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NAME

       wxIcon - Functions for wxIcon class

DESCRIPTION

       An icon is a small rectangular bitmap usually used for denoting a minimized application.

       It  differs  from  a  wxBitmap  in always having a mask associated with it for transparent
       drawing. On some platforms, icons and bitmaps are implemented identically, since there  is
       no  real  distinction between a wxBitmap with a mask and an icon; and there is no specific
       icon format on some platforms (X-based applications usually standardize on XPMs for  small
       bitmaps  and  icons). However, some platforms (such as Windows) make the distinction, so a
       separate class is provided.

       Remark: It is usually desirable to associate a pertinent icon with a frame. Icons can also
       be  used  for  other  purposes,  for  example  with  wxTreeCtrl and wxListCtrl. Icons have
       different formats on different platforms therefore separate icons will usually be  created
       for  the different environments. Platform-specific methods for creating a wxIcon structure
       are catered for, and this is an occasion where conditional compilation  will  probably  be
       required. Note that a new icon must be created for every time the icon is to be used for a
       new window. In Windows, the icon will not be reloaded if it has already been used. An icon
       allocated  to  a  frame  will  be  deleted when the frame is deleted. For more information
       please see overview_bitmap.

       Predefined objects (include wx.hrl): ?wxNullIcon

       See: Overview bitmap, Overview bitmap, wxIconBundle, wxDC:drawIcon/3, wxCursor

       This class is derived (and can use functions) from: wxBitmap

       wxWidgets docs: wxIcon

DATA TYPES

       wxIcon() = wx:wx_object()

EXPORTS

       new() -> wxIcon()

              Default ctor.

              Constructs an icon object with no data; an assignment or  another  member  function
              such as wxBitmap:loadFile/3 must be called subsequently.

       new(Name) -> wxIcon()

       new(Icon) -> wxIcon()

              Types:

                 Icon = wxIcon()

              Copy ctor.

       new(Name, Options :: [Option]) -> wxIcon()

              Types:

                 Name = unicode:chardata()
                 Option =
                     {type, wx:wx_enum()} |
                     {desiredWidth, integer()} |
                     {desiredHeight, integer()}

              Loads an icon from a file or resource.

              See: wxBitmap:loadFile/3

       copyFromBitmap(This, Bmp) -> ok

              Types:

                 This = wxIcon()
                 Bmp = wxBitmap:wxBitmap()

              Copies bmp bitmap to this icon.

              Under MS Windows the bitmap must have mask colour set.

              See: wxBitmap:loadFile/3

       destroy(This :: wxIcon()) -> ok

              Destructor.

              See overview_refcount_destruct for more info.

              If  the application omits to delete the icon explicitly, the icon will be destroyed
              automatically by wxWidgets when the application exits.

              Warning: Do not delete an icon that is selected into a memory device context.