Provided by: mwm_2.3.8-2build1_amd64 bug

NAME

       mwm — The Motif Window Manager

SYNOPSIS

       mwm [options]

DESCRIPTION

       The  mwm  window  manager  provides functions that facilitate control (by the user and the programmer) of
       elements of window state such as placement, size, icon/normal display, and input-focus ownership.

       The stand-alone window manager is not an integral part of CDE and does  not  support  communication  with
       other components in the CDE environment, such as the Style Manager and the Session Manager.

   Options
       -display display
                 This option specifies the display to use; see X(1).

       -xrm resourcestring
                 This option specifies a resource string to use.

       -multiscreen
                 This  option  causes  mwm to manage all screens on the display. The default is to manage only a
                 single screen.

       -name name
                 This option causes mwm to retrieve its resources using the specified name, as in name*resource.

       -screens name [name [...]]
                 This option specifies the resource names to use for the screens  managed  by  mwm.  If  mwm  is
                 managing  a single screen, only the first name in the list is used. If mwm is managing multiple
                 screens, the names are assigned to the screens in order, starting with screen 0. Screen 0  gets
                 the first name, screen 1 the second name, and so on.

   Appearance
       The following sections describe the basic default behaviors of windows, icons, the icon box, input focus,
       and window stacking. The appearance and behavior of the window manager can be  altered  by  changing  the
       configuration of specific resources. Resources are defined under the heading "X DEFAULTS."

   Screens
       By  default,  mwm  manages  only  the  single  screen  specified  by  the  -display option or the DISPLAY
       environment variable (by default,  screen  0).  If  the  -multiscreen  option  is  specified  or  if  the
       multiScreen resource is True, mwm tries to manage all the screens on the display.

       When  mwm  is  managing  multiple  screens,  the -screens option can be used to give each screen a unique
       resource name. The names are separated by blanks, for example, -screens scr0  scr1.  If  there  are  more
       screens  than  names,  resources  for  the  remaining screens will be retrieved using the first name.  By
       default, the screen number is used for the screen name.

   Windows
       Default mwm window frames have distinct components with associated functions:

       Title Area
                 In addition to displaying the client's title, the title area is used to  move  the  window.  To
                 move the window, place the pointer over the title area, press button 1 and drag the window to a
                 new location. By default, a wire frame is moved during the drag to indicate the  new  location.
                 When the button is released, the window is moved to the new location.

       Title Bar The title bar includes the title area, the minimize button, the maximize button, and the window
                 menu button. In shaped windows, such as round windows, the title bar floats above the window.

       Minimize Button
                 To turn the window into an icon, click button 1 on the minimize button (the frame  box  with  a
                 small square in it).

       Maximize Button
                 To make the window fill the screen (or enlarge to the largest size allowed by the configuration
                 files), click button 1 on the maximize button (the frame box with a large square in it).

       Window Menu Button
                 The window menu button is the frame box with a horizontal bar in it.  To pull down  the  window
                 menu,  press  button  1.  While  pressing, drag the pointer on the menu to your selection, then
                 release the button when your selection is highlighted. Pressing button 3 in the  title  bar  or
                 resize  border  handles also posts the window menu. Alternately, you can click button 1 to pull
                 down the menu and keep it posted; then position the pointer and select. You can also  post  the
                 window  menu  by  pressing  <Shift>  <Esc> or <Alt> <Space>.  Double-clicking button 1 with the
                 pointer on the window menu button closes the window.

       The following table lists the contents of the window menu.

   Default Window Menu
       Selection            Accelerator   Description
       Restore                            Restores the window to  its  size
                                          before minimizing or maximizing.
       Move                               Allows  the  window  to  be moved
                                          with keys or mouse.
       Size                               Allows the window to be resized.
       Minimize                           Turns the window into an icon.
       Maximize                           Makes the window fill the screen.
       Lower                              Moves window to bottom of  window
                                          stack.
       Close                Alt+F4        Causes client to terminate.

       Resize Border Handles
                 To  change  the  size  of  a  window,  move the pointer over a resize border handle (the cursor
                 changes), press button 1, and drag the window to a new size. When the button is  released,  the
                 window is resized. While dragging is being done, a rubber-band outline is displayed to indicate
                 the new window size.

       Matte     An optional matte decoration can be added between the client area and the window frame (see the
                 matteWidth  resource).  A  matte  is  not  actually  part  of  the  window  frame.  There is no
                 functionality associated with a matte.

   Icons
       Icons are small graphic representations of windows. A window  can  be  minimized  (iconified)  using  the
       minimize button on the window frame. Icons provide a way to reduce clutter on the screen.

       Pressing  mouse  button  1  when  the  pointer  is  over an icon causes the icon's window menu to pop up.
       Releasing the button (press + release without moving mouse = click) causes the menu to stay  posted.  The
       menu contains the following selections:

   Icon Window Menu
       Selection   Accelerator    Description
       Restore                    Opens the associated window.
       Move                       Allows  the  icon  to be moved with
                                  keys.
       Size                       Inactive (not an option for icons).
       Minimize                   Inactive (not an option for icons).
       Maximize                   Opens  the  associated  window  and
                                  makes it fill the screen.
       Lower                      Moves icon to bottom of icon stack.
       Close       Alt+F4         Removes client from mwm management.

       Note  that  pressing  button  3 over an icon also causes the icon's window menu to pop up. To make a menu
       selection, drag the pointer over the menu and release button 3 when the desired item is highlighted.

       Double-clicking button 1 on an icon invokes the f.restore_and_raise  function  and  restores  the  icon's
       associated window to its previous state. For example, if a maximized window is iconified, double-clicking
       button 1 restores it to its maximized state. Double-clicking button 1 on the icon box's  icon  opens  the
       icon box and allows access to the contained icons. (In general, double-clicking a mouse button is a quick
       way to perform a function.)  Pressing <Shift> <Esc> or <Menu> (the  pop-up  menu  key)  causes  the  icon
       window menu of the currently selected icon to pop up.

   Icon Box
       When  icons  begin  to  clutter the screen, they can be packed into an icon box. (To use an icon box, mwm
       must be started with the icon box configuration already set.) The icon box is a  mwm  window  that  holds
       client  icons. It includes one or more scroll bars when there are more window icons than the icon box can
       show at the same time.

       Icons in the icon box can be manipulated with the mouse. The following table summarizes the  behavior  of
       this  interface.  Button actions apply whenever the pointer is on any part of the icon. Note that double-
       clicking an icon in the icon box invokes the f.restore_and_raise function.

       Button     Action         Description
       Button 1   click          Selects the icon.
       Button 1   double-click   Normalizes  (opens)  the  associated
                                 window.    Raises  an  already  open
                                 window to the top of the stack.
       Button 1   drag           Moves the icon.
       Button 3   press          Causes the menu for that icon to pop
                                 up.
       Button 3   drag           Highlights   items  as  the  pointer
                                 moves across the menu.

       Pressing mouse button 3 when the pointer is over an icon causes the menu for that icon to pop up.

   Icon Menu for the Icon Box
       Selection   Accelerator   Description
       Restore                   Opens the associated window (if not
                                 already open).
       Move                      Allows  the  icon  to be moved with
                                 keys.
       Size                      Inactive.
       Minimize                  Inactive.
       Maximize                  Opens the associated window (if not
                                 already  open)  and  maximizes  its
                                 size.
       Lower                     Inactive.
       Close       Alt+F4        Removes client from mwm management.

       To pull down the window menu for the icon box itself, press button 1  with  the  pointer  over  the  menu
       button for the icon box. The window menu of the icon box differs from the window menu of a client window:
       The "Close" selection is replaced with the "PackIcons Shift+Alt+F7" selection. When  selected,  PackIcons
       packs the icons in the box to achieve neat rows with no empty slots.

       You  can also post the window menu by pressing <Shift>, <Esc> or <Alt> <Space>. Pressing <Menu> (the pop-
       up menu key) causes the icon window menu of the currently selected icon to pop up.

   Input Focus
       The mwm window manager supports (by default) a keyboard input focus policy of  explicit  selection.  This
       means  when  a  window  is  selected  to get keyboard input, it continues to get keyboard input until the
       window is withdrawn from window management, another window is explicitly selected to get keyboard  input,
       or  the  window  is  iconified.  Several  resources  control  the input focus. The client window with the
       keyboard input focus has the active window appearance with a visually distinct window frame.

       The following tables summarize the keyboard input focus selection behavior:

       Button      Action     Object                  Function Description
       Button 1    press      Window / window frame   Keyboard focus selection.
       Button 1    press      Icon                    Keyboard focus selection.

       Key Action          Function Description
       [Alt][Tab]          Move input focus to next window in window
                           stack  (available  only in explicit focus
                           mode).

       [Alt][Shift][Tab]   Move input focus to  previous  window  in
                           window  stack (available only in explicit
                           focus mode).

   Window Stacking
       There are two types of window stacks: global window stacks  and  an  application's  local  family  window
       stack.

       The  global  stacking  order  of  windows may be changed as a result of setting the keyboard input focus,
       iconifying a window, or performing a window manager window stacking function. When keyboard focus  policy
       is  explicit  the default value of the focusAutoRaise resource is True. This causes a window to be raised
       to the top of the stack when it receives input focus, for example, by pressing button 1 on the title bar.
       The  key  actions  defined in the previous table will thus raise the window receiving focus to the top of
       the stack.

       In pointer mode, the default value of focusAutoRaise is False, that is, the window stacking order is  not
       changed  when  a  window  receives  keyboard  input focus. The following key actions can be used to cycle
       through the global window stack.

       Key Action          Function Description
       [Alt][ESC]          Place top window on bottom of stack.
       [Alt][Shift][ESC]   Place bottom window on top of stack.

       By default, a window's icon is placed on the bottom of the stack when the window is  iconified;  however,
       the default can be changed by the lowerOnIconify resource.

       Transient  windows  (secondary  windows  such a dialog boxes) stay above their parent windows by default;
       however, an application's local family stacking order may be changed to allow a transient  window  to  be
       placed  below  its parent top-level window. The following arguments show the modification of the stacking
       order for the f.lower function.

       f.lower   Lowers the transient window within the family (staying above the parent) and lowers the  family
                 in the global window stack.

       f.lower [ within]
                 Lowers the transient window within the family (staying above the parent) but does not lower the
                 family in the global window stack.

       f.lower [freeFamily ]
                 Lowers the window free from its family stack (below the parent), but does not lower the  family
                 in the global window stack.

       The arguments within and freeFamily can also be used with f.raise and f.raise_lower.

   Session Management
       The  window  manager  is  an X Session Management Protocol aware client. It responds to SaveYourself (and
       other associated messages) by saving the geometries of its clients to a state  file.   mwm  can  then  be
       restarted  by  the  XSMP session manager.  The default location for the state file is $HOME/.mwmclientdb.
       This location can be overridden with the resource sessionClientDB.

   X Resources
       The mwm command is configured from its resource database. This  database  is  built  from  the  following
       sources. They are listed in order of precedence, low to high:

       /etc/X11/app-defaults/Mwm

       $HOME/Mwm

       RESOURCE_MANAGER root window property or $HOME/.Xdefaults

       XENVIRONMENT variable or $HOME/.Xdefaults-host

       mwm command line options

       The file names /etc/X11/app-defaults/Mwm and $HOME/Mwm represent customary locations for these files. The
       actual location of the system-wide class resource file may  depend  on  the  XFILESEARCHPATH  environment
       variable  and  the  current language environment. The actual location of the user-specific class resource
       file may depend on the XUSERFILESEARCHPATH and XAPPLRESDIR environment variables and the current language
       environment.

       Entries in the resource database may refer to other resource files for specific types of resources. These
       include files that contain bitmaps, fonts,  and  mwm  specific  resources  such  as  menus  and  behavior
       specifications (for example, button and key bindings).

       Mwm  is  the  resource  class  name  of  mwm  and mwm is the default resource name used by mwm to look up
       resources. the -screens command line option specifies resource names, such as "mwm_b+w" and "mwm_color".)
       In  the  following  discussion  of  resource specification, "Mwm" and "mwm" (and the aliased mwm resource
       names) can be used interchangeably, but "mwm" takes precedence over "Mwm".

       The mwm command uses the following types of resources:

       Component Appearance Resources:
                 These resources specify appearance attributes of window manager user interface components. They
                 can  be  applied  to the appearance of window manager menus, feedback windows (for example, the
                 window reconfiguration feedback window), client window frames, and icons.

       General Appearance and Behavior Resources:
                 These resources specify mwm appearance and behavior (for example, window management  policies).
                 They  are  not  set  separately  for different mwm user interface components. They apply to all
                 screens and workspaces.

       Screen Specific Appearance and Behavior Resources:
                 These resources specify the appearance and behavior of mwm elements that are settable on a per-
                 screen basis.

       Client Specific Resources:
                 These  mwm resources can be set for a particular client window or class of client windows. They
                 specify client-specific icon and client window frame appearance and behavior.

       Resource identifiers can be either a resource name (for example, foreground) or  a  resource  class  (for
       example,  Foreground).  If the value of a resource is a filename and if the filename is prefixed by "~/",
       then it is relative to the path contained in the HOME environment variable  (generally  the  user's  home
       directory).

   Component Appearance Resources
       The  syntax  for specifying component appearance resources that apply to window manager icons, menus, and
       client window frames is Mwm* resource_id

       For example, Mwm*foreground is used to specify the foreground color for mwm menus, icons,  client  window
       frames, and feedback dialogs.

       The  syntax  for  specifying  component  appearance resources that apply to a particular mwm component is
       Mwm*[menu|icon|client|feedback] *resource_id

       If menu is specified, the resource is applied only to mwm menus; if icon is specified,  the  resource  is
       applied  to  icons;  and  if  client  is  specified, the resource is applied to client window frames. For
       example, Mwm*icon*foreground is used to specify the foreground color for mwm  icons,  Mwm*menu*foreground
       specifies the foreground color for mwm menus, and Mwm*client*foreground is used to specify the foreground
       color for mwm client window frames.

       The appearance of the title area of a client window frame (including window management  buttons)  can  be
       separately  configured.  The  syntax  for  configuring  the  title  area  of  a  client  window  frame is
       Mwm*client*title* resource_id

       For example, Mwm*client*title*foreground specifies the foreground color for the title area. Defaults  for
       title area resources are based on the values of the corresponding client window frame resources.

       The  appearance of menus can be configured based on the name of the menu.  The syntax for specifying menu
       appearance by name is Mwm*menu* menu_name*resource_id

       For example, Mwm*menu*my_menu*foreground specifies the foreground color for the menu named  my_menu.  The
       user  can  also  specify resources for window manager menu components, that is, the gadgets that comprise
       the menu. These may include for example, a  menu  title,  title  separator,  one  or  more  buttons,  and
       separators. If a menu contains more than one instance of a class, such as multiple PushButtonGadgets, the
       name of the first instance is "PushButtonGadget1", the second is  "PushButtonGadget2",  and  so  on.  The
       following list identifies the naming convention used for window manager menu components:

          •  Menu Title LabelGadget - "TitleName"

          •  Menu Title SeparatorGadget - "TitleSeparator"

          •  CascadeButtonGadget - "CascadeButtonGadget<n>"

          •  PushButtonGadget - "PushButtonGadget<n>"

          •  SeparatorGadget - "SeparatorGadget<n>"

       Refer to the man page for each class for a list of resources that can be specified.

       The following component appearance resources that apply to all window manager parts can be specified:

   Component Appearance Resources - All Window Manager Parts
       Name                 Class              Value Type     Default
       background           Background         color          varies†
       backgroundPixmap     BackgroundPixmap   string††       varies†
       bottomShadowColor    Foreground         color          varies†
       bottomShadowPixmap   Foreground         string††       varies†
       fontList             FontList           string†††      "fixed"
       foreground           Foreground         color          varies†
       saveUnder            SaveUnder          T/F            F
       topShadowColor       Background         color          varies†
       topShadowPixmap      TopShadowPixmap    string††       varies†

       †The  default  is  chosen  based  on the visual type of the screen.  ††Image name. See XmInstallImage(3).
       †††X11 X Logical Font Description

       background (class  Background)
                 This resource specifies the background color. Any legal X color may be specified.  The  default
                 value is chosen based on the visual type of the screen.

       backgroundPixmap (class  BackgroundPixmap)
                 This resource specifies the background Pixmap of the mwm decoration when the window is inactive
                 (does not have the keyboard focus).  The default value is chosen based on the  visual  type  of
                 the screen.

       bottomShadowColor (class  Foreground)
                 This  resource  specifies  the  bottom shadow color. This color is used for the lower and right
                 bevels of the window manager decoration. Any legal X color may be specified. The default  value
                 is chosen based on the visual type of the screen.

       bottomShadowPixmap (class  BottomShadowPixmap)
                 This  resource  specifies the bottom shadow Pixmap. This Pixmap is used for the lower and right
                 bevels of the window manager decoration. The default is chosen based on the visual type of  the
                 screen.

       fontList (class  FontList)
                 This resource specifies the font used in the window manager decoration.  The character encoding
                 of the font should match the character encoding of the strings that are used.  The  default  is
                 "fixed."

       foreground (class  Foreground)
                 This resource specifies the foreground color. The default is chosen based on the visual type of
                 the screen.

       saveUnder (class  SaveUnder)
                 This is used to indicate whether "save unders" are used for mwm components. For  this  to  have
                 any  effect,  save  unders must be implemented by the X server. If save unders are implemented,
                 the X server saves the contents of windows  obscured  by  windows  that  have  the  save  under
                 attribute  set. If the saveUnder resource is True, mwm will set the save under attribute on the
                 window manager frame of any client that has it set. If saveUnder is False, save unders will not
                 be used on any window manager frames. The default value is False.

       topShadowColor (class  Background)
                 This  resource specifies the top shadow color. This color is used for the upper and left bevels
                 of the window manager decoration. The default is chosen based on the visual type of the screen.

       topShadowPixmap ( class  TopShadowPixmap)
                 This resource specifies the top shadow Pixmap. This Pixmap is  used  for  the  upper  and  left
                 bevels  of the window manager decoration. The default is chosen based on the visual type of the
                 screen.

       The following component appearance resources that apply to frame and icons can be specified:

   Frame and Icon Components
       Name                       Class                Value Type   Default
       activeBackground           Background           color        varies†
       activeBackgroundPixmap     BackgroundPixmap     string††     varies†
       activeBottomShadowColor    Foreground           color        varies†
       activeBottomShadowPixmap   BottomShadowPixmap   string††     varies†
       activeForeground           Foreground           color        varies†
       activeTopShadowColor       Background           color        varies†
       activeTopShadowPixmap      TopShadowPixmap      string††     varies†

       †The default is chosen based on the visual type of the screen.  ††See XmInstallImage(3).

       activeBackground (class  Background)
                 This resource specifies the background color of the mwm decoration when the  window  is  active
                 (has the keyboard focus). The default is chosen based on the visual type of the screen.

       activeBackgroundPixmap (class  ActiveBackgroundPixmap)
                 This  resource  specifies the background Pixmap of the mwm decoration when the window is active
                 (has the keyboard focus). The default is chosen based on the visual type of the screen.

       activeBottomShadowColor (class  Foreground)
                 This resource specifies the bottom shadow color of the mwm decoration when the window is active
                 (has the keyboard focus).  The default is chosen based on the visual type of the screen.

       activeBottomShadowPixmap (class  BottomShadowPixmap)
                 This  resource  specifies  the  bottom  shadow  Pixmap of the mwm decoration when the window is
                 active (has the keyboard focus).  The default is chosen based on the visual type of the screen.

       activeForeground (class  Foreground)
                 This resource specifies the foreground color of the mwm decoration when the  window  is  active
                 (has the keyboard focus). The default is chosen based on the visual type of the screen.

       activeTopShadowColor (class  Background)
                 This  resource  specifies  the top shadow color of the mwm decoration when the window is active
                 (has the keyboard focus). The default is chosen based on the visual type of the screen.

       activeTopShadowPixmap (class  TopShadowPixmap)
                 This resource specifies the top shadow Pixmap of the mwm decoration when the window  is  active
                 (has the keyboard focus). The default is chosen based on the visual type of the screen.

   General Appearance and Behavior Resources
       The syntax for specifying general appearance and behavior resources is Mwm*resource_id

       For  example,  Mwm*keyboardFocusPolicy specifies the window manager policy for setting the keyboard focus
       to a particular client window.

       The following general appearance and behavior resources can be specified:

   General Appearance and Behavior Resources
       Name                   Class                  Value Type    Default
       autoKeyFocus           AutoKeyFocus           T/F           T
       autoRaiseDelay         AutoRaiseDelay         millisec      500
       bitmap-                Bitmap-                directory     /usr/include-
       Directory              Directory                            /X11/bitmaps

       clientAutoPlace        ClientAutoPlace        T/F           T
       colormapFocus-         ColormapFocus-         string        keyboard
       Policy                 Policy
       configFile             ConfigFile             file          $HOME/mwmrc
       deiconifyKeyFocus      DeiconifyKeyFocus      T/F           T
       doubleClick-           DoubleClick-           millisec.     multi-click
       Time                   Time                                 time†
       enableWarp             enableWarp             T/F           T
       enforceKeyFocus        EnforceKeyFocus        T/F           T
       frameStyle             FrameStyle             string        recessed
       iconAutoPlace          IconAutoPlace          T/F           T
       iconClick              IconClick              T/F           T
       interactivePlacement   InteractivePlacement   T/F           T
       keyboardFocus-         KeyboardFocus-         string        explicit
       Policy                 Policy
       lowerOnIconify         LowerOnIconify         T/F           T
       moveThreshold          MoveThreshold          pixels        4
       multiScreen            MultiScreen            T/F           F
       passButtons            PassButtons            T/F           F
       passSelectButton       PassSelectButton       T/F           T
       positionIsFrame        PositionIsFrame        T/F           T
       positionOnScreen       PositionOnScreen       T/F           T
       quitTimeout            QuitTimeout            millisec.     1000
       raiseKeyFocus          RaiseKeyFocus          T/F           F
       refreshByClearing      RefreshByClearing      T/F           T
       rootButtonClick        RootButtonClick        T/F           F
       screens                Screens                string        varies
       sessionClientDB        SessionClientDB        string        $HOME/.mwmclientdb
       showFeedback           ShowFeedback           string        all
       startupKeyFocus        StartupKeyFocus        T/F           T
       wMenuButtonClick       WMenuButtonClick       T/F           T
       wMenuButtonClick2      WMenuButtonClick2      T/F           T

       †The  resource  doubleClickTime  is  included  for  backward  compatibility.   Use  of  the  Xt  resource
       multiClickTime is preferred.

       autoKeyFocus (class  AutoKeyFocus)
                 This  resource  is  available  only  when  the  keyboard  input  focus  policy  is explicit. If
                 autoKeyFocus is given a value of True, then when a window with  the  keyboard  input  focus  is
                 withdrawn  from window management or is iconified, the focus is set to the previous window that
                 had the focus. If the value given is False, there is no automatic setting of the keyboard input
                 focus.  It  is recommended that both autoKeyFocus and startupKeyFocus be True to work with tear
                 off menus. The default value is True.

       autoRaiseDelay (class  AutoRaiseDelay)
                 This resource is available only when the focusAutoRaise resource is True and the keyboard focus
                 policy  is  pointer. The autoRaiseDelay resource specifies the amount of time (in milliseconds)
                 that mwm will wait before raising a window after it gets the keyboard focus. The default  value
                 of this resource is 500 (ms).

       bitmapDirectory (class  BitmapDirectory)
                 This  resource  identifies  a directory to be searched for bitmaps referenced by mwm resources.
                 This directory is searched if a bitmap is specified without an absolute pathname.  The  default
                 value  for  this  resource  is /usr/include/X11/bitmaps. The directory /usr/include/X11/bitmaps
                 represents the customary locations for this directory. The actual location  of  this  directory
                 may vary on some systems. If the bitmap is not found in the specified directory, XBMLANGPATH is
                 searched.

       clientAutoPlace (class  ClientAutoPlace)
                 This resource determines the position of a window when the window has not been given a program-
                 or  user-specified  position.  With  a  value of True, windows are positioned with the top left
                 corners of the frames offset horizontally and vertically. A value of False causes the currently
                 configured  position  of  the  window to be used. In either case, mwm will attempt to place the
                 windows totally on-screen. The default value is True.

       colormapFocusPolicy (class  ColormapFocusPolicy)
                 This resource indicates the colormap focus policy that is to be used.  If the resource value is
                 explicit,  a  colormap selection action is done on a client window to set the colormap focus to
                 that window. If the value is pointer, the client window containing the pointer has the colormap
                 focus.   If  the value is keyboard, the client window that has the keyboard input focus has the
                 colormap focus. The default value for this resource is keyboard.

       configFile (class  ConfigFile)
                 The resource value is the pathname for a mwm resource description file. If the pathname  begins
                 with  "~/",  mwm  considers it to be relative to the user's home directory (as specified by the
                 HOME  environment  variable).   If  the  LANG  environment  variable  is  set,  mwm  looks  for
                 $HOME/$LANG/  configFile.  If  that  file  does  not exist or if LANG is not set, mwm looks for
                 $HOME/configFile. If the configFile pathname does not begin with "~/" or "/", mwm considers  it
                 to be relative to the current working directory. If the configFile resource is not specified or
                 if that file does not exist, mwm uses several default paths to find a configuration  file.  The
                 order of the search is shown below: /etc/X11/mwm/$LANG/system.mwmrc/etc/X11/mwm/system.mwmrc†
                 Paths marked with '†' are implementation dependent.

       deiconifyKeyFocus (class  DeiconifyKeyFocus)
                 This resource applies only when the keyboard input focus policy is explicit.   If  a  value  of
                 True  is  used, a window receives the keyboard input focus when it is normalized (deiconified).
                 True is the default value.

       doubleClickTime (class  DoubleClickTime)
                 This resource is used to set the maximum time (in ms) between the clicks (button presses)  that
                 make  up  a  double-click.  The  use  of  this  resource  is  deprecated.  Use  the Xt resource
                 multiClickTime instead.  The value of doubleClickTime dynamically  defaults  to  the  value  of
                 multiClickTime.

       enableWarp (class  EnableWarp)
                 The  default  value of this resource, True, causes mwm to warp the pointer to the center of the
                 selected window during keyboard-controlled resize and move operations.  Setting  the  value  to
                 False  causes  mwm  to  leave  the pointer at its original place on the screen, unless the user
                 explicitly moves it with the cursor keys or pointing device.

       enforceKeyFocus (class  EnforceKeyFocus)
                 If this resource is given a value of True, the keyboard input focus is always explicitly set to
                 selected  windows even if there is an indication that they are "globally active" input windows.
                 (An example of a globally active window is a scroll bar that can be  operated  without  setting
                 the focus to that client.) If the resource is False, the keyboard input focus is not explicitly
                 set to globally active windows. The default value is True.

       frameStyle (class  frameStyle)
                 If this resource is given a value of "slab", the the window manager frame is  drawn  such  that
                 the  client  area  appears  to  be  at  the  same height as the top of the window frame. If the
                 resource is set to "recessed", the window frame is drawn such  that  the  client  area  appears
                 lower than the top of the window frame. The default value is "recessed".

       iconAutoPlace (class  IconAutoPlace)
                 This  resource  indicates whether the window manager arranges icons in a particular area of the
                 screen or places each icon where the window was when it was iconified. The value True indicates
                 that  icons  are  arranged  in a particular area of the screen, determined by the iconPlacement
                 resource.  The value False indicates that an icon is placed at the location of the window  when
                 it is iconified. The default is True.

       iconClick (class  IconClick)
                 When  this  resource is given the value of True, the system menu is posted and left posted when
                 an icon is clicked. The default value is True.

       interactivePlacement (class  InteractivePlacement)
                 This resource controls the initial placement of new windows on the screen.   If  the  value  is
                 True,  the pointer shape changes before a new window is placed on the screen to indicate to the
                 user that a position should be selected for the upper-left hand corner of the  window.  If  the
                 value  is  False,  windows are placed according to the initial window configuration attributes.
                 The default value of this resource is False.

       keyboardFocusPolicy (class  KeyboardFocusPolicy)
                 If set to pointer, the keyboard focus policy is to have the keyboard focus set  to  the  client
                 window  that  contains  the  pointer (the pointer could also be in the client window decoration
                 that mwm adds).  If set to explicit, the policy is to have the keyboard focus set to  a  client
                 window  when the user presses button 1 with the pointer on the client window or any part of the
                 associated mwm decoration. The default value for this resource is explicit.

       lowerOnIconify (class  LowerOnIconify)
                 If this resource is given the default value of True, a window's icon appears on the  bottom  of
                 the window stack when the window is minimized (iconified).  A value of False places the icon in
                 the stacking order at the same place as its  associated  window.  The  default  value  of  this
                 resource is True.

       moveThreshold (class  MoveThreshold)
                 This  resource  is used to control the sensitivity of dragging operations that move windows and
                 icons. The value of this resource is the number of pixels that the  locator  is  moved  with  a
                 button  down  before  the  move  operation  is  initiated.  This is used to prevent window/icon
                 movement when you click or double-click and there is unintentional pointer  movement  with  the
                 button down.  The default value of this resource is 4 (pixels).

       multiScreen (class  MultiScreen)
                 This  resource,  if  True,  causes  mwm to manage all the screens on the display. If False, mwm
                 manages only a single screen. The default value is False.

       passButtons (class  PassButtons)
                 This resource indicates whether or not button press events are passed to clients after they are
                 used to do a window manager function in the client context. If the resource value is False, the
                 button press is not passed to the client. If the value is True, the button press is  passed  to
                 the  client  window.  The window manager function is done in either case. The default value for
                 this resource is False.

       passSelectButton (class  PassSelectButton)
                 This resource indicates whether or not to pass the select button press events to clients  after
                 they  are  used to do a window manager function in the client context. If the resource value is
                 False, then the button press will not be passed to the client. If the value is True, the button
                 press  is passed to the client window. The window manager function is done in either case.  The
                 default value for this resource is True.

       positionIsFrame (class  PositionIsFrame)
                 This resource indicates how  client  window  position  information  (from  the  WM_NORMAL_HINTS
                 property  and from configuration requests) is to be interpreted. If the resource value is True,
                 the information is interpreted as the position of the mwm client window frame. If the value  is
                 False,  it  is  interpreted as being the position of the client area of the window. The default
                 value of this resource is True.

       positionOnScreen (class  PositionOnScreen)
                 This resource is used to indicate that windows should initially be placed (if possible) so that
                 they  are not clipped by the edge of the screen (if the resource value is True). If a window is
                 larger than the size of the screen, at least the upper-left corner of the window is  on-screen.
                 If  the  resource  value is False, windows are placed in the requested position even if totally
                 off-screen. The default value of this resource is True.

       quitTimeout (class  QuitTimeout)
                 This resource specifies the amount of time (in milliseconds) that mwm will wait for a client to
                 update  the  WM_COMMAND  property  after mwm has sent the WM_SAVE_YOURSELF message. The default
                 value of this resource is 1000 (ms). (Refer to the f.kill function description  for  additional
                 information.)

       raiseKeyFocus (class  RaiseKeyFocus)
                 This  resource  is available only when the keyboard input focus policy is explicit. When set to
                 True, this resource specifies that a  window  raised  by  means  of  the  f.normalize_and_raise
                 function also receives the input focus. The default value of this resource is False.

       refreshByClearing (class  RefreshByClearing)
                 This  resource  determines  the  mechanism  used  to  refresh a window (or the screen) when the
                 f.refresh_win (f.refresh) function is executed. When set to True, an  XClearArea  is  performed
                 over  the  window  for  f.refresh_win.  When  set  to  False,  a covering window is created and
                 destroyed over the top of the window to be refreshed. If the function  is  f.refresh  and  this
                 resource  is  set to True, then an XClearArea is performed over every window on the screen.  If
                 the resource is set to False, then one large window covering the entire screen is  created  and
                 destroyed. The default value of this resource is True.

       rootButtonClick (class  RootButtonClick)
                 The rootButtonClick resource controls whether the a click on the root window will post the root
                 menu in a "sticky" mode. If this resource is set to True, a button click  on  the  root  window
                 will  post  the  menu bound to the button down event for that button in a "sticky" fashion.  If
                 this resource is set to False, then the same button click would only cause the menu to flash as
                 it  would  be unposted once the button up event is seen.  The criterion used to determine if it
                 is a button click is if the pointer doesn't move between the button down and button up  events.
                 The default value for this resource is True.

       screens (class  Screens)
                 This  resource  specifies  the  resource names to use for the screens managed by mwm. If mwm is
                 managing a single screen, only the first name in the list is used. If mwm is managing  multiple
                 screens,  the names are assigned to the screens in order, starting with screen 0. Screen 0 gets
                 the first name, screen 1 the second name, and so on. The default screen names are 0, 1, and  so
                 on.

       sessionClientDB (class  SessionClientDB)
                 This  resource  identifies  a file name to use as a root when saving state at the request of an
                 XSMP session manager. When the session is saved, the window manager will then  reuse  the  file
                 name by automatically incrementing a suffix.

       showFeedback (class  ShowFeedback)
                 This resource controls whether or not feedback windows or confirmation dialogs are displayed. A
                 feedback window shows a client window's initial placement and shows position  and  size  during
                 move  and resize operations.  Confirmation dialogs can be displayed for certain operations. The
                 value for this resource is a list of names of the feedback options to be enabled  or  disabled;
                 the  names  must be separated by a space. If an option is preceded by a minus sign, that option
                 is excluded from the list. The sign of the first item in the list determines the initial set of
                 options.   If  the  sign  of the first option is minus, mwm assumes all options are present and
                 starts subtracting from that set. If  the  sign  of  the  first  decoration  is  plus  (or  not
                 specified), mwm starts with no options and builds up a list from the resource.

       The names of the feedback options are shown below:

       Name          Description
       all           Show all feedback (Default value).
       behavior      Confirm behavior switch.
       kill          Confirm on receipt of KILL signal.
       move          Show position during move.
       none          Show no feedback.
       placement     Show   position   and  size  during  initial
                     placement.
       quit          Confirm quitting mwm.
       resize        Show size during resize.
       restart       Confirm mwm restart.

       The following command line illustrates the syntax for showFeedback:

       Mwm*showFeedback: placement resize behavior restart

       This resource specification provides feedback for initial client placement and resize,  and  enables  the
       dialog  boxes  to  confirm  the  restart  and  set  behavior functions. It disables feedback for the move
       function. The default value for this resource is all.

       startupKeyFocus (class  StartupKeyFocus)
                 This resource is available only when the keyboard input focus policy is  explicit.  When  given
                 the  default  value  of  True, a window gets the keyboard input focus when the window is mapped
                 (that is, initially managed by the window manager). It is recommended  that  both  autoKeyFocus
                 and startupKeyFocus be True to work with tear off menus. The default value is True.

       wMenuButtonClick (class  WMenuButtonClick)
                 This  resource  indicates whether a click of the mouse when the pointer is over the window menu
                 button posts and leaves posted the window menu. If the value given this resource is  True,  the
                 menu remains posted. True is the default value for this resource.

       wMenuButtonClick2 (class  WMenuButtonClick2)
                 When this resource is given the default value of True, a double-click action on the window menu
                 button does an f.kill function.

   Screen Specific Appearance and Behavior Resources
       The syntax for  specifying  screen  specific  resources  is  Mwm*  screen_name*resource_id  For  example,
       Mwm*1*keyBindings specifies the key bindings to use for screen "1".

   Screen Specific Resources
       Name                     Class                    Value Type     Default
       buttonBindings           ButtonBindings           string         DefaultButtonBindings
       cleanText                CleanText                T/F            T
       fadeNormalIcon           FadeNormalIcon           T/F            F
       feedbackGeometry         FeedbackGeometry         string         center on screen
       frameBorderWidth         FrameBorderWidth         pixels         varies
       iconBoxGeometry          IconBoxGeometry          string         6x1+0-0
       iconBoxName              IconBoxName              string         iconbox
       iconBoxSBDisplayPolicy   IconBoxSBDisplayPolicy   string         all
       iconBoxTitle             IconBoxTitle             XmString       Icons
       iconDecoration           IconDecoration           string         varies
       iconImageMaximum         IconImageMaximum         wxh            48x48
       iconImageMinimum         IconImageMinimum         wxh            16x16
       iconPlacement            IconPlacement            string         left bottom
       iconPlacementMargin      IconPlacementMargin      pixels         varies
       keyBindings              KeyBindings              string         DefaultKeyBindings
       limitResize              LimitResize              T/F            T
       maximumMaximumSize       MaximumMaximumSize       wxh (pixels)   2X screen w&h
       moveOpaque               MoveOpaque               T/F            F
       resizeBorderWidth        ResizeBorderWidth        pixels         varies
       resizeCursors            ResizeCursors            T/F            T
       transientDecoration      TransientDecoration      string         menu title
       transientFunctions       TransientFunctions       string         -minimize-maximize
       useIconBox               UseIconBox               T/F            F

       buttonBindings (class  ButtonBindings)
                 This  resource identifies the set of button bindings for window management functions. The named
                 set of button bindings is specified in the mwm resource description file. These button bindings
                 are  merged  with  the  built-in  default  bindings.  The  default  value  for this resource is
                 "DefaultButtonBindings".

       cleanText (class  CleanText)
                 This resource controls the display of window manager text in  the  client  title  and  feedback
                 windows.  If  the  default  value  of True is used, the text is drawn with a clear (no stipple)
                 background. This makes text easier to read on monochrome systems where  a  backgroundPixmap  is
                 specified. Only the stippling in the area immediately around the text is cleared. If False, the
                 text is drawn directly on top of the existing background.

       fadeNormalIcon (class  FadeNormalIcon)
                 If this resource is given a value of  True,  an  icon  is  grayed  out  whenever  it  has  been
                 normalized (its window has been opened). The default value is False.

       feedbackGeometry (class  FeedbackGeometry)
                 This  resource  sets  the position of the move and resize feedback window.  If this resource is
                 not specified, the default is to place the feedback window at the center  of  the  screen.  The
                 value  of  the  resource  is  a standard window geometry string with the following syntax: [=]{
                 +-}xoffset{+-} yoffset]

       frameBorderWidth (class  FrameBorderWidth)
                 This resource specifies the width (in pixels) of a client window frame  border  without  resize
                 handles. The border width includes the 3-D shadows.  The default value is based on the size and
                 resolution of the screen.

       iconBoxGeometry (class  IconBoxGeometry)
                 This resource indicates the initial position and size of  the  icon  box.   The  value  of  the
                 resource   is   a  standard  window  geometry  string  with  the  following  syntax:  [=][width
                 xheight][{+-}xoffset {+-}yoffset] If the offsets are not provided, the iconPlacement policy  is
                 used  to  determine the initial placement. The units for width and height are columns and rows.
                 The actual screen size of the icon box  window  depends  on  the  iconImageMaximum  (size)  and
                 iconDecoration  resources. The default value for size is (6 * iconWidth + padding) wide by (1 *
                 iconHeight + padding) high. The default value of the location is +0 -0.

       iconBoxName (class  IconBoxName)
                 This resource specifies the name that is used to look up icon box resources.  The default  name
                 is iconbox.

       iconBoxSBDisplayPolicy (class  IconBoxSBDisplayPolicy)
                 This  resource  specifies  the scroll bar display policy of the window manager in the icon box.
                 The resource has three possible values: all,  vertical,  and  horizontal.  The  default  value,
                 "all",  causes  both vertical and horizontal scroll bars always to appear. The value "vertical"
                 causes a single vertical scroll bar to appear in the icon box and sets the orientation  of  the
                 icon   box   to  horizontal  (regardless  of  the  iconBoxGeometry  specification).  The  value
                 "horizontal" causes a single horizontal scroll bar to appear in  the  icon  box  and  sets  the
                 orientation of the icon box to vertical (regardless of the iconBoxGeometry specification).

       iconBoxTitle (class  IconBoxTitle)
                 This  resource  specifies  the  name  that is used in the title area of the icon box frame. The
                 default value is Icons.

       iconDecoration (class  IconDecoration)
                 This resource specifies the general icon decoration. The resource  value  is  label  (only  the
                 label  part  is displayed) or image (only the image part is displayed) or label image (both the
                 label and image parts are displayed).  A value of activelabel can also be specified  to  get  a
                 label  (not  truncated  to  the  width of the icon) when the icon is selected. The default icon
                 decoration for icon box icons is that each icon has a label  part  and  an  image  part  (label
                 image). The default icon decoration for stand alone icons is that each icon has an active label
                 part, a label part, and an image part (activelabel label image).

       iconImageMaximum (class  IconImageMaximum)
                 This resource specifies the maximum size of the icon image. The resource value is widthx height
                 (for  example,  64x64).  The  maximum  supported  size  is  128x128.  The default value of this
                 resource is 50x50.

       iconImageMinimum (class  IconImageMinimum)
                 This resource specifies the minimum size of the icon image. The resource value is widthx height
                 (for  example, 32x50). The minimum supported size is 16x16.  The default value of this resource
                 is 16x16.

       iconPlacement (class  IconPlacement)
                 This resource specifies the icon placement scheme to  be  used.  The  resource  value  has  the
                 following syntax:

                 primary_layout secondary_layout [tight]

       The layout values are one of the following:

       Value      Description
       top        Lay the icons out top to bottom.
       bottom     Lay the icons out bottom to top.
       left       Lay the icons out left to right.
       right      Lay the icons out right to left.

       A  horizontal  (vertical)  layout  value  should  not  be  used  for  both  the  primary_layout  and  the
       secondary_layout (for example, don't use top for the primary_layout and bottom for the secondary_layout).

       The primary_layout indicates whether, when an icon placement is done, the icon is placed in a  row  or  a
       column and the direction of placement. The secondary_layout indicates where to place new rows or columns.
       For example, top right indicates that icons should be placed top to bottom on the screen and that columns
       should be added from right to left on the screen.

       The default placement is left bottom (icons are placed left to right on the screen, with the first row on
       the bottom of the screen, and new rows added from the bottom of the screen to the top of the  screen).  A
       tight  value places icons with zero spacing in between icons. This value is useful for aesthetic reasons,
       as well as X-terminals with small screens.

       iconPlacementMargin (class  IconPlacementMargin)
                 This resource sets the distance between the edge of the screen and the icons  that  are  placed
                 along  the  edge of the screen. The value should be greater than or equal to 0. A default value
                 (see below) is used if the value specified is invalid. The default value for this  resource  is
                 equal  to  the  space  between  icons  as they are placed on the screen (this space is based on
                 maximizing the number of icons in each row and column).

       keyBindings (class  KeyBindings)
                 This resource identifies the set of key bindings for window management functions. If specified,
                 these  key  bindings  replace  the  built-in default bindings. The named set of key bindings is
                 specified  in  mwm  resource  description  file.  The  default  value  for  this  resource   is
                 "DefaultKeyBindings".

       limitResize (class  LimitResize)
                 If  this  resource  is  True,  the  user  is not allowed to resize a window to greater than the
                 maximum size. The default value for this resource is True.

       maximumMaximumSize (class  MaximumMaximumSize)
                 This resource is used to limit the maximum size of a client  window  as  set  by  the  user  or
                 client.  The resource value is widthxheight (for example, 1024x1024) where the width and height
                 are in pixels. The default value of this resource is twice the screen width and height.

       moveOpaque (class  MoveOpaque)
                 This resource controls whether the actual window is moved  or  a  rectangular  outline  of  the
                 window is moved. A default value of False displays a rectangular outline on moves.

       resizeBorderWidth (class  ResizeBorderWidth)
                 This  resource  specifies  the  width  (in  pixels) of a client window frame border with resize
                 handles. The specified border width includes the 3-D shadows.  The default value  is  based  on
                 the size and resolution of the screen.

       resizeCursors (class  ResizeCursors)
                 This is used to indicate whether the resize cursors are always displayed when the pointer is in
                 the window size border. If True, the cursors are shown, otherwise the window manager cursor  is
                 shown. The default value is True.

       transientDecoration (class  TransientDecoration)
                 This  controls  the  amount  of  decoration  that mwm puts on transient windows. The decoration
                 specification is exactly the same as  for  the  clientDecoration  (client  specific)  resource.
                 Transient windows are identified by the WM_TRANSIENT_FOR property, which is added by the client
                 to indicate a relatively temporary window. The default value for this resource  is  menu  title
                 (that is, transient windows have frame borders and a titlebar with a window menu button).

                 An  application  can also specify which decorations mwm should apply to its windows. If it does
                 so,  mwm  applies  only  those  decorations  indicated  by  both  the   application   and   the
                 transientDecoration   resource.  Otherwise,  mwm  applies  the  decorations  indicated  by  the
                 transientDecoration resource. For more information see the description of XmNmwmDecorations  on
                 the VendorShell(3) reference page.

       transientFunctions (class  TransientFunctions)
                 This  resource  is  used  to  indicate which window management functions are applicable (or not
                 applicable) to transient windows. The function specification is exactly the  same  as  for  the
                 clientFunctions  (client  specific)  resource. The default value for this resource is -minimize
                 -maximize.

                 An application can also specify which functions mwm should apply to its windows. If it does so,
                 mwm  applies  only those functions indicated by both the application and the transientFunctions
                 resource. Otherwise, mwm applies the functions indicated by  the  transientFunctions  resource.
                 For  more  information  see  the description of XmNmwmFunctions on the VendorShell(3) reference
                 page.

       useIconBox (class  UseIconBox)
                 If this resource is given a value of True, icons are placed in an icon box. When an icon box is
                 not used, the icons are placed on the root window (default value).

   Client Specific Resources
       The syntax for specifying client specific resources is

       Mwm*client_name_or_class *resource_id

       For  example,  Mwm*mterm*windowMenu is used to specify the window menu to be used with mterm clients. The
       syntax for specifying client specific resources for all classes of clients is

       Mwm*resource_id

       Specific client specifications take precedence over the specifications  for  all  clients.  For  example,
       Mwm*windowMenu is used to specify the window menu to be used for all classes of clients that don't have a
       window menu specified.

       The syntax for specifying resource values for windows that have an  unknown  name  and  class  (that  is,
       windows that do not have a WM_CLASS property associated with them) is

       Mwm*defaults*resource_id

       For example, Mwm*defaults*iconImage is used to specify the icon image to be used for windows that have an
       unknown name and class.

       The following client specific resources can be specified:

   Client Specific Resources
       Name                      Class               Value Type            Default
       clientDecoration          ClientDecoration    string                all.
       clientFunctions           ClientFunctions     string                all.
       focusAutoRaise            FocusAutoRaise      T/F                   varies
       iconImage                 IconImage           pathname              (image)
       iconImage-                Background          color                 icon background
       Background
       iconImageBottom-          Foreground          color                 icon
       ShadowColor                                                         bottom shadow
       iconImageBottom-          BottomShadow-       color                 icon bottom
       ShadowPixmap              Pixmap                                    shadow pixmap
       iconImageForeground       Foreground          color                 varies
       iconImageTopShadowColor   Background          color                 icon top
                                                                           shadow color
       iconImageTop-             TopShadowPixmap     color                 icon top
       ShadowPixmap                                                        shadow pixmap
       matteBackground           Background          color                 background
       matteBottom-              Foreground          color                 bottom
       ShadowColor                                                         shadow color
       matteBottom-              BottomShadow-       color                 bottom
       ShadowPixmap              Pixmap                                    shadow pixmap
       matteForeground           Foreground          color                 foreground
       matteTopShadowColor       Background          color                 top
                                                                           shadow color
       matteTopShadowPixmap      TopShadowPixmap     color                 top
                                                                           shadow pixmap
       matteWidth                MatteWidth          pixels                0
       maximumClientSize         MaximumClientSize   wxh
                                                     vertical horizontal   fill the screen
       useClientIcon             UseClientIcon       T/F                   T
       usePPosition              UsePPosition        string                nonzero
       windowMenu                WindowMenu          string                DefaultWindowMenu

       clientDecoration (class  ClientDecoration)
                 This resource controls the amount of window frame decoration. The resource is  specified  as  a
                 list  of decorations to specify their inclusion in the frame.  If a decoration is preceded by a
                 minus sign, that decoration is excluded from the frame. The sign of the first item in the  list
                 determines  the initial amount of decoration. If the sign of the first decoration is minus, mwm
                 assumes all decorations are present and starts subtracting from that set. If the  sign  of  the
                 first decoration is plus (or not specified), then mwm starts with no decoration and builds up a
                 list from the resource.

                 An application can also specify which decorations mwm should apply to its windows. If  it  does
                 so,   mwm   applies   only  those  decorations  indicated  by  both  the  application  and  the
                 clientDecoration  resource.  Otherwise,  mwm  applies  the   decorations   indicated   by   the
                 clientDecoration  resource.   For  more information see the description of XmNmwmDecorations on
                 the VendorShell(3) reference page.

                 Name         Description
                 all          Include all decorations (default value).
                 border       Window border.
                 maximize     Maximize button (includes title bar).
                 minimize     Minimize button (includes title bar).
                 none         No decorations.
                 resizeh      Border resize handles (includes border).
                 menu         Window menu button (includes title bar).
                 title        Title bar (includes border).

       Examples: Mwm*XClock.clientDecoration: -resizeh -maximize This removes the resize  handles  and  maximize
       button from XClock windows. Mwm*XClock.clientDecoration: menu minimize border This does the same thing as
       above. Note that either menu or minimize implies title.

       clientFunctions (class  ClientFunctions)
                 This resource is used to indicate which mwm functions are applicable (or not applicable) to the
                 client  window. The value for the resource is a list of functions. If the first function in the
                 list has a minus sign in front of it, then mwm starts with all  functions  and  subtracts  from
                 that  set.  If  the  first function in the list has a plus sign in front of it, then mwm starts
                 with no functions and builds up a list. Each function in the  list  must  be  preceded  by  the
                 appropriate plus or minus sign and separated from the next function by a space.

                 An application can also specify which functions mwm should apply to its windows. If it does so,
                 mwm applies only those functions indicated by both  the  application  and  the  clientFunctions
                 resource.  Otherwise, mwm applies the functions indicated by the clientFunctions resource.  For
                 more information see the description of XmNmwmFunctions on the VendorShell(3) reference page.

       The following table lists the functions available for this resource:

       Name        Description
       all         Include all functions (default value).
       none        No functions.
       resize      f.resize†.
       move        f.move†.
       minimize    f.minimize†.
       maximize    f.maximize†.
       close       f.kill†.

       †See mwmrc(4).

       focusAutoRaise (class  FocusAutoRaise)
                 When the value of this resource is True, clients are raised when they get  the  keyboard  input
                 focus.  If  the  value  is  False, the stacking of windows on the display is not changed when a
                 window gets the keyboard input focus.  The default value is True when  the  keyboardFocusPolicy
                 is explicit and False when the keyboardFocusPolicy is pointer.

       iconImage (class  IconImage)
                 This   resource   can   be   used  to  specify  an  icon  image  for  a  client  (for  example,
                 "Mwm*myclock*iconImage"). The resource value is a pathname for a pixmap  or  bitmap  file.  The
                 value  of the (client specific) useClientIcon resource is used to determine whether or not user
                 supplied icon images are used instead of client supplied icon images. The default value  is  to
                 display a built-in window manager icon image.

       iconImageBackground (class  Background)
                 This  resource  specifies the background color of the icon image that is displayed in the image
                 part of an icon. The default value of this resource is the  icon  background  color  (that  is,
                 specified by "Mwm*background or Mwm*icon*background).

       iconImageBottomShadowColor (class  Foreground)
                 This  resource  specifies  the  bottom  shadow color of the icon image that is displayed in the
                 image part of an icon. The default value of this resource is the icon bottom shadow color (that
                 is, specified by Mwm*icon*bottomShadowColor).

       iconImageBottomShadowPixmap (class  BottomShadowPixmap)
                 This  resource  specifies  the  bottom shadow Pixmap of the icon image that is displayed in the
                 image part of an icon. The default value of this resource is  the  icon  bottom  shadow  Pixmap
                 (that is, specified by Mwm*icon*bottomShadowPixmap).

       iconImageForeground (class  Foreground)
                 This  resource  specifies the foreground color of the icon image that is displayed in the image
                 part of an icon. The default value of this resource varies depending on the icon background.

       iconImageTopShadowColor (class  Background)
                 This resource specifies the top shadow color of the icon image that is displayed in  the  image
                 part  of  an  icon.  The  default value of this resource is the icon top shadow color (that is,
                 specified by Mwm*icon*topShadowColor).

       iconImageTopShadowPixmap (class  TopShadowPixmap)
                 This resource specifies the top shadow Pixmap of the icon image that is displayed in the  image
                 part  of  an  icon.  The default value of this resource is the icon top shadow pixmap (that is,
                 specified by Mwm*icon*topShadowPixmap).

       matteBackground  (class  Background)
                 This resource specifies the background color of the matte, when  matteWidth  is  positive.  The
                 default  value  of  this  resource  is  the  client  background  color  (that  is, specified by
                 "Mwm*background or Mwm*client*background).

       matteBottomShadowColor (class  Foreground)
                 This resource specifies the bottom shadow color of the matte, when matteWidth is positive.  The
                 default  value  of  this  resource  is  the  client  bottom shadow color (that is, specified by
                 Mwm*bottomShadowColor or Mwm*client*bottomShadowColor).

       matteBottomShadowPixmap (class  BottomShadowPixmap)
                 This resource specifies the bottom shadow Pixmap of the matte, when matteWidth is positive. The
                 default  value  of  this  resource  is  the  client bottom shadow pixmap (that is, specified by
                 Mwm*bottomShadowPixmap or Mwm*client*bottomShadowPixmap).

       matteForeground (class  Foreground)
                 This resource specifies the foreground color of the matte, when  matteWidth  is  positive.  The
                 default  value  of  this  resource  is  the  client  foreground  color  (that  is, specified by
                 Mwm*foreground or Mwm*client*foreground).

       matteTopShadowColor (class  Background)
                 This resource specifies the top shadow color of the matte, when  matteWidth  is  positive.  The
                 default  value  of  this  resource  is  the  client  top  shadow  color  (that is, specified by
                 Mwm*topShadowColor or Mwm*client*topShadowColor).

       matteTopShadowPixmap (class  TopShadowPixmap)
                 This resource specifies the top shadow pixmap of the matte, when matteWidth  is  positive.  The
                 default  value  of  this  resource  is  the  client  top  shadow  pixmap (that is, specified by
                 "Mwm*topShadowPixmap or Mwm*client*topShadowPixmap).

       matteWidth (class  MatteWidth)
                 This resource specifies the width of  the  optional  matte.  The  default  value  is  0,  which
                 effectively disables the matte.

       maximumClientSize (class  MaximumClientSize)
                 This  resource is either a size specification or a direction that indicates how a client window
                 is to be maximized. The resource value can be specified as a size  specification  widthxheight.
                 The  width  and  height  are  interpreted  in  the units that the client uses (for example, for
                 terminal emulators this is generally characters). Alternately, "vertical" or  "horizontal"  can
                 be specified to indicate the direction in which the client maximizes.

                 If  this  resource is not specified, the maximum size from the WM_NORMAL_HINTS property is used
                 if set. Otherwise the default value is the size where the client window with window  management
                 borders   fills   the   screen.  When  the  maximum  client  size  is  not  determined  by  the
                 maximumClientSize resource, the maximumMaximumSize resource value is used as  a  constraint  on
                 the maximum size.

       useClientIcon (class  UseClientIcon)
                 If  the  value  given  for this resource is True, a client-supplied icon image takes precedence
                 over a user-supplied icon image. The default value is True,  giving  the  client-supplied  icon
                 image higher precedence than the user-supplied icon image.

       usePPosition (class  UsePPosition)
                 This  resource  specifies  whether Mwm honors program specified position PPosition specified in
                 the WM_NORMAL_HINTS property in the  absence  of  an  user  specified  position.  Setting  this
                 resource to on, causes mwm to always honor program specified position. Setting this resource to
                 off, causes mwm to always ignore program specified  position.  Setting  this  resource  to  the
                 default value of nonzero cause mwm to honor program specified position other than (0,0).

       windowMenu (class  WindowMenu)
                 This resource indicates the name of the menu pane that is posted when the window menu is popped
                 up (usually by pressing button 1 on the window menu button on the client  window  frame).  Menu
                 panes  are  specified in the mwm resource description file. Window menus can be customized on a
                 client class basis by creating custom menus in your mwmrc file  (see  mwmrc(4)  and  specifying
                 resources    to   activate   the   custom   menus.   The   resources   have   the   form   Mwm*
                 client_name_or_class*windowMenu. The default value of this resource is DefaultWindowMenu.

   Resource Description File
       The mwm resource description file is a supplementary resource file that  contains  resource  descriptions
       that  are  referred  to  by  entries in the resource manager property (see xrdb(1) and the defaults files
       (.Xdefaults, app-defaults/Mwm ). It contains descriptions of resources that are to be used  by  mwm,  and
       that  cannot  be  easily  encoded  in  the defaults files (a bitmap file is an analogous type of resource
       description file). A particular mwm resource description  file  can  be  selected  using  the  configFile
       resource.

       The following types of resources can be described in the mwm resource description file:

       Buttons   Window manager functions can be bound (associated) with button events.

       Keys      Window manager functions can be bound (associated) with key press events.

       Menus     Menu  panes can be used for the window menu and other menus posted with key bindings and button
                 bindings.

                 The mwm resource description file is described in mwmrc(4).

   Environment
       The mwm window manager uses the environment variable HOME specifying the user's home directory.

       The mwm window manager uses the environment variable LANG specifying the user's choice  of  language  for
       the mwm message catalog and the mwm resource description file.

       The   mwm  window  uses  the  environment  variable  XFILESEARCHPATH,  XUSERFILESEARCHPATH,  XAPPLRESDIR,
       XENVIRONMENT, LANG, and HOME in determining search paths for resource defaults  files.   The  mwm  window
       manager may also us XBMLANGPATH to search for bitmap files.

       The  mwm  window  manager  reads the $HOME/.motifbind file if it exists to install a virtual key bindings
       property on the root window. For more information on the content of the .motifbind file, see

       The mwm window manager uses the environment variable  MWMSHELL  (or  SHELL,  if  MWMSHELL  is  not  set),
       specifying the shell to use when executing commands via the f.exec function.

   Files
       /etc/X11/mwm/$LANG/system.mwmrc

       /etc/X11/mwm/system.mwmrc

       /etc/X11/app-defaults/Mwm

       $HOME/Mwm

       $HOME/$LANG/.mwmrc

       $HOME/.mwmrc

   RELATED INFORMATION
       VendorShell(3), VirtualBindings(3), X(1), XmInstallImage(3), xrdb(1).

                                                                                                          mwm(1)