Provided by: erlang-manpages_22.2.7+dfsg-1ubuntu0.5_all bug

NAME

       gen_statem - Generic state machine behavior.

DESCRIPTION

       gen_statem  provides a generic state machine behaviour that for new code replaces its predecessor gen_fsm
       since Erlang/OTP 20.0. The gen_fsm behaviour remains in OTP "as is".

   Note:
       If you are new to gen_statem and want an overview  of  concepts  and  operation  the  section  gen_statem
       Behaviour    located  in  the  User's  Guide   OTP  Design Principles  is recommended to read before this
       reference manual, possibly after the Description section you are reading here.

       This reference manual contains type descriptions generated from types in the gen_statem source  code,  so
       they  are  correct.  However, the generated descriptions also reflect the type hierarchy, which sometimes
       makes it hard to get a good overview. If so, see the section gen_statem Behaviour   in  the   OTP  Design
       Principles  User's Guide.

   Note:

         * This behavior appeared in Erlang/OTP 19.0.

         *
            In  OTP 19.1 a backwards incompatible change of the return tuple from Module:init/1 was made and the
           mandatory callback function Module:callback_mode/0 was introduced.

         *
            In OTP 20.0  generic time-outs  were added.

         *
            In OTP 22.1 time-out content update and explicit time-out cancel were added.

       gen_statem has got the same features that gen_fsm had and adds some really useful:

         * Co-located state code

         * Arbitrary term state

         * Event postponing

         * Self-generated events

         * State time-out

         * Multiple generic named time-outs

         * Absolute time-out time

         * Automatic state enter calls

         *
            Reply from other state than the request, sys traceable

         * Multiple sys traceable replies

       Two callback modes are supported:

         * One for finite-state machines (gen_fsm like), which requires the state to be an atom  and  uses  that
           state as the name of the current callback function

         * One without restriction on the state data type that uses one callback function for all states

       The  callback  model(s)  for  gen_statem differs from the one for gen_fsm, but it is still fairly easy to
       rewrite from  gen_fsm to gen_statem.

       A generic state machine process (gen_statem)  implemented  using  this  module  has  a  standard  set  of
       interface  functions and includes functionality for tracing and error reporting. It also fits into an OTP
       supervision tree. For more information, see OTP Design Principles.

       A gen_statem assumes all specific parts to be located in a callback module exporting a predefined set  of
       functions. The relationship between the behavior functions and the callback functions is as follows:

       gen_statem module            Callback module
       -----------------            ---------------
       gen_statem:start
       gen_statem:start_link -----> Module:init/1

       Server start or code change
                             -----> Module:callback_mode/0

       gen_statem:stop       -----> Module:terminate/3

       gen_statem:call
       gen_statem:cast
       erlang:send
       erlang:'!'            -----> Module:StateName/3
                                    Module:handle_event/4

       -                     -----> Module:terminate/3

       -                     -----> Module:code_change/4

       Events  are  of  different  types,  so  the callback functions can know the origin of an event and how to
       respond.

       If a callback function fails or returns a bad value, the gen_statem terminates, unless otherwise  stated.
       However,  an exception of class throw is not regarded as an error but as a valid return from all callback
       functions.

       The state callback for a specific state in a gen_statem is the callback function that is called  for  all
       events  in  this  state. It is selected depending on which callback mode that the callback module defines
       with the callback function Module:callback_mode/0.

       When the callback mode is state_functions, the state must be an atom and is used as  the  state  callback
       name;  see  Module:StateName/3.  This  co-locates  all  code  for a specific state in one function as the
       gen_statem  engine  branches  depending  on  state  name.  Note  the  fact  that  the  callback  function
       Module:terminate/3 makes the state name terminate unusable in this mode.

       When the callback mode is handle_event_function, the state can be any term and the state callback name is
       Module:handle_event/4. This makes it easy to branch depending on state or event as you desire. Be careful
       about  which  events you handle in which states so that you do not accidentally postpone an event forever
       creating an infinite busy loop.

       When gen_statem receives a process message it is converted into an event and the state callback is called
       with the event as two arguments: type and content. When the state callback has  processed  the  event  it
       returns  to  gen_statem  which does a state transition. If this state transition is to a different state,
       that is: NextState =/= State, it is a state change.

       The state callback may return transition actions for gen_statem to execute during the  state  transition,
       for example to reply to a gen_statem:call/2,3.

       One  of  the  possible transition actions is to postpone the current event. Then it is not retried in the
       current state. The gen_statem engine keeps a queue of events divided into the postponed  events  and  the
       events still to process. After a state change the queue restarts with the postponed events.

       The gen_statem event queue model is sufficient to emulate the normal process message queue with selective
       receive.  Postponing  an event corresponds to not matching it in a receive statement, and changing states
       corresponds to entering a new receive statement.

       The state callback can insert events using the  transition  actions  next_event  and  such  an  event  is
       inserted  in the event queue as the next to call the state callback with. That is, as if it is the oldest
       incoming event. A dedicated event_type() internal can be used for such events making them  impossible  to
       mistake for external events.

       Inserting  an  event replaces the trick of calling your own state handling functions that you often would
       have to resort to in, for example, gen_fsm to force processing an inserted event before others.

       The gen_statem engine can automatically make a specialized call to the  state  callback  whenever  a  new
       state is entered; see state_enter(). This is for writing code common to all state entries. Another way to
       do  it  is  to  explicitly  insert  an  event  at  the  state transition, and/or to use a dedicated state
       transition function, but that is something you will have to remember at every  state  transition  to  the
       state(s) that need it.

   Note:
       If you in gen_statem, for example, postpone an event in one state and then call another state callback of
       yours,  you  have  not done a state change and hence the postponed event is not retried, which is logical
       but can be confusing.

       For the details of a state transition, see type transition_option().

       A gen_statem handles system messages as described in sys. The sys module can  be  used  for  debugging  a
       gen_statem.

       Notice  that  a gen_statem does not trap exit signals automatically, this must be explicitly initiated in
       the callback module (by calling process_flag(trap_exit, true).

       Unless otherwise stated, all functions in this module fail if the specified gen_statem does not exist  or
       if bad arguments are specified.

       The  gen_statem  process  can  go  into  hibernation;  see  proc_lib:hibernate/3. It is done when a state
       callback or Module:init/1 specifies hibernate in the returned Actions list. This feature can be useful to
       reclaim process heap memory while the server is expected to be idle for a long time.  However,  use  this
       feature with care, as hibernation can be too costly to use after every event; see erlang:hibernate/3.

       There  is  also  a  server  start  option  {hibernate_after,  Timeout}  for  start/3,4, start_link/3,4 or
       enter_loop/4,5,6, that may be used to automatically hibernate the server.

EXAMPLE

       The following example shows a simple pushbutton model for a toggling pushbutton implemented with callback
       mode state_functions. You can push the button and it replies if it went on or off, and you can ask for  a
       count of how many times it has been pushed to switch on.

       The following is the complete callback module file pushbutton.erl:

       -module(pushbutton).
       -behaviour(gen_statem).

       -export([start/0,push/0,get_count/0,stop/0]).
       -export([terminate/3,code_change/4,init/1,callback_mode/0]).
       -export([on/3,off/3]).

       name() -> pushbutton_statem. % The registered server name

       %% API.  This example uses a registered name name()
       %% and does not link to the caller.
       start() ->
           gen_statem:start({local,name()}, ?MODULE, [], []).
       push() ->
           gen_statem:call(name(), push).
       get_count() ->
           gen_statem:call(name(), get_count).
       stop() ->
           gen_statem:stop(name()).

       %% Mandatory callback functions
       terminate(_Reason, _State, _Data) ->
           void.
       code_change(_Vsn, State, Data, _Extra) ->
           {ok,State,Data}.
       init([]) ->
           %% Set the initial state + data.  Data is used only as a counter.
           State = off, Data = 0,
           {ok,State,Data}.
       callback_mode() -> state_functions.

       %%% state callback(s)

       off({call,From}, push, Data) ->
           %% Go to 'on', increment count and reply
           %% that the resulting status is 'on'
           {next_state,on,Data+1,[{reply,From,on}]};
       off(EventType, EventContent, Data) ->
           handle_event(EventType, EventContent, Data).

       on({call,From}, push, Data) ->
           %% Go to 'off' and reply that the resulting status is 'off'
           {next_state,off,Data,[{reply,From,off}]};
       on(EventType, EventContent, Data) ->
           handle_event(EventType, EventContent, Data).

       %% Handle events common to all states
       handle_event({call,From}, get_count, Data) ->
           %% Reply with the current count
           {keep_state,Data,[{reply,From,Data}]};
       handle_event(_, _, Data) ->
           %% Ignore all other events
           {keep_state,Data}.

       The following is a shell session when running it:

       1> pushbutton:start().
       {ok,<0.36.0>}
       2> pushbutton:get_count().
       0
       3> pushbutton:push().
       on
       4> pushbutton:get_count().
       1
       5> pushbutton:push().
       off
       6> pushbutton:get_count().
       1
       7> pushbutton:stop().
       ok
       8> pushbutton:push().
       ** exception exit: {noproc,{gen_statem,call,[pushbutton_statem,push,infinity]}}
            in function  gen:do_for_proc/2 (gen.erl, line 261)
            in call from gen_statem:call/3 (gen_statem.erl, line 386)

       To compare styles, here follows the same example using callback mode handle_event_function, or rather the
       code to replace after function init/1 of the pushbutton.erl example file above:

       callback_mode() -> handle_event_function.

       %%% state callback(s)

       handle_event({call,From}, push, off, Data) ->
           %% Go to 'on', increment count and reply
           %% that the resulting status is 'on'
           {next_state,on,Data+1,[{reply,From,on}]};
       handle_event({call,From}, push, on, Data) ->
           %% Go to 'off' and reply that the resulting status is 'off'
           {next_state,off,Data,[{reply,From,off}]};
       %%
       %% Event handling common to all states
       handle_event({call,From}, get_count, State, Data) ->
           %% Reply with the current count
           {next_state,State,Data,[{reply,From,Data}]};
       handle_event(_, _, State, Data) ->
           %% Ignore all other events
           {next_state,State,Data}.

DATA TYPES

       server_name() =
           {global, GlobalName :: term()} |
           {via, RegMod :: module(), Name :: term()} |
           {local, atom()}

              Name  specification  to  use  when starting a gen_statem server. See start_link/3 and server_ref()
              below.

       server_ref() =
           pid() |
           (LocalName :: atom()) |
           {Name :: atom(), Node :: atom()} |
           {global, GlobalName :: term()} |
           {via, RegMod :: module(), ViaName :: term()}

              Server specification to use when addressing a gen_statem  server.  See  call/2  and  server_name()
              above.

              It can be:

                pid() | LocalName:
                  The gen_statem is locally registered.

                {Name,Node}:
                  The gen_statem is locally registered on another node.

                {global,GlobalName}:
                  The gen_statem is globally registered in global.

                {via,RegMod,ViaName}:
                  The  gen_statem is registered in an alternative process registry. The registry callback module
                  RegMod is to export functions register_name/2, unregister_name/1, whereis_name/1, and  send/2,
                  which  are to behave like the corresponding functions in global. Thus, {via,global,GlobalName}
                  is the same as {global,GlobalName}.

       start_opt() =
           {timeout, Time :: timeout()} |
           {spawn_opt, [proc_lib:spawn_option()]} |
           enter_loop_opt()

              Options that can be used when starting a gen_statem server through, for example, start_link/3.

       start_ret() = {ok, pid()} | ignore | {error, term()}

              Return value from the start functions, for example, start_link/3.

       enter_loop_opt() =
           {hibernate_after, HibernateAfterTimeout :: timeout()} |
           {debug, Dbgs :: [sys:debug_option()]}

              Options that can be used when starting a gen_statem server through, enter_loop/4-6.

                hibernate_after:
                  HibernateAfterTimeout  specifies  that  the  gen_statem  process  awaits   any   message   for
                  HibernateAfterTimeout  milliseconds  and  if  no  message  is  received, the process goes into
                  hibernation automatically (by calling proc_lib:hibernate/3).

                debug:
                  For every entry in Dbgs, the corresponding function in sys is called.

       from() = {To :: pid(), Tag :: term()}

              Destination to use when replying through,  for  example,  the  action()  {reply,From,Reply}  to  a
              process that has called the gen_statem server using call/2.

       state() = state_name() | term()

              If  the  callback  mode  is handle_event_function, the state can be any term. After a state change
              (NextState =/= State), all postponed events are retried.

       state_name() = atom()

              If the callback mode is state_functions, the state must be of this  type.  After  a  state  change
              (NextState =/= State), all postponed events are retried.

       data() = term()

              A  term  in  which  the  state  machine  implementation  is to store any server data it needs. The
              difference between this and the state() itself is that a  change  in  this  data  does  not  cause
              postponed  events  to  be  retried. Hence, if a change in this data would change the set of events
              that are handled, then that data item is to be made a part of the state.

       event_type() =
           external_event_type() | timeout_event_type() | internal

              There are 3 categories of events: external, timeout, and internal.

              internal events can only be generated by the state machine itself through  the  transition  action
              next_event.

       external_event_type() = {call, From :: from()} | cast | info

              External  events  are  of  3  types:  {call,From},  cast,  or  info. Calls (synchronous) and casts
              originate from the corresponding API functions. For calls, the event contains whom  to  reply  to.
              Type info originates from regular process messages sent to the gen_statem.

       timeout_event_type() =
           timeout | {timeout, Name :: term()} | state_timeout

              There  are  3  types  of  time-out  events that the state machine can generate for itself with the
              corresponding timeout_action()s.

       callback_mode_result() =
           callback_mode() | [callback_mode() | state_enter()]

              This is the return type from Module:callback_mode/0 and selects callback mode and  whether  to  do
              state enter calls, or not.

       callback_mode() = state_functions | handle_event_function

              The  callback mode is selected when starting the gen_statem and after code change using the return
              value from Module:callback_mode/0.

                state_functions:
                  The state must be of  type  state_name()  and  one  callback  function  per  state,  that  is,
                  Module:StateName/3, is used.

                handle_event_function:
                  The  state  can  be  any  term and the callback function Module:handle_event/4 is used for all
                  states.

       state_enter() = state_enter

              Whether the state machine should use state enter calls  or  not  is  selected  when  starting  the
              gen_statem and after code change using the return value from Module:callback_mode/0.

              If  Module:callback_mode/0  returns  a list containing state_enter, the gen_statem engine will, at
              every state change, call the state callback with arguments  (enter,  OldState,  Data)  or  (enter,
              OldState,  State, Data), depending on the callback mode. This may look like an event but is really
              a call performed after the previous state callback returned and before any event is  delivered  to
              the  new  state  callback.  See  Module:StateName/3  and Module:handle_event/4. Such a call can be
              repeated by returning a repeat_state or repeat_state_and_data tuple from the state callback.

              If Module:callback_mode/0 does not return such a list, no state enter calls are done.

              If Module:code_change/4 should transform the state, it is regarded as a state  rename  and  not  a
              state change, which will not cause a state enter call.

              Note that a state enter call will be done right before entering the initial state even though this
              actually  is  not  a  state  change.  In  this  case OldState =:= State, which cannot happen for a
              subsequent state change, but will happen when repeating the state enter call.

       transition_option() =
           postpone() |
           hibernate() |
           event_timeout() |
           generic_timeout() |
           state_timeout()

              Transition options can be set by actions and modify the state  transition.  The  state  transition
              takes  place  when the state callback has processed an event and returns. Here are the sequence of
              steps for a state transition:

                * All returned actions are processed in order of appearance. In this step all replies  generated
                  by  any reply_action() are sent. Other actions set transition_option()s that come into play in
                  subsequent steps.

                * If state enter calls are used, and either it is the initial  state  or  one  of  the  callback
                  results repeat_state_and_data or repeat_state_and_data is used the gen_statem engine calls the
                  current  state  callback  with  arguments  (enter, State, Data) or (enter, State, State, Data)
                  (depending on callback mode) and when it returns starts again from the top of this sequence.

                  If state enter calls are used, and the state changes the gen_statem engine calls the new state
                  callback with arguments (enter, OldState, Data) or (enter, OldState, State,  Data)  (depending
                  on callback mode) and when it returns starts again from the top of this sequence.

                * If postpone() is true, the current event is postponed.

                * If  this  is  a  state  change, the queue of incoming events is reset to start with the oldest
                  postponed.

                * All events stored with action() next_event are inserted  to  be  processed  before  previously
                  queued events.

                * Time-out  timers event_timeout(), generic_timeout() and state_timeout() are handled. Time-outs
                  with zero time are guaranteed to be delivered to the state machine before any external not yet
                  received event so if there is such a time-out requested, the corresponding time-out zero event
                  is enqueued as the newest received event; that is after already queued events such as inserted
                  and postponed events.

                  Any event cancels an event_timeout() so a zero time event time-out is only  generated  if  the
                  event queue is empty.

                  A state change cancels a state_timeout() and any new transition option of this type belongs to
                  the new state, that is; a state_timeout() applies to the state the state machine enters.

                * If  there are enqueued events the state callback for the possibly new state is called with the
                  oldest enqueued event, and we start again from the top of this sequence.

                * Otherwise the gen_statem goes into receive or hibernation (if hibernate() is true) to wait for
                  the next message. In hibernation the next non-system event awakens the gen_statem,  or  rather
                  the  next  incoming  message awakens the gen_statem, but if it is a system event it goes right
                  back into hibernation. When a new message arrives  the  state  callback  is  called  with  the
                  corresponding event, and we start again from the top of this sequence.

       postpone() = boolean()

              If true, postpones the current event and retries it after a state change (NextState =/= State).

       hibernate() = boolean()

              If  true,  hibernates  the gen_statem by calling proc_lib:hibernate/3 before going into receive to
              wait for a new external event.

          Note:
              If there are enqueued events to process when hibrnation is requested, this  is  optimized  by  not
              hibernating  but  instead calling erlang:garbage_collect/0 to simulate that the gen_statem entered
              hibernation and immediately got awakened by an enqueued event.

       event_timeout() = timeout() | integer()

              Starts a timer set by enter_action() timeout. When the timer  expires  an  event  of  event_type()
              timeout  will  be  generated.  See  erlang:start_timer/4 for how Time and Options are interpreted.
              Future erlang:start_timer/4 Options will not necessarily be supported.

              Any event that arrives cancels this time-out. Note that a retried  or  inserted  event  counts  as
              arrived.  So  does  a  state  time-out  zero  event,  if  it was generated before this time-out is
              requested.

              If Time is infinity, no timer is started, as it never would expire anyway.

              If Time is relative and 0 no timer is actually started, instead the the time-out event is enqueued
              to ensure that it gets processed before any not yet received external  event,  but  after  already
              queued events.

              Note  that it is not possible nor needed to cancel this time-out, as it is cancelled automatically
              by any other event.

       generic_timeout() = timeout() | integer()

              Starts a timer  set  by  enter_action()  {timeout,Name}.  When  the  timer  expires  an  event  of
              event_type()  {timeout,Name}  will be generated. See erlang:start_timer/4 for how Time and Options
              are interpreted. Future erlang:start_timer/4 Options will not necessarily be supported.

              If Time is infinity, no timer is started, as it never would expire anyway.

              If Time is relative and 0 no timer is actually started, instead the the time-out event is enqueued
              to ensure that it gets processed before any not yet received external event.

              Setting a timer with the same Name while it is running will  restart  it  with  the  new  time-out
              value. Therefore it is possible to cancel a specific time-out by setting it to infinity.

       state_timeout() = timeout() | integer()

              Starts  a  timer  set  by  enter_action()  state_timeout.  When  the  timer  expires  an  event of
              event_type() state_timeout will be generated. See erlang:start_timer/4 for how  Time  and  Options
              are interpreted. Future erlang:start_timer/4 Options will not necessarily be supported.

              If Time is infinity, no timer is started, as it never would expire anyway.

              If Time is relative and 0 no timer is actually started, instead the the time-out event is enqueued
              to ensure that it gets processed before any not yet received external event.

              Setting  this  timer while it is running will restart it with the new time-out value. Therefore it
              is possible to cancel this time-out by setting it to infinity.

       timeout_option() = {abs, Abs :: boolean()}

              If Abs is true an absolute timer is started, and if it is false a relative, which is the  default.
              See erlang:start_timer/4 for details.

       action() =
           postpone |
           {postpone, Postpone :: postpone()} |
           {next_event,
            EventType :: event_type(),
            EventContent :: term()} |
           enter_action()

              These  transition  actions  can  be  invoked  by returning them from the state callback when it is
              called with an event, from Module:init/1 or by giving them to enter_loop/5,6.

              Actions are executed in the containing list order.

              Actions that set  transition options  override any previous of the same type, so the last  in  the
              containing  list  wins.  For example, the last postpone() overrides any previous postpone() in the
              list.

                postpone:
                  Sets the transition_option() postpone() for this state transition. This action is ignored when
                  returned from Module:init/1 or given to enter_loop/5,6, as there is no event  to  postpone  in
                  those cases.

                next_event:
                  This  action  does  not set any transition_option() but instead stores the specified EventType
                  and EventContent for insertion after all actions have been executed.

                  The stored events are inserted in the queue as the next to process before any  already  queued
                  events.  The  order  of  these  stored  events  is  preserved,  so the first next_event in the
                  containing list becomes the first to process.

                  An event of type internal is to be used  when  you  want  to  reliably  distinguish  an  event
                  inserted this way from any external event.

       enter_action() =
           hibernate |
           {hibernate, Hibernate :: hibernate()} |
           timeout_action() |
           reply_action()

              These  transition  actions  can  be  invoked  by  returning  them  from  the  state callback, from
              Module:init/1 or by giving them to enter_loop/5,6.

              Actions are executed in the containing list order.

              Actions that set transition options override any previous of the same type, so  the  last  in  the
              containing list wins. For example, the last event_timeout() overrides any previous event_timeout()
              in the list.

                hibernate:
                  Sets the transition_option() hibernate() for this state transition.

       timeout_action() =
           (Time :: event_timeout()) |
           {timeout, Time :: event_timeout(), EventContent :: term()} |
           {timeout,
            Time :: event_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           {{timeout, Name :: term()},
            Time :: generic_timeout(),
            EventContent :: term()} |
           {{timeout, Name :: term()},
            Time :: generic_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           {state_timeout,
            Time :: state_timeout(),
            EventContent :: term()} |
           {state_timeout,
            Time :: state_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           timeout_cancel_action() |
           timeout_update_action()

              These  transition  actions  can  be  invoked  by  returning  them  from  the  state callback, from
              Module:init/1 or by giving them to enter_loop/5,6.

              These time-out actions sets time-out transition options.

                Time:
                  Short for {timeout,Time,Time}, that is, the time-out message is the time-out time.  This  form
                  exists  to  make  the  state callback return value {next_state,NextState,NewData,Time} allowed
                  like for gen_fsm.

                timeout:
                  Sets the transition_option() event_timeout() to Time with EventContent  and  time-out  options
                  Options.

                {timeout,Name}:
                  Sets the transition_option() generic_timeout() to Time for Name with EventContent and time-out
                  options Options.

                state_timeout:
                  Sets  the  transition_option()  state_timeout() to Time with EventContent and time-out options
                  Options.

       timeout_cancel_action() =
           {timeout, cancel} |
           {{timeout, Name :: term()}, cancel} |
           {state_timeout, cancel}

              This is a shorter and clearer form of  timeout_action()  with Time  =  infinity  which  cancels  a
              time-out.

       timeout_update_action() =
           {timeout, update, EventContent :: term()} |
           {{timeout, Name :: term()}, update, EventContent :: term()} |
           {state_timeout, update, EventContent :: term()}

              Updates a time-out with a new EventContent. See  timeout_action()  for how to start a time-out.

              If  no  time-out  of  the  same  type  is  active instead insert the time-out event just like when
              starting a time-out with relative Time = 0.

       reply_action() = {reply, From :: from(), Reply :: term()}

              This transition action can be invoked by returning it from the state callback, from  Module:init/1
              or by giving it to enter_loop/5,6.

              It  does  not  set  any transition_option() but instead replies to a caller waiting for a reply in
              call/2. From must be the term from argument {call,From} in a call to a state callback.

              Note that using this action from Module:init/1 or enter_loop/5,6 would be weird on the  border  of
              witchcraft since there has been no earlier call to a state callback in this server.

       init_result(StateType) =
           {ok, State :: StateType, Data :: data()} |
           {ok,
            State :: StateType,
            Data :: data(),
            Actions :: [action()] | action()} |
           ignore |
           {stop, Reason :: term()}

              For a succesful initialization, State is the initial state() and Data the initial server data() of
              the gen_statem.

              The  Actions  are executed when entering the first state just as for a state callback, except that
              the action postpone is forced to false since there is no event to postpone.

              For an unsuccesful initialization, {stop,Reason} or ignore should be used; see start_link/3,4.

       state_enter_result(State) =
           {next_state, State, NewData :: data()} |
           {next_state, State,
            NewData :: data(),
            Actions :: [enter_action()] | enter_action()} |
           state_callback_result(enter_action())

              State is the current state and it cannot be changed since the state callback  was  called  with  a
              state enter call.

                next_state:
                  The  gen_statem  does  a  state  transition  to State, which has to be the current state, sets
                  NewData, and executes all Actions.

       event_handler_result(StateType) =
           {next_state, NextState :: StateType, NewData :: data()} |
           {next_state,
            NextState :: StateType,
            NewData :: data(),
            Actions :: [action()] | action()} |
           state_callback_result(action())

              StateType is state_name() if callback mode is state_functions, or  state()  if  callback  mode  is
              handle_event_function.

                next_state:
                  The  gen_statem  does  a  state  transition to NextState (which can be the same as the current
                  state), sets NewData, and executes all  Actions.  If  NextState  =/=  CurrentState  the  state
                  transition is a state change.

       state_callback_result(ActionType) =
           {keep_state, NewData :: data()} |
           {keep_state,
            NewData :: data(),
            Actions :: [ActionType] | ActionType} |
           keep_state_and_data |
           {keep_state_and_data, Actions :: [ActionType] | ActionType} |
           {repeat_state, NewData :: data()} |
           {repeat_state,
            NewData :: data(),
            Actions :: [ActionType] | ActionType} |
           repeat_state_and_data |
           {repeat_state_and_data, Actions :: [ActionType] | ActionType} |
           stop |
           {stop, Reason :: term()} |
           {stop, Reason :: term(), NewData :: data()} |
           {stop_and_reply,
            Reason :: term(),
            Replies :: [reply_action()] | reply_action()} |
           {stop_and_reply,
            Reason :: term(),
            Replies :: [reply_action()] | reply_action(),
            NewData :: data()}

              ActionType is enter_action() if the state callback was called with a state enter call and action()
              if the state callback was called with an event.

                keep_state:
                  The same as {next_state,CurrentState,NewData,Actions}.

                keep_state_and_data:
                  The same as {keep_state,CurrentData,Actions}.

                repeat_state:
                  If  the  gen_statem  runs  with  state enter calls, the state enter call is repeated, see type
                  transition_option(), other than that repeat_state is the same as keep_state.

                repeat_state_and_data:
                  The same as {repeat_state,CurrentData,Actions}.

                stop:
                  Terminates the gen_statem by calling Module:terminate/3 with Reason and NewData, if specified.

                stop_and_reply:
                  Sends all Replies, then terminates the gen_statem by calling  Module:terminate/3  with  Reason
                  and NewData, if specified.

              All  these  terms  are  tuples  or  atoms  and  this  property  will hold in any future version of
              gen_statem.

EXPORTS

       call(ServerRef :: server_ref(), Request :: term()) ->
               Reply :: term()

       call(ServerRef :: server_ref(),
            Request :: term(),
            Timeout ::
                timeout() |
                {clean_timeout, T :: timeout()} |
                {dirty_timeout, T :: timeout()}) ->
               Reply :: term()

              Makes a synchronous call to the gen_statem ServerRef by sending a request and  waiting  until  its
              reply  arrives.  The  gen_statem  calls the state callback with event_type() {call,From} and event
              content Request.

              A Reply is generated when a state callback returns with {reply,From,Reply} as  one  action(),  and
              that Reply becomes the return value of this function.

              Timeout  is an integer > 0, which specifies how many milliseconds to wait for a reply, or the atom
              infinity to wait indefinitely, which is the default. If no reply is received within the  specified
              time, the function call fails.

          Note:
              For  Timeout  < infinity, to avoid getting a late reply in the caller's inbox if the caller should
              catch exceptions, this function spawns a proxy process that does  the  call.  A  late  reply  gets
              delivered  to  the  dead  proxy  process,  hence gets discarded. This is less efficient than using
              Timeout == infinity.

              Timeout can also be a tuple {clean_timeout,T} or {dirty_timeout,T}, where T is the time-out  time.
              {clean_timeout,T}  works  like  just  T described in the note above and uses a proxy process while
              {dirty_timeout,T} bypasses the proxy process which is more lightweight.

          Note:
              If you combine catching exceptions from this function with {dirty_timeout,T}  to  avoid  that  the
              calling process dies when the call times out, you will have to be prepared to handle a late reply.
              Note  that  there  is  an  odd  chance  to  get a late reply even with {dirty_timeout,infinity} or
              infinity for example in the event of network problems. So why not just let the calling process die
              by not catching the exception?

              The call can also fail, for example, if the gen_statem dies before or during this function call.

       cast(ServerRef :: server_ref(), Msg :: term()) -> ok

              Sends an asynchronous event to the gen_statem ServerRef and returns ok  immediately,  ignoring  if
              the  destination  node  or gen_statem does not exist. The gen_statem calls the state callback with
              event_type() cast and event content Msg.

       enter_loop(Module :: module(),
                  Opts :: [enter_loop_opt()],
                  State :: state(),
                  Data :: data()) ->
                     no_return()

              The same as enter_loop/6 with Actions = [] except that no server_name() must have been registered.
              This creates an anonymous server.

       enter_loop(Module :: module(),
                  Opts :: [enter_loop_opt()],
                  State :: state(),
                  Data :: data(),
                  Server_or_Actions :: server_name() | pid() | [action()]) ->
                     no_return()

              If Server_or_Actions is a list(), the same as enter_loop/6 except that no server_name() must  have
              been registered and Actions = Server_or_Actions. This creates an anonymous server.

              Otherwise the same as enter_loop/6 with Server = Server_or_Actions and Actions = [].

       enter_loop(Module :: module(),
                  Opts :: [enter_loop_opt()],
                  State :: state(),
                  Data :: data(),
                  Server :: server_name() | pid(),
                  Actions :: [action()] | action()) ->
                     no_return()

              Makes the calling process become a gen_statem. Does not return, instead the calling process enters
              the  gen_statem  receive  loop and becomes a gen_statem server. The process must have been started
              using one of the start functions in proc_lib. The user is responsible for  any  initialization  of
              the process, including registering a name for it.

              This function is useful when a more complex initialization procedure is needed than the gen_statem
              behavior provides.

              Module, Opts have the same meaning as when calling start[_link]/3,4.

              If Server is self() an anonymous server is created just as when using start[_link]/3. If Server is
              a  server_name()  a  named  server  is  created  just  as  when using start[_link]/4. However, the
              server_name() name must have been registered accordingly before this function is called.

              State, Data, and Actions have the same meanings as in the return value of Module:init/1. Also, the
              callback module does not need to export a Module:init/1 function.

              The function fails if the calling process was not started by a proc_lib start function, or  if  it
              is not registered according to server_name().

       reply(Replies :: [reply_action()] | reply_action()) -> ok

       reply(From :: from(), Reply :: term()) -> ok

              This  function  can  be used by a gen_statem to explicitly send a reply to a process that waits in
              call/2 when the reply cannot be defined in the return value of a state callback.

              From must be the term from argument {call,From} to the state callback. A reply or multiple replies
              canalso be sent using one or several reply_action()s from a state callback.

          Note:
              A reply sent with this function is not visible in sys debug output.

       start(Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
                start_ret()

       start(ServerName :: server_name(),
             Module :: module(),
             Args :: term(),
             Opts :: [start_opt()]) ->
                start_ret()

              Creates a standalone gen_statem  process  according  to  OTP  design  principles  (using  proc_lib
              primitives).  As it does not get linked to the calling process, this start function cannot be used
              by a supervisor to start a child.

              For a description of arguments and return values, see start_link/3,4.

       start_link(Module :: module(),
                  Args :: term(),
                  Opts :: [start_opt()]) ->
                     start_ret()

       start_link(ServerName :: server_name(),
                  Module :: module(),
                  Args :: term(),
                  Opts :: [start_opt()]) ->
                     start_ret()

              Creates a gen_statem process according to OTP design principles (using proc_lib  primitives)  that
              is  linked  to  the  calling  process.  This  is  essential  when the gen_statem must be part of a
              supervision tree so it gets linked to its supervisor.

              The gen_statem process calls Module:init/1 to initialize the  server.  To  ensure  a  synchronized
              startup procedure, start_link/3,4 does not return until Module:init/1 has returned.

              ServerName  specifies  the  server_name()  to  register  for  the gen_statem. If the gen_statem is
              started with start_link/3, no ServerName is provided and the gen_statem is not registered.

              Module is the name of the callback module.

              Args is an arbitrary term that is passed as the argument to Module:init/1.

                * If option {timeout,Time} is  present  in  Opts,  the  gen_statem  is  allowed  to  spend  Time
                  milliseconds initializing or it terminates and the start function returns {error,timeout}.

                * If  option  {hibernate_after,HibernateAfterTimeout}  is present, the gen_statem process awaits
                  any message for HibernateAfterTimeout milliseconds and if no message is received, the  process
                  goes into hibernation automatically (by calling proc_lib:hibernate/3).

                * If option {debug,Dbgs} is present in Opts, debugging through sys is activated.

                * If  option  {spawn_opt,SpawnOpts}  is  present  in Opts, SpawnOpts is passed as option list to
                  erlang:spawn_opt/2, which is used to spawn the gen_statem process.

          Note:
              Using spawn option monitor is not allowed, it causes this function to fail with reason badarg.

              If the gen_statem is successfully created and initialized, this function returns  {ok,Pid},  where
              Pid  is  the  pid()  of the gen_statem. If a process with the specified ServerName exists already,
              this function returns {error,{already_started,Pid}}, where Pid is the pid() of that process.

              If Module:init/1 fails with Reason, this function returns {error,Reason}. If Module:init/1 returns
              {stop,Reason} or ignore, the process is terminated and this  function  returns  {error,Reason}  or
              ignore, respectively.

       stop(ServerRef :: server_ref()) -> ok

              The same as stop(ServerRef, normal, infinity).

       stop(ServerRef :: server_ref(),
            Reason :: term(),
            Timeout :: timeout()) ->
               ok

              Orders  the  gen_statem ServerRef to exit with the specified Reason and waits for it to terminate.
              The gen_statem calls Module:terminate/3 before exiting.

              This function returns ok if the server terminates with the expected reason. Any other reason  than
              normal, shutdown, or {shutdown,Term} causes an error report to be issued through logger(3erl). The
              default Reason is normal.

              Timeout  is  an  integer  >  0,  which  specifies  how many milliseconds to wait for the server to
              terminate, or the atom infinity to wait indefinitely. Defaults to infinity. If the server does not
              terminate within the specified time, a timeout exception is raised.

              If the process does not exist, a noproc exception is raised.

CALLBACK FUNCTIONS

       The following functions are to be exported from a gen_statem callback module.

EXPORTS

       Module:callback_mode() -> CallbackMode

              Types:

                  CallbackMode = callback_mode() | [ callback_mode() | state_enter() ]

              This function is called by a gen_statem when it needs  to  find  out  the  callback  mode  of  the
              callback  module.  The  value  is cached by gen_statem for efficiency reasons, so this function is
              only called once after server start and after code change, but before the first state callback  in
              the current code version is called. More occasions may be added in future versions of gen_statem.

              Server  start  happens  either  when  Module:init/1 returns or when enter_loop/4-6 is called. Code
              change happens when Module:code_change/4 returns.

              The CallbackMode is either just callback_mode() or a list containing callback_mode() and  possibly
              the atom state_enter.

          Note:
              If  this  function's  body  does  not return an inline constant value the callback module is doing
              something strange.

       Module:code_change(OldVsn, OldState, OldData, Extra) -> Result

              Types:

                 OldVsn = Vsn | {down,Vsn}
                  Vsn = term()
                 OldState = NewState = term()
                 Extra = term()
                 Result = {ok,NewState,NewData} | Reason
                  OldState = NewState = state()
                  OldData = NewData = data()
                 Reason = term()

          Note:
              This callback is optional, so callback modules need not export it. If a release  upgrade/downgrade
              with  Change  =  {advanced,Extra}  specified  in the .appup file is made when code_change/4 is not
              implemented the process will crash with exit reason undef.

              This function is called by a gen_statem when it is to update its internal state during  a  release
              upgrade/downgrade,  that  is,  when  the  instruction  {update,Module,Change,...},  where Change =
              {advanced,Extra}, is specified in the appup file. For more information, see OTP Design Principles.

              For an upgrade, OldVsn is Vsn, and for a downgrade, OldVsn is {down,Vsn}. Vsn is  defined  by  the
              vsn  attribute(s)  of  the  old  version  of  the  callback module Module. If no such attribute is
              defined, the version is the checksum of the Beam file.

              OldState and OldData is the internal state of the gen_statem.

              Extra is passed "as is" from the {advanced,Extra} part of the update instruction.

              If successful, the function must return the updated internal  state  in  an  {ok,NewState,NewData}
              tuple.

              If  the  function  returns  a  failure Reason, the ongoing upgrade fails and rolls back to the old
              release. Note that Reason  cannot  be  an  {ok,_,_}  tuple  since  that  will  be  regarded  as  a
              {ok,NewState,NewData}  tuple,  and that a tuple matching {ok,_} is an also invalid failure Reason.
              It is recommended to use an atom as Reason since it will be wrapped in an {error,Reason} tuple.

              Also note when upgrading a gen_statem, this function  and  hence  the  Change  =  {advanced,Extra}
              parameter in the appup file is not only needed to update the internal state or to act on the Extra
              argument.  It  is  also needed if an upgrade or downgrade should change callback mode, or else the
              callback mode after the code change will not be honoured, most probably causing a server crash.

       Module:init(Args) -> Result(StateType)

              Types:

                 Args = term()
                  Result(StateType) = init_result(StateType)

              Whenever a gen_statem is started using start_link/3,4 or start/3,4, this function is called by the
              new process to initialize the implementation state and server data.

              Args is the Args argument provided to that start function.

          Note:
              Note that if the gen_statem is started through proc_lib and  enter_loop/4-6,  this  callback  will
              never be called. Since this callback is not optional it can in that case be implemented as:

              init(Args) -> erlang:error(not_implemented, [Args]).

       Module:format_status(Opt, [PDict,State,Data]) -> Status

              Types:

                 Opt = normal | terminate
                 PDict = [{Key, Value}]
                  State = state()
                  Data = data()
                 Key = term()
                 Value = term()
                 Status = term()

          Note:
              This  callback is optional, so a callback module does not need to export it. The gen_statem module
              provides a default implementation of this function that returns {State,Data}.

              If this callback is exported but fails, to hide possibly sensitive data, the default function will
              instead return {State,Info}, where Info  says  nothing  but  the  fact  that  format_status/2  has
              crashed.

              This function is called by a gen_statem process when any of the following apply:

                *
                   One  of  sys:get_status/1,2  is  invoked to get the gen_statem status. Opt is set to the atom
                  normal for this case.

                *
                   The gen_statem terminates abnormally and logs an error. Opt is set to the atom terminate  for
                  this case.

              This  function  is  useful for changing the form and appearance of the gen_statem status for these
              cases. A callback module wishing to change the sys:get_status/1,2 return value and how its  status
              appears  in  termination  error  logs exports an instance of format_status/2, which returns a term
              describing the current status of the gen_statem.

              PDict is the current value of the process dictionary of the gen_statem.

              State is the internal state of the gen_statem.

              Data is the internal server data of the gen_statem.

              The function is to return Status, a term that contains the  appropriate  details  of  the  current
              state and status of the gen_statem. There are no restrictions on the form Status can take, but for
              the  sys:get_status/1,2  case  (when  Opt is normal), the recommended form for the Status value is
              [{data, [{"State", Term}]}], where  Term  provides  relevant  details  of  the  gen_statem  state.
              Following  this recommendation is not required, but it makes the callback module status consistent
              with the rest of the sys:get_status/1,2 return value.

              One use for this function is to return compact alternative state representations to  avoid  having
              large  state  terms printed in log files. Another use is to hide sensitive data from being written
              to the error log.

       Module:StateName(enter, OldState, Data) -> StateEnterResult(StateName)
       Module:StateName(EventType, EventContent, Data) -> StateFunctionResult
       Module:handle_event(enter, OldState, State, Data) -> StateEnterResult(State)
       Module:handle_event(EventType, EventContent, State, Data) -> HandleEventResult

              Types:

                  EventType = event_type()
                 EventContent = term()
                  State = state()
                  Data = NewData = data()
                  StateEnterResult(StateName) = state_enter_result(StateName)
                  StateFunctionResult = event_handler_result(state_name())
                  StateEnterResult(State) = state_enter_result(State)
                  HandleEventResult = event_handler_result(state())

              Whenever a gen_statem receives an event from call/2, cast/2, or as a normal process  message,  one
              of  these  functions is called. If callback mode is state_functions, Module:StateName/3 is called,
              and if it is handle_event_function, Module:handle_event/4 is called.

              If EventType is {call,From}, the caller waits for a reply. The reply can be sent from this or from
              any other state callback by returning with  {reply,From,Reply}  in  Actions,  in  Replies,  or  by
              calling reply(From, Reply).

              If  this  function returns with a next state that does not match equal (=/=) to the current state,
              all postponed events are retried in the next state.

              The  only   difference   between   StateFunctionResult   and   HandleEventResult   is   that   for
              StateFunctionResult  the  next  state  must  be  an  atom,  but  for HandleEventResult there is no
              restriction on the next state.

              For options that can be set and actions that can be done by gen_statem after returning  from  this
              function, see action().

              When  the  gen_statem  runs with state enter calls, these functions are also called with arguments
              (enter, OldState, ...) during every state change. In this case there are some restrictions on  the
              actions  that  may be returned: postpone() is not allowed since a state enter call is not an event
              so there is no event to postpone, and {next_event,_,_} is not  allowed  since  using  state  enter
              calls  should not affect how events are consumed and produced. You may also not change states from
              this call. Should you return {next_state,NextState, ...} with NextState =/= State  the  gen_statem
              crashes.  Note  that  it is actually allowed to use {repeat_state, NewData, ...} although it makes
              little sense since you immediately will be called again with a new state enter  call  making  this
              just  a  weird  way  of looping, and there are better ways to loop in Erlang. If you do not update
              NewData and have some loop termination condition, or if  you  use  {repeat_state_and_data,  _}  or
              repeat_state_and_data  you  have  an  infinite  loop!  You  are  advised  to use {keep_state,...},
              {keep_state_and_data,_} or keep_state_and_data since changing states from a state  enter  call  is
              not possible anyway.

              Note  the  fact  that  you can use throw to return the result, which can be useful. For example to
              bail out with  throw(keep_state_and_data)  from  deep  within  complex  code  that  cannot  return
              {next_state,State,Data} because State or Data is no longer in scope.

       Module:terminate(Reason, State, Data) -> Ignored

              Types:

                 Reason = normal | shutdown | {shutdown,term()} | term()
                 State = state()
                 Data = data()
                 Ignored = term()

          Note:
              This  callback is optional, so callback modules need not export it. The gen_statem module provides
              a default implementation without cleanup.

              This function is called by a gen_statem when it is about to terminate. It is to be the opposite of
              Module:init/1 and do any necessary cleaning up. When it returns, the  gen_statem  terminates  with
              Reason. The return value is ignored.

              Reason is a term denoting the stop reason and State is the internal state of the gen_statem.

              Reason  depends  on  why the gen_statem is terminating. If it is because another callback function
              has returned, a stop tuple {stop,Reason} in Actions, Reason has the value specified in that tuple.
              If it is because of a failure, Reason is the error reason.

              If the gen_statem is part of a supervision tree and is ordered by  its  supervisor  to  terminate,
              this function is called with Reason = shutdown if both the following conditions apply:

                * The gen_statem has been set to trap exit signals.

                * The  shutdown  strategy as defined in the supervisor's child specification is an integer time-
                  out value, not brutal_kill.

              Even if the gen_statem is not part of a supervision tree, this function is called if  it  receives
              an 'EXIT' message from its parent. Reason is the same as in the 'EXIT' message.

              Otherwise, the gen_statem is immediately terminated.

              Notice  that  for  any  other  reason than normal, shutdown, or {shutdown,Term}, the gen_statem is
              assumed to terminate because of an error and an error report is issued using logger(3erl).

SEE ALSO

       gen_event(3erl), gen_fsm(3erl), gen_server(3erl), proc_lib(3erl), supervisor(3erl), sys(3erl).

Ericsson AB                                       stdlib 3.11.2                                 gen_statem(3erl)