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NAME

       wxMenu - Functions for wxMenu class

DESCRIPTION

       A  menu  is  a popup (or pull down) list of items, one of which may be selected before the
       menu goes away (clicking elsewhere dismisses the menu). Menus may  be  used  to  construct
       either menu bars or popup menus.

       A  menu  item  has  an  integer  ID  associated  with it which can be used to identify the
       selection, or to change the menu item in some way. A menu item with a  special  identifier
       wxID_SEPARATOR is a separator item and doesn't have an associated command but just makes a
       separator line appear in the menu.

       Note: Please note that wxID_ABOUT and wxID_EXIT are predefined by  wxWidgets  and  have  a
       special  meaning since entries using these IDs will be taken out of the normal menus under
       macOS and will be inserted into the system menu (following the appropriate macOS interface
       guideline).

       Menu items may be either normal items, check items or radio items. Normal items don't have
       any special properties while the check items have a boolean flag associated  to  them  and
       they  show  a  checkmark in the menu when the flag is set. wxWidgets automatically toggles
       the flag value when the item is clicked and  its  value  may  be  retrieved  using  either
       isChecked/2  method  of wxMenu or wxMenuBar itself or by using wxEvent::IsChecked when you
       get the menu notification for the item in question.

       The radio items are similar to the check items except that all the other items in the same
       radio  group  are  unchecked  when a radio item is checked. The radio group is formed by a
       contiguous range of radio items, i.e. it starts at the first item of this  kind  and  ends
       with  the first item of a different kind (or the end of the menu). Notice that because the
       radio groups are defined in terms of the item positions inserting or removing the items in
       the menu containing the radio items risks to not work correctly.

       Allocation strategy

       All  menus  must  be  created  on  the  heap because all menus attached to a menubar or to
       another menu will be deleted by their parent when it is deleted.  The  only  exception  to
       this  rule  are  the  popup menus (i.e. menus used with wxWindow:popupMenu/4) as wxWidgets
       does not destroy them to allow reusing the same menu more than  once.  But  the  exception
       applies  only  to  the  menus  themselves and not to any submenus of popup menus which are
       still destroyed by wxWidgets as usual and so must be heap-allocated.

       As the frame menubar is deleted by the frame itself, it means that normally all menus used
       are deleted automatically.

       Event handling

       Event  handlers  for the commands generated by the menu items can be connected directly to
       the menu object itself using wxEvtHandler::Bind() (not implemented in wx). If this menu is
       a  submenu  of  another one, the events from its items can also be processed in the parent
       menu and so on, recursively.

       If the menu is part of a menu bar, then events can also be handled in wxMenuBar object.

       Finally, menu events can also be handled in the associated window,  which  is  either  the
       wxFrame  associated  with  the  menu  bar  this  menu  belongs  to or the window for which
       wxWindow:popupMenu/4 was called for the popup menus.

       See overview_events_bind for how to bind event handlers to the various objects.

       See: wxMenuBar, wxWindow:popupMenu/4, Overview events, wxFileHistory (not  implemented  in
       wx)

       This class is derived (and can use functions) from: wxEvtHandler

       wxWidgets docs: wxMenu

DATA TYPES

       wxMenu() = wx:wx_object()

EXPORTS

       new() -> wxMenu()

              Constructs a wxMenu object.

       new(Options :: [Option]) -> wxMenu()

              Types:

                 Option = {style, integer()}

              Constructs a wxMenu object.

       new(Title, Options :: [Option]) -> wxMenu()

              Types:

                 Title = unicode:chardata()
                 Option = {style, integer()}

              Constructs a wxMenu object with a title.

       destroy(This :: wxMenu()) -> ok

              Destructor, destroying the menu.

              Note:  Under  Motif,  a popup menu must have a valid parent (the window it was last
              popped up on) when being destroyed. Therefore, make sure you delete or  re-use  the
              popup  menu  before  destroying  the  parent  window.  Re-use in this context means
              popping up the menu on a different window from last time, which causes an  implicit
              destruction and recreation of internal data structures.

       append(This, MenuItem) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 MenuItem = wxMenuItem:wxMenuItem()

              Adds a menu item object.

              This is the most generic variant of append/5 method because it may be used for both
              items (including separators) and submenus and because you can also specify  various
              extra properties of a menu item this way, such as bitmaps and fonts.

              Remark: See the remarks for the other append/5 overloads.

              See:  appendSeparator/1, appendCheckItem/4, appendRadioItem/4, AppendSubMenu() (not
              implemented  in  wx),  insert/6,  setLabel/3,   getHelpString/2,   setHelpString/3,
              wxMenuItem

       append(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       append(This, Id, Item, SubMenu) -> wxMenuItem:wxMenuItem()

       append(This, Id, Item, SubMenu :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()} | {kind, wx:wx_enum()}

              Adds a menu item.

              Example:

              or even better for stock menu items (see wxMenuItem:new/1):

              Remark:  This  command  can  be  used  after the menu has been shown, as well as on
              initial creation of a menu or menubar.

              See: appendSeparator/1, appendCheckItem/4, appendRadioItem/4, AppendSubMenu()  (not
              implemented   in   wx),  insert/6,  setLabel/3,  getHelpString/2,  setHelpString/3,
              wxMenuItem

       append(This, Id, Item, SubMenu, Options :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 SubMenu = wxMenu()
                 Option = {help, unicode:chardata()}

              Adds a submenu.

              Deprecated: This function is deprecated, use AppendSubMenu()  (not  implemented  in
              wx) instead.

              See:  appendSeparator/1, appendCheckItem/4, appendRadioItem/4, AppendSubMenu() (not
              implemented  in  wx),  insert/6,  setLabel/3,   getHelpString/2,   setHelpString/3,
              wxMenuItem

       appendCheckItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       appendCheckItem(This, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Adds a checkable item to the end of the menu.

              See: append/5, insertCheckItem/5

       appendRadioItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       appendRadioItem(This, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Adds a radio item to the end of the menu.

              All  consequent  radio items form a group and when an item in the group is checked,
              all the others are automatically unchecked.

              Note: Radio items are not supported under wxMotif.

              See: append/5, insertRadioItem/5

       appendSeparator(This) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()

              Adds a separator to the end of the menu.

              See: append/5, insertSeparator/2

       break(This) -> ok

              Types:

                 This = wxMenu()

              Inserts a break in a menu, causing the next  appended  item  to  appear  in  a  new
              column.

              This  function  only  actually  inserts a break in wxMSW and does nothing under the
              other platforms.

       check(This, Id, Check) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 Check = boolean()

              Checks or unchecks the menu item.

              See: isChecked/2

       delete(This, Id) -> boolean()

       delete(This, Item) -> boolean()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Deletes the menu item from the menu.

              If the item is a submenu, it will not be deleted. Use 'Destroy'/2 if  you  want  to
              delete a submenu.

              See: findItem/2, 'Destroy'/2, remove/2

       'Destroy'(This, Id) -> boolean()

       'Destroy'(This, Item) -> boolean()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Deletes the menu item from the menu.

              If  the item is a submenu, it will be deleted. Use remove/2 if you want to keep the
              submenu (for example, to reuse it later).

              See: findItem/2, delete/2, remove/2

       enable(This, Id, Enable) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 Enable = boolean()

              Enables or disables (greys out) a menu item.

              See: isEnabled/2

       findItem(This, Id) -> wxMenuItem:wxMenuItem()

       findItem(This, ItemString) -> integer()

              Types:

                 This = wxMenu()
                 ItemString = unicode:chardata()

              Finds the menu id for a menu item string.

              Return: Menu item identifier, or wxNOT_FOUND if none is found.

              Remark: Any special menu codes are stripped out of source and target strings before
              matching.

       findItemByPosition(This, Position) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Position = integer()

              Returns the wxMenuItem given a position in the menu.

       getHelpString(This, Id) -> unicode:charlist()

              Types:

                 This = wxMenu()
                 Id = integer()

              Returns the help string associated with a menu item.

              Return: The help string, or the empty string if there is no help string or the item
              was not found.

              See: setHelpString/3, append/5

       getLabel(This, Id) -> unicode:charlist()

              Types:

                 This = wxMenu()
                 Id = integer()

              Returns a menu item label.

              Return: The item label, or the empty string if the item was not found.

              See: GetLabelText() (not implemented in wx), setLabel/3

       getMenuItemCount(This) -> integer()

              Types:

                 This = wxMenu()

              Returns the number of items in the menu.

       getMenuItems(This) -> [wxMenuItem:wxMenuItem()]

              Types:

                 This = wxMenu()

       getTitle(This) -> unicode:charlist()

              Types:

                 This = wxMenu()

              Returns the title of the menu.

              See: setTitle/2

       insert(This, Pos, Id) -> wxMenuItem:wxMenuItem()

       insert(This, Pos, MenuItem) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = integer()
                 MenuItem = wxMenuItem:wxMenuItem()

              Inserts the given item before the position pos.

              Inserting the item at position getMenuItemCount/1 is the same as appending it.

              See: append/5, prepend/5

       insert(This, Pos, Id, Options :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Option =
                     {text, unicode:chardata()} |
                     {help, unicode:chardata()} |
                     {kind, wx:wx_enum()}

              Inserts the given item before the position pos.

              Inserting the item at position getMenuItemCount/1 is the same as appending it.

              See: append/5, prepend/5

       insert(This, Pos, Id, Text, Submenu) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()

       insert(This, Pos, Id, Text, Submenu, Options :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()
                 Option = {help, unicode:chardata()}

              Inserts the given submenu before the position pos.

              text is the text shown in the menu for it and help is the help string shown in  the
              status bar when the submenu item is selected.

              See: AppendSubMenu() (not implemented in wx), prepend/5

       insertCheckItem(This, Pos, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()

       insertCheckItem(This, Pos, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a checkable item at the given position.

              See: insert/6, appendCheckItem/4

       insertRadioItem(This, Pos, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()

       insertRadioItem(This, Pos, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a radio item at the given position.

              See: insert/6, appendRadioItem/4

       insertSeparator(This, Pos) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = integer()

              Inserts a separator at the given position.

              See: insert/6, appendSeparator/1

       isChecked(This, Id) -> boolean()

              Types:

                 This = wxMenu()
                 Id = integer()

              Determines whether a menu item is checked.

              Return: true if the menu item is checked, false otherwise.

              See: check/3

       isEnabled(This, Id) -> boolean()

              Types:

                 This = wxMenu()
                 Id = integer()

              Determines whether a menu item is enabled.

              Return: true if the menu item is enabled, false otherwise.

              See: enable/3

       prepend(This, Id) -> wxMenuItem:wxMenuItem()

       prepend(This, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Inserts the given item at position 0, i.e. before all the other existing items.

              See: append/5, insert/6

       prepend(This, Id, Options :: [Option]) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Option =
                     {text, unicode:chardata()} |
                     {help, unicode:chardata()} |
                     {kind, wx:wx_enum()}

              Inserts the given item at position 0, i.e. before all the other existing items.

              See: append/5, insert/6

       prepend(This, Id, Text, Submenu) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()

       prepend(This, Id, Text, Submenu, Options :: [Option]) ->
                  wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()
                 Option = {help, unicode:chardata()}

              Inserts the given submenu at position 0.

              See: AppendSubMenu() (not implemented in wx), insert/6

       prependCheckItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       prependCheckItem(This, Id, Item, Options :: [Option]) ->
                           wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a checkable item at position 0.

              See: prepend/5, appendCheckItem/4

       prependRadioItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       prependRadioItem(This, Id, Item, Options :: [Option]) ->
                           wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a radio item at position 0.

              See: prepend/5, appendRadioItem/4

       prependSeparator(This) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()

              Inserts a separator at position 0.

              See: prepend/5, appendSeparator/1

       remove(This, Id) -> wxMenuItem:wxMenuItem()

       remove(This, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Removes the menu item from the menu but doesn't delete the associated C++ object.

              This  allows  you  to  reuse  the  same  item  later  by adding it back to the menu
              (especially useful with submenus).

              Return: A pointer to the item which was detached from the menu.

       setHelpString(This, Id, HelpString) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 HelpString = unicode:chardata()

              Sets an item's help string.

              See: getHelpString/2

       setLabel(This, Id, Label) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 Label = unicode:chardata()

              Sets the label of a menu item.

              See: append/5, getLabel/2

       setTitle(This, Title) -> ok

              Types:

                 This = wxMenu()
                 Title = unicode:chardata()

              Sets the title of the menu.

              Remark: Notice that you can only call this method directly for the popup menus,  to
              change  the  title  of  a  menu  that  is  part  of  a  menu  bar  you  need to use
              wxMenuBar:setLabelTop/3.

              See: getTitle/1