focal (3) Stdlib.Random.3o.gz

Provided by: ocaml-man_4.08.1-8_all bug

NAME

       Stdlib.Random - no description

Module

       Module   Stdlib.Random

Documentation

       Module Random
        : (module Stdlib__random)

   Basic functions
       val init : int -> unit

       Initialize  the  generator,  using  the  argument  as  a  seed.  The same seed will always yield the same
       sequence of numbers.

       val full_init : int array -> unit

       Same as Random.init but takes more data as seed.

       val self_init : unit -> unit

       Initialize the generator with a random seed  chosen  in  a  system-dependent  way.   If  /dev/urandom  is
       available  on  the  host  machine, it is used to provide a highly random initial seed.  Otherwise, a less
       random seed is computed from system parameters (current time, process IDs).

       val bits : unit -> int

       Return 30 random bits in a nonnegative integer.

       Before3.12.0 used a different algorithm (affects all the following functions)

       val int : int -> int

       Random.int bound returns a random integer between 0 (inclusive) and bound  (exclusive).   bound  must  be
       greater than 0 and less than 2^30.

       val int32 : Int32.t -> Int32.t

       Random.int32  bound  returns a random integer between 0 (inclusive) and bound (exclusive).  bound must be
       greater than 0.

       val nativeint : Nativeint.t -> Nativeint.t

       Random.nativeint bound returns a random integer between 0 (inclusive) and bound (exclusive).  bound  must
       be greater than 0.

       val int64 : Int64.t -> Int64.t

       Random.int64  bound  returns a random integer between 0 (inclusive) and bound (exclusive).  bound must be
       greater than 0.

       val float : float -> float

       Random.float bound returns a random floating-point number between 0 and bound (inclusive).  If  bound  is
       negative, the result is negative or zero.  If bound is 0, the result is 0.

       val bool : unit -> bool

       Random.bool () returns true or false with probability 0.5 each.

   Advanced functions
       The  functions  from module Random.State manipulate the current state of the random generator explicitly.
       This allows using one  or  several  deterministic  PRNGs,  even  in  a  multi-threaded  program,  without
       interference from other parts of the program.

       module State : sig end

       val get_state : unit -> State.t

       Return the current state of the generator used by the basic functions.

       val set_state : State.t -> unit

       Set the state of the generator used by the basic functions.