noble (3) wxMenu.3erl.gz

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NAME

       wxMenu - Functions for wxMenu class

DESCRIPTION

       A  menu  is  a popup (or pull down) list of items, one of which may be selected before the menu goes away
       (clicking elsewhere dismisses the menu). Menus may be used to construct either menu bars or popup menus.

       A menu item has an integer ID associated with it which can be used  to  identify  the  selection,  or  to
       change  the  menu  item  in some way. A menu item with a special identifier wxID_SEPARATOR is a separator
       item and doesn't have an associated command but just makes a separator line appear in the menu.

       Note: Please note that wxID_ABOUT and wxID_EXIT are predefined by wxWidgets and have  a  special  meaning
       since entries using these IDs will be taken out of the normal menus under macOS and will be inserted into
       the system menu (following the appropriate macOS interface guideline).

       Menu items may be either normal items, check items or radio items. Normal items don't  have  any  special
       properties  while the check items have a boolean flag associated to them and they show a checkmark in the
       menu when the flag is set. wxWidgets automatically toggles the flag value when the item  is  clicked  and
       its  value  may  be  retrieved  using either isChecked/2 method of wxMenu or wxMenuBar itself or by using
       wxEvent::IsChecked when you get the menu notification for the item in question.

       The radio items are similar to the check items except that all the other items in the  same  radio  group
       are  unchecked  when  a  radio  item is checked. The radio group is formed by a contiguous range of radio
       items, i.e. it starts at the first item of this kind and ends with the first item of a different kind (or
       the  end  of  the  menu). Notice that because the radio groups are defined in terms of the item positions
       inserting or removing the items in the menu containing the radio items risks to not work correctly.

       Allocation strategy

       All menus must be created on the heap because all menus attached to a menubar or to another menu will  be
       deleted  by  their  parent  when it is deleted. The only exception to this rule are the popup menus (i.e.
       menus used with wxWindow:popupMenu/4) as wxWidgets does not destroy them to allow reusing the  same  menu
       more  than  once. But the exception applies only to the menus themselves and not to any submenus of popup
       menus which are still destroyed by wxWidgets as usual and so must be heap-allocated.

       As the frame menubar is deleted by the frame itself, it means that normally all menus  used  are  deleted
       automatically.

       Event handling

       Event  handlers for the commands generated by the menu items can be connected directly to the menu object
       itself using wxEvtHandler::Bind() (not implemented in wx). If this menu is a submenu of another one,  the
       events from its items can also be processed in the parent menu and so on, recursively.

       If the menu is part of a menu bar, then events can also be handled in wxMenuBar object.

       Finally, menu events can also be handled in the associated window, which is either the wxFrame associated
       with the menu bar this menu belongs to or the window for which wxWindow:popupMenu/4 was  called  for  the
       popup menus.

       See overview_events_bind for how to bind event handlers to the various objects.

       See: wxMenuBar, wxWindow:popupMenu/4, Overview events, wxFileHistory (not implemented in wx)

       This class is derived (and can use functions) from: wxEvtHandler

       wxWidgets docs: wxMenu

DATA TYPES

       wxMenu() = wx:wx_object()

EXPORTS

       new() -> wxMenu()

              Constructs a wxMenu object.

       new(Options :: [Option]) -> wxMenu()

              Types:

                 Option = {style, integer()}

              Constructs a wxMenu object.

       new(Title, Options :: [Option]) -> wxMenu()

              Types:

                 Title = unicode:chardata()
                 Option = {style, integer()}

              Constructs a wxMenu object with a title.

       destroy(This :: wxMenu()) -> ok

              Destructor, destroying the menu.

              Note:  Under  Motif,  a  popup menu must have a valid parent (the window it was last popped up on)
              when being destroyed. Therefore, make sure you delete or re-use the popup menu  before  destroying
              the  parent  window.  Re-use  in this context means popping up the menu on a different window from
              last time, which causes an implicit destruction and recreation of internal data structures.

       append(This, MenuItem) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 MenuItem = wxMenuItem:wxMenuItem()

              Adds a menu item object.

              This is the most generic variant of append/5  method  because  it  may  be  used  for  both  items
              (including separators) and submenus and because you can also specify various extra properties of a
              menu item this way, such as bitmaps and fonts.

              Remark: See the remarks for the other append/5 overloads.

              See: appendSeparator/1, appendCheckItem/4, appendRadioItem/4, AppendSubMenu() (not implemented  in
              wx), insert/6, setLabel/3, getHelpString/2, setHelpString/3, wxMenuItem

       append(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       append(This, Id, Item, SubMenu) -> wxMenuItem:wxMenuItem()

       append(This, Id, Item, SubMenu :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()} | {kind, wx:wx_enum()}

              Adds a menu item.

              Example:

              or even better for stock menu items (see wxMenuItem:new/1):

              Remark:  This command can be used after the menu has been shown, as well as on initial creation of
              a menu or menubar.

              See: appendSeparator/1, appendCheckItem/4, appendRadioItem/4, AppendSubMenu() (not implemented  in
              wx), insert/6, setLabel/3, getHelpString/2, setHelpString/3, wxMenuItem

       append(This, Id, Item, SubMenu, Options :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 SubMenu = wxMenu()
                 Option = {help, unicode:chardata()}

              Adds a submenu.

              Deprecated: This function is deprecated, use AppendSubMenu() (not implemented in wx) instead.

              See:  appendSeparator/1, appendCheckItem/4, appendRadioItem/4, AppendSubMenu() (not implemented in
              wx), insert/6, setLabel/3, getHelpString/2, setHelpString/3, wxMenuItem

       appendCheckItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       appendCheckItem(This, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Adds a checkable item to the end of the menu.

              See: append/5, insertCheckItem/5

       appendRadioItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       appendRadioItem(This, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Adds a radio item to the end of the menu.

              All consequent radio items form a group and when an item in the group is checked, all  the  others
              are automatically unchecked.

              Note: Radio items are not supported under wxMotif.

              See: append/5, insertRadioItem/5

       appendSeparator(This) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()

              Adds a separator to the end of the menu.

              See: append/5, insertSeparator/2

       break(This) -> ok

              Types:

                 This = wxMenu()

              Inserts a break in a menu, causing the next appended item to appear in a new column.

              This function only actually inserts a break in wxMSW and does nothing under the other platforms.

       check(This, Id, Check) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 Check = boolean()

              Checks or unchecks the menu item.

              See: isChecked/2

       delete(This, Id) -> boolean()

       delete(This, Item) -> boolean()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Deletes the menu item from the menu.

              If the item is a submenu, it will not be deleted. Use 'Destroy'/2 if you want to delete a submenu.

              See: findItem/2, 'Destroy'/2, remove/2

       'Destroy'(This, Id) -> boolean()

       'Destroy'(This, Item) -> boolean()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Deletes the menu item from the menu.

              If  the  item  is a submenu, it will be deleted. Use remove/2 if you want to keep the submenu (for
              example, to reuse it later).

              See: findItem/2, delete/2, remove/2

       enable(This, Id, Enable) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 Enable = boolean()

              Enables or disables (greys out) a menu item.

              See: isEnabled/2

       findItem(This, Id) -> wxMenuItem:wxMenuItem()

       findItem(This, ItemString) -> integer()

              Types:

                 This = wxMenu()
                 ItemString = unicode:chardata()

              Finds the menu id for a menu item string.

              Return: Menu item identifier, or wxNOT_FOUND if none is found.

              Remark: Any special menu codes are stripped out of source and target strings before matching.

       findItemByPosition(This, Position) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Position = integer()

              Returns the wxMenuItem given a position in the menu.

       getHelpString(This, Id) -> unicode:charlist()

              Types:

                 This = wxMenu()
                 Id = integer()

              Returns the help string associated with a menu item.

              Return: The help string, or the empty string if there is no help string or the item was not found.

              See: setHelpString/3, append/5

       getLabel(This, Id) -> unicode:charlist()

              Types:

                 This = wxMenu()
                 Id = integer()

              Returns a menu item label.

              Return: The item label, or the empty string if the item was not found.

              See: GetLabelText() (not implemented in wx), setLabel/3

       getMenuItemCount(This) -> integer()

              Types:

                 This = wxMenu()

              Returns the number of items in the menu.

       getMenuItems(This) -> [wxMenuItem:wxMenuItem()]

              Types:

                 This = wxMenu()

       getTitle(This) -> unicode:charlist()

              Types:

                 This = wxMenu()

              Returns the title of the menu.

              See: setTitle/2

       insert(This, Pos, Id) -> wxMenuItem:wxMenuItem()

       insert(This, Pos, MenuItem) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = integer()
                 MenuItem = wxMenuItem:wxMenuItem()

              Inserts the given item before the position pos.

              Inserting the item at position getMenuItemCount/1 is the same as appending it.

              See: append/5, prepend/5

       insert(This, Pos, Id, Options :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Option =
                     {text, unicode:chardata()} |
                     {help, unicode:chardata()} |
                     {kind, wx:wx_enum()}

              Inserts the given item before the position pos.

              Inserting the item at position getMenuItemCount/1 is the same as appending it.

              See: append/5, prepend/5

       insert(This, Pos, Id, Text, Submenu) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()

       insert(This, Pos, Id, Text, Submenu, Options :: [Option]) ->
                 wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()
                 Option = {help, unicode:chardata()}

              Inserts the given submenu before the position pos.

              text is the text shown in the menu for it and help is the help string shown in the status bar when
              the submenu item is selected.

              See: AppendSubMenu() (not implemented in wx), prepend/5

       insertCheckItem(This, Pos, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()

       insertCheckItem(This, Pos, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a checkable item at the given position.

              See: insert/6, appendCheckItem/4

       insertRadioItem(This, Pos, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()

       insertRadioItem(This, Pos, Id, Item, Options :: [Option]) ->
                          wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a radio item at the given position.

              See: insert/6, appendRadioItem/4

       insertSeparator(This, Pos) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Pos = integer()

              Inserts a separator at the given position.

              See: insert/6, appendSeparator/1

       isChecked(This, Id) -> boolean()

              Types:

                 This = wxMenu()
                 Id = integer()

              Determines whether a menu item is checked.

              Return: true if the menu item is checked, false otherwise.

              See: check/3

       isEnabled(This, Id) -> boolean()

              Types:

                 This = wxMenu()
                 Id = integer()

              Determines whether a menu item is enabled.

              Return: true if the menu item is enabled, false otherwise.

              See: enable/3

       prepend(This, Id) -> wxMenuItem:wxMenuItem()

       prepend(This, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Inserts the given item at position 0, i.e. before all the other existing items.

              See: append/5, insert/6

       prepend(This, Id, Options :: [Option]) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Option =
                     {text, unicode:chardata()} |
                     {help, unicode:chardata()} |
                     {kind, wx:wx_enum()}

              Inserts the given item at position 0, i.e. before all the other existing items.

              See: append/5, insert/6

       prepend(This, Id, Text, Submenu) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()

       prepend(This, Id, Text, Submenu, Options :: [Option]) ->
                  wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Text = unicode:chardata()
                 Submenu = wxMenu()
                 Option = {help, unicode:chardata()}

              Inserts the given submenu at position 0.

              See: AppendSubMenu() (not implemented in wx), insert/6

       prependCheckItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       prependCheckItem(This, Id, Item, Options :: [Option]) ->
                           wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a checkable item at position 0.

              See: prepend/5, appendCheckItem/4

       prependRadioItem(This, Id, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()

       prependRadioItem(This, Id, Item, Options :: [Option]) ->
                           wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Id = integer()
                 Item = unicode:chardata()
                 Option = {help, unicode:chardata()}

              Inserts a radio item at position 0.

              See: prepend/5, appendRadioItem/4

       prependSeparator(This) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()

              Inserts a separator at position 0.

              See: prepend/5, appendSeparator/1

       remove(This, Id) -> wxMenuItem:wxMenuItem()

       remove(This, Item) -> wxMenuItem:wxMenuItem()

              Types:

                 This = wxMenu()
                 Item = wxMenuItem:wxMenuItem()

              Removes the menu item from the menu but doesn't delete the associated C++ object.

              This allows you to reuse the same item later by adding it back to the menu (especially useful with
              submenus).

              Return: A pointer to the item which was detached from the menu.

       setHelpString(This, Id, HelpString) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 HelpString = unicode:chardata()

              Sets an item's help string.

              See: getHelpString/2

       setLabel(This, Id, Label) -> ok

              Types:

                 This = wxMenu()
                 Id = integer()
                 Label = unicode:chardata()

              Sets the label of a menu item.

              See: append/5, getLabel/2

       setTitle(This, Title) -> ok

              Types:

                 This = wxMenu()
                 Title = unicode:chardata()

              Sets the title of the menu.

              Remark: Notice that you can only call this method directly for the  popup  menus,  to  change  the
              title of a menu that is part of a menu bar you need to use wxMenuBar:setLabelTop/3.

              See: getTitle/1