Provided by: fvwm_2.6.8-1build1_amd64 bug

NAME

       FvwmEvent - the fvwm event module

SYNOPSIS

       FvwmEvent  is  a  more  versatile  replacement for FvwmAudio.  It can in general be used to hook any fvwm
       function or program to any window manager event. E.g: Delete unwanted Netscape  Pop  ups  or  application
       error  pop ups as they appear, play sounds, log events to a file and the like. Be creative, you'll find a
       use for it.

       FvwmEvent is spawned by fvwm, so no command line invocation will work.  From within  the  .fvwm2rc  file,
       FvwmEvent is spawned as follows:

       Module FvwmEvent

       or from within an fvwm pop-up menu:

       DestroyMenu Module-Popup
       AddToMenu Module-Popup "Modules" Title
       + "Event"        Module FvwmEvent
       + "Auto"         Module FvwmAuto 200
       + "Buttons"      Module FvwmButtons
       + "Console"      Module FvwmConsole
       + "Ident"        Module FvwmIdent
       + "Banner"       Module FvwmBanner
       + "Pager"        Module FvwmPager 0 3

DESCRIPTION

       The  FvwmEvent module communicates with the fvwm window manager to bind actions to window manager events.
       Different actions may be assigned to distinct window manager events.

       FvwmEvent can be used to bind sound files to events like FvwmAudio (RiP) did. It can be used for  logging
       event traces to a log file, while debugging fvwm.

       FvwmEvent can also have builtin support for the rplay library.  (heritage of FvwmAudio)

INVOCATION

       The  invocation  method  was  shown  in  the  synopsis  section.  No command line invocation is possible.
       FvwmEvent must be invoked by the fvwm window manager. FvwmEvent accepts a single argument:

       -audio Enables FvwmAudio compatibility mode.

       alias  Makes FvwmEvent use alias as its name. This affects which lines from the user's configuration file
              are used.

              Invoking FvwmEvent as FvwmAudio (either by using an alias or creating a symlink) enables FvwmAudio
              compatibility mode.

CONFIGURATION OPTIONS

       FvwmEvent gets config info from  fvwm's  module  configuration  database  (see  fvwm(1),  section  MODULE
       COMMANDS), and looks for certain configuration options:

       *FvwmEvent: Cmd command
              This  determines  the fvwm function that is to be called with the event parameters. You might want
              to do one of the following (details below):

                   # play sounds
                   *FvwmEvent: Cmd builtin-rplay

                   # execute distinct fvwm functions
                   *FvwmEvent: Cmd

                   # execute distinct external programs
                   *FvwmEvent: Cmd exec

              This version of FvwmEvent has builtin rplay support which does not  need  to  invoke  an  external
              audio  player  to  play  sounds.   The  rplay  support  is enabled when FvwmEvent is compiled with
              HAVE_RPLAY defined and when FvwmEvent: Cmd is set to builtin-rplay. See remarks below if FvwmEvent
              is invoked in FvwmAudio compatibility mode.

              For example:

                   *FvwmEvent: Cmd builtin-rplay
                   *FvwmEvent: add_window drip.au

              rplay can be obtained via anonymous ftp at

                   <URL:ftp://ftp.sdsu.edu/pub/rplay> or
                   <URL:ftp://ftp.x.org/contrib/Event/audio/rplay>

              FvwmEvent also has support for any other external program.  e.g: the rsynth 'say' command:

                   *FvwmEvent: Cmd "Exec /rsynth/say"
                   *FvwmEvent: destroy_window "window closed"

              You  can  also  use  fvwm's builtin Echo command as FvwmEvent: Cmd to obtain debug output for fvwm
              events quietly.  I used this setup to debug FvwmAuto:

                   *FvwmEvent: Cmd Echo
                   *FvwmEvent: focus_change "focus change"
                   *FvwmEvent: raise_window "raise window"

              You can even call different shell commands for each event just by setting

                   *FvwmEvent: Cmd exec
                   *FvwmEvent: add_window 'killname "APPL ERROR"'

       *FvwmEvent: PassId
              Specifies that the event action will have an ID parameter added to the end of  the  command  line.
              Most  events will have the windowID of the window that the event refers to, new_desk will have the
              new desk number. The windowID is a hexadecimal string preceded by 0x, desk numbers are decimal.

       *FvwmEvent: window-manager-event action-or-filename
              Binds particular actions to window manager events.

              e.g. for audio-events:

                   *FvwmEvent: startup TaDa.au
                   *FvwmEvent: shutdown Elvis_Left.au
                   *FvwmEvent: unknown doh.au

                   *FvwmEvent: new_page beam_trek.au
                   *FvwmEvent: new_desk beam_trek.au
                   *FvwmEvent: old_add_window drip.au
                   *FvwmEvent: raise_window swoosh.au
                   *FvwmEvent: lower_window swoosh.au
                   *FvwmEvent: old_configure_window hammer.au
                   *FvwmEvent: focus_change boing.au
                   *FvwmEvent: enter_window boing.au
                   *FvwmEvent: leave_window boing.au
                   *FvwmEvent: destroy_window explosion.au
                   *FvwmEvent: iconify ploop.au
                   *FvwmEvent: deiconify ploop.au
                   *FvwmEvent: window_name huh.au
                   *FvwmEvent: icon_name beep.au
                   *FvwmEvent: visible_icon_name beep.au
                   *FvwmEvent: res_class beep.au
                   *FvwmEvent: res_name beep.au
                   *FvwmEvent: end_windowlist twang.au

                   *FvwmEvent: icon_location beep.au
                   *FvwmEvent: map beep.au
                   *FvwmEvent: error beep.au
                   *FvwmEvent: config_info beep.au
                   *FvwmEvent: end_config_info beep.au
                   *FvwmEvent: icon_file beep.au
                   *FvwmEvent: default_icon beep.au
                   *FvwmEvent: string plapper.au
                   *FvwmEvent: mini_icon beep.au
                   *FvwmEvent: windowshade beep.au
                   *FvwmEvent: dewindowshade beep.au

                   *FvwmEvent: visible_name beep.au
                   *FvwmEvent: sendconfig beep.au
                   *FvwmEvent: restack beep.au
                   *FvwmEvent: add_window beep.au
                   *FvwmEvent: configure_window beep.au

                   *FvwmEvent: visible_icon_name beep.au
                   *FvwmEvent: enter_window beep.au
                   *FvwmEvent: leave_window beep.au
                   *FvwmEvent: property_change beep.au

              The window related event handlers are executed within a window  context.   Previously  PassId  was
              used for this purpose, but now using PassId is not needed.

              Note:  The  enter_window  event  is  generated when the pointer enters a window.  With the -passid
              option, that window's id is passed to fvwm.  An enter_window  event  is  generated  too  when  the
              pointer leaves a window and moves into the root window.  In this case, the id passed is 0.

              Note:  When  the  shutdown  event  arrives,  FvwmEvent  may  be  killed  before it can trigger the
              associated action.

              Provided fvwm supports it (not yet), there's an additional event to replace all fvwm beeps with  a
              sound:

                   *FvwmEvent: beep beep.au

       *FvwmEvent: Delay 5
              Specifies  that  an  event-action  will only be executed if it occurs at least 5 seconds after the
              previous event.  Events that occur during the delay period are ignored.  This option is useful  if
              you don't want several sounds playing at the same time.  The default delay is 0 which disables the
              Event delay.

       *FvwmEvent: StartDelay delay
              Specifies that an event-action will only be executed if it occurs at least delay seconds after the
              startup  event. Events that occur during the delay period are ignored.  This option is useful when
              fvwm starts and restarts using an audio player.  The default delay is 0.

RPLAY OPTIONS

       The following options are only valid with builtin rplay support.  i.e: when FvwmEvent was  compiled  with
       HAVE_RPLAY defined.  They are used only if FvwmEvent: Cmd is set to builtin-rplay.

       *FvwmEvent: RplayHost hostname
              Specifies  what  host  the  rplay  sounds  will  play on.  The hostname can also be an environment
              variable such as $HOSTDISPLAY.

       *FvwmEvent: RplayPriority 0
              Specifies what priority will be assigned to the rplay sounds when they are played.

       *FvwmEvent: RplayVolume 127
              Specifies what volume will be assigned to the sounds when they are played.

FvwmAudio Compatibility Mode

       When invoked in FvwmAudio compatibility mode (see above), FvwmEvent  accepts  the  following  options  to
       provide backwards compatibility for FvwmAudio:

       *FvwmEvent: PlayCmd command
              This  is  equivalent  to  using  *FvwmEvent: Cmd to Exec commands. This determines the independent
              audio player program that will actually play the sounds. If the play command is  set  to  builtin-
              rplay then the builtin rplay support will be used.

       *FvwmAudio: Dir directory
              Specifies the directory to look for the audio files.  This option is ignored when rplay is used.

BUGS

       It's REALLY noisy when fvwm starts and restarts using an audio player.  You can use FvwmEvent: StartDelay
       to fix this problem.

COPYRIGHTS

       This module has evolved of FvwmAudio, which in term is heavily based on  a  similar  Fvwm  module  called
       FvwmSound by Mark Boyns. FvwmAudio simply took Mark's original program and extended it to make it generic
       enough to work with any audio player. Due to different requests to do specific things on specific events,
       FvwmEvent  took  this  one step further and now calls any fvwm function, or builtin-rplay. If fvwm's Exec
       function is used, any external program can be called with any parameter.

       The concept for interfacing this module to the Window Manager, is original work by Robert Nation.

       Copyright 1998 Albrecht Kadlec.  Copyright 1994, Mark Boyns and Mark Scott.  No guarantees or  warranties
       or  anything  are  provided  or  implied  in  any  way  whatsoever.   Use  this program at your own risk.
       Permission to use and modify this program for any purpose is given, as long  as  the  copyright  is  kept
       intact.

AUTHORS

       1994  FvwmSound  Mark Boyns       (boyns@sdsu.edu)
       1994  FvwmAudio  Mark Scott       (mscott@mcd.mot.com)
       1996  FvwmAudio  Albrecht Kadlec
       1998  FvwmEvent  Albrecht Kadlec  (albrecht@auto.tuwien.ac.at)