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NAME

       itcl::widget - create a widget class of objects

WARNING!

       This is new functionality in [incr Tcl] where the API can still change!!

SYNOPSIS

       itcl::widget widgetName {
           inherit baseWidget ?baseWidget...?
           constructor args ?init? body
           destructor body
           public method name ?args? ?body?
           protected method name ?args? ?body?
           private method name ?args? ?body?
           public proc name ?args? ?body?
           protected proc name ?args? ?body?
           private proc name ?args? ?body?
           public variable varName ?init? ?config?
           protected variable varName ?init? ?config?
           private variable varName ?init? ?config?
           public common varName ?init?
           protected common varName ?init?
           private common varName ?init?

           public command ?arg arg ...?
           protected command ?arg arg ...?
           private command ?arg arg ...?

           <delegation info> see delegation page

           <option info> see option page

           set varName ?value?
           array option ?arg arg ...?
       }

       widgetName objName ?arg arg ...?

       objName method ?arg arg ...?

       widgetName::proc ?arg arg ...?
________________________________________________________________________________________________________________

DESCRIPTION

       One  of the fundamental constructs in [incr Tcl] is the widget definition.  A widget is like a class with
       some additional features.  Each widget acts as a template for actual objects that can  be  created.   The
       widget itself is a namespace which contains things common to all objects.  Each object has its own unique
       bundle of data which contains instances of the "variables" defined in the widget definition.  Each object
       also  has a built-in variable named "this", which contains the name of the object.  Widgets can also have
       "common" data members that are shared by all objects in a widget.

       Two types of functions can be included in the widget definition.  "Methods" are functions  which  operate
       on  a  specific object, and therefore have access to both "variables" and "common" data members.  "Procs"
       are ordinary procedures in the widget namespace, and only have access to "common" data members.

       If the body of any method or proc starts with "@", it is treated as the symbolic name for a C  procedure.
       Otherwise,  it  is  treated  as  a  Tcl  code  script.   See below for details on registering and using C
       procedures.

       A widget can only be defined once, although the bodies of widget methods and procs can be  defined  again
       and again for interactive debugging.  See the body and configbody commands for details.

       Each  namespace can have its own collection of objects and widgets.  The list of widgets available in the
       current context can be queried using the "itcl::find widgets" command, and the list of objects, with  the
       "itcl::find objects" command.

       A  widget  can be deleted using the "delete widget" command.  Individual objects can be deleted using the
       "delete object" command.

WIDGET DEFINITIONS

       widget widgetName definition
              Provides the definition for a widget named widgetName.  If the widget widgetName  already  exists,
              or if a command called widgetName exists in the current namespace context, this command returns an
              error.  If the widget definition is successfully parsed,  widgetName  becomes  a  command  in  the
              current context, handling the creation of objects for this widget.

       The  widget definition is evaluated as a series of Tcl statements that define elements within the widget.
       The following widget definition commands are recognized:

              inherit baseWidget ?baseWidget...?
                     Causes the current widget to  inherit  characteristics  from  one  or  more  base  widgets.
                     Widgets  must  have  been defined by a previous widget command, or must be available to the
                     auto-loading facility (see "AUTO-LOADING" below).  A single widget definition  can  contain
                     no more than one inherit command.

                     The  order  of  baseWidget names in the inherit list affects the name resolution for widget
                     members.  When the same member name appears in two or more base widgets,  the  base  widget
                     that appears first in the inherit list takes precedence.  For example, if widgets "Foo" and
                     "Bar" both contain the member "x", and if another widget has the "inherit" statement:

                            inherit Foo Bar

                     then the name "x" means "Foo::x".  Other inherited members named  "x"  must  be  referenced
                     with their explicit name, like "Bar::x".

              constructor args ?init? body
                     Declares  the  args argument list and body used for the constructor, which is automatically
                     invoked whenever an object is created.

                     Before the body is executed, the optional init statement is used to invoke any base  widget
                     constructors  that  require arguments.  Variables in the args specification can be accessed
                     in the init code fragment, and passed to base widget constructors.   After  evaluating  the
                     init  statement,  any  base  widget  constructors  that  have not been executed are invoked
                     automatically without arguments.  This ensures that all base widgets are fully  constructed
                     before the constructor body is executed.  By default, this scheme causes constructors to be
                     invoked in order from least- to most-specific.  This is exactly the opposite of  the  order
                     that widgets are reported by the info heritage command.

                     If construction is successful, the constructor always returns the object name-regardless of
                     how the body is defined-and the object name becomes a  command  in  the  current  namespace
                     context.  If construction fails, an error message is returned.

              destructor body
                     Declares the body used for the destructor, which is automatically invoked when an object is
                     deleted.  If the destructor is successful, the object data is destroyed and the object name
                     is  removed  as  a command from the interpreter.  If destruction fails, an error message is
                     returned and the object remains.

                     When an object is destroyed, all destructors in its widget hierarchy are invoked  in  order
                     from most- to least-specific.  This is the order that the widgets are reported by the "info
                     heritage" command, and it is exactly the opposite of the default constructor order.

              method name ?args? ?body?
                     Declares a method called name.  When the method body is executed, it  will  have  automatic
                     access to object-specific variables and common data members.

                     If  the  args list is specified, it establishes the usage information for this method.  The
                     body command can be used to redefine the method body, but the args  list  must  match  this
                     specification.

                     Within  the  body  of  another  widget  method,  a  method  can  be  invoked like any other
                     command-simply by using its name.  Outside of the widget context, the method name  must  be
                     prefaced  an  object  name,  which  provides  the context for the data that it manipulates.
                     Methods in a base widget that are redefined in the current widget,  or  hidden  by  another
                     base widget, can be qualified using the "widgetName::method" syntax.

              proc name ?args? ?body?
                     Declares  a proc called name.  A proc is an ordinary procedure within the widget namespace.
                     Unlike a method, a proc is invoked without referring to a specific object.  When  the  proc
                     body is executed, it will have automatic access only to common data members.

                     If  the  args  list  is specified, it establishes the usage information for this proc.  The
                     body command can be used to redefine the proc body, but  the  args  list  must  match  this
                     specification.

                     Within  the  body  of  another  widget method or proc, a proc can be invoked like any other
                     command-simply by using its name.  In any other namespace  context,  the  proc  is  invoked
                     using  a qualified name like "widgetName::proc".  Procs in a base widget that are redefined
                     in the current widget, or hidden by another base widget, can also  be  accessed  via  their
                     qualified name.

              variable varName ?init? ?config?
                     Defines  an  object-specific  variable  named  varName.   All object-specific variables are
                     automatically available in widget methods.  They need not be declared  with  anything  like
                     the global command.

                     If  the  optional init string is specified, it is used as the initial value of the variable
                     when a new object is created.  Initialization forces the variable to  be  a  simple  scalar
                     value;  uninitialized  variables,  on the other hand, can be set within the constructor and
                     used as arrays.

                     The optional config script is only allowed for public variables.  If specified,  this  code
                     fragment  is  executed  whenever  a public variable is modified by the built-in "configure"
                     method.  The config script can also be specified outside of the widget definition using the
                     configbody command.

              common varName ?init?
                     Declares  a common variable named varName.  Common variables reside in the widget namespace
                     and are shared by all  objects  belonging  to  the  widget.   They  are  just  like  global
                     variables,  except  that they need not be declared with the usual global command.  They are
                     automatically visible in all widget methods and procs.

                     If the optional init string is specified, it is used as the initial value of the  variable.
                     Initialization forces the variable to be a simple scalar value; uninitialized variables, on
                     the other hand, can be set with subsequent set and array commands and used as arrays.

                     Once a common data member has been defined, it can be set  using  set  and  array  commands
                     within the widget definition.  This allows common data members to be initialized as arrays.
                     For example:

                            itcl::widget Foo {
                                protected common boolean
                                set boolean(true) 1
                                set boolean(false) 0
                            }

                     Note that if  common  data  members  are  initialized  within  the  constructor,  they  get
                     initialized again and again whenever new objects are created.

              public command ?arg arg ...?

              protected command ?arg arg ...?

              private command ?arg arg ...?
                     These  commands  are  used  to set the protection level for widget members that are created
                     when command is evaluated.  The command is usually method, proc, variable orcommon, and the
                     remaining  arg's  complete  the  member  definition.  However, command can also be a script
                     containing many different member definitions, and the protection level will apply to all of
                     the members that are created.

WIDGET USAGE

       Once  a widget has been defined, the widget name can be used as a command to create new objects belonging
       to the widget.

       widgetName objName ?args...?
              Creates a new object in widget widgetName with the name objName.  Remaining arguments  are  passed
              to  the  constructor  of  the  most-specific widget.  This in turn passes arguments to base widget
              constructors before invoking its own body of commands.  If construction is successful,  a  command
              called  objName is created in the current namespace context, and objName is returned as the result
              of this  operation.   If  an  error  is  encountered  during  construction,  the  destructors  are
              automatically  invoked  to free any resources that have been allocated, the object is deleted, and
              an error is returned.

              If objName contains the string "#auto", that string is replaced with  an  automatically  generated
              name.  Names have the form widgetName<number>, where the widgetName part is modified to start with
              a lowercase letter.  In widget "Toaster", for example, the  "#auto"  specification  would  produce
              names  like  toaster0,  toaster1,  etc.   Note that "#auto" can be also be buried within an object
              name:

                     fileselectiondialog .foo.bar.#auto -background red

              This would generate an object named ".foo.bar.fileselectiondialog0".

OBJECT USAGE

       Once an object has been created, the object name can be used as a command to invoke methods that  operate
       on the object.

       objName method ?args...?
              Invokes  a  method named method on an object named objName.  Remaining arguments are passed to the
              argument list for the method.  The method name can be "constructor", "destructor", any method name
              appearing in the widget definition, or any of the following built-in methods.

BUILT-IN METHODS

       objName cget option
              Provides  access  to  public  variables as configuration options.  This mimics the behavior of the
              usual "cget" operation for Tk widgets.  The option argument is a string of  the  form  "-varName",
              and this method returns the current value of the public variable varName.

       objName configure ?option? ?value option value ...?
              Provides  access  to  public  variables as configuration options.  This mimics the behavior of the
              usual "configure" operation for Tk widgets.  With no arguments, this  method  returns  a  list  of
              lists  describing  all of the public variables.  Each list has three elements:  the variable name,
              its initial value and its current value.

              If a single option of the form "-varName" is specified, then this method returns  the  information
              for that one variable.

              Otherwise,  the  arguments  are  treated  as  option/value  pairs  assigning  new values to public
              variables.  Each variable is assigned its new value, and if it has any  "config"  code  associated
              with  it,  it is executed in the context of the widget where it was defined.  If the "config" code
              generates an error, the variable is set back to its  previous  value,  and  the  configure  method
              returns an error.

       objName isa widgetName
              Returns  non-zero  if  the  given  widgetName  can  be  found  in  the object's heritage, and zero
              otherwise.

       objName info option ?args...?
              Returns information related to a particular object named objName, or  to  its  widget  definition.
              The option parameter includes the following things, as well as the options recognized by the usual
              Tcl "info" command:

              objName info widget
                     Returns the name of the most-specific widget for object objName.

              objName info inherit
                     Returns the list of base widgets as they were defined in the "inherit" command, or an empty
                     string if this widget has no base widgets.

              objName info heritage
                     Returns  the current widget name and the entire list of base widgets in the order that they
                     are traversed for member lookup and object destruction.

              objName info function ?cmdName? ?-protection? ?-type? ?-name? ?-args? ?-body?
                     With no arguments, this command returns a list  of  all  widgets  methods  and  procs.   If
                     cmdName  is  specified,  it returns information for a specific method or proc.  If no flags
                     are specified, this command returns a list with the  following  elements:   the  protection
                     level,  the  type (method/proc), the qualified name, the argument list and the body.  Flags
                     can be used to request specific elements from this list.

              objName info variable ?varName? ?-protection? ?-type? ?-name? ?-init? ?-value? ?-config?
                     With no arguments, this command returns a list of all object-specific variables and  common
                     data  members.  If varName is specified, it returns information for a specific data member.
                     If no flags are specified, this command returns a list with the  following  elements:   the
                     protection  level,  the  type (variable/common), the qualified name, the initial value, and
                     the current value.  If varName is a public variable, the "config" code is included on  this
                     list.  Flags can be used to request specific elements from this list.

CHAINING METHODS/PROCS

       Sometimes  a  base  widget has a method or proc that is redefined with the same name in a derived widget.
       This is a way of making the derived widget handle the same operations as the base widget,  but  with  its
       own specialized behavior.  For example, suppose we have a Toaster widget that looks like this:

              itcl::widget Toaster {
                  variable crumbs 0
                  method toast {nslices} {
                      if {$crumbs > 50} {
                          error "== FIRE! FIRE! =="
                      }
                      set crumbs [expr {$crumbs+4*$nslices}]
                  }
                  method clean {} {
                      set crumbs 0
                  }
              }

       We might create another widget like SmartToaster that redefines the "toast" method.  If we want to access
       the base widget method, we can qualify it with the base widget name, to avoid ambiguity:

              itcl::widget SmartToaster {
                  inherit Toaster
                  method toast {nslices} {
                      if {$crumbs > 40} {
                          clean
                      }
                      return [Toaster::toast $nslices]
                  }
              }

       Instead of hard-coding the base widget name, we can use the "chain" command like this:

              itcl::widget SmartToaster {
                  inherit Toaster
                  method toast {nslices} {
                      if {$crumbs > 40} {
                          clean
                      }
                      return [chain $nslices]
                  }
              }

       The chain command searches through the widget  hierarchy  for  a  slightly  more  generic  (base  widget)
       implementation  of  a  method  or  proc,  and  invokes it with the specified arguments.  It starts at the
       current widget context and searches through base widgets in the order that they are reported by the "info
       heritage"  command.   If  another  implementation is not found, this command does nothing and returns the
       null string.

AUTO-LOADING

       Widget definitions need not be loaded explicitly; they can be loaded as needed by  the  usual  Tcl  auto-
       loading  facility.   Each  directory  containing  widget  definition  files  should  have an accompanying
       "tclIndex" file.  Each line in this file identifies a Tcl procedure or [incr Tcl] widget  definition  and
       the file where the definition can be found.

       For example, suppose a directory contains the definitions for widgets "Toaster" and "SmartToaster".  Then
       the "tclIndex" file for this directory would look like:

              # Tcl autoload index file, version 2.0 for [incr Tcl]
              # This file is generated by the "auto_mkindex" command
              # and sourced to set up indexing information for one or
              # more commands.  Typically each line is a command that
              # sets an element in the auto_index array, where the
              # element name is the name of a command and the value is
              # a script that loads the command.

              set auto_index(::Toaster) "source $dir/Toaster.itcl"
              set auto_index(::SmartToaster) "source $dir/SmartToaster.itcl"

       The auto_mkindex command is used to automatically generate "tclIndex" files.

       The auto-loader must be made aware of this directory by appending the directory name to  the  "auto_path"
       variable.  When this is in place, widgets will be auto-loaded as needed when used in an application.

C PROCEDURES

       C  procedures can be integrated into an [incr Tcl] widget definition to implement methods, procs, and the
       "config" code for public variables.  Any body that starts with "@" is treated as the symbolic name for  a
       C procedure.

       Symbolic  names  are established by registering procedures via Itcl_RegisterC().  This is usually done in
       the Tcl_AppInit() procedure, which is automatically called  when  the  interpreter  starts  up.   In  the
       following  example, the procedure My_FooCmd() is registered with the symbolic name "foo".  This procedure
       can be referenced in the body command as "@foo".

              int
              Tcl_AppInit(interp)
                  Tcl_Interp *interp;     /* Interpreter for application. */
              {
                  if (Itcl_Init(interp) == TCL_ERROR) {
                      return TCL_ERROR;
                  }

                  if (Itcl_RegisterC(interp, "foo", My_FooCmd) != TCL_OK) {
                      return TCL_ERROR;
                  }
              }

       C procedures are implemented just like ordinary Tcl commands.  See the CrtCommand man page  for  details.
       Within  the  procedure,  widget  data members can be accessed like ordinary variables using Tcl_SetVar(),
       Tcl_GetVar(), Tcl_TraceVar(), etc.  Widget methods and procs can be executed like ordinary commands using
       Tcl_Eval().   [incr Tcl] makes this possible by automatically setting up the context before executing the
       C procedure.

       This scheme provides a natural migration path for code development.  Widgets  can  be  developed  quickly
       using  Tcl code to implement the bodies.  An entire application can be built and tested.  When necessary,
       individual bodies can be implemented with C code to improve performance.

KEYWORDS

       widget, object, object-oriented