focal (6) robotfindskitten.6.gz

Provided by: robotfindskitten_2.7182818.701-1build1_amd64 bug

NAME

       robotfindskitten - help robot find kitten

SYNOPSIS

       robotfindskitten [ -nnumber ] [ -sseed ]

DESCRIPTION

       In  this  game, you are robot (#).  Your job is to find kitten. This task is complicated by the existence
       of various things which are not kitten (collectively known as Non Kitten Items or NKIs). Robot must touch
       items to determine if they are kitten or not. The game ends when robot finds kitten.

       You  can move robot with the arrow keys, the EMACS keys (^N, ^P, ^B and ^F for down, up, left and right),
       the keypad keys (all 8 directions), and the nethack keys (all 8 directions; hjklyubn is left,  down,  up,
       right, up-left, up-right, down-left and down-right).

       You  can press Ctrl-L at any time to redraw the screen. You can press q at any time to quit.  A good old-
       fashioned Ctrl-C quits too.

OPTIONS

       You can optionally specify the number of Non Kitten Items to use with the -s option. The default is 20.

       You can set the random-number seed, normally initialized from the system clock, with the -t option.  This
       may be useful for debugging.

FILES

       robotfindskitten(6)     reads     all     of     the     files    in    the    ~/.robotfindskitten    and
       /usr/share/games/robotfindskitten directories. Each line of each file becomes the description  of  a  Non
       Kitten Item.

ENVIRONMENT

       robotfindskitten(6) uses the HOME environment variable to find the ~/.robotfindskitten directory.

EXIT STATUS

       The  exit  status is 0 if robot found kitten; 1 if you quit or there was a problem; and the signal number
       if robotfindskitten(6) exits gracefully due to a signal.

AUTHOR

       Written by Alexey Toptygin <alexeyt@freeshell.org> based on sources by Leonard Richardson and others.

                                                October 11, 2005                             ROBOTFINDSKITTEN(6)