oracular (3) wxClientDC.3erl.gz

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NAME

       wxClientDC - Functions for wxClientDC class

DESCRIPTION

       wxClientDC  is  primarily  useful  for  obtaining  information  about the window from outside EVT_PAINT()
       handler.

       Typical use of this class is to obtain the extent of some text string in order to  allocate  enough  size
       for a window, e.g.

       Note:  While  wxClientDC  may  also  be  used  for drawing on the client area of a window from outside an
       EVT_PAINT() handler in some ports, this does not work on all platforms (neither wxOSX nor wxGTK with  GTK
       3 Wayland backend support this, so drawing using wxClientDC simply doesn't have any effect there) and the
       only  portable  way  of  drawing  is  via  wxPaintDC.  To  redraw  a  small  part  of  the  window,   use
       wxWindow:refreshRect/3  to  invalidate  just  this part and check wxWindow:getUpdateRegion/1 in the paint
       event handler to redraw this part only.

       wxClientDC objects should normally be  constructed  as  temporary  stack  objects,  i.e.  don't  store  a
       wxClientDC object.

       A wxClientDC object is initialized to use the same font and colours as the window it is associated with.

       See: wxDC, wxMemoryDC, wxPaintDC, wxWindowDC, wxScreenDC

       This class is derived (and can use functions) from: wxWindowDC wxDC

       wxWidgets docs: wxClientDC

DATA TYPES

       wxClientDC() = wx:wx_object()

EXPORTS

       new(Window) -> wxClientDC()

              Types:

                 Window = wxWindow:wxWindow()

              Constructor.

              Pass a pointer to the window on which you wish to paint.

       destroy(This :: wxClientDC()) -> ok

              Destroys the object.