Provided by: libmotif-dev_2.3.8-3.1build1_amd64 

NAME
XmPushButtonGadget — The PushButtonGadget widget class "XmPushButtonGadget" "widget class"
"PushButtonGadget"
SYNOPSIS
#include <Xm/PushBG.h>
DESCRIPTION
PushButtonGadget issues commands within an application. It consists of a text label or pixmap surrounded
by a border shadow. When PushButtonGadget is selected, the shadow changes to give the appearance that
the PushButtonGadget has been pressed in. When PushButtonGadget is unselected, the shadow changes to give
the appearance that the PushButtonGadget is out.
The default behavior associated with a PushButtonGadget in a menu depends on the type of menu system in
which it resides. By default, <Btn1> controls the behavior of the PushButtonGadget. In addition, <Btn3>
controls the behavior of the PushButtonGadget if it resides in a PopupMenu system. The actual mouse
button used is determined by its RowColumn parent.
Thickness for a second shadow may be specified with the XmNshowAsDefault resource. If it has a nonzero
value, the Label's XmNmarginLeft, XmNmarginRight, XmNmarginTop, and XmNmarginBottom resources may be
modified to accommodate the second shadow.
If an initial value is specified for XmNarmPixmap but not for XmNlabelPixmap, the XmNarmPixmap value is
used for XmNlabelPixmap.
PushButtonGadget uses the XmQTmenuSystem and XmQTspecifyRenderTable traits, and holds the XmQactivatable,
XmQTmenuSavvy, and XmQTtakesDefault traits.
Classes
PushButtonGadget inherits behavior, resources, and traits from Object, RectObj, XmGadget and
XmLabelGadget.
The class pointer is xmPushButtonGadgetClass.
The class name is XmPushButtonGadget.
New Resources
The following table defines a set of widget resources used by the programmer to specify data. The
programmer can also set the resource values for the inherited classes to set attributes for this widget.
To reference a resource by name or by class in a .Xdefaults file, remove the XmN or XmC prefix and use
the remaining letters. To specify one of the defined values for a resource in a .Xdefaults file, remove
the Xm prefix and use the remaining letters (in either lowercase or uppercase, but include any
underscores between words). The codes in the access column indicate if the given resource can be set at
creation time (C), set by using XtSetValues (S), retrieved by using XtGetValues (G), or is not applicable
(N/A).
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RELATED
Object(3), RectObj(3), XmCreatePushButtonGadget(3), XmGadget(3), XmLabelGadget(3), XmRowColumn(3),
XmVaCreatePushButtonGadget(3), and XmVaCreateManagedPushButtonGadget(3).
XmPushButtonGadget(3)