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NAME

       escript - Erlang scripting support

DESCRIPTION

       escript  provides  support for running short Erlang programs without having to compile them first, and an
       easy way to retrieve the command-line arguments.

       It is possible to bundle escript(s) with  an  Erlang  runtime  system  to  make  it  self-sufficient  and
       relocatable.  In  such  a standalone system, the escript(s) should be located in the top bin directory of
       the standalone system and given .escript as file extension. Further the (built-in) escript program should
       be  copied  to  the  same directory and given the scripts original name (without the .escript extension).
       This will enable use of the bundled Erlang runtime system.

       The (built-in) escript program first determines which Erlang runtime system to use and then starts it  to
       execute your script. Usually the runtime system is located in the same Erlang installation as the escript
       program itself. But for standalone systems with one or more escripts it may be the case that the  escript
       program  in  your  path actually starts the runtime system bundled with the escript. This is intentional,
       and typically happens when the standalone system bin directory is not in the execution path  (as  it  may
       cause  its erl program to override the desired one) and the escript(s) are referred to via symbolic links
       from a bin directory in the path.

EXPORTS

       script-name script-arg1 script-arg2...
       escript escript-flags script-name script-arg1 script-arg2...

              escript runs a script written in Erlang.

              Example:

              $ chmod u+x factorial
              $ cat factorial
              #!/usr/bin/env escript
              %% -*- erlang -*-
              %%! -smp enable -sname factorial -mnesia debug verbose
              main([String]) ->
                  try
                      N = list_to_integer(String),
                      F = fac(N),
                      io:format("factorial ~w = ~w\n", [N,F])
                  catch
                      _:_ ->
                          usage()
                  end;
              main(_) ->
                  usage().

              usage() ->
                  io:format("usage: factorial integer\n"),
                  halt(1).

              fac(0) -> 1;
              fac(N) -> N * fac(N-1).
              $ ./factorial 5
              factorial 5 = 120
              $ ./factorial
              usage: factorial integer
              $ ./factorial five
              usage: factorial integer

              The header of the Erlang script in the example differs from a normal Erlang module. The first line
              is intended to be the interpreter line, which invokes escript.

              However, if you invoke the escript as follows, the contents of the first line does not matter, but
              it cannot contain Erlang code as it will be ignored:

              $ escript factorial 5

              The second line in the example contains an optional directive to the Emacs editor, which causes it
              to  enter  the major mode for editing Erlang source files. If the directive is present, it must be
              located on the second line.

              If a comment selecting the encoding exists, it can be located on the second line.

          Note:
              The encoding specified by the above mentioned comment applies to the script itself.  The  encoding
              of the I/O-server, however, must be set explicitly as follows:

              io:setopts([{encoding, unicode}])

              The  default  encoding  of  the I/O-server for standard_io is latin1, as the script runs in a non-
              interactive terminal (see section  Summary of Options) in the STDLIB User's Guide.

              On the third line (or second line depending on the presence of the Emacs directive), arguments can
              be specified to the emulator, for example:

              %%! -smp enable -sname factorial -mnesia debug verbose

              Such  an  argument  line must start with %%! and the remaining line is interpreted as arguments to
              the emulator.

              If you know the location of the escript executable, the first line can directly give the  path  to
              escript, for example:

              #!/usr/local/bin/escript

              As  any  other  type of scripts, Erlang scripts do not work on Unix platforms if the execution bit
              for the script file is not set. (To turn on the execution bit, use chmod +x script-name.)

              The remaining Erlang script file can either contain Erlang source code, an inlined beam  file,  or
              an inlined archive file.

              An  Erlang script file must always contain the main/1 function. When the script is run, the main/1
              function is called with a list of strings representing the arguments specified to the script  (not
              changed or interpreted in any way).

              If the main/1 function in the script returns successfully, the exit status for the script is 0. If
              an exception is generated during execution, a short message is printed and the  script  terminates
              with exit status 127.

              To return your own non-zero exit code, call halt(ExitCode), for example:

              halt(1).

              To  retrieve the pathname of the script, call escript:script_name() from your script (the pathname
              is usually, but not always, absolute).

              If the file contains source  code  (as  in  the  example  above),  it  is  processed  by  the  epp
              preprocessor.  This  means  that you, for example, can use predefined macros (such as ?MODULE) and
              include directives like the -include_lib directive. For example, use

              -include_lib("kernel/include/file.hrl").

              to include the record definitions for the records used by function file:read_link_info/1. You  can
              also select encoding by including an encoding comment here, but if a valid encoding comment exists
              on the second line, it takes precedence.

              The script is checked for syntactic and semantic correctness  before  it  is  run.  If  there  are
              warnings  (such  as unused variables), they are printed and the script will still be run. If there
              are errors, they are printed and the script will not be run and its exit status is 127.

              Both the module declaration and the export declaration of the main/1 function are optional.

              By default, the script will be interpreted. You can force it  to  be  compiled  by  including  the
              following line somewhere in the script file:

              -mode(compile).

              Execution  of  interpreted code is slower than compiled code. If much of the execution takes place
              in interpreted code, it can be worthwhile to compile it, although the compilation itself  takes  a
              little  while. Also, native can be supplied instead of compile. This compiles the script using the
              native flag and may or may not be worthwhile depending on the escript characteristics.

              As mentioned earlier, a script can contains precompiled beam code. In a  precompiled  script,  the
              interpretation  of the script header is the same as in a script containing source code. This means
              that you can make a beam file executable by prepending the file with the lines  starting  with  #!
              and %%! mentioned above. In a precompiled script, the main/1 function must be exported.

              Another  option  is  to  have  an  entire  Erlang archive in the script. In an archive script, the
              interpretation of the script header is the same as in a script containing source code. This  means
              that  you  can make an archive file executable by prepending the file with the lines starting with
              #! and %%! mentioned above. In an archive script, the main/1 function must be exported. By default
              the  main/1  function  in  the  module  with  the same name as the basename of the escript file is
              invoked. This behavior can be overridden by setting flag  -escript  main  Module  as  one  of  the
              emulator flags. Module must be the name of a module that has an exported main/1 function. For more
              information about archives and code loading, see code(3erl).

              It is often very convenient to have a  header  in  the  escript,  especially  on  Unix  platforms.
              However,  the  header  is  optional, so you directly can "execute" an Erlang module, Beam file, or
              archive file without adding any header to them. But then you have to invoke the script as follows:

              $ escript factorial.erl 5
              factorial 5 = 120
              $ escript factorial.beam 5
              factorial 5 = 120
              $ escript factorial.zip 5
              factorial 5 = 120

       escript:create(FileOrBin, Sections) -> ok | {ok, binary()} | {error, term()}

              Types:

                 FileOrBin = filename() | 'binary'
                 Sections = [Header] Body | Body
                 Header = shebang | {shebang, Shebang} | comment | {comment, Comment} | {emu_args, EmuArgs}
                 Shebang = string() | 'default' | 'undefined'
                 Comment = string() | 'default' | 'undefined'
                 EmuArgs = string() | 'undefined'
                 Body = {source, SourceCode} | {beam, BeamCode} | {archive, ZipArchive}  |  {archive,  ZipFiles,
                 ZipOptions}
                 SourceCode = BeamCode = file:filename() | binary()
                 ZipArchive =  zip:filename() | binary()
                 ZipFiles = [ZipFile]
                 ZipFile   =   file:filename()  |  {file:filename(),  binary()}  |  {file:filename(),  binary(),
                 file:file_info()}
                 ZipOptions = [ zip:create_option()]

              Creates an escript from a list of sections. The sections can be specified in any order. An escript
              begins  with  an  optional  Header followed by a mandatory Body. If the header is present, it does
              always begin with a shebang, possibly followed by a comment and emu_args. The shebang defaults  to
              "/usr/bin/env  escript".  The  comment  defaults  to "This is an -*- erlang -*- file". The created
              escript can either be returned as a binary or written to file.

              As an example of how the function can be used, we create an interpreted escript that uses emu_args
              to  set  some  emulator flag. In this case, it happens to disable the smp_support. We also extract
              the different sections from the newly created script:

              > Source = "%% Demo\nmain(_Args) ->\n io:format(erlang:system_info(smp_support)).\n".
              "%% Demo\nmain(_Args) ->\n    io:format(erlang:system_info(smp_support)).\n"
              > io:format("~s\n", [Source]).
              %% Demo
              main(_Args) ->
                  io:format(erlang:system_info(smp_support)).

              ok
              > {ok, Bin} = escript:create(binary, [shebang, comment, {emu_args, "-smp disable"}, {source, list_to_binary(Source)}]).
              {ok,<<"#!/usr/bin/env escript\n%% This is an -*- erlang -*- file\n%%!-smp disabl"...>>}
              > file:write_file("demo.escript", Bin).
              ok
              > os:cmd("escript demo.escript").
              "false"
              > escript:extract("demo.escript", []).
              {ok,[{shebang,default}, {comment,default}, {emu_args,"-smp disable"},
                   {source,<<"%% Demo\nmain(_Args) ->\n    io:format(erlang:system_info(smp_su"...>>}]}

              An escript without header can be created as follows:

              > file:write_file("demo.erl", ["%% demo.erl\n-module(demo).\n-export([main/1]).\n\n", Source]).
              ok
              > {ok, _, BeamCode} = compile:file("demo.erl", [binary, debug_info]).
              {ok,demo,
                  <<70,79,82,49,0,0,2,208,66,69,65,77,65,116,111,109,0,0,0,
                    79,0,0,0,9,4,100,...>>}
              > escript:create("demo.beam", [{beam, BeamCode}]).
              ok
              > escript:extract("demo.beam", []).
              {ok,[{shebang,undefined}, {comment,undefined}, {emu_args,undefined},
                   {beam,<<70,79,82,49,0,0,3,68,66,69,65,77,65,116,
                           111,109,0,0,0,83,0,0,0,9,...>>}]}
              > os:cmd("escript demo.beam").
              "true"

              Here we create an archive script containing both Erlang code and Beam code, then we  iterate  over
              all files in the archive and collect their contents and some information about them:

              > {ok, SourceCode} = file:read_file("demo.erl").
              {ok,<<"%% demo.erl\n-module(demo).\n-export([main/1]).\n\n%% Demo\nmain(_Arg"...>>}
              > escript:create("demo.escript", [shebang, {archive, [{"demo.erl", SourceCode}, {"demo.beam", BeamCode}], []}]).
              ok
              > {ok, [{shebang,default}, {comment,undefined}, {emu_args,undefined}, {archive, ArchiveBin}]} = escript:extract("demo.escript", []).
              {ok,[{shebang,default}, {comment,undefined}, {emu_args,undefined},
                   {{archive,<<80,75,3,4,20,0,0,0,8,0,118,7,98,60,105,
                              152,61,93,107,0,0,0,118,0,...>>}]}
              > file:write_file("demo.zip", ArchiveBin).
              ok
              > zip:foldl(fun(N, I, B, A) -> [{N, I(), B()} | A] end, [], "demo.zip").
              {ok,[{"demo.beam",
                    {file_info,748,regular,read_write,
                               {{2010,3,2},{0,59,22}},
                               {{2010,3,2},{0,59,22}},
                               {{2010,3,2},{0,59,22}},
                               54,1,0,0,0,0,0},
                    <<70,79,82,49,0,0,2,228,66,69,65,77,65,116,111,109,0,0,0,
                      83,0,0,...>>},
                   {"demo.erl",
                    {file_info,118,regular,read_write,
                               {{2010,3,2},{0,59,22}},
                               {{2010,3,2},{0,59,22}},
                               {{2010,3,2},{0,59,22}},
                               54,1,0,0,0,0,0},
                    <<"%% demo.erl\n-module(demo).\n-export([main/1]).\n\n%% Demo\nmain(_Arg"...>>}]}

       escript:extract(File, Options) -> {ok, Sections} | {error, term()}

              Types:

                 File = filename()
                 Options = [] | [compile_source]
                 Sections = Headers Body
                 Headers = {shebang, Shebang} {comment, Comment} {emu_args, EmuArgs}
                 Shebang = string() | 'default' | 'undefined'
                 Comment = string() | 'default' | 'undefined'
                 EmuArgs = string() | 'undefined'
                 Body = {source, SourceCode} | {source, BeamCode} | {beam, BeamCode} | {archive, ZipArchive}
                 SourceCode = BeamCode = ZipArchive = binary()

              Parses an escript and extracts its sections. This is the reverse of create/2.

              All  sections  are  returned  even  if  they  do not exist in the escript. If a particular section
              happens to have the same value as the default value, the  extracted  value  is  set  to  the  atom
              default. If a section is missing, the extracted value is set to the atom undefined.

              Option  compile_source  only  affects the result if the escript contains source code. In this case
              the Erlang code is automatically compiled and {source, BeamCode} is returned instead  of  {source,
              SourceCode}.

              Example:

              > escript:create("demo.escript", [shebang, {archive, [{"demo.erl", SourceCode}, {"demo.beam", BeamCode}], []}]).
              ok
              > {ok, [{shebang,default}, {comment,undefined}, {emu_args,undefined}, {archive, ArchiveBin}]} = escript:extract("demo.escript", []).
              {ok,[{{archive,<<80,75,3,4,20,0,0,0,8,0,118,7,98,60,105,
                              152,61,93,107,0,0,0,118,0,...>>}
                   {emu_args,undefined}]}

       escript:script_name() -> File

              Types:

                 File = filename()

              Returns  the  name of the escript that is executed. If the function is invoked outside the context
              of an escript, the behavior is undefined.

OPTIONS ACCEPTED BY ESCRIPT

         -c:
           Compiles the escript regardless of the value of the mode attribute.

         -d:
           Debugs the escript. Starts the debugger, loads the module containing the  main/1  function  into  the
           debugger,  sets  a breakpoint in main/1, and invokes main/1. If the module is precompiled, it must be
           explicitly compiled with option debug_info.

         -i:
           Interprets the escript regardless of the value of the mode attribute.

         -s:
           Performs a syntactic and semantic check of the script file. Warnings and errors (if any) are  written
           to the standard output, but the script will not be run. The exit status is 0 if any errors are found,
           otherwise 127.

         -n:
           Compiles the escript using flag +native.