Provided by: mono-tools-devel_4.2-3_all bug

NAME

       create-native-map - C/C# Mapping Creator

SYNOPSIS

       create-native-map [OPTIONS]* ASSEMBLY-FILE-NAME OUPUT-PREFIX

OPTIONS

       --autoconf-header=HEADER
              HEADER  is  a  header  file  name in the syntax typically used with the C #include statement, e.g.
              #include <stdio.h> or #include "local.h" .

              An Autoconf-formatted macro is generated from the  include  name,  and  a  #include  directive  is
              wrapped within a #ifdef block for the Autoconf macro within the generated .c file.

              For example, --autoconf-header=<stdio.h> would generate the code:

                   #ifndef HAVE_STDIO_H
                   #include <stdio.h>
                   #endif /* ndef HAVE_STDIO_H */

       --autoconf-member=MEMBER
              Specify that any access to MEMBER should be wrapped within a #ifdef HAVE_MEMBER block.  MEMBER can
              be either a field-name or a class-name .  field-name combination.

              For example, given the C# declaration:

                   [Mono.Unix.Native.Map ("struct dirent")]
                   struct Dirent {
                        public long d_off;
                   }

              then --autoconf-member=d_off would generate the code similar to:

                   int
                   ToDirent (struct dirent *from, struct Dirent *to)
                   {
                   #ifdef HAVE_STRUCT_DIRENT_D_OFF
                        to->d_off = from->d_off;
                   #endif /* ndef HAVE_STRUCT_DIRENT_D_OFF */
                   }

       --exclude-native-symbol=SYMBOL
              SYMBOL is a [DllImport] -marked method that should not have a prototype generated for it.

       --impl-header=HEADER
              Insert a #include statement within the generated .c file for HEADER .

              For example, --impl-header=<stdlib.h> generates

                   #include <stdlib.h>

       --impl-macro=MACRO
              Insert a #define statement within the generated .c file.  MACRO can contain a =  to  separate  the
              macro name from the macro value.

              For example, --impl-macro=FOO=42 generates

                   #define FOO 42

       --library=LIBRARY
              Create  prototypes for [DllImport] -marked methods which reference the native library LIBRARY into
              the generated .h file.

       --public-header=HEADER
              Insert a #include statement within the generated .h file for HEADER .

              For example, --public-header=<stdlib.h> generates

                   #include <stdlib.h>

       --public-macro=MACRO
              Insert a #define statement within the generated .h file.  MACRO can contain a =  to  separate  the
              macro name from the macro value.

              For example, --public-macro=FOO=42 generates

                   #define FOO 42

       --rename-member=FROM=TO
              This  is  used  when  FROM is a C macro, and thus must be altered in order to be used sanely.  All
              generated references to the managed representation will use TO instead of FROM .

              For example, given the C# declaration:

                   [Mono.Unix.Native.Map ("struct stat")]
                   struct Stat {
                        public long st_atime;
                   }

              and the argument --rename-member=st_atime=st_atime_ , the generated .h file would contain:

                   struct Stat {
                        gint64 st_atime_;
                   };

              (note the altered field name), while the generated .c file would contain:

                   ToStat (struct stat *from, struct Stat *to)
                   {
                        to->st_atime_ = from->st_atime;
                   }

       --rename-namespace=FROM=TO
              By default, the C "namespace" (symbol prefix) is the C# namespace; types within the  C#  namespace
              Mono.Unix.Native  would  be  in  the  C  "namespace" Mono_Unix_Native .  Use --rename-namespace to
              modify the default, e.g.  --rename-namespace=Mono.Unix.Native=Mono_Posix .

DESCRIPTION

       create-native-map is a program for a specific scenario: keeping code which is tightly coupled  between  C
       and C# in sync with each other, based upon the C# types.

       Platform  Invoke  is  only  useful  if the managed code knows the exact types and layout of all unmanaged
       structures it uses.  This is usually the case on Windows, but it is not the case on Unix.   For  example,
       struct  stat makes use of types with sizes that will vary from platform to platform (or even based on the
       compiler macros defined!).  For example, off_t is usually a signed 32-bit integer on ILP32 platforms, but
       may  be  a  signed  64-bit  integer  on  LP64 platforms, but may also be a 64-bit signed integer on ILP32
       platforms if the _FILE_OFFSET_BITS macro has the value 64.  In short, everything is flexible within Unix,
       and managed code can't deal with such flexibility.

       Thus,  the  niche  for  create-native-map : assume a fixed ABI that managed code can target, and generate
       code to "thunk" the managed representations to the corresponding native representations.  This  needs  to
       be  done  for  everything  that  can vary between platforms and compiler flags, from enumeration values (
       SIGBUS has the value 10 on FreeBSD but 7 on Linux) to structure members (how big is off_t ?).

       create-native-map will inspect ASSEMBLY-FILE-NAME and output the following files:

              OUTPUT-PREFIX.h
                     Contains enumeration values, class and structure declarations, delegate  declarations,  and
                     [DllImport]  -marked methods (from the library specified by --library ) within the assembly
                     ASSEMBLY-FILE-NAME .

              OUTPUT-PREFIX.c
                     Contains the implementation of enumeration and structure conversion functions.

              OUTPUT-PREFIX.cs
                     Contains a partial class NativeConvert containing enumeration translation methods.

              OUTPUT-PREFIX.xml
                     Generates ECMA XML documentation stubs for the enumeration translation methods  in  OUTPUT-
                     PREFIX.cs .

       create-native-map  primarily  looks  for MapAttribute -decorated types, and makes use of two MapAttribute
       properties:

              NativeType
                     Contains the corresponding C type.  Only useful if  applied  to  classes,  structures,  and
                     fields.

              SuppressFlags
                     When  specified on an enumeration member of a [Flags] -decorated enumeration type, disables
                     the normal code generator support for bit-masking enumeration types.

                     This is useful when bitmask and non-bitmask information is stored within the same type, and
                     bitmask    checking   shouldn't   be   used   for   the   non-bitmask   values.    Example:
                     Mono.Unix.Native.FilePermissions.S_IFREG , which is not a  bitmask  value,  while  most  of
                     FilePermissions    consists    of    bitmask    values    (    FilePermissions.S_IRUSR    ,
                     FilePermissions.S_IWUSR , etc.).

       The MapAttribute attribute can be specified on classes, structures, delegates, fields, and enumerations.

       Delegates
              Code generation for delegates  ignores  the  MapAttribute.NativeType  property,  and  generates  a
              function pointer typedef that best matches the delegate declaration into the .h file.

              For example,

                   namespace Foo {
                        [Map]
                        delegate string MyCallback (string s);
                   }

              generates the typedef :

                   typedef char* (*Foo_MyCallback) (const char *s);

       Classes and Structures
              A [Map] -decorated class or structure will get a C structure declaration within the .h file:

                   [Map]
                   struct Foo {
                        public int i;
                   }

              becomes

                   struct Foo {
                        public int i;
                   };

              If  the MapAttribute.NativeType property is set, then conversion functions will be declared within
              the .h file and created within the .c file:

                   namespace Foo {
                        [Map ("struct stat")]
                        struct Stat {
                             public uint st_uid;
                        }
                   }

              becomes

                   /* The .h file */
                   struct Foo_Stat {
                        unsigned int st_uid;
                   };
                   int
                   Foo_FromStat (struct Foo_Stat *from, struct stat *to);
                   int
                   Foo_ToStat (struct stat *to, sxtruct Foo_Stat *to);

                   /* The .c file */
                   int
                   Foo_FromStat (struct Foo_Stat *from, struct stat *to)
                   {
                        memset (to, 0, sizeof(*to);
                        to->st_uid = from->st_uid;
                        return 0;
                   }

                   int
                   Foo_ToStat (struct stat *to, sxtruct Foo_Stat *to)
                   {
                        memset (to, 0, sizeof(*to);
                        to->st_uid = from->st_uid;
                        return 0;
                   }

              For classes, the conversion functions will only copy fields declared in the class  itself.  Fields
              declared  in  parent  classes will not be copied. (This is because create-native-map does not know
              how the inheritance is implemented in C. Therefore copying fields from parent classes is  left  to
              the caller of the conversion functions.)

       Fields If  a  field  (1) has the MapAttribute attribute, and (2) has the MapAttribute.NativeType property
              set, then the specified native type will be used for overflow checking.  For example:

                   namespace Foo {
                        [Map ("struct stat")]
                        struct Stat {
                             [Map ("off_t")] public long st_size;
                        }
                   }

              generates

                   /* The .h file */
                   struct Foo_Stat {
                        gint64 st_size;
                   };
                   int
                   Foo_FromStat (struct Foo_Stat *from, struct stat *to);
                   int
                   Foo_ToStat (struct stat *to, sxtruct Foo_Stat *to);

                   /* The .c file */
                   int
                   Foo_FromStat (struct Foo_Stat *from, struct stat *to)
                   {
                        _cnm_return_val_if_overflow (off_t, from->st_size, -1);

                        memset (to, 0, sizeof(*to);
                        to->st_size = from->st_size;
                        return 0;
                   }

                   int
                   Foo_ToStat (struct stat *to, sxtruct Foo_Stat *to)
                   {
                        _cnm_return_val_if_overflow (gint64, from->st_size, -1);

                        memset (to, 0, sizeof(*to);
                        to->st_size = from->st_size;
                        return 0;
                   }

              This is useful for better error checking within the conversion functions.  MapAttribute.NativeType
              is required for this as there is no other way to know what the native type is (without parsing the
              system header files...).

       Enumerations
              Generates a C enumeration and macros for each of the members within the enumeration.  To and  From
              functions are also declared in the .h file and implemented in the .c file.

              For example,

                   namespace Foo {
                        [Map]
                        enum Errno {
                             EINVAL
                        }
                   }

              would generate the following in the .h file:

                   enum Foo_Errno {
                        Foo_Errno_EINVAL          = 0,
                        #define Foo_Errno_EINVAL    Foo_Errno_EINVAL
                   };
                   int Foo_FromErrno (int from, int *to);
                   int Foo_ToErrno (int from, int *to);

              and generates the following in the the .c file:

                   int
                   Foo_FromErrno (int from, int *to)
                   {
                        *to = 0;
                        if (from == Foo_Errno_EPERM)
                   #ifdef EINVAL
                             {*to = EINVAL;}
                   #else
                             {errno = EINVAL; return -1;}
                   #endif
                        return 0;
                   }

                   int
                   Foo_ToErrno (int from, int *to)
                   {
                        *to = 0;
                   #ifdef EINVAL
                        if (from == EINVAL)
                             {*to = Foo_Errno_EPERM; return 0;}
                   #endif
                        return -1;
                   }

              Different  code  will  be  generated  if  the managed enum is a [Flags] -decorated enumeration (to
              account for bitwise flags), but this is the basic idea.

MAILING LISTS

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WEB SITE

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                                                                                            create-native-map(1)