oracular (3) wxIcon.3erl.gz

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NAME

       wxIcon - Functions for wxIcon class

DESCRIPTION

       An icon is a small rectangular bitmap usually used for denoting a minimized application.

       It  differs  from  a wxBitmap in always having a mask associated with it for transparent drawing. On some
       platforms, icons and bitmaps are implemented identically, since there is no real  distinction  between  a
       wxBitmap  with  a  mask  and  an  icon;  and  there is no specific icon format on some platforms (X-based
       applications usually standardize on XPMs for small bitmaps and icons). However, some platforms  (such  as
       Windows) make the distinction, so a separate class is provided.

       Remark:  It  is  usually desirable to associate a pertinent icon with a frame. Icons can also be used for
       other purposes, for example with wxTreeCtrl and wxListCtrl. Icons have  different  formats  on  different
       platforms  therefore  separate  icons  will  usually be created for the different environments. Platform-
       specific methods for creating a wxIcon  structure  are  catered  for,  and  this  is  an  occasion  where
       conditional  compilation  will  probably be required. Note that a new icon must be created for every time
       the icon is to be used for a new window. In Windows, the icon will not be reloaded if it has already been
       used. An icon allocated to a frame will be deleted when the frame is deleted. For more information please
       see overview_bitmap.

       Predefined objects (include wx.hrl): ?wxNullIcon

       See: Overview bitmap, Overview bitmap, wxIconBundle, wxDC:drawIcon/3, wxCursor

       This class is derived (and can use functions) from: wxBitmap

       wxWidgets docs: wxIcon

DATA TYPES

       wxIcon() = wx:wx_object()

EXPORTS

       new() -> wxIcon()

              Default ctor.

              Constructs an icon object with  no  data;  an  assignment  or  another  member  function  such  as
              wxBitmap:loadFile/3 must be called subsequently.

       new(Name) -> wxIcon()

       new(Icon) -> wxIcon()

              Types:

                 Icon = wxIcon()

              Copy ctor.

       new(Name, Options :: [Option]) -> wxIcon()

              Types:

                 Name = unicode:chardata()
                 Option =
                     {type, wx:wx_enum()} |
                     {desiredWidth, integer()} |
                     {desiredHeight, integer()}

              Loads an icon from a file or resource.

              See: wxBitmap:loadFile/3

       copyFromBitmap(This, Bmp) -> ok

              Types:

                 This = wxIcon()
                 Bmp = wxBitmap:wxBitmap()

              Copies bmp bitmap to this icon.

              Under MS Windows the bitmap must have mask colour set.

              See: wxBitmap:loadFile/3

       destroy(This :: wxIcon()) -> ok

              Destructor.

              See overview_refcount_destruct for more info.

              If  the  application omits to delete the icon explicitly, the icon will be destroyed automatically
              by wxWidgets when the application exits.

              Warning: Do not delete an icon that is selected into a memory device context.