 that represents some Unicode code point completely  acceptable
               for  open  interchange  between  all applications; otherwise it evaluates to 0.  If non-zero, the
               value gives how many bytes starting at "s" comprise the code point's representation.   Any  bytes
               remaining  before  "e",  but  beyond the ones needed to form the first code point in "s", are not
               examined.

               The largest acceptable code point is the Unicode maximum 0x10FFFF, and must not  be  a  surrogate
               nor a non-character code point.  Thus this excludes any code point from Perl's extended UTF-8.

               This is used to efficiently decide if the next few bytes in "s" is legal Unicode-acceptable UTF-8
               for a single character.

               Use       "isC9_STRICT_UTF8_CHAR"      to      use      the      Unicode      Corrigendum      #9
               <http://www.unicode.org/versions/corrigendum9.html>  definition   of   allowable   code   points;
               "isUTF8_CHAR"  to  check for Perl's extended UTF-8; and "isUTF8_CHAR_flags" for a more customized
               definition.

               Use "is_strict_utf8_string", "is_strict_utf8_string_loc", and  "is_strict_utf8_string_loclen"  to
               check entire strings.

                       Size_t  isSTRICT_UTF8_CHAR(const U8 * const s0,
                                                  const U8 * const e)

       is_strict_utf8_string
               Returns  TRUE  if  the  first "len" bytes of string "s" form a valid UTF-8-encoded string that is
               fully interchangeable by any application using Unicode rules; otherwise  it  returns  FALSE.   If
               "len"  is  0, it will be calculated using strlen(s) (which means if you use this option, that "s"
               can't have embedded "NUL" characters and has to have a terminating "NUL" byte).   Note  that  all
               characters being ASCII constitute 'a valid UTF-8 string'.

               This  function  returns  FALSE  for  strings  containing any code points above the Unicode max of
               0x10FFFF, surrogate code points, or non-character code points.

               See   also    "is_utf8_invariant_string",    "is_utf8_invariant_string_loc",    "is_utf8_string",
               "is_utf8_string_flags",             "is_utf8_string_loc",             "is_utf8_string_loc_flags",
               "is_utf8_string_loclen",     "is_utf8_string_loclen_flags",      "is_utf8_fixed_width_buf_flags",
               "is_utf8_fixed_width_buf_loc_flags",                      "is_utf8_fixed_width_buf_loclen_flags",
               "is_strict_utf8_string_loc",      "is_strict_utf8_string_loclen",      "is_c9strict_utf8_string",
               "is_c9strict_utf8_string_loc", and "is_c9strict_utf8_string_loclen".

                       bool    is_strict_utf8_string(const U8 *s, STRLEN len)

       is_strict_utf8_string_loc
               Like  "is_strict_utf8_string"  but  stores  the location of the failure (in the case of "utf8ness
               failure") or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer.

               See also "is_strict_utf8_string_loclen".

                       bool    is_strict_utf8_string_loc(const U8 *s,
                                                         STRLEN len,
                                                         const U8 **ep)

       is_strict_utf8_string_loclen
               Like "is_strict_utf8_string" but stores the location of the failure (in  the  case  of  "utf8ness
               failure")  or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer, and
               the number of UTF-8 encoded characters in the "el" pointer.

               See also "is_strict_utf8_string_loc".

                       bool    is_strict_utf8_string_loclen(const U8 *s,
                                                            STRLEN len,
                                                            const U8 **ep,
                                                            STRLEN *el)

       is_utf8_fixed_width_buf_flags
               Returns TRUE if the fixed-width buffer starting at "s" with length "len" is entirely valid UTF-8,
               subject to the restrictions given by "flags"; otherwise it returns FALSE.

               If "flags" is 0, any well-formed UTF-8, as extended by Perl, is accepted without restriction.  If
               the final few bytes of the buffer do not form a  complete  code  point,  this  will  return  TRUE
               anyway, provided that "is_utf8_valid_partial_char_flags" returns TRUE for them.

               If  "flags"  in  non-zero, it can be any combination of the "UTF8_DISALLOW_foo" flags accepted by
               "utf8n_to_uvchr", and with the same meanings.

               This function differs from "is_utf8_string_flags" only in that the latter returns  FALSE  if  the
               final few bytes of the string don't form a complete code point.

                       bool    is_utf8_fixed_width_buf_flags(
                                   const U8 * const s, STRLEN len,
                                   const U32 flags
                               )

       is_utf8_fixed_width_buf_loclen_flags
               Like  "is_utf8_fixed_width_buf_loc_flags"  but  stores  the  number of complete, valid characters
               found in the "el" pointer.

                       bool    is_utf8_fixed_width_buf_loclen_flags(
                                   const U8 * const s, STRLEN len,
                                   const U8 **ep, STRLEN *el, const U32 flags
                               )

       is_utf8_fixed_width_buf_loc_flags
               Like "is_utf8_fixed_width_buf_flags" but stores the location of the failure in the "ep"  pointer.
               If the function returns TRUE, *ep will point to the beginning of any partial character at the end
               of the buffer; if there is no partial character *ep will contain "s"+"len".

               See also "is_utf8_fixed_width_buf_loclen_flags".

                       bool    is_utf8_fixed_width_buf_loc_flags(
                                   const U8 * const s, STRLEN len,
                                   const U8 **ep, const U32 flags
                               )

       is_utf8_invariant_string
               Returns  TRUE  if  the  first  "len" bytes of the string "s" are the same regardless of the UTF-8
               encoding of the string (or UTF-EBCDIC encoding on EBCDIC machines); otherwise it  returns  FALSE.
               That  is,  it  returns  TRUE  if  they are UTF-8 invariant.  On ASCII-ish machines, all the ASCII
               characters and only the ASCII characters fit this definition.  On  EBCDIC  machines,  the  ASCII-
               range characters are invariant, but so also are the C1 controls.

               If  "len"  is 0, it will be calculated using strlen(s), (which means if you use this option, that
               "s" can't have embedded "NUL" characters and has to have a terminating "NUL" byte).

               See       also       "is_utf8_string",       "is_utf8_string_flags",        "is_utf8_string_loc",
               "is_utf8_string_loc_flags",        "is_utf8_string_loclen",        "is_utf8_string_loclen_flags",
               "is_utf8_fixed_width_buf_flags",                             "is_utf8_fixed_width_buf_loc_flags",
               "is_utf8_fixed_width_buf_loclen_flags",   "is_strict_utf8_string",   "is_strict_utf8_string_loc",
               "is_strict_utf8_string_loclen",  "is_c9strict_utf8_string",  "is_c9strict_utf8_string_loc",   and
               "is_c9strict_utf8_string_loclen".

                       bool    is_utf8_invariant_string(const U8* const s,
                                                        STRLEN len)

       is_utf8_invariant_string_loc
               Like  "is_utf8_invariant_string" but upon failure, stores the location of the first UTF-8 variant
               character in the "ep" pointer; if all characters are UTF-8  invariant,  this  function  does  not
               change the contents of *ep.

                       bool    is_utf8_invariant_string_loc(const U8* const s,
                                                            STRLEN len,
                                                            const U8 ** ep)

       is_utf8_string
               Returns  TRUE  if  the  first  "len" bytes of string "s" form a valid Perl-extended-UTF-8 string;
               returns FALSE otherwise.  If "len" is 0, it will be calculated using strlen(s)  (which  means  if
               you  use this option, that "s" can't have embedded "NUL" characters and has to have a terminating
               "NUL" byte).  Note that all characters being ASCII constitute 'a valid UTF-8 string'.

               This function considers Perl's extended UTF-8 to be valid.  That means  that  code  points  above
               Unicode,  surrogates,  and  non-character code points are considered valid by this function.  Use
               "is_strict_utf8_string", "is_c9strict_utf8_string", or "is_utf8_string_flags"  to  restrict  what
               code points are considered valid.

               See   also   "is_utf8_invariant_string",   "is_utf8_invariant_string_loc",  "is_utf8_string_loc",
               "is_utf8_string_loclen",  "is_utf8_fixed_width_buf_flags",   "is_utf8_fixed_width_buf_loc_flags",
               "is_utf8_fixed_width_buf_loclen_flags",

                       bool    is_utf8_string(const U8 *s, STRLEN len)

       is_utf8_string_flags
               Returns  TRUE  if  the  first "len" bytes of string "s" form a valid UTF-8 string, subject to the
               restrictions imposed by "flags"; returns FALSE otherwise.  If "len" is 0, it will  be  calculated
               using  strlen(s)  (which  means  if  you  use  this  option,  that  "s" can't have embedded "NUL"
               characters and has to have a terminating "NUL" byte).   Note  that  all  characters  being  ASCII
               constitute 'a valid UTF-8 string'.

               If   "flags"   is   0,   this   gives  the  same  results  as  "is_utf8_string";  if  "flags"  is
               "UTF8_DISALLOW_ILLEGAL_INTERCHANGE", this gives the same results as "is_strict_utf8_string";  and
               if   "flags"   is   "UTF8_DISALLOW_ILLEGAL_C9_INTERCHANGE",   this  gives  the  same  results  as
               "is_c9strict_utf8_string".  Otherwise "flags" may be any combination of  the  "UTF8_DISALLOW_foo"
               flags understood by "utf8n_to_uvchr", with the same meanings.

               See    also    "is_utf8_invariant_string",    "is_utf8_invariant_string_loc",   "is_utf8_string",
               "is_utf8_string_loc",            "is_utf8_string_loc_flags",             "is_utf8_string_loclen",
               "is_utf8_string_loclen_flags",                                   "is_utf8_fixed_width_buf_flags",
               "is_utf8_fixed_width_buf_loc_flags",                      "is_utf8_fixed_width_buf_loclen_flags",
               "is_strict_utf8_string",       "is_strict_utf8_string_loc",       "is_strict_utf8_string_loclen",
               "is_c9strict_utf8_string", "is_c9strict_utf8_string_loc", and "is_c9strict_utf8_string_loclen".

                       bool    is_utf8_string_flags(const U8 *s, STRLEN len,
                                                    const U32 flags)

       is_utf8_string_loc
               Like "is_utf8_string" but stores the location of the failure (in the case of "utf8ness  failure")
               or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer.

               See also "is_utf8_string_loclen".

                       bool    is_utf8_string_loc(const U8 *s,
                                                  const STRLEN len,
                                                  const U8 **ep)

       is_utf8_string_loclen
               Like  "is_utf8_string" but stores the location of the failure (in the case of "utf8ness failure")
               or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer, and the number
               of UTF-8 encoded characters in the "el" pointer.

               See also "is_utf8_string_loc".

                       bool    is_utf8_string_loclen(const U8 *s, STRLEN len,
                                                     const U8 **ep, STRLEN *el)

       is_utf8_string_loclen_flags
               Like "is_utf8_string_flags" but stores the location of the failure  (in  the  case  of  "utf8ness
               failure")  or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer, and
               the number of UTF-8 encoded characters in the "el" pointer.

               See also "is_utf8_string_loc_flags".

                       bool    is_utf8_string_loclen_flags(const U8 *s,
                                                           STRLEN len,
                                                           const U8 **ep,
                                                           STRLEN *el,
                                                           const U32 flags)

       is_utf8_string_loc_flags
               Like "is_utf8_string_flags" but stores the location of the failure  (in  the  case  of  "utf8ness
               failure") or the location "s"+"len" (in the case of "utf8ness success") in the "ep" pointer.

               See also "is_utf8_string_loclen_flags".

                       bool    is_utf8_string_loc_flags(const U8 *s,
                                                        STRLEN len,
                                                        const U8 **ep,
                                                        const U32 flags)

       is_utf8_valid_partial_char
               Returns  0  if  the  sequence of bytes starting at "s" and looking no further than "e - 1" is the
               UTF-8 encoding, as extended by Perl, for one or more code points.  Otherwise,  it  returns  1  if
               there  exists  at  least  one  non-empty  sequence  of  bytes that when appended to sequence "s",
               starting at position "e" causes the entire sequence to be the  well-formed  UTF-8  of  some  code
               point; otherwise returns 0.

               In other words this returns TRUE if "s" points to a partial UTF-8-encoded code point.

               This  is  useful  when a fixed-length buffer is being tested for being well-formed UTF-8, but the
               final few bytes in it don't comprise a full character; that is, it  is  split  somewhere  in  the
               middle  of the final code point's UTF-8 representation.  (Presumably when the buffer is refreshed
               with the next chunk of data, the new first bytes will complete the partial  code  point.)    This
               function  is  used  to  verify  that  the final bytes in the current buffer are in fact the legal
               beginning of some code point, so that if they aren't, the failure can be signalled without having
               to wait for the next read.

                       bool    is_utf8_valid_partial_char(const U8 * const s,
                                                          const U8 * const e)

       is_utf8_valid_partial_char_flags
               Like "is_utf8_valid_partial_char", it returns a boolean giving whether or  not  the  input  is  a
               valid  UTF-8  encoded  partial  character,  but  it  takes an extra parameter, "flags", which can
               further restrict which code points are considered valid.

               If "flags" is 0, this behaves identically to "is_utf8_valid_partial_char".  Otherwise "flags" can
               be any combination of the "UTF8_DISALLOW_foo" flags accepted by "utf8n_to_uvchr".   If  there  is
               any  sequence  of  bytes  that can complete the input partial character in such a way that a non-
               prohibited character is formed, the function returns TRUE; otherwise FALSE.  Non  character  code
               points  cannot  be  determined based on partial character input.  But many  of the other possible
               excluded types can be determined from just the first one or two bytes.

                       bool    is_utf8_valid_partial_char_flags(
                                   const U8 * const s, const U8 * const e,
                                   const U32 flags
                               )

       isUTF8_CHAR
               Evaluates to non-zero if the first few bytes of the string starting at "s" and looking no further
               than "e - 1" are well-formed UTF-8, as  extended  by  Perl,  that  represents  some  code  point;
               otherwise  it  evaluates  to  0.   If  non-zero,  the  value gives how many bytes starting at "s"
               comprise the code point's representation.  Any bytes remaining before "e", but  beyond  the  ones
               needed to form the first code point in "s", are not examined.

               The  code  point  can  be  any  that will fit in an IV on this machine, using Perl's extension to
               official UTF-8 to represent those higher than the Unicode maximum of 0x10FFFF.  That  means  that
               this macro is used to efficiently decide if the next few bytes in "s" is legal UTF-8 for a single
               character.

               Use "isSTRICT_UTF8_CHAR" to restrict the acceptable code points to those defined by Unicode to be
               fully interchangeable across applications; "isC9_STRICT_UTF8_CHAR" to use the Unicode Corrigendum
               #9  <http://www.unicode.org/versions/corrigendum9.html>  definition of allowable code points; and
               "isUTF8_CHAR_flags" for a more customized definition.

               Use "is_utf8_string", "is_utf8_string_loc", and "is_utf8_string_loclen" to check entire strings.

               Note also that a UTF-8 "invariant" character (i.e. ASCII on non-EBCDIC machines) is a valid UTF-8
               character.

                       STRLEN  isUTF8_CHAR(const U8 *s, const U8 *e)

       isUTF8_CHAR_flags
               Evaluates to non-zero if the first few bytes of the string starting at "s" and looking no further
               than "e - 1" are well-formed UTF-8, as extended by Perl, that represents some code point, subject
               to the restrictions given by "flags"; otherwise it evaluates to 0.  If non-zero, the value  gives
               how  many  bytes  starting  at "s" comprise the code point's representation.  Any bytes remaining
               before "e", but beyond the ones needed to form the first code point in "s", are not examined.

               If  "flags"  is  0,  this  gives   the   same   results   as   "isUTF8_CHAR";   if   "flags"   is
               "UTF8_DISALLOW_ILLEGAL_INTERCHANGE",  this gives the same results as "isSTRICT_UTF8_CHAR"; and if
               "flags"   is   "UTF8_DISALLOW_ILLEGAL_C9_INTERCHANGE",   this   gives   the   same   results   as
               "isC9_STRICT_UTF8_CHAR".   Otherwise  "flags"  may  be any combination of the "UTF8_DISALLOW_foo"
               flags understood by "utf8n_to_uvchr", with the same meanings.

               The three alternative macros are for the most commonly needed validations; they are likely to run
               somewhat faster than this more general one, as they can be inlined into your code.

               Use  "is_utf8_string_flags",  "is_utf8_string_loc_flags",  and  "is_utf8_string_loclen_flags"  to
               check entire strings.

                       STRLEN  isUTF8_CHAR_flags(const U8 *s, const U8 *e,
                                                  const U32 flags)

       pv_uni_display
               Build  to  the  scalar  "dsv"  a  displayable  version  of  the  string  "spv", length "len", the
               displayable version being at most "pvlim" bytes long (if longer, the rest is truncated and  "..."
               will be appended).

               The  "flags" argument can have "UNI_DISPLAY_ISPRINT" set to display "isPRINT()"able characters as
               themselves, "UNI_DISPLAY_BACKSLASH" to display the  "\\[nrfta\\]"  as  the  backslashed  versions
               (like   "\n")   ("UNI_DISPLAY_BACKSLASH"  is  preferred  over  "UNI_DISPLAY_ISPRINT"  for  "\\").
               "UNI_DISPLAY_QQ" (and  its  alias  "UNI_DISPLAY_REGEX")  have  both  "UNI_DISPLAY_BACKSLASH"  and
               "UNI_DISPLAY_ISPRINT" turned on.

               The pointer to the PV of the "dsv" is returned.

               See also "sv_uni_display".

                       char*   pv_uni_display(SV *dsv, const U8 *spv,
                                              STRLEN len, STRLEN pvlim,
                                              UV flags)

       REPLACEMENT_CHARACTER_UTF8
               This  is  a macro that evaluates to a string constant of the  UTF-8 bytes that define the Unicode
               REPLACEMENT CHARACTER (U+FFFD) for the platform that perl is compiled on.  This  allows  code  to
               use   a   mnemonic   for   this  character  that  works  on  both  ASCII  and  EBCDIC  platforms.
               "sizeof(REPLACEMENT_CHARACTER_UTF8) - 1" can be used to get its length in bytes.

       sv_cat_decode
               "encoding" is assumed to be an "Encode" object, the PV of "ssv" is assumed to be octets  in  that
               encoding  and  decoding  the  input  starts  from the position which "(PV + *offset)" pointed to.
               "dsv" will be concatenated with the decoded UTF-8 string from  "ssv".   Decoding  will  terminate
               when  the  string  "tstr"  appears  in decoding output or the input ends on the PV of "ssv".  The
               value which "offset" points will be modified to the last input position on "ssv".

               Returns TRUE if the terminator was found, else returns FALSE.

                       bool    sv_cat_decode(SV* dsv, SV *encoding, SV *ssv,
                                             int *offset, char* tstr, int tlen)

       sv_recode_to_utf8
               "encoding" is assumed to be an "Encode" object, on entry the PV of "sv" is assumed to  be  octets
               in that encoding, and "sv" will be converted into Unicode (and UTF-8).

               If "sv" already is UTF-8 (or if it is not "POK"), or if "encoding" is not a reference, nothing is
               done  to  "sv".   If  "encoding"  is not an "Encode::XS" Encoding object, bad things will happen.
               (See cpan/Encode/encoding.pm and Encode.)

               The PV of "sv" is returned.

                       char*   sv_recode_to_utf8(SV* sv, SV *encoding)

       sv_uni_display
               Build to the scalar "dsv" a displayable version of the scalar "sv", the displayable version being
               at most "pvlim" bytes long (if longer, the rest is truncated and "..." will be appended).

               The "flags" argument is as in "pv_uni_display"().

               The pointer to the PV of the "dsv" is returned.

                       char*   sv_uni_display(SV *dsv, SV *ssv, STRLEN pvlim,
                                              UV flags)

       to_utf8_fold
               DEPRECATED!  It is planned to remove this function from a future release of Perl.  Do not use  it
               for new code; remove it from existing code.

               Instead use "toFOLD_utf8_safe".

                       UV      to_utf8_fold(const U8 *p, U8* ustrp,
                                            STRLEN *lenp)

       to_utf8_lower
               DEPRECATED!   It is planned to remove this function from a future release of Perl.  Do not use it
               for new code; remove it from existing code.

               Instead use "toLOWER_utf8_safe".

                       UV      to_utf8_lower(const U8 *p, U8* ustrp,
                                             STRLEN *lenp)

       to_utf8_title
               DEPRECATED!  It is planned to remove this function from a future release of Perl.  Do not use  it
               for new code; remove it from existing code.

               Instead use "toTITLE_utf8_safe".

                       UV      to_utf8_title(const U8 *p, U8* ustrp,
                                             STRLEN *lenp)

       to_utf8_upper
               DEPRECATED!   It is planned to remove this function from a future release of Perl.  Do not use it
               for new code; remove it from existing code.

               Instead use "toUPPER_utf8_safe".

                       UV      to_utf8_upper(const U8 *p, U8* ustrp,
                                             STRLEN *lenp)

       utf8n_to_uvchr
               THIS FUNCTION SHOULD BE USED IN ONLY  VERY  SPECIALIZED  CIRCUMSTANCES.   Most  code  should  use
               "utf8_to_uvchr_buf"() rather than call this directly.

               Bottom level UTF-8 decode routine.  Returns the native code point value of the first character in
               the  string  "s",  which  is  assumed to be in UTF-8 (or UTF-EBCDIC) encoding, and no longer than
               "curlen" bytes; *retlen (if "retlen" isn't NULL) will be set to the length,  in  bytes,  of  that
               character.

               The  value  of  "flags"  determines  the  behavior when "s" does not point to a well-formed UTF-8
               character.  If "flags" is 0, encountering a malformation causes zero to be returned  and  *retlen
               is  set  so  that  ("s"  +  *retlen) is the next possible position in "s" that could begin a non-
               malformed character.  Also, if UTF-8 warnings haven't  been  lexically  disabled,  a  warning  is
               raised.   Some  UTF-8 input sequences may contain multiple malformations.  This function tries to
               find every possible one in each call, so multiple warnings can be raised for the same sequence.

               Various ALLOW flags can be set in "flags"  to  allow  (and  not  warn  on)  individual  types  of
               malformations,  such  as  the  sequence being overlong (that is, when there is a shorter sequence
               that can express the same code point; overlong sequences are expressly  forbidden  in  the  UTF-8
               standard  due to potential security issues).  Another malformation example is the first byte of a
               character not being a legal first byte.  See utf8.h for the list of such flags.  Even if allowed,
               this  function  generally  returns  the  Unicode  REPLACEMENT  CHARACTER  when  it  encounters  a
               malformation.    There   are  flags  in  utf8.h  to  override  this  behavior  for  the  overlong
               malformations, but don't do that except for very specialized purposes.

               The  "UTF8_CHECK_ONLY"  flag  overrides  the  behavior  when  a  non-allowed  (by  other   flags)
               malformation  is  found.   If  this flag is set, the routine assumes that the caller will raise a
               warning, and this function will silently just set "retlen" to "-1" (cast to "STRLEN") and  return
               zero.

               Note  that this API requires disambiguation between successful decoding a "NUL" character, and an
               error return (unless the "UTF8_CHECK_ONLY" flag is set), as in both cases, 0  is  returned,  and,
               depending  on  the  malformation, "retlen" may be set to 1.  To disambiguate, upon a zero return,
               see if the first byte of "s" is 0 as well.  If so, the input was a "NUL"; if not, the  input  had
               an error.  Or you can use "utf8n_to_uvchr_error".

               Certain  code  points  are  considered  problematic.   These are Unicode surrogates, Unicode non-
               characters, and code points above  the  Unicode  maximum  of  0x10FFFF.   By  default  these  are
               considered  regular  code points, but certain situations warrant special handling for them, which
               can    be    specified    using    the    "flags"     parameter.      If     "flags"     contains
               "UTF8_DISALLOW_ILLEGAL_INTERCHANGE",  all  three classes are treated as malformations and handled
               as such.  The flags "UTF8_DISALLOW_SURROGATE", "UTF8_DISALLOW_NONCHAR", and "UTF8_DISALLOW_SUPER"
               (meaning above the legal Unicode maximum) can be set to disallow these  categories  individually.
               "UTF8_DISALLOW_ILLEGAL_INTERCHANGE"   restricts   the   allowed   inputs   to  the  strict  UTF-8
               traditionally  defined  by  Unicode.   Use  "UTF8_DISALLOW_ILLEGAL_C9_INTERCHANGE"  to  use   the
               strictness         definition         given        by        Unicode        Corrigendum        #9
               <http://www.unicode.org/versions/corrigendum9.html>.    The   difference   between    traditional
               strictness and C9 strictness is that the latter does not forbid non-character code points.  (They
               are  still  discouraged,  however.)   For  more  discussion  see  "Noncharacter  code  points" in
               perlunicode.

               The       flags       "UTF8_WARN_ILLEGAL_INTERCHANGE",        "UTF8_WARN_ILLEGAL_C9_INTERCHANGE",
               "UTF8_WARN_SURROGATE",  "UTF8_WARN_NONCHAR", and "UTF8_WARN_SUPER" will cause warning messages to
               be raised for their respective categories, but otherwise the code  points  are  considered  valid
               (not malformations).  To get a category to both be treated as a malformation and raise a warning,
               specify  both  the  WARN and DISALLOW flags.  (But note that warnings are not raised if lexically
               disabled nor if "UTF8_CHECK_ONLY" is also specified.)

               Extremely high code points were never specified in any standard,  and  require  an  extension  to
               UTF-8  to  express,  which Perl does.  It is likely that programs written in something other than
               Perl would not be able to read files that contain these; nor would Perl understand files  written
               by  something  that  uses  a  different extension.  For these reasons, there is a separate set of
               flags that can warn and/or disallow these extremely high code points, even if other above-Unicode
               ones are accepted.  They  are  the  "UTF8_WARN_PERL_EXTENDED"  and  "UTF8_DISALLOW_PERL_EXTENDED"
               flags.   For  more  information  see ""UTF8_GOT_PERL_EXTENDED"".  Of course "UTF8_DISALLOW_SUPER"
               will treat all above-Unicode code points, including these,  as  malformations.   (Note  that  the
               Unicode  standard  considers  anything  above  0x10FFFF  to  be  illegal, but there are standards
               predating it that allow up to 0x7FFF_FFFF (2**31 -1))

               A somewhat misleadingly named synonym for  "UTF8_WARN_PERL_EXTENDED"  is  retained  for  backward
               compatibility:   "UTF8_WARN_ABOVE_31_BIT".   Similarly,  "UTF8_DISALLOW_ABOVE_31_BIT"  is  usable
               instead of the more accurately named "UTF8_DISALLOW_PERL_EXTENDED".   The  names  are  misleading
               because  these  flags  can apply to code points that actually do fit in 31 bits.  This happens on
               EBCDIC platforms, and sometimes when the overlong malformation is also present.   The  new  names
               accurately describe the situation in all cases.

               All other code points corresponding to Unicode characters, including private use and those yet to
               be assigned, are never considered malformed and never warn.

                       UV      utf8n_to_uvchr(const U8 *s, STRLEN curlen,
                                              STRLEN *retlen, const U32 flags)

       utf8n_to_uvchr_error
               THIS  FUNCTION  SHOULD  BE  USED  IN  ONLY  VERY SPECIALIZED CIRCUMSTANCES.  Most code should use
               "utf8_to_uvchr_buf"() rather than call this directly.

               This function is for code that needs to know what the precise malformation(s) are when  an  error
               is  found.   If you also need to know the generated warning messages, use "utf8n_to_uvchr_msgs"()
               instead.

               It is like "utf8n_to_uvchr" but it  takes  an  extra  parameter  placed  after  all  the  others,
               "errors".   If  this  parameter  is  0,  this  function  behaves identically to "utf8n_to_uvchr".
               Otherwise, "errors" should be a pointer to a "U32" variable, which this function sets to indicate
               any errors found.  Upon return, if *errors is 0, there were no errors found.  Otherwise,  *errors
               is  the bit-wise "OR" of the bits described in the list below.  Some of these bits will be set if
               a malformation  is  found,  even  if  the  input  "flags"  parameter  indicates  that  the  given
               malformation is allowed; those exceptions are noted:

               "UTF8_GOT_PERL_EXTENDED"
                   The  input sequence is not standard UTF-8, but a Perl extension.  This bit is set only if the
                   input  "flags"  parameter  contains   either   the   "UTF8_DISALLOW_PERL_EXTENDED"   or   the
                   "UTF8_WARN_PERL_EXTENDED" flags.

                   Code  points  above 0x7FFF_FFFF (2**31 - 1) were never specified in any standard, and so some
                   extension must be used to express them.  Perl uses a natural extension to UTF-8 to  represent
                   the  ones  up  to 2**36-1, and invented a further extension to represent even higher ones, so
                   that any code point that fits in  a  64-bit  word  can  be  represented.   Text  using  these
                   extensions  is  not likely to be portable to non-Perl code.  We lump both of these extensions
                   together and refer to them as Perl extended UTF-8.  There exist other extensions that  people
                   have invented, incompatible with Perl's.

                   On  EBCDIC  platforms  starting  in Perl v5.24, the Perl extension for representing extremely
                   high code points kicks in at 0x3FFF_FFFF (2**30 -1), which is lower than on ASCII.  Prior  to
                   that, code points 2**31 and higher were simply unrepresentable, and a different, incompatible
                   method was used to represent code points between 2**30 and 2**31 - 1.

                   On  both  platforms, ASCII and EBCDIC, "UTF8_GOT_PERL_EXTENDED" is set if Perl extended UTF-8
                   is used.

                   In earlier Perls, this bit was named "UTF8_GOT_ABOVE_31_BIT", which you  still  may  use  for
                   backward compatibility.  That name is misleading, as this flag may be set when the code point
                   actually  does  fit  in  31  bits.   This happens on EBCDIC platforms, and sometimes when the
                   overlong malformation is also present.  The new name accurately describes  the  situation  in
                   all cases.

               "UTF8_GOT_CONTINUATION"
                   The input sequence was malformed in that the first byte was a a UTF-8 continuation byte.

               "UTF8_GOT_EMPTY"
                   The input "curlen" parameter was 0.

               "UTF8_GOT_LONG"
                   The  input  sequence was malformed in that there is some other sequence that evaluates to the
                   same code point, but that sequence is shorter than this one.

                   Until Unicode 3.1, it was legal  for  programs  to  accept  this  malformation,  but  it  was
                   discovered that this created security issues.

               "UTF8_GOT_NONCHAR"
                   The  code  point  represented by the input UTF-8 sequence is for a Unicode non-character code
                   point.   This  bit  is  set  only  if  the  input  "flags"  parameter  contains  either   the
                   "UTF8_DISALLOW_NONCHAR" or the "UTF8_WARN_NONCHAR" flags.

               "UTF8_GOT_NON_CONTINUATION"
                   The input sequence was malformed in that a non-continuation type byte was found in a position
                   where only a continuation type one should be.  See also ""UTF8_GOT_SHORT"".

               "UTF8_GOT_OVERFLOW"
                   The  input sequence was malformed in that it is for a code point that is not representable in
                   the number of bits available in an IV on the current platform.

               "UTF8_GOT_SHORT"
                   The input sequence was malformed in that "curlen" is smaller than  required  for  a  complete
                   sequence.  In other words, the input is for a partial character sequence.

                   "UTF8_GOT_SHORT"  and  "UTF8_GOT_NON_CONTINUATION"  both  indicate a too short sequence.  The
                   difference is that "UTF8_GOT_NON_CONTINUATION" indicates always that there is an error, while
                   "UTF8_GOT_SHORT" means that an incomplete sequence was looked at.   If  no  other  flags  are
                   present,  it  means  that  the  sequence  was  valid  as  far  as  it went.  Depending on the
                   application, this could mean one of three things:

                   •   The "curlen" length parameter passed in was too small, and  the  function  was  prevented
                       from examining all the necessary bytes.

                   •   The buffer being looked at is based on reading data, and the data received so far stopped
                       in  the  middle  of  a  character,  so that the next read will read the remainder of this
                       character.  (It is up to the caller to deal with the split bytes somehow.)

                   •   This is a real error, and the partial sequence is all we're going to get.

               "UTF8_GOT_SUPER"
                   The input sequence was malformed in that it is for a non-Unicode code  point;  that  is,  one
                   above  the  legal  Unicode  maximum.   This  bit  is  set only if the input "flags" parameter
                   contains either the "UTF8_DISALLOW_SUPER" or the "UTF8_WARN_SUPER" flags.

               "UTF8_GOT_SURROGATE"
                   The input sequence was malformed in that it is for a -Unicode UTF-16  surrogate  code  point.
                   This   bit   is   set   only   if   the   input   "flags"   parameter   contains  either  the
                   "UTF8_DISALLOW_SURROGATE" or the "UTF8_WARN_SURROGATE" flags.

               To do your own error handling, call this function with the "UTF8_CHECK_ONLY" flag to suppress any
               warnings, and then examine the *errors return.

                       UV      utf8n_to_uvchr_error(const U8 *s, STRLEN curlen,
                                                    STRLEN *retlen,
                                                    const U32 flags,
                                                    U32 * errors)

       utf8n_to_uvchr_msgs
               NOTE: this function is experimental and may change or be removed without notice.

               THIS FUNCTION SHOULD BE USED IN ONLY  VERY  SPECIALIZED  CIRCUMSTANCES.   Most  code  should  use
               "utf8_to_uvchr_buf"() rather than call this directly.

               This  function  is for code that needs to know what the precise malformation(s) are when an error
               is found, and wants the corresponding warning and/or error messages to be returned to the  caller
               rather  than  be  displayed.  All messages that would have been displayed if all lexcial warnings
               are enabled will be returned.

               It is just like "utf8n_to_uvchr_error" but it takes an  extra  parameter  placed  after  all  the
               others,   "msgs".    If   this   parameter   is   0,   this   function   behaves  identically  to
               "utf8n_to_uvchr_error".  Otherwise, "msgs" should be a pointer to an "AV *"  variable,  in  which
               this  function  creates  a new AV to contain any appropriate messages.  The elements of the array
               are ordered so that the first message that would have been displayed is in the 0th  element,  and
               so on.  Each element is a hash with three key-value pairs, as follows:

               "text"
                   The text of the message as a "SVpv".

               "warn_categories"
                   The warning category (or categories) packed into a "SVuv".

               "flag"
                   A single flag bit associated with this message, in a "SVuv".  The bit corresponds to some bit
                   in the *errors return value, such as "UTF8_GOT_LONG".

               It's  important  to  note that specifying this parameter as non-null will cause any warnings this
               function would otherwise generate to be suppressed, and instead be placed in *msgs.   The  caller
               can  check  the  lexical  warnings  state  (or  not)  when  choosing what to do with the returned
               messages.

               If the flag "UTF8_CHECK_ONLY" is passed, no warnings are generated, and hence no AV is created.

               The caller, of course, is responsible for freeing any returned AV.

                       UV      utf8n_to_uvchr_msgs(const U8 *s, STRLEN curlen,
                                                   STRLEN *retlen,
                                                   const U32 flags,
                                                   U32 * errors, AV ** msgs)

       utf8n_to_uvuni
               Instead use "utf8_to_uvchr_buf", or rarely, "utf8n_to_uvchr".

               This function was useful for code that wanted to handle both  EBCDIC  and  ASCII  platforms  with
               Unicode  properties,  but  starting  in  Perl  v5.20, the distinctions between the platforms have
               mostly been made invisible to most code, so this function is quite unlikely to be what you  want.
               If  you  do  need this precise functionality, use instead "NATIVE_TO_UNI(utf8_to_uvchr_buf(...))"
               or "NATIVE_TO_UNI(utf8n_to_uvchr(...))".

                       UV      utf8n_to_uvuni(const U8 *s, STRLEN curlen,
                                              STRLEN *retlen, U32 flags)

       UTF8SKIP
               returns the number of bytes in the UTF-8 encoded character whose first  (perhaps  only)  byte  is
               pointed to by "s".

                       STRLEN  UTF8SKIP(char* s)

       utf8_distance
               Returns the number of UTF-8 characters between the UTF-8 pointers "a" and "b".

               WARNING: use only if you *know* that the pointers point inside the same UTF-8 buffer.

                       IV      utf8_distance(const U8 *a, const U8 *b)

       utf8_hop
               Return the UTF-8 pointer "s" displaced by "off" characters, either forward or backward.

               WARNING:  do not use the following unless you *know* "off" is within the UTF-8 data pointed to by
               "s" *and* that on entry "s" is aligned on the first byte of character or just after the last byte
               of a character.

                       U8*     utf8_hop(const U8 *s, SSize_t off)

       utf8_hop_back
               Return the UTF-8 pointer "s" displaced by up to "off" characters, backward.

               "off" must be non-positive.

               "s" must be after or equal to "start".

               When moving backward it will not move before "start".

               Will not exceed this limit even if the string is not valid "UTF-8".

                       U8*     utf8_hop_back(const U8 *s, SSize_t off,
                                             const U8 *start)

       utf8_hop_forward
               Return the UTF-8 pointer "s" displaced by up to "off" characters, forward.

               "off" must be non-negative.

               "s" must be before or equal to "end".

               When moving forward it will not move beyond "end".

               Will not exceed this limit even if the string is not valid "UTF-8".

                       U8*     utf8_hop_forward(const U8 *s, SSize_t off,
                                                const U8 *end)

       utf8_hop_safe
               Return the UTF-8 pointer "s" displaced by up to "off" characters, either forward or backward.

               When moving backward it will not move before "start".

               When moving forward it will not move beyond "end".

               Will not exceed those limits even if the string is not valid "UTF-8".

                       U8*     utf8_hop_safe(const U8 *s, SSize_t off,
                                             const U8 *start, const U8 *end)

       UTF8_IS_INVARIANT
               Evaluates to 1 if the byte "c" represents the same character when encoded in UTF-8 as  when  not;
               otherwise evaluates to 0.  UTF-8 invariant characters can be copied as-is when converting to/from
               UTF-8, saving time.

               In  spite  of  the  name,  this macro gives the correct result if the input string from which "c"
               comes is not encoded in UTF-8.

               See "UVCHR_IS_INVARIANT" for checking if a UV is invariant.

                       bool    UTF8_IS_INVARIANT(char c)

       UTF8_IS_NONCHAR
               Evaluates to non-zero if the first few bytes of the string starting at "s" and looking no further
               than "e - 1" are well-formed UTF-8 that represents one of the Unicode non-character code  points;
               otherwise  it  evaluates  to  0.   If  non-zero,  the  value gives how many bytes starting at "s"
               comprise the code point's representation.

                       bool    UTF8_IS_NONCHAR(const U8 *s, const U8 *e)

       UTF8_IS_SUPER
               Recall that Perl recognizes an extension to UTF-8 that can encode code  points  larger  than  the
               ones defined by Unicode, which are 0..0x10FFFF.

               This macro evaluates to non-zero if the first few bytes of the string starting at "s" and looking
               no further than "e - 1" are from this UTF-8 extension; otherwise it evaluates to 0.  If non-zero,
               the value gives how many bytes starting at "s" comprise the code point's representation.

               0  is returned if the bytes are not well-formed extended UTF-8, or if they represent a code point
               that cannot fit in a UV on the current platform.  Hence this macro  can  give  different  results
               when run on a 64-bit word machine than on one with a 32-bit word size.

               Note  that  it  is  illegal to have code points that are larger than what can fit in an IV on the
               current machine.

                       bool    UTF8_IS_SUPER(const U8 *s, const U8 *e)

       UTF8_IS_SURROGATE
               Evaluates to non-zero if the first few bytes of the string starting at "s" and looking no further
               than "e - 1" are well-formed UTF-8 that represents one of  the  Unicode  surrogate  code  points;
               otherwise  it  evaluates  to  0.   If  non-zero,  the  value gives how many bytes starting at "s"
               comprise the code point's representation.

                       bool    UTF8_IS_SURROGATE(const U8 *s, const U8 *e)

       utf8_length
               Returns the number of characters in the sequence of  UTF-8-encoded  bytes  starting  at  "s"  and
               ending at the byte just before "e".  If <s> and <e> point to the same place, it returns 0 with no
               warning raised.

               If  "e < s" or if the scan would end up past "e", it raises a UTF8 warning and returns the number
               of valid characters.

                       STRLEN  utf8_length(const U8* s, const U8 *e)

       UTF8_SAFE_SKIP
               returns 0 if "s >= e"; otherwise returns the number of bytes in the UTF-8 encoded character whose
               first  byte is pointed to by "s".  But it never returns beyond  "e".   On  DEBUGGING  builds,  it
               asserts that "s <= e".

                       STRLEN  UTF8_SAFE_SKIP(char* s, char* e)

       utf8_to_bytes
               NOTE: this function is experimental and may change or be removed without notice.

               Converts   a  string  "s"  of  length  *lenp  from  UTF-8  into  native  byte  encoding.   Unlike
               "bytes_to_utf8", this over-writes the original string, and  updates  *lenp  to  contain  the  new
               length.  Returns zero on failure (leaving "s" unchanged) setting *lenp to -1.

               Upon  successful return, the number of variants in the string can be computed by having saved the
               value of *lenp before the call, and subtracting the after-call value of *lenp from it.

               If you need a copy of the string, see "bytes_from_utf8".

                       U8*     utf8_to_bytes(U8 *s, STRLEN *lenp)

       utf8_to_uvchr
               DEPRECATED!  It is planned to remove this function from a future release of Perl.  Do not use  it
               for new code; remove it from existing code.

               Returns  the native code point of the first character in the string "s" which is assumed to be in
               UTF-8 encoding; "retlen" will be set to the length, in bytes, of that character.

               Some, but not all, UTF-8 malformations are detected, and in  fact,  some  malformed  input  could
               cause  reading beyond the end of the input buffer, which is why this function is deprecated.  Use
               "utf8_to_uvchr_buf" instead.

               If "s" points to one of the detected malformations,  and  UTF8  warnings  are  enabled,  zero  is
               returned  and  *retlen  is  set (if "retlen" isn't "NULL") to -1.  If those warnings are off, the
               computed value if well-defined (or  the  Unicode  REPLACEMENT  CHARACTER,  if  not)  is  silently
               returned,  and  *retlen  is  set  (if  "retlen"  isn't  NULL) so that ("s" + *retlen) is the next
               possible position in "s" that could begin a non-malformed character.   See  "utf8n_to_uvchr"  for
               details on when the REPLACEMENT CHARACTER is returned.

                       UV      utf8_to_uvchr(const U8 *s, STRLEN *retlen)

       utf8_to_uvchr_buf
               Returns  the native code point of the first character in the string "s" which is assumed to be in
               UTF-8 encoding; "send" points to 1 beyond the end of "s".  *retlen will be set to the length,  in
               bytes, of that character.

               If  "s"  does  not  point to a well-formed UTF-8 character and UTF8 warnings are enabled, zero is
               returned and *retlen is set (if "retlen" isn't "NULL") to -1.  If those  warnings  are  off,  the
               computed  value,  if  well-defined  (or  the  Unicode  REPLACEMENT CHARACTER if not), is silently
               returned, and *retlen is set (if "retlen" isn't "NULL") so that  ("s"  +  *retlen)  is  the  next
               possible  position  in  "s" that could begin a non-malformed character.  See "utf8n_to_uvchr" for
               details on when the REPLACEMENT CHARACTER is returned.

                       UV      utf8_to_uvchr_buf(const U8 *s, const U8 *send,
                                                 STRLEN *retlen)

       utf8_to_uvuni_buf
               DEPRECATED!  It is planned to remove this function from a future release of Perl.  Do not use  it
               for new code; remove it from existing code.

               Only  in very rare circumstances should code need to be dealing in Unicode (as opposed to native)
               code points.  In those few cases, use "NATIVE_TO_UNI(utf8_to_uvchr_buf(...))"  instead.   If  you
               are  not  absolutely  sure  this  is  one  of  those  cases,  then  assume it isn't and use plain
               "utf8_to_uvchr_buf" instead.

               Returns the Unicode (not-native) code point of the first character in the  string  "s"  which  is
               assumed  to be in UTF-8 encoding; "send" points to 1 beyond the end of "s".  "retlen" will be set
               to the length, in bytes, of that character.

               If "s" does not point to a well-formed UTF-8 character and UTF8 warnings  are  enabled,  zero  is
               returned  and  *retlen  is  set  (if  "retlen" isn't NULL) to -1.  If those warnings are off, the
               computed value if well-defined (or  the  Unicode  REPLACEMENT  CHARACTER,  if  not)  is  silently
               returned,  and  *retlen  is  set  (if  "retlen"  isn't  NULL) so that ("s" + *retlen) is the next
               possible position in "s" that could begin a non-malformed character.   See  "utf8n_to_uvchr"  for
               details on when the REPLACEMENT CHARACTER is returned.

                       UV      utf8_to_uvuni_buf(const U8 *s, const U8 *send,
                                                 STRLEN *retlen)

       UVCHR_IS_INVARIANT
               Evaluates  to 1 if the representation of code point "cp" is the same whether or not it is encoded
               in UTF-8; otherwise evaluates to  0.   UTF-8  invariant  characters  can  be  copied  as-is  when
               converting  to/from  UTF-8,  saving  time.   "cp" is Unicode if above 255; otherwise is platform-
               native.

                       bool    UVCHR_IS_INVARIANT(UV cp)

       UVCHR_SKIP
               returns the number of bytes required to represent the code point  "cp"  when  encoded  as  UTF-8.
               "cp" is a native (ASCII or EBCDIC) code point if less than 255; a Unicode code point otherwise.

                       STRLEN  UVCHR_SKIP(UV cp)

       uvchr_to_utf8
               Adds  the  UTF-8  representation  of the native code point "uv" to the end of the string "d"; "d"
               should have at least "UVCHR_SKIP(uv)+1" (up to  "UTF8_MAXBYTES+1")  free  bytes  available.   The
               return value is the pointer to the byte after the end of the new character.  In other words,

                   d = uvchr_to_utf8(d, uv);

               is the recommended wide native character-aware way of saying

                   *(d++) = uv;

               This  function  accepts  any  code  point  from  0.."IV_MAX"  as  input.   "IV_MAX"  is typically
               0x7FFF_FFFF in a 32-bit word.

               It is possible to forbid or warn on non-Unicode code points, or those that may be problematic  by
               using "uvchr_to_utf8_flags".

                       U8*     uvchr_to_utf8(U8 *d, UV uv)

       uvchr_to_utf8_flags
               Adds  the  UTF-8  representation  of the native code point "uv" to the end of the string "d"; "d"
               should have at least "UVCHR_SKIP(uv)+1" (up to  "UTF8_MAXBYTES+1")  free  bytes  available.   The
               return value is the pointer to the byte after the end of the new character.  In other words,

                   d = uvchr_to_utf8_flags(d, uv, flags);

               or, in most cases,

                   d = uvchr_to_utf8_flags(d, uv, 0);

               This is the Unicode-aware way of saying

                   *(d++) = uv;

               If  "flags"  is  0,  this function accepts any code point from 0.."IV_MAX" as input.  "IV_MAX" is
               typically 0x7FFF_FFFF in a 32-bit word.

               Specifying "flags" can further restrict what is allowed and not warned on, as follows:

               If "uv" is a Unicode surrogate code point and "UNICODE_WARN_SURROGATE" is set, the function  will
               raise  a warning, provided UTF8 warnings are enabled.  If instead "UNICODE_DISALLOW_SURROGATE" is
               set, the function will fail and return NULL.  If both flags are set, the function will both  warn
               and return NULL.

               Similarly,  the  "UNICODE_WARN_NONCHAR"  and  "UNICODE_DISALLOW_NONCHAR"  flags  affect  how  the
               function handles a Unicode non-character.

               And likewise, the "UNICODE_WARN_SUPER" and "UNICODE_DISALLOW_SUPER" flags affect the handling  of
               code points that are above the Unicode maximum of 0x10FFFF.  Languages other than Perl may not be
               able to accept files that contain these.

               The  flag  "UNICODE_WARN_ILLEGAL_INTERCHANGE"  selects  all  three  of  the above WARN flags; and
               "UNICODE_DISALLOW_ILLEGAL_INTERCHANGE"      selects      all      three      DISALLOW      flags.
               "UNICODE_DISALLOW_ILLEGAL_INTERCHANGE"   restricts   the  allowed  inputs  to  the  strict  UTF-8
               traditionally  defined  by   Unicode.    Similarly,   "UNICODE_WARN_ILLEGAL_C9_INTERCHANGE"   and
               "UNICODE_DISALLOW_ILLEGAL_C9_INTERCHANGE" are shortcuts to select the above-Unicode and surrogate
               flags,   but   not   the   non-character   ones,   as   defined   in   Unicode   Corrigendum   #9
               <http://www.unicode.org/versions/corrigendum9.html>.    See   "Noncharacter   code   points"   in
               perlunicode.

               Extremely  high  code  points  were  never specified in any standard, and require an extension to
               UTF-8 to express, which Perl does.  It is likely that programs written in  something  other  than
               Perl  would not be able to read files that contain these; nor would Perl understand files written
               by something that uses a different extension.  For these reasons, there  is  a  separate  set  of
               flags that can warn and/or disallow these extremely high code points, even if other above-Unicode
               ones      are      accepted.       They      are     the     "UNICODE_WARN_PERL_EXTENDED"     and
               "UNICODE_DISALLOW_PERL_EXTENDED" flags.  For more information see ""UTF8_GOT_PERL_EXTENDED"".  Of
               course "UNICODE_DISALLOW_SUPER" will treat all above-Unicode code  points,  including  these,  as
               malformations.   (Note that the Unicode standard considers anything above 0x10FFFF to be illegal,
               but there are standards predating it that allow up to 0x7FFF_FFFF (2**31 -1))

               A somewhat misleadingly named synonym for "UNICODE_WARN_PERL_EXTENDED" is retained  for  backward
               compatibility: "UNICODE_WARN_ABOVE_31_BIT".  Similarly, "UNICODE_DISALLOW_ABOVE_31_BIT" is usable
               instead  of the more accurately named "UNICODE_DISALLOW_PERL_EXTENDED".  The names are misleading
               because on EBCDIC platforms,these flags can apply to code points that actually do fit in 31 bits.
               The new names accurately describe the situation in all cases.

                       U8*     uvchr_to_utf8_flags(U8 *d, UV uv, UV flags)

       uvchr_to_utf8_flags_msgs
               NOTE: this function is experimental and may change or be removed without notice.

               THIS FUNCTION SHOULD BE USED IN ONLY VERY SPECIALIZED CIRCUMSTANCES.

               Most code should use ""uvchr_to_utf8_flags"()" rather than call this directly.

               This function is for code that wants any warning and/or error messages  to  be  returned  to  the
               caller  rather  than  be  displayed.   All messages that would have been displayed if all lexical
               warnings are enabled will be returned.

               It is just like "uvchr_to_utf8_flags" but it takes  an  extra  parameter  placed  after  all  the
               others,   "msgs".    If   this   parameter   is   0,   this   function   behaves  identically  to
               "uvchr_to_utf8_flags".  Otherwise, "msgs" should be a pointer to an "HV  *"  variable,  in  which
               this function creates a new HV to contain any appropriate messages.  The hash has three key-value
               pairs, as follows:

               "text"
                   The text of the message as a "SVpv".

               "warn_categories"
                   The warning category (or categories) packed into a "SVuv".

               "flag"
                   A single flag bit associated with this message, in a "SVuv".  The bit corresponds to some bit
                   in the *errors return value, such as "UNICODE_GOT_SURROGATE".

               It's  important  to  note that specifying this parameter as non-null will cause any warnings this
               function would otherwise generate to be suppressed, and instead be placed in *msgs.   The  caller
               can  check  the  lexical  warnings  state  (or  not)  when  choosing what to do with the returned
               messages.

               The caller, of course, is responsible for freeing any returned HV.

                       U8*     uvchr_to_utf8_flags_msgs(U8 *d, UV uv, UV flags,
                                                        HV ** msgs)

       uvoffuni_to_utf8_flags
               THIS FUNCTION SHOULD BE USED IN ONLY VERY SPECIALIZED CIRCUMSTANCES.  Instead,  Almost  all  code
               should use "uvchr_to_utf8" or "uvchr_to_utf8_flags".

               This  function is like them, but the input is a strict Unicode (as opposed to native) code point.
               Only in very rare circumstances should code not be using the native code point.

               For details, see the description for "uvchr_to_utf8_flags".

                       U8*     uvoffuni_to_utf8_flags(U8 *d, UV uv,
                                                      const UV flags)

       uvuni_to_utf8_flags
               Instead you almost certainly want to use "uvchr_to_utf8" or "uvchr_to_utf8_flags".

               This function is a deprecated synonym  for  "uvoffuni_to_utf8_flags",  which  itself,  while  not
               deprecated,  should be used only in isolated circumstances.  These functions were useful for code
               that wanted to handle both EBCDIC and ASCII platforms with Unicode properties,  but  starting  in
               Perl  v5.20, the distinctions between the platforms have mostly been made invisible to most code,
               so this function is quite unlikely to be what you want.

                       U8*     uvuni_to_utf8_flags(U8 *d, UV uv, UV flags)

       valid_utf8_to_uvchr
               Like "utf8_to_uvchr_buf", but should only be called when it is known that the next  character  in
               the  input  UTF-8  string  "s"  is  well-formed (e.g., it passes "isUTF8_CHAR".  Surrogates, non-
               character code points, and non-Unicode code points are allowed.

                       UV      valid_utf8_to_uvchr(const U8 *s, STRLEN *retlen)

Variables created by "xsubpp" and "xsubpp" internal functions

       newXSproto
               Used by "xsubpp" to hook up XSUBs as Perl subs.  Adds Perl prototypes to the subs.

       XS_APIVERSION_BOOTCHECK
               Macro to verify that the perl api version an XS module has been compiled against matches the  api
               version of the perl interpreter it's being loaded into.

                               XS_APIVERSION_BOOTCHECK;

       XS_VERSION
               The   version   identifier   for  an  XS  module.   This  is  usually  handled  automatically  by
               "ExtUtils::MakeMaker".  See "XS_VERSION_BOOTCHECK".

       XS_VERSION_BOOTCHECK
               Macro to verify that a PM  module's  $VERSION  variable  matches  the  XS  module's  "XS_VERSION"
               variable.  This is usually handled automatically by "xsubpp".  See "The VERSIONCHECK: Keyword" in
               perlxs.

                               XS_VERSION_BOOTCHECK;

Warning and Dieing

       ckWARN  Returns a boolean as to whether or not warnings are enabled for the warning category "w".  If the
               category  is  by  default enabled even if not within the scope of "use warnings", instead use the
               "ckWARN_d" macro.

                       bool    ckWARN(U32 w)

       ckWARN2 Like "ckWARN", but takes two warnings categories as input, and returns TRUE if either is enabled.
               If either category is by default enabled even if not within the scope of "use warnings",  instead
               use  the  "ckWARN2_d"  macro.   The  categories  must  be  completely independent, one may not be
               subclassed from the other.

                       bool    ckWARN2(U32 w1, U32 w2)

       ckWARN3 Like "ckWARN2", but takes three warnings categories as input, and returns TRUE if any is enabled.
               If any of the categories is by default enabled even if not within the scope  of  "use  warnings",
               instead use the "ckWARN3_d" macro.  The categories must be completely independent, one may not be
               subclassed from any other.

                       bool    ckWARN3(U32 w1, U32 w2, U32 w3)

       ckWARN4 Like  "ckWARN3", but takes four warnings categories as input, and returns TRUE if any is enabled.
               If any of the categories is by default enabled even if not within the scope  of  "use  warnings",
               instead use the "ckWARN4_d" macro.  The categories must be completely independent, one may not be
               subclassed from any other.

                       bool    ckWARN4(U32 w1, U32 w2, U32 w3, U32 w4)

       ckWARN_d
               Like  "ckWARN", but for use if and only if the warning category is by default enabled even if not
               within the scope of "use warnings".

                       bool    ckWARN_d(U32 w)

       ckWARN2_d
               Like "ckWARN2", but for use if and only if either warning category is by default enabled even  if
               not within the scope of "use warnings".

                       bool    ckWARN2_d(U32 w1, U32 w2)

       ckWARN3_d
               Like  "ckWARN3",  but  for use if and only if any of the warning categories is by default enabled
               even if not within the scope of "use warnings".

                       bool    ckWARN3_d(U32 w1, U32 w2, U32 w3)

       ckWARN4_d
               Like "ckWARN4", but for use if and only if any of the warning categories is  by  default  enabled
               even if not within the scope of "use warnings".

                       bool    ckWARN4_d(U32 w1, U32 w2, U32 w3, U32 w4)

       croak   This is an XS interface to Perl's "die" function.

               Take  a  sprintf-style  format  pattern  and  argument list.  These are used to generate a string
               message.  If the message does not end with  a  newline,  then  it  will  be  extended  with  some
               indication of the current location in the code, as described for "mess_sv".

               The  error  message  will  be  used  as an exception, by default returning control to the nearest
               enclosing "eval", but subject to modification by a  $SIG{__DIE__}  handler.   In  any  case,  the
               "croak" function never returns normally.

               For  historical  reasons,  if  "pat" is null then the contents of "ERRSV" ($@) will be used as an
               error message or object instead of building an error message from  arguments.   If  you  want  to
               throw  a  non-string object, or build an error message in an SV yourself, it is preferable to use
               the "croak_sv" function, which does not involve clobbering "ERRSV".

                       void    croak(const char *pat, ...)

       croak_no_modify
               Exactly equivalent to "Perl_croak(aTHX_ "%s", PL_no_modify)", but generates  terser  object  code
               than using "Perl_croak".  Less code used on exception code paths reduces CPU cache pressure.

                       void    croak_no_modify()

       croak_sv
               This is an XS interface to Perl's "die" function.

               "baseex" is the error message or object.  If it is a reference, it will be used as-is.  Otherwise
               it  is used as a string, and if it does not end with a newline then it will be extended with some
               indication of the current location in the code, as described for "mess_sv".

               The error message or object will be used as an exception, by default  returning  control  to  the
               nearest  enclosing  "eval", but subject to modification by a $SIG{__DIE__} handler.  In any case,
               the "croak_sv" function never returns normally.

               To die with a simple string message, the "croak" function may be more convenient.

                       void    croak_sv(SV *baseex)

       die     Behaves the same as "croak", except for the return type.  It should be used only where the "OP *"
               return type is required.  The function never actually returns.

                       OP *    die(const char *pat, ...)

       die_sv  Behaves the same as "croak_sv", except for the return type.  It should be used only where the "OP
               *" return type is required.  The function never actually returns.

                       OP *    die_sv(SV *baseex)

       vcroak  This is an XS interface to Perl's "die" function.

               "pat" and "args" are a sprintf-style format pattern and encapsulated argument  list.   These  are
               used  to  generate a string message.  If the message does not end with a newline, then it will be
               extended with some indication of the current location in the code, as described for "mess_sv".

               The error message will be used as an exception, by  default  returning  control  to  the  nearest
               enclosing  "eval",  but  subject  to  modification  by a $SIG{__DIE__} handler.  In any case, the
               "croak" function never returns normally.

               For historical reasons, if "pat" is null then the contents of "ERRSV" ($@) will  be  used  as  an
               error  message  or  object  instead  of building an error message from arguments.  If you want to
               throw a non-string object, or build an error message in an SV yourself, it is preferable  to  use
               the "croak_sv" function, which does not involve clobbering "ERRSV".

                       void    vcroak(const char *pat, va_list *args)

       vwarn   This is an XS interface to Perl's "warn" function.

               "pat"  and  "args"  are a sprintf-style format pattern and encapsulated argument list.  These are
               used to generate a string message.  If the message does not end with a newline, then it  will  be
               extended with some indication of the current location in the code, as described for "mess_sv".

               The  error message or object will by default be written to standard error, but this is subject to
               modification by a $SIG{__WARN__} handler.

               Unlike with "vcroak", "pat" is not permitted to be null.

                       void    vwarn(const char *pat, va_list *args)

       warn    This is an XS interface to Perl's "warn" function.

               Take a sprintf-style format pattern and argument list.  These  are  used  to  generate  a  string
               message.   If  the  message  does  not  end  with  a  newline, then it will be extended with some
               indication of the current location in the code, as described for "mess_sv".

               The error message or object will by default be written to standard error, but this is subject  to
               modification by a $SIG{__WARN__} handler.

               Unlike with "croak", "pat" is not permitted to be null.

                       void    warn(const char *pat, ...)

       warn_sv This is an XS interface to Perl's "warn" function.

               "baseex" is the error message or object.  If it is a reference, it will be used as-is.  Otherwise
               it  is used as a string, and if it does not end with a newline then it will be extended with some
               indication of the current location in the code, as described for "mess_sv".

               The error message or object will by default be written to standard error, but this is subject  to
               modification by a $SIG{__WARN__} handler.

               To warn with a simple string message, the "warn" function may be more convenient.

                       void    warn_sv(SV *baseex)

Undocumented functions

       The following functions have been flagged as part of the public API, but are currently undocumented.  Use
       them  at  your  own risk, as the interfaces are subject to change.  Functions that are not listed in this
       document are not intended for public use, and should NOT be used under any circumstances.

       If you feel you need  to  use  one  of  these  functions,  first  send  email  to  perl5-porters@perl.org
       <mailto:perl5-porters@perl.org>.   It  may  be  that  there  is  a good reason for the function not being
       documented, and it should be removed from this list; or it may just be that no one has gotten  around  to
       documenting  it.  In the latter case, you will be asked to submit a patch to document the function.  Once
       your patch is accepted, it will indicate that the interface is stable (unless  it  is  explicitly  marked
       otherwise) and usable by you.

       GetVars
       Gv_AMupdate
       PerlIO_clearerr
       PerlIO_close
       PerlIO_context_layers
       PerlIO_eof
       PerlIO_error
       PerlIO_fileno
       PerlIO_fill
       PerlIO_flush
       PerlIO_get_base
       PerlIO_get_bufsiz
       PerlIO_get_cnt
       PerlIO_get_ptr
       PerlIO_read
       PerlIO_seek
       PerlIO_set_cnt
       PerlIO_set_ptrcnt
       PerlIO_setlinebuf
       PerlIO_stderr
       PerlIO_stdin
       PerlIO_stdout
       PerlIO_tell
       PerlIO_unread
       PerlIO_write
       _variant_byte_number
       amagic_call
       amagic_deref_call
       any_dup
       atfork_lock
       atfork_unlock
       av_arylen_p
       av_iter_p
       block_gimme
       call_atexit
       call_list
       calloc
       cast_i32
       cast_iv
       cast_ulong
       cast_uv
       ck_warner
       ck_warner_d
       ckwarn
       ckwarn_d
       clear_defarray
       clone_params_del
       clone_params_new
       croak_memory_wrap
       croak_nocontext
       csighandler
       cx_dump
       cx_dup
       cxinc
       deb
       deb_nocontext
       debop
       debprofdump
       debstack
       debstackptrs
       delimcpy
       despatch_signals
       die_nocontext
       dirp_dup
       do_aspawn
       do_binmode
       do_close
       do_gv_dump
       do_gvgv_dump
       do_hv_dump
       do_join
       do_magic_dump
       do_op_dump
       do_open
       do_open9
       do_openn
       do_pmop_dump
       do_spawn
       do_spawn_nowait
       do_sprintf
       do_sv_dump
       doing_taint
       doref
       dounwind
       dowantarray
       dump_eval
       dump_form
       dump_indent
       dump_mstats
       dump_sub
       dump_vindent
       filter_add
       filter_del
       filter_read
       foldEQ_latin1
       form_nocontext
       fp_dup
       fprintf_nocontext
       free_global_struct
       free_tmps
       get_context
       get_mstats
       get_op_descs
       get_op_names
       get_ppaddr
       get_vtbl
       gp_dup
       gp_free
       gp_ref
       gv_AVadd
       gv_HVadd
       gv_IOadd
       gv_SVadd
       gv_add_by_type
       gv_autoload4
       gv_autoload_pv
       gv_autoload_pvn
       gv_autoload_sv
       gv_check
       gv_dump
       gv_efullname
       gv_efullname3
       gv_efullname4
       gv_fetchfile
       gv_fetchfile_flags
       gv_fetchpv
       gv_fetchpvn_flags
       gv_fetchsv
       gv_fullname
       gv_fullname3
       gv_fullname4
       gv_handler
       gv_name_set
       he_dup
       hek_dup
       hv_common
       hv_common_key_len
       hv_delayfree_ent
       hv_eiter_p
       hv_eiter_set
       hv_free_ent
       hv_ksplit
       hv_name_set
       hv_placeholders_get
       hv_placeholders_set
       hv_rand_set
       hv_riter_p
       hv_riter_set
       ibcmp_utf8
       init_global_struct
       init_stacks
       init_tm
       instr
       is_lvalue_sub
       leave_scope
       load_module_nocontext
       magic_dump
       malloc
       markstack_grow
       mess_nocontext
       mfree
       mg_dup
       mg_size
       mini_mktime
       moreswitches
       mro_get_from_name
       mro_get_private_data
       mro_set_mro
       mro_set_private_data
       my_atof
       my_atof2
       my_atof3
       my_chsize
       my_cxt_index
       my_cxt_init
       my_dirfd
       my_exit
       my_failure_exit
       my_fflush_all
       my_fork
       my_lstat
       my_pclose
       my_popen
       my_popen_list
       my_setenv
       my_socketpair
       my_stat
       my_strftime
       newANONATTRSUB
       newANONHASH
       newANONLIST
       newANONSUB
       newATTRSUB
       newAVREF
       newCVREF
       newFORM
       newGVREF
       newGVgen
       newGVgen_flags
       newHVREF
       newHVhv
       newIO
       newMYSUB
       newPROG
       newRV
       newSUB
       newSVREF
       newSVpvf_nocontext
       newSVsv_flags
       new_stackinfo
       op_refcnt_lock
       op_refcnt_unlock
       parser_dup
       perl_alloc_using
       perl_clone_using
       pmop_dump
       pop_scope
       pregcomp
       pregexec
       pregfree
       pregfree2
       printf_nocontext
       ptr_table_fetch
       ptr_table_free
       ptr_table_new
       ptr_table_split
       ptr_table_store
       push_scope
       re_compile
       re_dup_guts
       re_intuit_start
       re_intuit_string
       realloc
       reentrant_free
       reentrant_init
       reentrant_retry
       reentrant_size
       ref
       reg_named_buff_all
       reg_named_buff_exists
       reg_named_buff_fetch
       reg_named_buff_firstkey
       reg_named_buff_nextkey
       reg_named_buff_scalar
       regdump
       regdupe_internal
       regexec_flags
       regfree_internal
       reginitcolors
       regnext
       repeatcpy
       rsignal
       rsignal_state
       runops_debug
       runops_standard
       rvpv_dup
       safesyscalloc
       safesysfree
       safesysmalloc
       safesysrealloc
       save_I16
       save_I32
       save_I8
       save_adelete
       save_aelem
       save_aelem_flags
       save_alloc
       save_aptr
       save_ary
       save_bool
       save_clearsv
       save_delete
       save_destructor
       save_destructor_x
       save_freeop
       save_freepv
       save_freesv
       save_generic_pvref
       save_generic_svref
       save_hash
       save_hdelete
       save_helem
       save_helem_flags
       save_hints
       save_hptr
       save_int
       save_item
       save_iv
       save_list
       save_long
       save_mortalizesv
       save_nogv
       save_op
       save_padsv_and_mortalize
       save_pptr
       save_pushi32ptr
       save_pushptr
       save_pushptrptr
       save_re_context
       save_scalar
       save_set_svflags
       save_shared_pvref
       save_sptr
       save_svref
       save_vptr
       savestack_grow
       savestack_grow_cnt
       scan_num
       scan_vstring
       seed
       set_context
       share_hek
       si_dup
       ss_dup
       stack_grow
       start_subparse
       str_to_version
       sv_2iv
       sv_2pv
       sv_2uv
       sv_catpvf_mg_nocontext
       sv_catpvf_nocontext
       sv_dup
       sv_dup_inc
       sv_peek
       sv_pvn_nomg
       sv_setpvf_mg_nocontext
       sv_setpvf_nocontext
       sys_init
       sys_init3
       sys_intern_clear
       sys_intern_dup
       sys_intern_init
       sys_term
       taint_env
       taint_proper
       unlnk
       unsharepvn
       uvuni_to_utf8
       vdeb
       vform
       vload_module
       vnewSVpvf
       vwarner
       warn_nocontext
       warner
       warner_nocontext
       whichsig
       whichsig_pv
       whichsig_pvn
       whichsig_sv

AUTHORS

       Until May 1997, this document was maintained by Jeff Okamoto <okamoto@corp.hp.com>.  It is now maintained
       as part of Perl itself.

       With  lots of help and suggestions from Dean Roehrich, Malcolm Beattie, Andreas Koenig, Paul Hudson, Ilya
       Zakharevich, Paul Marquess, Neil Bowers, Matthew Green,  Tim  Bunce,  Spider  Boardman,  Ulrich  Pfeifer,
       Stephen McCamant, and Gurusamy Sarathy.

       API Listing originally by Dean Roehrich <roehrich@cray.com>.

       Updated to be autogenerated from comments in the source by Benjamin Stuhl.

SEE ALSO

       perlguts, perlxs, perlxstut, perlintern

perl v5.30.0                                       2023-11-23                                         PERLAPI(1)