Provided by: libcal3d12v5_0.11.0-7build1_amd64 bug

NAME

       cal3d_converter - convert cal3d files from / to binary and XML (version 0.11.0)

SYNOPSIS

       cal3d_converter source destination

DESCRIPTION

       A  source  or  destination  cal3d  file  is  either  a skeleton (.xsf or .csf), a mesh (.xmf or .cmf), an
       animation (.xaf or .caf) or a material (.xrf or .crf). The files with an extension  starting  with  an  x
       denote  XML  files (.xsf, .xmf, .xaf, xrf) and the files with an extension starting with a c denot binary
       files (.csf, .cmf, .caf, .crf).

       If the source is a file of a given type, the destination is expected to be a file of the same type.

EXAMPLES

       cal3d_converter skeleton.csf skeleton.xsf
              Convert the skeleton.csf skeleton file from binary format to XML format.

AUTHORS

       Loic Dachary <loic@gnu.org>

                                                      local                                   cal3d_converter(1)