focal (3) SDL_GetKeyState.3.gz

Provided by: libsdl1.2-dev_1.2.15+dfsg2-5_amd64 bug

NAME

       SDL_GetKeyState - Get a snapshot of the current keyboard state

SYNOPSIS

       #include "SDL.h"

       Uint8 *SDL_GetKeyState(int *numkeys);

DESCRIPTION

       Gets  a snapshot of the current keyboard state. The current state is return as a pointer to an array, the
       size of this array is stored in numkeys. The array is indexed by the SDLK_* symbols. A value of  1  means
       the  key  is pressed and a value of 0 means its not. The pointer returned is a pointer to an internal SDL
       array and should not be freed by the caller.

              Note:

              Use SDL_PumpEvents to update the state array.

EXAMPLE

       Uint8 *keystate = SDL_GetKeyState(NULL);
       if ( keystate[SDLK_RETURN] ) printf("Return Key Pressed.
       ");

SEE ALSO

       SDL Key Symbols, SDL_PumpEvents