Provided by: scorched3d_44+dfsg-8build1_amd64 bug

NAME

       scorched3dc - Scorched 3D game client

SYNTAX

       scorched3dc [options]

DESCRIPTION

       This  program is a free (GPL) 3D game based heavily on the classic DOS game Scorched Earth
       "The Mother Of All Games".  Scorched3D  adds  amongst  other  new  features  a  3D  island
       environment and LAN and internet play.

OPTIONS

       The following options are supported.

       -allowexceptions
                      Allows any program exceptions to be thrown (core dumps)

       -connect <string>
                      The name of the server to connect to, starts a NET/LAN client

       -exittime <int>
                      The time after a which the client will exit (Default: 0, that means off).

       -loadsave <string>
                      Continues a scorched 3d client game, requires the name of the saved game.

       -password <string>
                      The password of the NET/LAN server.

       -settingsdir <string>
                      The directory in the user's home directory that the scorched3d settings are
                      stored in (Default: .scorched3d).

       -startclient <string>
                      Starts a scorched 3d client, requires the name of the client settings file,
                      e.g. data/singlecustom.xml.

       -startcustom <string>
                      Starts a scorched 3d client. Uses the last custom game made (Default: off).

AUTHORS

       Scorched3D  has  been  written by Gavin Camp <gcamp@scorched3d.co.uk>.   This man page was
       written by Bruno "Fuddl" Kleinert <fuddl@debian.org> for the Debian GNU/Linux distribution
       (but it may be used by others).

                                                                                   scorched3dc(6)