focal (3) SDL_GetMouseState.3.gz

Provided by: libsdl1.2-dev_1.2.15+dfsg2-5_amd64 bug

NAME

       SDL_GetMouseState - Retrieve the current state of the mouse

SYNOPSIS

       #include "SDL.h"

       Uint8 SDL_GetMouseState(int *x, int *y);

DESCRIPTION

       The  current  button  state  is returned as a button bitmask, which can be tested using the SDL_BUTTON(X)
       macros, and x and y are set to the current mouse cursor position. You can pass NULL for either x or y.

EXAMPLE

       SDL_PumpEvents();
       if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
         printf("Mouse Button 1(left) is pressed.
       ");

SEE ALSO

       SDL_GetRelativeMouseState, SDL_PumpEvents