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NAME

       XButtonEvent,  XKeyEvent, XMotionEvent - KeyPress, KeyRelease, ButtonPress, ButtonRelease,
       and MotionNotify event structures

STRUCTURES

       The structures for KeyPress,  KeyRelease,  ButtonPress,  ButtonRelease,  and  MotionNotify
       events contain:

       typedef struct {
               int type;       /* ButtonPress or ButtonRelease */
               unsigned long serial;   /* # of last request processed by server */
               Bool send_event;        /* true if this came from a SendEvent request */
               Display *display;       /* Display the event was read from */
               Window window;  /* “event” window it is reported relative to */
               Window root;    /* root window that the event occurred on */
               Window subwindow;       /* child window */
               Time time;      /* milliseconds */
               int x, y;       /* pointer x, y coordinates in event window */
               int x_root, y_root;     /* coordinates relative to root */
               unsigned int state;     /* key or button mask */
               unsigned int button;    /* detail */
               Bool same_screen;       /* same screen flag */
       } XButtonEvent;
       typedef XButtonEvent XButtonPressedEvent;
       typedef XButtonEvent XButtonReleasedEvent;

       typedef struct {
               int type;       /* KeyPress or KeyRelease */
               unsigned long serial;   /* # of last request processed by server */
               Bool send_event;        /* true if this came from a SendEvent request */
               Display *display;       /* Display the event was read from */
               Window window;  /* “event” window it is reported relative to */
               Window root;    /* root window that the event occurred on */
               Window subwindow;       /* child window */
               Time time;      /* milliseconds */
               int x, y;       /* pointer x, y coordinates in event window */
               int x_root, y_root;     /* coordinates relative to root */
               unsigned int state;     /* key or button mask */
               unsigned int keycode;   /* detail */
               Bool same_screen;       /* same screen flag */
       } XKeyEvent;
       typedef XKeyEvent XKeyPressedEvent;
       typedef XKeyEvent XKeyReleasedEvent;

       typedef struct {
               int type;       /* MotionNotify */
               unsigned long serial;   /* # of last request processed by server */
               Bool send_event;        /* true if this came from a SendEvent request */
               Display *display;       /* Display the event was read from */
               Window window;  /* “event” window reported relative to */
               Window root;    /* root window that the event occurred on */
               Window subwindow;       /* child window */
               Time time;      /* milliseconds */
               int x, y;       /* pointer x, y coordinates in event window */
               int x_root, y_root;     /* coordinates relative to root */
               unsigned int state;     /* key or button mask */
               char is_hint;   /* detail */
               Bool same_screen;       /* same screen flag */
       } XMotionEvent;
       typedef XMotionEvent XPointerMovedEvent;

       When you receive these events, their structure members are set as follows.

       The  type  member is set to the event type constant name that uniquely identifies it.  For
       example, when the X server reports a GraphicsExpose event  to  a  client  application,  it
       sends  an  XGraphicsExposeEvent structure with the type member set to GraphicsExpose.  The
       display member is set to a pointer to the display the event was read on.   The  send_event
       member  is  set  to  True if the event came from a SendEvent protocol request.  The serial
       member is set from the serial number reported in the protocol but expanded from the 16-bit
       least-significant  bits  to  a  full 32-bit value.  The window member is set to the window
       that is most useful to toolkit dispatchers.

       These structures have the following common members: window, root, subwindow, time,  x,  y,
       x_root,  y_root,  state, and same_screen.  The window member is set to the window on which
       the event was generated and is referred to as the event window.  As long as the conditions
       previously discussed are met, this is the window used by the X server to report the event.
       The root member is set to the source window's root window.  The x_root and y_root  members
       are  set  to the pointer's coordinates relative to the root window's origin at the time of
       the event.

       The same_screen member is set to indicate whether the event window is on the  same  screen
       as  the  root window and can be either True or False.  If True, the event and root windows
       are on the same screen.  If False, the event and root windows are not on the same screen.

       If the source window is an inferior of the event  window,  the  subwindow  member  of  the
       structure  is  set to the child of the event window that is the source window or the child
       of the event window that is an ancestor of the source window.   Otherwise,  the  X  server
       sets  the subwindow member to None.  The time member is set to the time when the event was
       generated and is expressed in milliseconds.

       If the event window is on the same screen as the root window, the x and y members are  set
       to  the  coordinates  relative to the event window's origin.  Otherwise, these members are
       set to zero.

       The state member is set to indicate the logical state of the pointer buttons and  modifier
       keys  just  prior  to  the  event, which is the bitwise inclusive OR of one or more of the
       button  or  modifier  key  masks:  Button1Mask,  Button2Mask,  Button3Mask,   Button4Mask,
       Button5Mask, ShiftMask, LockMask, ControlMask, Mod1Mask, Mod2Mask, Mod3Mask, Mod4Mask, and
       Mod5Mask.

       Each of  these  structures  also  has  a  member  that  indicates  the  detail.   For  the
       XKeyPressedEvent and XKeyReleasedEvent structures, this member is called a keycode.  It is
       set to a number that represents a physical  key  on  the  keyboard.   The  keycode  is  an
       arbitrary representation for any key on the keyboard (see sections 12.7 and 16.1).

       For  the  XButtonPressedEvent  and  XButtonReleasedEvent structures, this member is called
       button.  It represents the pointer button that changed  state  and  can  be  the  Button1,
       Button2,  Button3,  Button4, or Button5 value.  For the XPointerMovedEvent structure, this
       member is called is_hint.  It can be set to NotifyNormal or NotifyHint.

SEE ALSO

       XAnyEvent(3),   XCreateWindowEvent(3),   XCirculateEvent(3),    XCirculateRequestEvent(3),
       XColormapEvent(3),   XConfigureEvent(3),   XConfigureRequestEvent(3),   XCrossingEvent(3),
       XDestroyWindowEvent(3),     XErrorEvent(3),     XExposeEvent(3),     XFocusChangeEvent(3),
       XGraphicsExposeEvent(3),       XGravityEvent(3),       XKeymapEvent(3),      XMapEvent(3),
       XMapRequestEvent(3),   XPropertyEvent(3),    XReparentEvent(3),    XResizeRequestEvent(3),
       XSelectionClearEvent(3),  XSelectionEvent(3),  XSelectionRequestEvent(3),  XUnmapEvent(3),
       XVisibilityEvent(3)
       Xlib - C Language X Interface