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NAME

       wxClientDC - Functions for wxClientDC class

DESCRIPTION

       wxClientDC  is  primarily  useful  for obtaining information about the window from outside
       EVT_PAINT() handler.

       Typical use of this class is to obtain the extent of some text string in order to allocate
       enough size for a window, e.g.

       Note:  While  wxClientDC  may also be used for drawing on the client area of a window from
       outside an EVT_PAINT() handler in some ports, this does not work on all platforms (neither
       wxOSX  nor  wxGTK  with  GTK  3  Wayland backend support this, so drawing using wxClientDC
       simply doesn't have any effect there)  and  the  only  portable  way  of  drawing  is  via
       wxPaintDC.  To redraw a small part of the window, use wxWindow:refreshRect/3 to invalidate
       just this part and check wxWindow:getUpdateRegion/1 in the paint event handler  to  redraw
       this part only.

       wxClientDC  objects  should normally be constructed as temporary stack objects, i.e. don't
       store a wxClientDC object.

       A wxClientDC object is initialized to use the same font and colours as the  window  it  is
       associated with.

       See: wxDC, wxMemoryDC, wxPaintDC, wxWindowDC, wxScreenDC

       This class is derived (and can use functions) from: wxWindowDC wxDC

       wxWidgets docs: wxClientDC

DATA TYPES

       wxClientDC() = wx:wx_object()

EXPORTS

       new(Window) -> wxClientDC()

              Types:

                 Window = wxWindow:wxWindow()

              Constructor.

              Pass a pointer to the window on which you wish to paint.

       destroy(This :: wxClientDC()) -> ok

              Destroys the object.