Provided by: texlive-extra-utils_2019.202000218-1_all bug

NAME

       ps2frag - obsolete shell script for the PSfrag system.

IMPORTANT NOTICE

       The  new PSfrag system no longer requires the ps2frag script; instead, it handles the processing entirely
       within TeX/LaTeX and DVIPS. I'm sure you will agree that never needing to run ps2frag  again  is  a  nice
       convenience!

       However,  there  are two significant differences in the way this new version of PSfrag works. Please make
       yourself aware of them:

       1) XDvi is no longer able to determine where your PSfrag replacements should go, so instead it lines them
       up  in  a vertical list to the left of the figure. This allows you to confirm that they have been typeset
       properly, at least. However, to confirm that PSfrag positions your replacements properly, you  will  have
       to view the PostScript version of your file with a viewer like GhostView, or print it out.  This seems to
       be the only disadvantage to the elimination of the pre-processing step.

       2) If you embed '\tex' commands inside your figures, you now need to explicitly _tell_ PSfrag to  process
       these  commands.  To  do  so,  use  \usepackage[scanall]{psfrag}  instead  of  \usepackage{psfrag} at the
       beginning of your LaTeX file.

       If you only use '\tex' commands in a small number of figures, then a more efficient might be to  turn  on
       '\tex'-scanning  only  for  those figures. To do that, add the command '\psfragscanon' immediately before
       each relevant \includegraphics or \epsfbox command.

NOTES

       See the PSfrag documentation for further information.

SEE ALSO

       dvips(1), gs(1), ghostview(1), latex(1)

AUTHORS

       psfrag@rascals.stanford.edu
              The PSfrag maintainer's mailing list.