Provided by: libpcre2-dev_10.42-4ubuntu2.1_amd64 bug

NAME

       PCRE2 - Perl-compatible regular expressions (revised API)

PCRE2 REGULAR EXPRESSION DETAILS


       The  syntax  and semantics of the regular expressions that are supported by PCRE2 are described in detail
       below. There is a quick-reference syntax summary in the pcre2syntax  page.  PCRE2  tries  to  match  Perl
       syntax  and  semantics  as  closely  as  it can.  PCRE2 also supports some alternative regular expression
       syntax (which does not conflict with the Perl syntax) in order to provide some compatibility with regular
       expressions in Python, .NET, and Oniguruma.

       Perl's regular expressions are described in its own documentation, and regular expressions in general are
       covered in a number of books, some of which have copious examples. Jeffrey  Friedl's  "Mastering  Regular
       Expressions",  published  by  O'Reilly,  covers  regular expressions in great detail. This description of
       PCRE2's regular expressions is intended as reference material.

       This document discusses the regular expression patterns  that  are  supported  by  PCRE2  when  its  main
       matching   function,   pcre2_match(),   is  used.  PCRE2  also  has  an  alternative  matching  function,
       pcre2_dfa_match(), which matches using a different algorithm that is not  Perl-compatible.  Some  of  the
       features discussed below are not available when DFA matching is used. The advantages and disadvantages of
       the alternative function, and how it differs from the normal function, are discussed in the pcre2matching
       page.

SPECIAL START-OF-PATTERN ITEMS


       A  number  of options that can be passed to pcre2_compile() can also be set by special items at the start
       of a pattern. These are not Perl-compatible, but are provided to make these options accessible to pattern
       writers  who are not able to change the program that processes the pattern. Any number of these items may
       appear, but they must all be together right at the start of the pattern string, and the letters  must  be
       in upper case.

   UTF support

       In  the  8-bit  and  16-bit  PCRE2  libraries, characters may be coded either as single code units, or as
       multiple UTF-8 or UTF-16 code units. UTF-32 can be specified for the 32-bit library,  in  which  case  it
       constrains the character values to valid Unicode code points. To process UTF strings, PCRE2 must be built
       to include Unicode support (which is the default). When using  UTF  strings  you  must  either  call  the
       compiling  function  with one or both of the PCRE2_UTF or PCRE2_MATCH_INVALID_UTF options, or the pattern
       must start with the special sequence (*UTF), which is equivalent to setting the relevant  PCRE2_UTF.  How
       setting a UTF mode affects pattern matching is mentioned in several places below. There is also a summary
       of features in the pcre2unicode page.

       Some applications that allow their users to supply patterns may wish to restrict them to non-UTF data for
       security  reasons. If the PCRE2_NEVER_UTF option is passed to pcre2_compile(), (*UTF) is not allowed, and
       its appearance in a pattern causes an error.

   Unicode property support

       Another special sequence that may appear at the start of a pattern is (*UCP).  This has the  same  effect
       as  setting  the  PCRE2_UCP  option:  it  causes sequences such as \d and \w to use Unicode properties to
       determine character types, instead of recognizing only characters with codes less than 256 via  a  lookup
       table.  If  also  causes upper/lower casing operations to use Unicode properties for characters with code
       points greater than 127, even when UTF is not set.

       Some applications that allow their users to supply patterns  may  wish  to  restrict  them  for  security
       reasons.  If  the  PCRE2_NEVER_UCP  option  is  passed to pcre2_compile(), (*UCP) is not allowed, and its
       appearance in a pattern causes an error.

   Locking out empty string matching

       Starting a  pattern  with  (*NOTEMPTY)  or  (*NOTEMPTY_ATSTART)  has  the  same  effect  as  passing  the
       PCRE2_NOTEMPTY  or PCRE2_NOTEMPTY_ATSTART option to whichever matching function is subsequently called to
       match the pattern. These options lock out the matching of empty strings, either entirely, or only at  the
       start of the subject.

   Disabling auto-possessification

       If  a pattern starts with (*NO_AUTO_POSSESS), it has the same effect as setting the PCRE2_NO_AUTO_POSSESS
       option. This stops PCRE2 from making quantifiers possessive when what follows cannot match  the  repeated
       item. For example, by default a+b is treated as a++b. For more details, see the pcre2api documentation.

   Disabling start-up optimizations

       If  a  pattern starts with (*NO_START_OPT), it has the same effect as setting the PCRE2_NO_START_OPTIMIZE
       option. This disables several optimizations for quickly reaching "no match" results.  For  more  details,
       see the pcre2api documentation.

   Disabling automatic anchoring

       If   a   pattern   starts   with   (*NO_DOTSTAR_ANCHOR),   it   has   the  same  effect  as  setting  the
       PCRE2_NO_DOTSTAR_ANCHOR option. This disables  optimizations  that  apply  to  patterns  whose  top-level
       branches all start with .* (match any number of arbitrary characters). For more details, see the pcre2api
       documentation.

   Disabling JIT compilation

       If a pattern that starts with (*NO_JIT) is successfully compiled, an attempt by the application to  apply
       the JIT optimization by calling pcre2_jit_compile() is ignored.

   Setting match resource limits

       The pcre2_match() function contains a counter that is incremented every time it goes round its main loop.
       The caller of pcre2_match() can set a limit on  this  counter,  which  therefore  limits  the  amount  of
       computing  resource  used for a match. The maximum depth of nested backtracking can also be limited; this
       indirectly restricts the amount of heap memory that is used, but there is also an explicit  memory  limit
       that can be set.

       These  facilities  are provided to catch runaway matches that are provoked by patterns with huge matching
       trees. A common example is a pattern with nested unlimited repeats applied to a long string that does not
       match.  When  one of these limits is reached, pcre2_match() gives an error return. The limits can also be
       set by items at the start of the pattern of the form

         (*LIMIT_HEAP=d)
         (*LIMIT_MATCH=d)
         (*LIMIT_DEPTH=d)

       where d is any number of decimal digits. However, the value of the setting must be less  than  the  value
       set  (or defaulted) by the caller of pcre2_match() for it to have any effect. In other words, the pattern
       writer can lower the limits set by the programmer, but not raise them. If there is more than one  setting
       of  one of these limits, the lower value is used. The heap limit is specified in kibibytes (units of 1024
       bytes).

       Prior to release 10.30, LIMIT_DEPTH was  called  LIMIT_RECURSION.  This  name  is  still  recognized  for
       backwards compatibility.

       The  heap  limit  applies  only  when  the  pcre2_match()  or pcre2_dfa_match() interpreters are used for
       matching. It does not apply to JIT. The match limit is used (but in a different way) when  JIT  is  being
       used, or when pcre2_dfa_match() is called, to limit computing resource usage by those matching functions.
       The depth limit is ignored by JIT but is relevant for DFA matching, which  uses  function  recursion  for
       recursions  within  the  pattern and for lookaround assertions and atomic groups. In this case, the depth
       limit controls the depth of such recursion.

   Newline conventions

       PCRE2 supports six different conventions for indicating line breaks in strings:  a  single  CR  (carriage
       return)  character,  a  single LF (linefeed) character, the two-character sequence CRLF, any of the three
       preceding, any Unicode newline sequence, or the NUL  character  (binary  zero).  The  pcre2api  page  has
       further   discussion  about  newlines,  and  shows  how  to  set  the  newline  convention  when  calling
       pcre2_compile().

       It is also possible to specify a newline convention  by  starting  a  pattern  string  with  one  of  the
       following sequences:

         (*CR)        carriage return
         (*LF)        linefeed
         (*CRLF)      carriage return, followed by linefeed
         (*ANYCRLF)   any of the three above
         (*ANY)       all Unicode newline sequences
         (*NUL)       the NUL character (binary zero)

       These override the default and the options given to the compiling function. For example, on a Unix system
       where LF is the default newline sequence, the pattern

         (*CR)a.b

       changes the convention to CR. That pattern matches "a\nb" because LF is no longer a newline. If more than
       one of these settings is present, the last one is used.

       The  newline  convention affects where the circumflex and dollar assertions are true. It also affects the
       interpretation of the dot metacharacter when PCRE2_DOTALL is not set, and the behaviour of  \N  when  not
       followed  by  an  opening  brace.  However,  it  does  not affect what the \R escape sequence matches. By
       default, this is any Unicode newline sequence, for Perl compatibility. However, this can be changed;  see
       the next section and the description of \R in the section entitled "Newline sequences" below. A change of
       \R setting can be combined with a change of newline convention.

   Specifying what \R matches

       It is possible to restrict \R to match only CR, LF, or CRLF (instead of the complete set of Unicode  line
       endings)  by  setting  the  option PCRE2_BSR_ANYCRLF at compile time. This effect can also be achieved by
       starting  a  pattern  with  (*BSR_ANYCRLF).  For  completeness,  (*BSR_UNICODE)   is   also   recognized,
       corresponding to PCRE2_BSR_UNICODE.

EBCDIC CHARACTER CODES


       PCRE2 can be compiled to run in an environment that uses EBCDIC as its character code instead of ASCII or
       Unicode (typically a mainframe system). In the  sections  below,  character  code  values  are  ASCII  or
       Unicode;  in an EBCDIC environment these characters may have different code values, and there are no code
       points greater than 255.

CHARACTERS AND METACHARACTERS


       A regular expression is a pattern that is matched against a subject  string  from  left  to  right.  Most
       characters stand for themselves in a pattern, and match the corresponding characters in the subject. As a
       trivial example, the pattern

         The quick brown fox

       matches a portion of a subject string that is identical to itself. When caseless  matching  is  specified
       (the  PCRE2_CASELESS  option or (?i) within the pattern), letters are matched independently of case. Note
       that there are two ASCII characters, K and S, that, in addition to their lower  case  ASCII  equivalents,
       are  case-equivalent  with  Unicode  U+212A  (Kelvin  sign)  and U+017F (long S) respectively when either
       PCRE2_UTF or PCRE2_UCP is set.

       The power of regular expressions comes from  the  ability  to  include  wild  cards,  character  classes,
       alternatives,  and  repetitions  in  the  pattern.  These  are  encoded  in  the  pattern  by  the use of
       metacharacters, which do not stand for themselves but instead are interpreted in some special way.

       There are two different sets of metacharacters: those that are recognized anywhere in the pattern  except
       within  square  brackets,  and those that are recognized within square brackets. Outside square brackets,
       the metacharacters are as follows:

         \      general escape character with several uses
         ^      assert start of string (or line, in multiline mode)
         $      assert end of string (or line, in multiline mode)
         .      match any character except newline (by default)
         [      start character class definition
         |      start of alternative branch
         (      start group or control verb
         )      end group or control verb
         *      0 or more quantifier
         +      1 or more quantifier; also "possessive quantifier"
         ?      0 or 1 quantifier; also quantifier minimizer
         {      start min/max quantifier

       Part of a pattern that is in square brackets is called a "character class". In a character class the only
       metacharacters are:

         \      general escape character
         ^      negate the class, but only if the first character
         -      indicates character range
         [      POSIX character class (if followed by POSIX syntax)
         ]      terminates the character class

       If a pattern is compiled with the PCRE2_EXTENDED option, most white space in the pattern, other than in a
       character class, and characters between a # outside a character class and the  next  newline,  inclusive,
       are  ignored.  An escaping backslash can be used to include a white space or a # character as part of the
       pattern. If the PCRE2_EXTENDED_MORE option is set, the same applies, but in addition unescaped space  and
       horizontal  tab  characters  are  ignored  inside  a character class. Note: only these two characters are
       ignored, not the full set of pattern white space characters that are ignored outside a  character  class.
       Option  settings  can  be  changed  within  a pattern; see the section entitled "Internal Option Setting"
       below.

       The following sections describe the use of each of the metacharacters.

BACKSLASH


       The backslash character has several uses. Firstly, if it is followed by a character that is not  a  digit
       or  a  letter,  it  takes  away  any special meaning that character may have. This use of backslash as an
       escape character applies both inside and outside character classes.

       For example, if you want to match a * character, you must write \* in the pattern. This  escaping  action
       applies  whether  or not the following character would otherwise be interpreted as a metacharacter, so it
       is always safe to precede a non-alphanumeric with backslash to specify that it  stands  for  itself.   In
       particular, if you want to match a backslash, you write \\.

       Only  ASCII  digits  and  letters  have  any  special meaning after a backslash. All other characters (in
       particular, those whose code points are greater than 127) are treated as literals.

       If you want to treat all characters in a sequence as literals, you can do so by putting them  between  \Q
       and  \E.  This  is  different  from  Perl in that $ and @ are handled as literals in \Q...\E sequences in
       PCRE2, whereas in Perl, $ and @ cause variable interpolation. Also, Perl does  "double-quotish  backslash
       interpolation" on any backslashes between \Q and \E which, its documentation says, "may lead to confusing
       results". PCRE2 treats a backslash between \Q and \E just like any other character.  Note  the  following
       examples:

         Pattern            PCRE2 matches   Perl matches

         \Qabc$xyz\E        abc$xyz        abc followed by the
                                             contents of $xyz
         \Qabc\$xyz\E       abc\$xyz       abc\$xyz
         \Qabc\E\$\Qxyz\E   abc$xyz        abc$xyz
         \QA\B\E            A\B            A\B
         \Q\\E              \              \\E

       The \Q...\E sequence is recognized both inside and outside character classes.  An isolated \E that is not
       preceded by \Q is ignored. If \Q is not followed by \E later in the pattern, the  literal  interpretation
       continues  to  the end of the pattern (that is, \E is assumed at the end). If the isolated \Q is inside a
       character class, this causes an error, because the character class is not terminated by a closing  square
       bracket.

   Non-printing characters

       A  second  use  of  backslash provides a way of encoding non-printing characters in patterns in a visible
       manner. There is no restriction on the appearance of non-printing characters in a  pattern,  but  when  a
       pattern  is  being  prepared  by  text  editing,  it  is  often easier to use one of the following escape
       sequences instead of the binary character it represents.  In  an  ASCII  or  Unicode  environment,  these
       escapes are as follows:

         \a          alarm, that is, the BEL character (hex 07)
         \cx         "control-x", where x is any printable ASCII character
         \e          escape (hex 1B)
         \f          form feed (hex 0C)
         \n          linefeed (hex 0A)
         \r          carriage return (hex 0D) (but see below)
         \t          tab (hex 09)
         \0dd        character with octal code 0dd
         \ddd        character with octal code ddd, or backreference
         \o{ddd..}   character with octal code ddd..
         \xhh        character with hex code hh
         \x{hhh..}   character with hex code hhh..
         \N{U+hhh..} character with Unicode hex code point hhh..

       By default, after \x that is not followed by {, from zero to two hexadecimal digits are read (letters can
       be in upper or lower case). Any number of hexadecimal digits may appear between \x{ and }. If a character
       other  than  a  hexadecimal  digit  appears  between \x{ and }, or if there is no terminating }, an error
       occurs.

       Characters whose code points are less than 256 can be defined by either of the two syntaxes for \x or  by
       an  octal  sequence. There is no difference in the way they are handled. For example, \xdc is exactly the
       same as \x{dc} or \334.  However, using the braced versions does make such sequences easier to read.

       Support is available for some ECMAScript (aka JavaScript) escape sequences via two compile-time  options.
       If  PCRE2_ALT_BSUX is set, the sequence \x followed by { is not recognized. Only if \x is followed by two
       hexadecimal digits is it recognized as a character escape. Otherwise it is interpreted as a  literal  "x"
       character.  In  this  mode,  support  for  code  points greater than 256 is provided by \u, which must be
       followed by four hexadecimal digits; otherwise it is interpreted as a literal "u" character.

       PCRE2_EXTRA_ALT_BSUX has the same effect as PCRE2_ALT_BSUX and, in addition, \u{hhh..} is  recognized  as
       the  character  specified by hexadecimal code point.  There may be any number of hexadecimal digits. This
       syntax is from ECMAScript 6.

       The \N{U+hhh..} escape sequence is recognized only when PCRE2 is operating in UTF mode.  Perl  also  uses
       \N{name}  to  specify  characters  by Unicode name; PCRE2 does not support this. Note that when \N is not
       followed by an opening brace (curly bracket) it has an entirely different meaning, matching any character
       that is not a newline.

       There  are  some  legacy applications where the escape sequence \r is expected to match a newline. If the
       PCRE2_EXTRA_ESCAPED_CR_IS_LF option is set, \r in a pattern is converted to \n so that it  matches  a  LF
       (linefeed) instead of a CR (carriage return) character.

       The precise effect of \cx on ASCII characters is as follows: if x is a lower case letter, it is converted
       to upper case. Then bit 6 of the character (hex 40) is inverted. Thus \cA to \cZ become hex 01 to hex  1A
       (A  is 41, Z is 5A), but \c{ becomes hex 3B ({ is 7B), and \c; becomes hex 7B (; is 3B). If the code unit
       following \c has a value less than 32 or greater than 126, a compile-time error occurs.

       When PCRE2 is compiled in EBCDIC mode, \N{U+hhh..} is not supported. \a, \e, \f, \n, \r, and \t  generate
       the  appropriate  EBCDIC  code values. The \c escape is processed as specified for Perl in the perlebcdic
       document. The only characters that are allowed after \c are A-Z, a-z, or one of @, [, \, ], ^, _,  or  ?.
       Any  other  character  provokes a compile-time error. The sequence \c@ encodes character code 0; after \c
       the letters (in either case) encode characters 1-26 (hex 01 to  hex  1A);  [,  \,  ],  ^,  and  _  encode
       characters 27-31 (hex 1B to hex 1F), and \c? becomes either 255 (hex FF) or 95 (hex 5F).

       Thus,  apart  from  \c?,  these  escapes  generate  the same character code values as they do in an ASCII
       environment, though the meanings of the values mostly differ. For  example,  \cG  always  generates  code
       value 7, which is BEL in ASCII but DEL in EBCDIC.

       The  sequence  \c?  generates DEL (127, hex 7F) in an ASCII environment, but because 127 is not a control
       character in EBCDIC, Perl makes it generate the APC character. Unfortunately, there are several  variants
       of EBCDIC. In most of them the APC character has the value 255 (hex FF), but in the one Perl calls POSIX-
       BC its value is 95 (hex 5F). If certain other characters have POSIX-BC values, PCRE2 makes  \c?  generate
       95; otherwise it generates 255.

       After \0 up to two further octal digits are read. If there are fewer than two digits, just those that are
       present are used. Thus the sequence \0\x\015 specifies two binary zeros followed by a CR character  (code
       value  13).  Make sure you supply two digits after the initial zero if the pattern character that follows
       is itself an octal digit.

       The escape \o must be followed by a sequence of octal digits, enclosed in braces. An error occurs if this
       is  not  the case. This escape is a recent addition to Perl; it provides way of specifying character code
       points as octal numbers greater than 0777, and it also allows octal  numbers  and  backreferences  to  be
       unambiguously specified.

       For  greater  clarity  and  unambiguity,  it  is  best to avoid following \ by a digit greater than zero.
       Instead, use \o{} or \x{} to specify numerical character code points, and \g{} to specify backreferences.
       The following paragraphs describe the old, ambiguous syntax.

       The  handling  of  a backslash followed by a digit other than 0 is complicated, and Perl has changed over
       time, causing PCRE2 also to change.

       Outside a character class, PCRE2 reads the digit and any following digits as a  decimal  number.  If  the
       number is less than 10, begins with the digit 8 or 9, or if there are at least that many previous capture
       groups in the expression, the entire sequence is taken as a backreference.  A  description  of  how  this
       works  is  given  later,  following the discussion of parenthesized groups.  Otherwise, up to three octal
       digits are read to form a character code.

       Inside a character class, PCRE2 handles \8 and \9 as the literal characters "8" and  "9",  and  otherwise
       reads  up  to  three  octal  digits following the backslash, using them to generate a data character. Any
       subsequent digits stand for themselves. For example, outside a character class:

         \040   is another way of writing an ASCII space
         \40    is the same, provided there are fewer than 40
                   previous capture groups
         \7     is always a backreference
         \11    might be a backreference, or another way of
                   writing a tab
         \011   is always a tab
         \0113  is a tab followed by the character "3"
         \113   might be a backreference, otherwise the
                   character with octal code 113
         \377   might be a backreference, otherwise
                   the value 255 (decimal)
         \81    is always a backreference

       Note that octal values of 100 or greater that are specified using this syntax must not be introduced by a
       leading zero, because no more than three octal digits are ever read.

   Constraints on character values

       Characters  that  are  specified  using  octal  or  hexadecimal numbers are limited to certain values, as
       follows:

         8-bit non-UTF mode    no greater than 0xff
         16-bit non-UTF mode   no greater than 0xffff
         32-bit non-UTF mode   no greater than 0xffffffff
         All UTF modes         no greater than 0x10ffff and a valid code point

       Invalid Unicode code points are all those in the range 0xd800 to 0xdfff (the so-called  "surrogate"  code
       points).  The  check  for  these  can  be disabled by the caller of pcre2_compile() by setting the option
       PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES. However, this is possible only in UTF-8 and  UTF-32  modes,  because
       these values are not representable in UTF-16.

   Escape sequences in character classes

       All  the  sequences  that  define  a single character value can be used both inside and outside character
       classes. In addition, inside a character class, \b is interpreted as the backspace character (hex 08).

       When not followed by an opening brace, \N is not allowed in a character class.  \B, \R, and  \X  are  not
       special  inside  a  character  class.  Like other unrecognized alphabetic escape sequences, they cause an
       error. Outside a character class, these sequences have different meanings.

   Unsupported escape sequences

       In Perl, the sequences \F, \l, \L, \u, and \U are recognized by its string handler and used to modify the
       case  of  following  characters.  By  default, PCRE2 does not support these escape sequences in patterns.
       However, if either of the PCRE2_ALT_BSUX or  PCRE2_EXTRA_ALT_BSUX  options  is  set,  \U  matches  a  "U"
       character, and \u can be used to define a character by code point, as described above.

   Absolute and relative backreferences

       The sequence \g followed by a signed or unsigned number, optionally enclosed in braces, is an absolute or
       relative backreference. A named backreference can be coded  as  \g{name}.  Backreferences  are  discussed
       later, following the discussion of parenthesized groups.

   Absolute and relative subroutine calls

       For  compatibility  with Oniguruma, the non-Perl syntax \g followed by a name or a number enclosed either
       in angle brackets or single quotes, is an alternative  syntax  for  referencing  a  capture  group  as  a
       subroutine.  Details are discussed later.  Note that \g{...} (Perl syntax) and \g<...> (Oniguruma syntax)
       are not synonymous. The former is a backreference; the latter is a subroutine call.

   Generic character types

       Another use of backslash is for specifying generic character types:

         \d     any decimal digit
         \D     any character that is not a decimal digit
         \h     any horizontal white space character
         \H     any character that is not a horizontal white space character
         \N     any character that is not a newline
         \s     any white space character
         \S     any character that is not a white space character
         \v     any vertical white space character
         \V     any character that is not a vertical white space character
         \w     any "word" character
         \W     any "non-word" character

       The \N escape sequence has the same meaning as the "." metacharacter when PCRE2_DOTALL is  not  set,  but
       setting PCRE2_DOTALL does not change the meaning of \N. Note that when \N is followed by an opening brace
       it has a different meaning. See the section entitled "Non-printing characters" above  for  details.  Perl
       also uses \N{name} to specify characters by Unicode name; PCRE2 does not support this.

       Each  pair  of  lower  and upper case escape sequences partitions the complete set of characters into two
       disjoint sets. Any given character matches one, and only one, of each pair. The sequences can appear both
       inside  and  outside  character  classes.  They  each match one character of the appropriate type. If the
       current matching point is at the end of the subject string,  all  of  them  fail,  because  there  is  no
       character to match.

       The  default  \s  characters  are  HT  (9), LF (10), VT (11), FF (12), CR (13), and space (32), which are
       defined as white space in the "C" locale. This list may vary if locale-specific matching is taking place.
       For  example, in some locales the "non-breaking space" character (\xA0) is recognized as white space, and
       in others the VT character is not.

       A "word" character is an underscore or any character  that  is  a  letter  or  digit.   By  default,  the
       definition  of  letters  and digits is controlled by PCRE2's low-valued character tables, and may vary if
       locale-specific matching is taking place (see "Locale support" in the pcre2api page). For example,  in  a
       French  locale such as "fr_FR" in Unix-like systems, or "french" in Windows, some character codes greater
       than 127 are used for accented letters, and these are then matched by \w. The use of locales with Unicode
       is discouraged.

       By default, characters whose code points are greater than 127 never match \d, \s, or \w, and always match
       \D, \S, and \W, although this may be different for characters in the range 128-255  when  locale-specific
       matching is happening.  These escape sequences retain their original meanings from before Unicode support
       was available, mainly for efficiency reasons. If the PCRE2_UCP option is set, the behaviour is changed so
       that Unicode properties are used to determine character types, as follows:

         \d  any character that matches \p{Nd} (decimal digit)
         \s  any character that matches \p{Z} or \h or \v
         \w  any character that matches \p{L} or \p{N}, plus underscore

       The  upper  case  escapes match the inverse sets of characters. Note that \d matches only decimal digits,
       whereas \w matches any Unicode digit, as well as any Unicode  letter,  and  underscore.  Note  also  that
       PCRE2_UCP  affects \b, and \B because they are defined in terms of \w and \W. Matching these sequences is
       noticeably slower when PCRE2_UCP is set.

       The sequences \h, \H, \v, and \V, in contrast to the other sequences, which match only  ASCII  characters
       by  default, always match a specific list of code points, whether or not PCRE2_UCP is set. The horizontal
       space characters are:

         U+0009     Horizontal tab (HT)
         U+0020     Space
         U+00A0     Non-break space
         U+1680     Ogham space mark
         U+180E     Mongolian vowel separator
         U+2000     En quad
         U+2001     Em quad
         U+2002     En space
         U+2003     Em space
         U+2004     Three-per-em space
         U+2005     Four-per-em space
         U+2006     Six-per-em space
         U+2007     Figure space
         U+2008     Punctuation space
         U+2009     Thin space
         U+200A     Hair space
         U+202F     Narrow no-break space
         U+205F     Medium mathematical space
         U+3000     Ideographic space

       The vertical space characters are:

         U+000A     Linefeed (LF)
         U+000B     Vertical tab (VT)
         U+000C     Form feed (FF)
         U+000D     Carriage return (CR)
         U+0085     Next line (NEL)
         U+2028     Line separator
         U+2029     Paragraph separator

       In 8-bit, non-UTF-8 mode, only the characters with code points less than 256 are relevant.

   Newline sequences

       Outside a character class, by default, the escape sequence \R matches any Unicode  newline  sequence.  In
       8-bit non-UTF-8 mode \R is equivalent to the following:

         (?>\r\n|\n|\x0b|\f|\r|\x85)

       This is an example of an "atomic group", details of which are given below.  This particular group matches
       either the two-character sequence CR followed by LF, or  one  of  the  single  characters  LF  (linefeed,
       U+000A),  VT  (vertical  tab, U+000B), FF (form feed, U+000C), CR (carriage return, U+000D), or NEL (next
       line, U+0085). Because this is an atomic group, the two-character sequence is treated as  a  single  unit
       that cannot be split.

       In  other  modes,  two  additional  characters whose code points are greater than 255 are added: LS (line
       separator, U+2028) and PS (paragraph separator,  U+2029).   Unicode  support  is  not  needed  for  these
       characters to be recognized.

       It  is possible to restrict \R to match only CR, LF, or CRLF (instead of the complete set of Unicode line
       endings) by setting the option PCRE2_BSR_ANYCRLF at compile time. (BSR is an abbreviation for  "backslash
       R".)  This  can  be made the default when PCRE2 is built; if this is the case, the other behaviour can be
       requested via the PCRE2_BSR_UNICODE option. It is also possible to specify these settings by  starting  a
       pattern string with one of the following sequences:

         (*BSR_ANYCRLF)   CR, LF, or CRLF only
         (*BSR_UNICODE)   any Unicode newline sequence

       These  override  the  default  and  the options given to the compiling function.  Note that these special
       settings, which are not Perl-compatible, are recognized only at the very start of  a  pattern,  and  that
       they  must  be  in  upper  case.  If  more than one of them is present, the last one is used. They can be
       combined with a change of newline convention; for example, a pattern can start with:

         (*ANY)(*BSR_ANYCRLF)

       They can also be combined with the (*UTF) or (*UCP) special sequences. Inside a character  class,  \R  is
       treated as an unrecognized escape sequence, and causes an error.

   Unicode character properties

       When  PCRE2  is  built  with  Unicode support (the default), three additional escape sequences that match
       characters with specific properties are available. They can be used in any  mode,  though  in  8-bit  and
       16-bit  non-UTF  modes  these sequences are of course limited to testing characters whose code points are
       less than U+0100 and U+10000, respectively. In 32-bit non-UTF mode, code  points  greater  than  0x10ffff
       (the  Unicode limit) may be encountered. These are all treated as being in the Unknown script and with an
       unassigned type.

       Matching characters by Unicode property is not fast, because PCRE2 has to do a multistage table lookup in
       order  to  find a character's property. That is why the traditional escape sequences such as \d and \w do
       not use Unicode properties in PCRE2 by default, though you can make them do so by setting  the  PCRE2_UCP
       option or by starting the pattern with (*UCP).

       The extra escape sequences that provide property support are:

         \p{xx}   a character with the xx property
         \P{xx}   a character without the xx property
         \X       a Unicode extended grapheme cluster

       The  property  names  represented  by  xx  above are not case-sensitive, and in accordance with Unicode's
       "loose matching" rules, spaces, hyphens, and underscores are ignored. There is support for Unicode script
       names,  Unicode  general  category  properties,  "Any",  which matches any character (including newline),
       Bidi_Class, a number of binary (yes/no) properties, and some special PCRE2 properties (described  below).
       Certain  other  Perl  properties such as "InMusicalSymbols" are not supported by PCRE2. Note that \P{Any}
       does not match any characters, so always causes a match failure.

   Script properties for \p and \P

       There are three different syntax forms for matching a script. Each Unicode character has a  basic  script
       and,  optionally, a list of other scripts ("Script Extensions") with which it is commonly used. Using the
       Adlam script as an example,  \p{sc:Adlam}  matches  characters  whose  basic  script  is  Adlam,  whereas
       \p{scx:Adlam}  matches,  in addition, characters that have Adlam in their extensions list. The full names
       "script" and "script extensions" for the  property  types  are  recognized,  and  a  equals  sign  is  an
       alternative  to  the colon. If a script name is given without a property type, for example, \p{Adlam}, it
       is treated as \p{scx:Adlam}. Perl changed to this interpretation at release 5.26  and  PCRE2  changed  at
       release 10.40.

       Unassigned characters (and in non-UTF 32-bit mode, characters with code points greater than 0x10FFFF) are
       assigned the "Unknown" script. Others that are not part of an identified script are  lumped  together  as
       "Common". The current list of recognized script names and their 4-character abbreviations can be obtained
       by running this command:

         pcre2test -LS

   The general category property for \p and \P

       Each character has exactly one Unicode general category property, specified by a two-letter abbreviation.
       For  compatibility  with  Perl,  negation  can be specified by including a circumflex between the opening
       brace and the property name. For example, \p{^Lu} is the same as \P{Lu}.

       If only one letter is specified with \p or \P, it includes all the general category properties that start
       with that letter. In this case, in the absence of negation, the curly brackets in the escape sequence are
       optional; these two examples have the same effect:

         \p{L}
         \pL

       The following general category property codes are supported:

         C     Other
         Cc    Control
         Cf    Format
         Cn    Unassigned
         Co    Private use
         Cs    Surrogate

         L     Letter
         Ll    Lower case letter
         Lm    Modifier letter
         Lo    Other letter
         Lt    Title case letter
         Lu    Upper case letter

         M     Mark
         Mc    Spacing mark
         Me    Enclosing mark
         Mn    Non-spacing mark

         N     Number
         Nd    Decimal number
         Nl    Letter number
         No    Other number

         P     Punctuation
         Pc    Connector punctuation
         Pd    Dash punctuation
         Pe    Close punctuation
         Pf    Final punctuation
         Pi    Initial punctuation
         Po    Other punctuation
         Ps    Open punctuation

         S     Symbol
         Sc    Currency symbol
         Sk    Modifier symbol
         Sm    Mathematical symbol
         So    Other symbol

         Z     Separator
         Zl    Line separator
         Zp    Paragraph separator
         Zs    Space separator

       The special property LC, which has the synonym L&, is also supported: it matches a character that has the
       Lu, Ll, or Lt property, in other words, a letter that is not classified as a modifier or "other".

       The  Cs  (Surrogate)  property  applies  only  to characters whose code points are in the range U+D800 to
       U+DFFF. These characters are no different to any other character when PCRE2 is not in UTF mode (using the
       16-bit  or  32-bit  library).   However, they are not valid in Unicode strings and so cannot be tested by
       PCRE2  in  UTF  mode,  unless  UTF  validity  checking  has  been  turned  off  (see  the  discussion  of
       PCRE2_NO_UTF_CHECK in the pcre2api page).

       The  long synonyms for property names that Perl supports (such as \p{Letter}) are not supported by PCRE2,
       nor is it permitted to prefix any of these properties with "Is".

       No character that is in the Unicode table has the Cn (unassigned) property.  Instead,  this  property  is
       assumed for any code point that is not in the Unicode table.

       Specifying  caseless  matching does not affect these escape sequences. For example, \p{Lu} always matches
       only upper case letters. This is different from the behaviour of current versions of Perl.

   Binary (yes/no) properties for \p and \P

       Unicode defines a number of binary properties, that is, properties whose only values are true  or  false.
       You  can  obtain  a  list  of  those that are recognized by \p and \P, along with their abbreviations, by
       running this command:

         pcre2test -LP

   The Bidi_Class property for \p and \P

         \p{Bidi_Class:<class>}   matches a character with the given class
         \p{BC:<class>}           matches a character with the given class

       The recognized classes are:

         AL          Arabic letter
         AN          Arabic number
         B           paragraph separator
         BN          boundary neutral
         CS          common separator
         EN          European number
         ES          European separator
         ET          European terminator
         FSI         first strong isolate
         L           left-to-right
         LRE         left-to-right embedding
         LRI         left-to-right isolate
         LRO         left-to-right override
         NSM         non-spacing mark
         ON          other neutral
         PDF         pop directional format
         PDI         pop directional isolate
         R           right-to-left
         RLE         right-to-left embedding
         RLI         right-to-left isolate
         RLO         right-to-left override
         S           segment separator
         WS          which space

       An equals sign may be used instead of a colon. The class names are case-insensitive; only the short names
       listed above are recognized.

   Extended grapheme clusters

       The  \X  escape  matches  any  number of Unicode characters that form an "extended grapheme cluster", and
       treats the sequence as an atomic  group  (see  below).   Unicode  supports  various  kinds  of  composite
       character  by  giving  each  character  a  grapheme  breaking  property,  and having rules that use these
       properties to define the boundaries of extended grapheme clusters.  The  rules  are  defined  in  Unicode
       Standard  Annex  29,  "Unicode  Text  Segmentation".  Unicode  11.0.0  abandoned the use of some previous
       properties that had been used for emojis.  Instead it introduced various emoji-specific properties. PCRE2
       uses only the Extended Pictographic property.

       \X  always matches at least one character. Then it decides whether to add additional characters according
       to the following rules for ending a cluster:

       1. End at the end of the subject string.

       2. Do not end between CR and LF; otherwise end after any control character.

       3. Do not break Hangul (a Korean script) syllable sequences. Hangul characters are of five types:  L,  V,
       T, LV, and LVT. An L character may be followed by an L, V, LV, or LVT character; an LV or V character may
       be followed by a V or T character; an LVT or T character may be followed only by a T character.

       4. Do not end before extending  characters  or  spacing  marks  or  the  "zero-width  joiner"  character.
       Characters with the "mark" property always have the "extend" grapheme breaking property.

       5. Do not end after prepend characters.

       6.  Do  not  break  within emoji modifier sequences or emoji zwj sequences. That is, do not break between
       characters with the Extended_Pictographic property.  Extend and ZWJ characters are  allowed  between  the
       characters.

       7.  Do  not  break  within  emoji  flag  sequences. That is, do not break between regional indicator (RI)
       characters if there are an odd number of RI characters before the break point.

       8. Otherwise, end the cluster.

   PCRE2's additional properties

       As well as the standard Unicode properties described  above,  PCRE2  supports  four  more  that  make  it
       possible  to convert traditional escape sequences such as \w and \s to use Unicode properties. PCRE2 uses
       these non-standard, non-Perl properties internally when PCRE2_UCP is set. However, they may also be  used
       explicitly. These properties are:

         Xan   Any alphanumeric character
         Xps   Any POSIX space character
         Xsp   Any Perl space character
         Xwd   Any Perl "word" character

       Xan  matches  characters  that  have  either  the  L (letter) or the N (number) property. Xps matches the
       characters tab, linefeed, vertical tab, form feed, or carriage return, and any other character  that  has
       the  Z  (separator) property.  Xsp is the same as Xps; in PCRE1 it used to exclude vertical tab, for Perl
       compatibility, but Perl changed. Xwd matches the same characters as Xan, plus underscore.

       There is another non-standard property, Xuc, which matches any character that can  be  represented  by  a
       Universal  Character Name in C++ and other programming languages. These are the characters $, @, ` (grave
       accent), and all characters with Unicode code points greater than or equal  to  U+00A0,  except  for  the
       surrogates  U+D800  to  U+DFFF. Note that most base (ASCII) characters are excluded. (Universal Character
       Names are of the form \uHHHH or \UHHHHHHHH where H is a hexadecimal digit. Note  that  the  Xuc  property
       does not match these sequences but the characters that they represent.)

   Resetting the match start

       In  normal use, the escape sequence \K causes any previously matched characters not to be included in the
       final matched sequence that is returned. For example, the pattern:

         foo\Kbar

       matches "foobar", but reports that it has matched "bar". \K does not interact with anchoring in any  way.
       The pattern:

         ^foo\Kbar

       matches  only  when  the  subject begins with "foobar" (in single line mode), though it again reports the
       matched string as "bar". This feature is similar to a lookbehind assertion (described  below).   However,
       in  this  case,  the  part  of  the subject before the real match does not have to be of fixed length, as
       lookbehind assertions do. The use of \K does not interfere with the setting of captured substrings.   For
       example, when the pattern

         (foo)\Kbar

       matches "foobar", the first substring is still set to "foo".

       From  version  5.32.0  Perl forbids the use of \K in lookaround assertions. From release 10.38 PCRE2 also
       forbids this by default. However, the PCRE2_EXTRA_ALLOW_LOOKAROUND_BSK option can be  used  when  calling
       pcre2_compile()  to  re-enable  the previous behaviour. When this option is set, \K is acted upon when it
       occurs inside positive assertions, but is ignored in negative assertions. Note that when a  pattern  such
       as  (?=ab\K)  matches, the reported start of the match can be greater than the end of the match. Using \K
       in a lookbehind assertion at the start of a pattern can also lead to odd effects. For  example,  consider
       this pattern:

         (?<=\Kfoo)bar

       If  the subject is "foobar", a call to pcre2_match() with a starting offset of 3 succeeds and reports the
       matching string as "foobar", that is, the start of the reported match is earlier  than  where  the  match
       started.

   Simple assertions

       The  final use of backslash is for certain simple assertions. An assertion specifies a condition that has
       to be met at a particular point in a match, without consuming any characters from the subject string. The
       use of groups for more complicated assertions is described below.  The backslashed assertions are:

         \b     matches at a word boundary
         \B     matches when not at a word boundary
         \A     matches at the start of the subject
         \Z     matches at the end of the subject
                 also matches before a newline at the end of the subject
         \z     matches only at the end of the subject
         \G     matches at the first matching position in the subject

       Inside a character class, \b has a different meaning; it matches the backspace character. If any other of
       these assertions appears in a character class, an "invalid escape sequence" error is generated.

       A word boundary is a position in the  subject  string  where  the  current  character  and  the  previous
       character  do not both match \w or \W (i.e. one matches \w and the other matches \W), or the start or end
       of the string if the first or last character matches \w, respectively. When PCRE2 is built  with  Unicode
       support,  the meanings of \w and \W can be changed by setting the PCRE2_UCP option. When this is done, it
       also affects \b and \B. Neither PCRE2 nor  Perl  has  a  separate  "start  of  word"  or  "end  of  word"
       metasequence. However, whatever follows \b normally determines which it is. For example, the fragment \ba
       matches "a" at the start of a word.

       The \A, \Z, and \z assertions differ from the traditional circumflex and dollar (described  in  the  next
       section)  in  that they only ever match at the very start and end of the subject string, whatever options
       are set. Thus, they are independent of multiline mode. These three assertions are  not  affected  by  the
       PCRE2_NOTBOL  or  PCRE2_NOTEOL  options,  which  affect  only  the behaviour of the circumflex and dollar
       metacharacters. However, if the startoffset  argument  of  pcre2_match()  is  non-zero,  indicating  that
       matching  is  to  start  at  a  point  other  than the beginning of the subject, \A can never match.  The
       difference between \Z and \z is that \Z matches before a newline at the end of the string as well  as  at
       the very end, whereas \z matches only at the end.

       The  \G  assertion  is true only when the current matching position is at the start point of the matching
       process, as specified by the startoffset argument of pcre2_match(). It differs from \A when the value  of
       startoffset  is  non-zero.  By  calling  pcre2_match() multiple times with appropriate arguments, you can
       mimic Perl's /g option, and it is in this kind of implementation where \G can be useful.

       Note, however, that PCRE2's implementation of \G, being true at the starting character  of  the  matching
       process,  is  subtly different from Perl's, which defines it as true at the end of the previous match. In
       Perl, these can be different when the previously matched string was empty. Because PCRE2  does  just  one
       match at a time, it cannot reproduce this behaviour.

       If  all  the  alternatives  of  a pattern begin with \G, the expression is anchored to the starting match
       position, and the "anchored" flag is set in the compiled regular expression.

CIRCUMFLEX AND DOLLAR


       The circumflex and dollar metacharacters are zero-width assertions. That is, they test for  a  particular
       condition  being  true without consuming any characters from the subject string. These two metacharacters
       are concerned with matching the starts and ends of lines. If the newline convention is set so  that  only
       the  two-character sequence CRLF is recognized as a newline, isolated CR and LF characters are treated as
       ordinary data characters, and are not recognized as newlines.

       Outside a character class, in the default matching mode, the circumflex character is an assertion that is
       true  only  if  the  current  matching  point  is  at the start of the subject string. If the startoffset
       argument of pcre2_match() is non-zero, or if PCRE2_NOTBOL is set,  circumflex  can  never  match  if  the
       PCRE2_MULTILINE  option  is unset. Inside a character class, circumflex has an entirely different meaning
       (see below).

       Circumflex need not be the first character of the pattern if a number of alternatives are  involved,  but
       it should be the first thing in each alternative in which it appears if the pattern is ever to match that
       branch. If all possible alternatives start with a circumflex, that is, if the pattern is  constrained  to
       match  only  at  the  start of the subject, it is said to be an "anchored" pattern. (There are also other
       constructs that can cause a pattern to be anchored.)

       The dollar character is an assertion that is true only if the current matching point is at the end of the
       subject  string,  or  immediately  before  a  newline  at  the  end  of  the  string (by default), unless
       PCRE2_NOTEOL is set. Note, however, that it does not actually match the newline. Dollar need not  be  the
       last character of the pattern if a number of alternatives are involved, but it should be the last item in
       any branch in which it appears. Dollar has no special meaning in a character class.

       The meaning of dollar can be changed so that it matches only at the very end of the  string,  by  setting
       the PCRE2_DOLLAR_ENDONLY option at compile time. This does not affect the \Z assertion.

       The  meanings  of  the  circumflex and dollar metacharacters are changed if the PCRE2_MULTILINE option is
       set. When this is the case, a dollar character matches before any newlines in the string, as well  as  at
       the very end, and a circumflex matches immediately after internal newlines as well as at the start of the
       subject string. It does not match after a newline that ends the  string,  for  compatibility  with  Perl.
       However, this can be changed by setting the PCRE2_ALT_CIRCUMFLEX option.

       For example, the pattern /^abc$/ matches the subject string "def\nabc" (where \n represents a newline) in
       multiline mode, but not otherwise. Consequently, patterns that are anchored in single line  mode  because
       all branches start with ^ are not anchored in multiline mode, and a match for circumflex is possible when
       the startoffset argument of pcre2_match() is non-zero. The  PCRE2_DOLLAR_ENDONLY  option  is  ignored  if
       PCRE2_MULTILINE is set.

       When  the newline convention (see "Newline conventions" below) recognizes the two-character sequence CRLF
       as a newline, this is preferred, even if the single characters CR and LF are also recognized as newlines.
       For  example, if the newline convention is "any", a multiline mode circumflex matches before "xyz" in the
       string "abc\r\nxyz" rather than after CR, even though CR on its own is a valid newline. (It also  matches
       at the very start of the string, of course.)

       Note  that  the  sequences  \A,  \Z, and \z can be used to match the start and end of the subject in both
       modes, and if all  branches  of  a  pattern  start  with  \A  it  is  always  anchored,  whether  or  not
       PCRE2_MULTILINE is set.

FULL STOP (PERIOD, DOT) AND \N


       Outside  a  character  class, a dot in the pattern matches any one character in the subject string except
       (by default) a character that signifies the end of a line. One or more characters  may  be  specified  as
       line terminators (see "Newline conventions" above).

       Dot  never  matches a single line-ending character. When the two-character sequence CRLF is the only line
       ending, dot does not match CR if it  is  immediately  followed  by  LF,  but  otherwise  it  matches  all
       characters  (including isolated CRs and LFs). When ANYCRLF is selected for line endings, no occurences of
       CR of LF match dot. When all Unicode line endings are being recognized, dot does not match CR  or  LF  or
       any of the other line ending characters.

       The  behaviour  of  dot  with regard to newlines can be changed. If the PCRE2_DOTALL option is set, a dot
       matches any one character, without exception.  If the two-character  sequence  CRLF  is  present  in  the
       subject string, it takes two dots to match it.

       The  handling  of  dot  is  entirely  independent  of  the  handling  of  circumflex and dollar, the only
       relationship being that they both involve newlines. Dot has no special meaning in a character class.

       The escape sequence \N when not followed by an opening brace behaves like a dot, except that  it  is  not
       affected  by  the PCRE2_DOTALL option. In other words, it matches any character except one that signifies
       the end of a line.

       When \N is followed by an opening brace it has a  different  meaning.  See  the  section  entitled  "Non-
       printing  characters"  above  for details. Perl also uses \N{name} to specify characters by Unicode name;
       PCRE2 does not support this.

MATCHING A SINGLE CODE UNIT


       Outside a character class, the escape sequence \C matches any one code unit, whether or not a UTF mode is
       set.  In  the 8-bit library, one code unit is one byte; in the 16-bit library it is a 16-bit unit; in the
       32-bit library it is a 32-bit unit. Unlike a dot, \C always matches line-ending characters.  The  feature
       is  provided  in  Perl  in  order  to  match individual bytes in UTF-8 mode, but it is unclear how it can
       usefully be used.

       Because \C breaks up characters into individual code units, matching one unit with \C in UTF-8 or  UTF-16
       mode  means  that  the  rest  of  the string may start with a malformed UTF character. This has undefined
       results, because PCRE2 assumes that it is matching character by character  in  a  valid  UTF  string  (by
       default  it checks the subject string's validity at the start of processing unless the PCRE2_NO_UTF_CHECK
       or PCRE2_MATCH_INVALID_UTF option is used).

       An application can lock out the use of \C by setting the PCRE2_NEVER_BACKSLASH_C option when compiling  a
       pattern. It is also possible to build PCRE2 with the use of \C permanently disabled.

       PCRE2  does  not  allow \C to appear in lookbehind assertions (described below) in UTF-8 or UTF-16 modes,
       because this would make it impossible to calculate the length of the lookbehind. Neither the  alternative
       matching  function  pcre2_dfa_match()  nor  the  JIT optimizer support \C in these UTF modes.  The former
       gives a match-time error; the latter fails to  optimize  and  so  the  match  is  always  run  using  the
       interpreter.

       In the 32-bit library, however, \C is always supported (when not explicitly locked out) because it always
       matches a single code unit, whether or not UTF-32 is specified.

       In general, the \C escape sequence is best avoided. However, one way of using it that avoids the  problem
       of  malformed UTF-8 or UTF-16 characters is to use a lookahead to check the length of the next character,
       as in this pattern, which could be used with a UTF-8 string (ignore white space and line breaks):

         (?| (?=[\x00-\x7f])(\C) |
             (?=[\x80-\x{7ff}])(\C)(\C) |
             (?=[\x{800}-\x{ffff}])(\C)(\C)(\C) |
             (?=[\x{10000}-\x{1fffff}])(\C)(\C)(\C)(\C))

       In this example, a group  that  starts  with  (?|  resets  the  capturing  parentheses  numbers  in  each
       alternative  (see  "Duplicate Group Numbers" below). The assertions at the start of each branch check the
       next UTF-8 character for values whose encoding uses 1, 2, 3, or 4 bytes,  respectively.  The  character's
       individual bytes are then captured by the appropriate number of \C groups.

SQUARE BRACKETS AND CHARACTER CLASSES


       An opening square bracket introduces a character class, terminated by a closing square bracket. A closing
       square bracket on its own is not special by default.  If a closing square bracket is required as a member
       of  the  class,  it  should  be  the  first  data character in the class (after an initial circumflex, if
       present) or escaped with a backslash. This means that, by default, an  empty  class  cannot  be  defined.
       However, if the PCRE2_ALLOW_EMPTY_CLASS option is set, a closing square bracket at the start does end the
       (empty) class.

       A character class matches a single character in the subject. A matched character must be in  the  set  of
       characters  defined  by the class, unless the first character in the class definition is a circumflex, in
       which case the subject character must not be in the set defined by the class. If a circumflex is actually
       required as a member of the class, ensure it is not the first character, or escape it with a backslash.

       For  example,  the  character  class  [aeiou]  matches  any  lower case vowel, while [^aeiou] matches any
       character that is not a lower case vowel. Note that a  circumflex  is  just  a  convenient  notation  for
       specifying  the  characters  that are in the class by enumerating those that are not. A class that starts
       with a circumflex is not an assertion; it still  consumes  a  character  from  the  subject  string,  and
       therefore it fails if the current pointer is at the end of the string.

       Characters in a class may be specified by their code points using \o, \x, or \N{U+hh..} in the usual way.
       When caseless matching is set, any letters in a class represent both their  upper  case  and  lower  case
       versions, so for example, a caseless [aeiou] matches "A" as well as "a", and a caseless [^aeiou] does not
       match "A", whereas a caseful version would. Note that there are two ASCII characters, K and S,  that,  in
       addition to their lower case ASCII equivalents, are case-equivalent with Unicode U+212A (Kelvin sign) and
       U+017F (long S) respectively when either PCRE2_UTF or PCRE2_UCP is set.

       Characters that might indicate line breaks are never treated in any special way when  matching  character
       classes,  whatever  line-ending  sequence  is  in  use,  and  whatever  setting  of  the PCRE2_DOTALL and
       PCRE2_MULTILINE options is used. A class such as [^a] always matches one of these characters.

       The generic character type escape sequences \d, \D, \h, \H, \p, \P, \s, \S, \v, \V, \w, and \W may appear
       in  a  character  class,  and  add  the  characters that they match to the class. For example, [\dABCDEF]
       matches any hexadecimal digit. In UTF modes, the PCRE2_UCP option affects the meanings of \d, \s, \w  and
       their  upper  case  partners, just as it does when they appear outside a character class, as described in
       the section entitled "Generic character types" above. The escape sequence  \b  has  a  different  meaning
       inside  a  character  class;  it  matches  the  backspace character. The sequences \B, \R, and \X are not
       special inside a character class. Like any other unrecognized escape sequences, they cause an error.  The
       same is true for \N when not followed by an opening brace.

       The  minus  (hyphen)  character  can  be  used to specify a range of characters in a character class. For
       example, [d-m] matches any letter between d and m, inclusive. If a  minus  character  is  required  in  a
       class,  it  must  be  escaped  with a backslash or appear in a position where it cannot be interpreted as
       indicating a range, typically as the first or last character in the class, or immediately after a  range.
       For example, [b-d-z] matches letters in the range b to d, a hyphen character, or z.

       Perl  treats  a  hyphen as a literal if it appears before or after a POSIX class (see below) or before or
       after a character type escape such as as \d or \H.  However, unless the hyphen is the last  character  in
       the  class, Perl outputs a warning in its warning mode, as this is most likely a user error. As PCRE2 has
       no facility for warning, an error is given in these cases.

       It is not possible to have the literal character "]" as the end character of a range. A pattern  such  as
       [W-]46]  is interpreted as a class of two characters ("W" and "-") followed by a literal string "46]", so
       it would match "W46]" or "-46]". However, if the "]" is escaped with a backslash it is interpreted as the
       end  of range, so [W-\]46] is interpreted as a class containing a range followed by two other characters.
       The octal or hexadecimal representation of "]" can also be used to end a range.

       Ranges normally include all code points between the start and end characters, inclusive. They can also be
       used  for  code  points specified numerically, for example [\000-\037]. Ranges can include any characters
       that are valid for the current mode. In any UTF mode, the so-called "surrogate" characters  (those  whose
       code  points  lie  between  0xd800  and 0xdfff inclusive) may not be specified explicitly by default (the
       PCRE2_EXTRA_ALLOW_SURROGATE_ESCAPES   option   disables   this   check).   However,   ranges   such    as
       [\x{d7ff}-\x{e000}], which include the surrogates, are always permitted.

       There  is a special case in EBCDIC environments for ranges whose end points are both specified as literal
       letters in the same case. For compatibility with Perl, EBCDIC code points within the range that  are  not
       letters  are  omitted. For example, [h-k] matches only four characters, even though the codes for h and k
       are 0x88 and 0x92, a range of 11 code points.  However,  if  the  range  is  specified  numerically,  for
       example, [\x88-\x92] or [h-\x92], all code points are included.

       If  a range that includes letters is used when caseless matching is set, it matches the letters in either
       case. For example, [W-c] is equivalent to [][\\^_`wxyzabc], matched caselessly, and in a non-UTF mode, if
       character tables for a French locale are in use, [\xc8-\xcb] matches accented E characters in both cases.

       A  circumflex  can  conveniently be used with the upper case character types to specify a more restricted
       set of characters than the matching lower case type.  For example, the class [^\W_] matches any letter or
       digit, but not underscore, whereas [\w] includes underscore. A positive character class should be read as
       "something OR something OR ..." and a negative class as "NOT something AND NOT something AND NOT ...".

       The only metacharacters that are recognized in character classes are backslash, hyphen (only where it can
       be  interpreted as specifying a range), circumflex (only at the start), opening square bracket (only when
       it can be interpreted as introducing a POSIX class name, or for a special compatibility feature - see the
       next  two sections), and the terminating closing square bracket. However, escaping other non-alphanumeric
       characters does no harm.

POSIX CHARACTER CLASSES


       Perl supports the POSIX notation for character classes. This uses names enclosed by [: and :] within  the
       enclosing square brackets. PCRE2 also supports this notation. For example,

         [01[:alpha:]%]

       matches "0", "1", any alphabetic character, or "%". The supported class names are:

         alnum    letters and digits
         alpha    letters
         ascii    character codes 0 - 127
         blank    space or tab only
         cntrl    control characters
         digit    decimal digits (same as \d)
         graph    printing characters, excluding space
         lower    lower case letters
         print    printing characters, including space
         punct    printing characters, excluding letters and digits and space
         space    white space (the same as \s from PCRE2 8.34)
         upper    upper case letters
         word     "word" characters (same as \w)
         xdigit   hexadecimal digits

       The default "space" characters are HT (9), LF (10), VT (11), FF (12), CR (13), and space (32). If locale-
       specific matching is taking place, the list of space characters may be different; there may be  fewer  or
       more of them. "Space" and \s match the same set of characters.

       The name "word" is a Perl extension, and "blank" is a GNU extension from Perl 5.8. Another Perl extension
       is negation, which is indicated by a ^ character after the colon. For example,

         [12[:^digit:]]

       matches "1", "2", or any non-digit. PCRE2 (and Perl) also recognize the POSIX syntax  [.ch.]  and  [=ch=]
       where  "ch"  is  a  "collating  element",  but these are not supported, and an error is given if they are
       encountered.

       By default, characters with values greater than 127 do not match any  of  the  POSIX  character  classes,
       although  this  may  be  different  for  characters in the range 128-255 when locale-specific matching is
       happening. However, if the PCRE2_UCP option is passed to pcre2_compile(), some of the classes are changed
       so  that  Unicode character properties are used. This is achieved by replacing certain POSIX classes with
       other sequences, as follows:

         [:alnum:]  becomes  \p{Xan}
         [:alpha:]  becomes  \p{L}
         [:blank:]  becomes  \h
         [:cntrl:]  becomes  \p{Cc}
         [:digit:]  becomes  \p{Nd}
         [:lower:]  becomes  \p{Ll}
         [:space:]  becomes  \p{Xps}
         [:upper:]  becomes  \p{Lu}
         [:word:]   becomes  \p{Xwd}

       Negated versions, such as [:^alpha:] use \P  instead  of  \p.  Three  other  POSIX  classes  are  handled
       specially in UCP mode:

       [:graph:] This  matches  characters that have glyphs that mark the page when printed. In Unicode property
                 terms, it matches all characters with the L, M, N, P, S, or Cf properties, except for:

                   U+061C           Arabic Letter Mark
                   U+180E           Mongolian Vowel Separator
                   U+2066 - U+2069  Various "isolate"s

       [:print:] This matches the same characters as [:graph:] plus space characters that are not controls, that
                 is, characters with the Zs property.

       [:punct:] This  matches  all  characters  that  have  the  Unicode  P  (punctuation) property, plus those
                 characters with code points less than 256 that have the S (Symbol) property.

       The other POSIX classes are unchanged, and match only characters with code points less than 256.

COMPATIBILITY FEATURE FOR WORD BOUNDARIES


       In the POSIX.2 compliant library that was included in 4.4BSD Unix, the ugly syntax [[:<:]] and [[:>:]] is
       used for matching "start of word" and "end of word". PCRE2 treats these items as follows:

         [[:<:]]  is converted to  \b(?=\w)
         [[:>:]]  is converted to  \b(?<=\w)

       Only  these  exact character sequences are recognized. A sequence such as [a[:<:]b] provokes error for an
       unrecognized POSIX class name. This support  is  not  compatible  with  Perl.  It  is  provided  to  help
       migrations from other environments, and is best not used in any new patterns. Note that \b matches at the
       start and the end of a word (see "Simple assertions" above), and in a Perl-style pattern the preceding or
       following  character  normally  shows  which is wanted, without the need for the assertions that are used
       above in order to give exactly the POSIX behaviour.

VERTICAL BAR


       Vertical bar characters are used to separate alternative patterns. For example, the pattern

         gilbert|sullivan

       matches either "gilbert" or "sullivan". Any number of alternatives may appear, and an  empty  alternative
       is  permitted (matching the empty string). The matching process tries each alternative in turn, from left
       to right, and the first one that succeeds is used. If  the  alternatives  are  within  a  group  (defined
       below), "succeeds" means matching the rest of the main pattern as well as the alternative in the group.

INTERNAL OPTION SETTING


       The  settings  of the PCRE2_CASELESS, PCRE2_MULTILINE, PCRE2_DOTALL, PCRE2_EXTENDED, PCRE2_EXTENDED_MORE,
       and PCRE2_NO_AUTO_CAPTURE options can be changed from  within  the  pattern  by  a  sequence  of  letters
       enclosed  between  "(?"   and  ")". These options are Perl-compatible, and are described in detail in the
       pcre2api documentation. The option letters are:

         i  for PCRE2_CASELESS
         m  for PCRE2_MULTILINE
         n  for PCRE2_NO_AUTO_CAPTURE
         s  for PCRE2_DOTALL
         x  for PCRE2_EXTENDED
         xx for PCRE2_EXTENDED_MORE

       For example, (?im) sets caseless, multiline matching. It is also  possible  to  unset  these  options  by
       preceding  the  relevant  letters  with  a hyphen, for example (?-im). The two "extended" options are not
       independent; unsetting either one cancels the effects of both of them.

       A combined setting and unsetting such as (?im-sx), which sets PCRE2_CASELESS  and  PCRE2_MULTILINE  while
       unsetting  PCRE2_DOTALL  and PCRE2_EXTENDED, is also permitted. Only one hyphen may appear in the options
       string. If a letter appears both before and after the hyphen, the  option  is  unset.  An  empty  options
       setting "(?)" is allowed. Needless to say, it has no effect.

       If  the  first  character  following  (? is a circumflex, it causes all of the above options to be unset.
       Thus, (?^) is equivalent to (?-imnsx). Letters may follow the circumflex to cause some options to be  re-
       instated, but a hyphen may not appear.

       The  PCRE2-specific options PCRE2_DUPNAMES and PCRE2_UNGREEDY can be changed in the same way as the Perl-
       compatible options by using the characters J and U respectively. However, these are not unset by (?^).

       When one of these option changes occurs at top level (that is, not inside group parentheses), the  change
       applies  to  the  remainder of the pattern that follows. An option change within a group (see below for a
       description of groups) affects only that part of the group that follows it, so

         (a(?i)b)c

       matches abc and aBc and no other strings (assuming PCRE2_CASELESS is not used).  By this  means,  options
       can  be  made  to  have  different  settings  in  different parts of the pattern. Any changes made in one
       alternative do carry on into subsequent branches within the same group. For example,

         (a(?i)b|c)

       matches "ab", "aB", "c", and "C", even though when matching "C" the first branch is abandoned before  the
       option  setting.  This  is  because the effects of option settings happen at compile time. There would be
       some very weird behaviour otherwise.

       As a convenient shorthand, if any option settings are required at the start of a non-capturing group (see
       the next section), the option letters may appear between the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings.

       Note:  There  are  other  PCRE2-specific  options, applying to the whole pattern, which can be set by the
       application when the compiling function is called. In addition, the pattern can contain  special  leading
       sequences  such  as (*CRLF) to override what the application has set or what has been defaulted.  Details
       are given in the section entitled "Newline sequences" above. There are also the (*UTF) and (*UCP) leading
       sequences  that  can  be  used  to set UTF and Unicode property modes; they are equivalent to setting the
       PCRE2_UTF and PCRE2_UCP options, respectively. However, the application can set the  PCRE2_NEVER_UTF  and
       PCRE2_NEVER_UCP options, which lock out the use of the (*UTF) and (*UCP) sequences.

GROUPS


       Groups  are  delimited  by  parentheses (round brackets), which can be nested.  Turning part of a pattern
       into a group does two things:

       1. It localizes a set of alternatives. For example, the pattern

         cat(aract|erpillar|)

       matches "cataract", "caterpillar",  or  "cat".  Without  the  parentheses,  it  would  match  "cataract",
       "erpillar" or an empty string.

       2.  It  creates  a  "capture  group". This means that, when the whole pattern matches, the portion of the
       subject string that matched the group is passed back to the caller,  separately  from  the  portion  that
       matched  the  whole  pattern.   (This applies only to the traditional matching function; the DFA matching
       function does not support capturing.)

       Opening parentheses are counted from left to right (starting  from  1)  to  obtain  numbers  for  capture
       groups. For example, if the string "the red king" is matched against the pattern

         the ((red|white) (king|queen))

       the captured substrings are "red king", "red", and "king", and are numbered 1, 2, and 3, respectively.

       The  fact  that plain parentheses fulfil two functions is not always helpful.  There are often times when
       grouping is required without capturing. If an opening parenthesis is followed by a question  mark  and  a
       colon,  the  group  does  not  do  any  capturing,  and  is  not counted when computing the number of any
       subsequent capture groups. For example, if the string "the white queen" is matched against the pattern

         the ((?:red|white) (king|queen))

       the captured substrings are "white queen" and "queen", and are numbered 1 and 2. The  maximum  number  of
       capture groups is 65535.

       As a convenient shorthand, if any option settings are required at the start of a non-capturing group, the
       option letters may appear between the "?" and the ":". Thus the two patterns

         (?i:saturday|sunday)
         (?:(?i)saturday|sunday)

       match exactly the same set of strings. Because alternative branches are tried from  left  to  right,  and
       options  are not reset until the end of the group is reached, an option setting in one branch does affect
       subsequent branches, so the above patterns match "SUNDAY" as well as "Saturday".

DUPLICATE GROUP NUMBERS


       Perl 5.10 introduced a feature whereby each alternative  in  a  group  uses  the  same  numbers  for  its
       capturing  parentheses.  Such  a  group starts with (?| and is itself a non-capturing group. For example,
       consider this pattern:

         (?|(Sat)ur|(Sun))day

       Because the two alternatives are inside a (?| group, both sets of capturing parentheses are numbered one.
       Thus,  when  the  pattern  matches,  you can look at captured substring number one, whichever alternative
       matched. This construct is useful when you want to capture part, but not all,  of  one  of  a  number  of
       alternatives. Inside a (?| group, parentheses are numbered as usual, but the number is reset at the start
       of each branch. The numbers of any capturing parentheses that follow the  whole  group  start  after  the
       highest  number  used  in  any  branch.  The  following example is taken from the Perl documentation. The
       numbers underneath show in which buffer the captured content will be stored.

         # before  ---------------branch-reset----------- after
         / ( a )  (?| x ( y ) z | (p (q) r) | (t) u (v) ) ( z ) /x
         # 1            2         2  3        2     3     4

       A backreference to a capture group uses the most recent value that is set for the  group.  The  following
       pattern matches "abcabc" or "defdef":

         /(?|(abc)|(def))\1/

       In  contrast, a subroutine call to a capture group always refers to the first one in the pattern with the
       given number. The following pattern matches "abcabc" or "defabc":

         /(?|(abc)|(def))(?1)/

       A relative reference such as (?-1) is no different: it is just a convenient way of computing an  absolute
       group number.

       If  a  condition test for a group's having matched refers to a non-unique number, the test is true if any
       group with that number has matched.

       An alternative approach to using this "branch reset"  feature  is  to  use  duplicate  named  groups,  as
       described in the next section.

NAMED CAPTURE GROUPS


       Identifying  capture  groups by number is simple, but it can be very hard to keep track of the numbers in
       complicated patterns. Furthermore, if an expression is modified, the numbers may  change.  To  help  with
       this  difficulty,  PCRE2  supports the naming of capture groups. This feature was not added to Perl until
       release 5.10. Python had the feature earlier, and PCRE1 introduced it at release 4.0,  using  the  Python
       syntax. PCRE2 supports both the Perl and the Python syntax.

       In  PCRE2, a capture group can be named in one of three ways: (?<name>...) or (?'name'...) as in Perl, or
       (?P<name>...) as in Python. Names may be up to 32 code units long. When PCRE2_UTF is not  set,  they  may
       contain  only  ASCII  alphanumeric  characters  and  underscores,  but  must start with a non-digit. When
       PCRE2_UTF is set, the syntax of group names is extended to allow any Unicode letter  or  Unicode  decimal
       digit. In other words, group names must match one of these patterns:

         ^[_A-Za-z][_A-Za-z0-9]*\z   when PCRE2_UTF is not set
         ^[_\p{L}][_\p{L}\p{Nd}]*\z  when PCRE2_UTF is set

       References  to  capture  groups  from  other parts of the pattern, such as backreferences, recursion, and
       conditions, can all be made by name as well as by number.

       Named capture groups are allocated numbers as well as names, exactly as if the names were not present. In
       both  PCRE2  and Perl, capture groups are primarily identified by numbers; any names are just aliases for
       these numbers. The  PCRE2  API  provides  function  calls  for  extracting  the  complete  name-to-number
       translation  table  from  a  compiled  pattern,  as well as convenience functions for extracting captured
       substrings by name.

       Warning: When more than one capture group has the same number, as described in the  previous  section,  a
       name  given  to  one  of  them  applies  to  all of them. Perl allows identically numbered groups to have
       different names.  Consider this pattern, where there are two capture groups, both numbered 1:

         (?|(?<AA>aa)|(?<BB>bb))

       Perl allows this, with both names AA and BB as aliases of group 1. Thus, after a successful  match,  both
       names yield the same value (either "aa" or "bb").

       In  an attempt to reduce confusion, PCRE2 does not allow the same group number to be associated with more
       than one name. The example above provokes a  compile-time  error.  However,  there  is  still  scope  for
       confusion. Consider this pattern:

         (?|(?<AA>aa)|(bb))

       Although  the  second group number 1 is not explicitly named, the name AA is still an alias for any group
       1. Whether the pattern matches "aa" or "bb", a reference by name to group AA yields the matched string.

       By default, a name must be unique within a pattern, except that duplicate names are permitted for  groups
       with the same number, for example:

         (?|(?<AA>aa)|(?<AA>bb))

       The duplicate name constraint can be disabled by setting the PCRE2_DUPNAMES option at compile time, or by
       the use of (?J) within the pattern, as described in the section entitled "Internal Option Setting" above.

       Duplicate names can be useful for patterns where only one instance of the named capture group can  match.
       Suppose  you  want to match the name of a weekday, either as a 3-letter abbreviation or as the full name,
       and in both cases you want to extract the abbreviation. This pattern (ignoring the line breaks) does  the
       job:

         (?J)
         (?<DN>Mon|Fri|Sun)(?:day)?|
         (?<DN>Tue)(?:sday)?|
         (?<DN>Wed)(?:nesday)?|
         (?<DN>Thu)(?:rsday)?|
         (?<DN>Sat)(?:urday)?

       There  are  five  capture  groups,  but only one is ever set after a match. The convenience functions for
       extracting the data by name returns the substring for the first (and in this example, the only) group  of
       that  name that matched. This saves searching to find which numbered group it was. (An alternative way of
       solving this problem is to use a "branch reset" group, as described in the previous section.)

       If you make a backreference to a non-unique named group from elsewhere in  the  pattern,  the  groups  to
       which the name refers are checked in the order in which they appear in the overall pattern. The first one
       that is set is used for the reference. For example, this pattern matches both "foofoo" and  "barbar"  but
       not "foobar" or "barfoo":

         (?J)(?:(?<n>foo)|(?<n>bar))\k<n>

       If  you  make  a  subroutine  call  to  a  non-unique  named group, the one that corresponds to the first
       occurrence of the name is used. In the absence of duplicate numbers this  is  the  one  with  the  lowest
       number.

       If  you  use  a  named  reference in a condition test (see the section about conditions below), either to
       check whether a capture group has matched, or to check for recursion, all groups with the same  name  are
       tested.  If  the  condition  is true for any one of them, the overall condition is true. This is the same
       behaviour as testing by number. For further details of the interfaces for handling named capture  groups,
       see the pcre2api documentation.

REPETITION


       Repetition is specified by quantifiers, which can follow any of the following items:

         a literal data character
         the dot metacharacter
         the \C escape sequence
         the \R escape sequence
         the \X escape sequence
         an escape such as \d or \pL that matches a single character
         a character class
         a backreference
         a parenthesized group (including lookaround assertions)
         a subroutine call (recursive or otherwise)

       The  general repetition quantifier specifies a minimum and maximum number of permitted matches, by giving
       the two numbers in curly brackets (braces), separated by a comma. The numbers must be  less  than  65536,
       and the first must be less than or equal to the second. For example,

         z{2,4}

       matches  "zz",  "zzz",  or  "zzzz".  A closing brace on its own is not a special character. If the second
       number is omitted, but the comma is present, there is no upper limit; if the second number and the  comma
       are both omitted, the quantifier specifies an exact number of required matches. Thus

         [aeiou]{3,}

       matches at least 3 successive vowels, but may match many more, whereas

         \d{8}

       matches  exactly  8 digits. An opening curly bracket that appears in a position where a quantifier is not
       allowed, or one that does not match the syntax of a quantifier, is taken  as  a  literal  character.  For
       example, {,6} is not a quantifier, but a literal string of four characters.

       In  UTF  modes,  quantifiers apply to characters rather than to individual code units. Thus, for example,
       \x{100}{2} matches two characters, each of which is represented by a two-byte sequence in a UTF-8 string.
       Similarly,  \X{3}  matches  three  Unicode  extended grapheme clusters, each of which may be several code
       units long (and they may be of different lengths).

       The quantifier {0} is permitted, causing the expression to  behave  as  if  the  previous  item  and  the
       quantifier  were  not  present.  This may be useful for capture groups that are referenced as subroutines
       from elsewhere in the pattern (but see also the section entitled "Defining  capture  groups  for  use  by
       reference  only"  below).  Except  for parenthesized groups, items that have a {0} quantifier are omitted
       from the compiled pattern.

       For convenience, the three most common quantifiers have single-character abbreviations:

         *    is equivalent to {0,}
         +    is equivalent to {1,}
         ?    is equivalent to {0,1}

       It is possible to construct infinite loops by following a group that  can  match  no  characters  with  a
       quantifier that has no upper limit, for example:

         (a?)*

       Earlier  versions  of  Perl  and  PCRE1 used to give an error at compile time for such patterns. However,
       because there are cases where this can be useful,  such  patterns  are  now  accepted,  but  whenever  an
       iteration  of  such  a  group  matches  no  characters, matching moves on to the next item in the pattern
       instead of repeatedly matching an empty string. This does  not  prevent  backtracking  into  any  of  the
       iterations if a subsequent item fails to match.

       By  default,  quantifiers are "greedy", that is, they match as much as possible (up to the maximum number
       of permitted times), without causing the rest of the pattern to fail. The classic example of  where  this
       gives  problems  is  in trying to match comments in C programs. These appear between /* and */ and within
       the comment, individual * and / characters may appear. An attempt to match C  comments  by  applying  the
       pattern

         /\*.*\*/

       to the string

         /* first comment */  not comment  /* second comment */

       fails,  because  it  matches  the  entire  string  owing to the greediness of the .*  item. However, if a
       quantifier is followed by a question mark, it ceases to be greedy, and instead matches the minimum number
       of times possible, so the pattern

         /\*.*?\*/

       does  the  right  thing  with  the  C  comments.  The meaning of the various quantifiers is not otherwise
       changed, just the preferred number of matches.  Do not confuse this use of question mark with its use  as
       a quantifier in its own right. Because it has two uses, it can sometimes appear doubled, as in

         \d??\d

       which  matches one digit by preference, but can match two if that is the only way the rest of the pattern
       matches.

       If the PCRE2_UNGREEDY option is set (an option that is not available in Perl), the  quantifiers  are  not
       greedy  by  default,  but  individual  ones can be made greedy by following them with a question mark. In
       other words, it inverts the default behaviour.

       When a parenthesized group is quantified with a minimum repeat count that is greater than  1  or  with  a
       limited  maximum,  more  memory  is  required  for the compiled pattern, in proportion to the size of the
       minimum or maximum.

       If a pattern starts with .* or .{0,} and the PCRE2_DOTALL option (equivalent to Perl's /s) is  set,  thus
       allowing  the dot to match newlines, the pattern is implicitly anchored, because whatever follows will be
       tried against every character position in the subject string, so  there  is  no  point  in  retrying  the
       overall  match  at  any  position after the first. PCRE2 normally treats such a pattern as though it were
       preceded by \A.

       In cases where it is known that the subject string contains no newlines, it is worth setting PCRE2_DOTALL
       in order to obtain this optimization, or alternatively, using ^ to indicate anchoring explicitly.

       However,  there  are  some  cases  where  the  optimization  cannot be used. When .*  is inside capturing
       parentheses that are the subject of a backreference elsewhere in the pattern, a match at  the  start  may
       fail where a later one succeeds. Consider, for example:

         (.*)abc\1

       If the subject is "xyz123abc123" the match point is the fourth character. For this reason, such a pattern
       is not implicitly anchored.

       Another case where implicit anchoring is not applied is when the leading .* is inside  an  atomic  group.
       Once again, a match at the start may fail where a later one succeeds. Consider this pattern:

         (?>.*?a)b

       It matches "ab" in the subject "aab". The use of the backtracking control verbs (*PRUNE) and (*SKIP) also
       disable this optimization, and there is an option, PCRE2_NO_DOTSTAR_ANCHOR, to do so explicitly.

       When a capture group is repeated, the value captured is the substring that matched the  final  iteration.
       For example, after

         (tweedle[dume]{3}\s*)+

       has  matched  "tweedledum  tweedledee"  the  value of the captured substring is "tweedledee". However, if
       there are nested capture groups, the  corresponding  captured  values  may  have  been  set  in  previous
       iterations. For example, after

         (a|(b))+

       matches "aba" the value of the second captured substring is "b".

ATOMIC GROUPING AND POSSESSIVE QUANTIFIERS


       With both maximizing ("greedy") and minimizing ("ungreedy" or "lazy") repetition, failure of what follows
       normally causes the repeated item to be re-evaluated to see if a different number of repeats  allows  the
       rest  of the pattern to match. Sometimes it is useful to prevent this, either to change the nature of the
       match, or to cause it fail earlier than it otherwise might, when the author of the pattern knows there is
       no point in carrying on.

       Consider, for example, the pattern \d+foo when applied to the subject line

         123456bar

       After  matching  all 6 digits and then failing to match "foo", the normal action of the matcher is to try
       again with only 5 digits matching the \d+ item, and then with 4, and so on,  before  ultimately  failing.
       "Atomic grouping" (a term taken from Jeffrey Friedl's book) provides the means for specifying that once a
       group has matched, it is not to be re-evaluated in this way.

       If we use atomic grouping for the previous example, the matcher gives up immediately on failing to  match
       "foo"  the  first  time.  The  notation  is  a  kind of special parenthesis, starting with (?> as in this
       example:

         (?>\d+)foo

       Perl 5.28 introduced an experimental alphabetic form starting with (* which may be easier to remember:

         (*atomic:\d+)foo

       This kind of parenthesized group "locks up" the part of the pattern it contains once it has matched,  and
       a  failure  further  into  the  pattern  is  prevented from backtracking into it. Backtracking past it to
       previous items, however, works as normal.

       An alternative description is that a group of this type matches exactly the string of characters that  an
       identical standalone pattern would match, if anchored at the current point in the subject string.

       Atomic  groups  are  not  capture  groups.  Simple cases such as the above example can be thought of as a
       maximizing repeat that must swallow everything it can.  So, while both  \d+  and  \d+?  are  prepared  to
       adjust  the  number of digits they match in order to make the rest of the pattern match, (?>\d+) can only
       match an entire sequence of digits.

       Atomic groups in general can of course contain arbitrarily complicated expressions, and  can  be  nested.
       However,  when the contents of an atomic group is just a single repeated item, as in the example above, a
       simpler notation, called a "possessive quantifier"  can  be  used.  This  consists  of  an  additional  +
       character following a quantifier. Using this notation, the previous example can be rewritten as

         \d++foo

       Note that a possessive quantifier can be used with an entire group, for example:

         (abc|xyz){2,3}+

       Possessive quantifiers are always greedy; the setting of the PCRE2_UNGREEDY option is ignored. They are a
       convenient notation for the simpler forms of atomic group. However, there is no difference in the meaning
       of a possessive quantifier and the equivalent atomic group, though there may be a performance difference;
       possessive quantifiers should be slightly faster.

       The possessive quantifier syntax is an extension to the Perl 5.8 syntax.  Jeffrey Friedl  originated  the
       idea  (and the name) in the first edition of his book. Mike McCloskey liked it, so implemented it when he
       built Sun's Java package, and PCRE1 copied it from there. It found its way into Perl at release 5.10.

       PCRE2 has an optimization that  automatically  "possessifies"  certain  simple  pattern  constructs.  For
       example, the sequence A+B is treated as A++B because there is no point in backtracking into a sequence of
       A's when B must follow.  This feature can be disabled by the PCRE2_NO_AUTOPOSSESS option, or starting the
       pattern with (*NO_AUTO_POSSESS).

       When  a  pattern  contains  an  unlimited  repeat inside a group that can itself be repeated an unlimited
       number of times, the use of an atomic group is the only way to avoid some failing matches taking  a  very
       long time indeed. The pattern

         (\D+|<\d+>)*[!?]

       matches  an  unlimited  number of substrings that either consist of non-digits, or digits enclosed in <>,
       followed by either ! or ?. When it matches, it runs quickly. However, if it is applied to

         aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

       it takes a long time before reporting failure. This is because the string  can  be  divided  between  the
       internal  \D+  repeat and the external * repeat in a large number of ways, and all have to be tried. (The
       example uses [!?] rather than a single character at  the  end,  because  both  PCRE2  and  Perl  have  an
       optimization  that allows for fast failure when a single character is used. They remember the last single
       character that is required for a match, and fail early if it is  not  present  in  the  string.)  If  the
       pattern is changed so that it uses an atomic group, like this:

         ((?>\D+)|<\d+>)*[!?]

       sequences of non-digits cannot be broken, and failure happens quickly.

BACKREFERENCES


       Outside  a  character class, a backslash followed by a digit greater than 0 (and possibly further digits)
       is a backreference to a capture group earlier (that is, to its left) in the pattern, provided there  have
       been that many previous capture groups.

       However,  if  the  decimal  number  following  the  backslash  is  less  than  8, it is always taken as a
       backreference, and causes an error only if there are not that many capture groups in the entire  pattern.
       In  other  words,  the group that is referenced need not be to the left of the reference for numbers less
       than 8. A "forward backreference" of this type can make sense when a repetition is involved and the group
       to the right has participated in an earlier iteration.

       It is not possible to have a numerical "forward backreference" to a group whose number is 8 or more using
       this syntax because a sequence such as \50 is interpreted as  a  character  defined  in  octal.  See  the
       subsection  entitled  "Non-printing  characters"  above  for  further  details  of the handling of digits
       following a backslash. Other forms of backreferencing do not suffer from this restriction. In particular,
       there is no problem when named capture groups are used (see below).

       Another  way  of avoiding the ambiguity inherent in the use of digits following a backslash is to use the
       \g escape sequence. This escape must be followed by a signed or unsigned number, optionally  enclosed  in
       braces. These examples are all identical:

         (ring), \1
         (ring), \g1
         (ring), \g{1}

       An  unsigned  number  specifies  an absolute reference without the ambiguity that is present in the older
       syntax. It is also useful when literal digits follow  the  reference.  A  signed  number  is  a  relative
       reference. Consider this example:

         (abc(def)ghi)\g{-1}

       The  sequence  \g{-1} is a reference to the most recently started capture group before \g, that is, is it
       equivalent to \2 in this example. Similarly, \g{-2} would be  equivalent  to  \1.  The  use  of  relative
       references  can  be  helpful  in long patterns, and also in patterns that are created by joining together
       fragments that contain references within themselves.

       The sequence \g{+1} is a reference to the next capture group. This  kind  of  forward  reference  can  be
       useful in patterns that repeat. Perl does not support the use of + in this way.

       A  backreference matches whatever actually most recently matched the capture group in the current subject
       string, rather than anything at all that matches the group (see "Groups as subroutines" below for  a  way
       of doing that). So the pattern

         (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility", but not "sense and responsibility". If
       caseful matching is in force at the time of the backreference, the  case  of  letters  is  relevant.  For
       example,

         ((?i)rah)\s+\1

       matches  "rah  rah"  and  "RAH RAH", but not "RAH rah", even though the original capture group is matched
       caselessly.

       There are several different ways of writing backreferences to  named  capture  groups.  The  .NET  syntax
       \k{name}  and the Perl syntax \k<name> or \k'name' are supported, as is the Python syntax (?P=name). Perl
       5.10's unified backreference syntax, in which \g can be used for both numeric and  named  references,  is
       also supported. We could rewrite the above example in any of the following ways:

         (?<p1>(?i)rah)\s+\k<p1>
         (?'p1'(?i)rah)\s+\k{p1}
         (?P<p1>(?i)rah)\s+(?P=p1)
         (?<p1>(?i)rah)\s+\g{p1}

       A capture group that is referenced by name may appear in the pattern before or after the reference.

       There  may  be  more than one backreference to the same group. If a group has not actually been used in a
       particular match, backreferences to it always fail by default. For example, the pattern

         (a|(bc))\2

       always fails if it starts to match "a" rather than "bc". However, if the PCRE2_MATCH_UNSET_BACKREF option
       is set at compile time, a backreference to an unset value matches an empty string.

       Because there may be many capture groups in a pattern, all digits following a backslash are taken as part
       of a potential backreference number. If the pattern continues with a digit character, some delimiter must
       be  used to terminate the backreference. If the PCRE2_EXTENDED or PCRE2_EXTENDED_MORE option is set, this
       can be white space. Otherwise, the \g{} syntax or an empty comment (see "Comments" below) can be used.

   Recursive backreferences

       A backreference that occurs inside the group to which it refers fails when the group is first  used,  so,
       for  example,  (a\1)  never  matches.  However, such references can be useful inside repeated groups. For
       example, the pattern

         (a|b\1)+

       matches any number of "a"s  and  also  "aba",  "ababbaa"  etc.  At  each  iteration  of  the  group,  the
       backreference  matches the character string corresponding to the previous iteration. In order for this to
       work, the pattern must be such that the first iteration does not need to match  the  backreference.  This
       can be done using alternation, as in the example above, or by a quantifier with a minimum of zero.

       For  versions  of  PCRE2  less  than 10.25, backreferences of this type used to cause the group that they
       reference to be treated as an atomic group.  This restriction no longer applies,  and  backtracking  into
       such groups can occur as normal.

ASSERTIONS


       An  assertion is a test on the characters following or preceding the current matching point that does not
       consume any characters. The simple assertions coded as \b, \B, \A, \G, \Z, \z,  ^  and  $  are  described
       above.

       More complicated assertions are coded as parenthesized groups. There are two kinds: those that look ahead
       of the current position in the subject string, and those that  look  behind  it,  and  in  each  case  an
       assertion  may  be positive (must match for the assertion to be true) or negative (must not match for the
       assertion to be true). An assertion group is matched in the normal way,  and  if  it  is  true,  matching
       continues  after it, but with the matching position in the subject string reset to what it was before the
       assertion was processed.

       The Perl-compatible lookaround assertions are atomic. If an assertion is true, but there is a  subsequent
       matching  failure,  there is no backtracking into the assertion. However, there are some cases where non-
       atomic assertions can be useful. PCRE2 has some support for these,  described  in  the  section  entitled
       "Non-atomic assertions" below, but they are not Perl-compatible.

       A  lookaround assertion may appear as the condition in a conditional group (see below). In this case, the
       result of matching the assertion determines which branch of the condition is followed.

       Assertion groups are not capture groups. If an assertion contains capture groups  within  it,  these  are
       counted  for  the purposes of numbering the capture groups in the whole pattern. Within each branch of an
       assertion, locally captured substrings may be referenced in the usual way. For example, a  sequence  such
       as (.)\g{-1} can be used to check that two adjacent characters are the same.

       When  a  branch  within  an assertion fails to match, any substrings that were captured are discarded (as
       happens with any pattern branch that fails to match). A negative assertion is  true  only  when  all  its
       branches  fail  to  match;  this  means  that no captured substrings are ever retained after a successful
       negative assertion. When an assertion contains a matching branch, what happens depends  on  the  type  of
       assertion.

       For  a  positive  assertion,  internally  captured  substrings in the successful branch are retained, and
       matching continues with the next pattern item after the assertion. For a negative assertion,  a  matching
       branch  means  that  the  assertion  is  not true. If such an assertion is being used as a condition in a
       conditional group (see below), captured substrings are retained, because matching continues with the "no"
       branch  of  the  condition.  For  other  failing  negative  assertions,  control  passes  to the previous
       backtracking point, thus discarding any captured strings within the assertion.

       Most assertion groups may be repeated; though it makes no sense to assert the same thing  several  times,
       the  side  effect  of  capturing in positive assertions may occasionally be useful. However, an assertion
       that forms the condition for a conditional group may not  be  quantified.  PCRE2  used  to  restrict  the
       repetition  of  assertions,  but  from  release  10.35  the only restriction is that an unlimited maximum
       repetition is changed to be one more than the minimum. For example, {3,} is treated as {3,4}.

   Alphabetic assertion names

       Traditionally, symbolic sequences such as (?= and (?<= have been used to specify  lookaround  assertions.
       Perl  5.28  introduced  some experimental alphabetic alternatives which might be easier to remember. They
       all start with (* instead of (? and must  be  written  using  lower  case  letters.  PCRE2  supports  the
       following synonyms:

         (*positive_lookahead:  or (*pla: is the same as (?=
         (*negative_lookahead:  or (*nla: is the same as (?!
         (*positive_lookbehind: or (*plb: is the same as (?<=
         (*negative_lookbehind: or (*nlb: is the same as (?<!

       For  example,  (*pla:foo)  is  the  same  assertion  as  (?=foo).  In the following sections, the various
       assertions are described using the original symbolic forms.

   Lookahead assertions

       Lookahead assertions start with (?= for positive assertions and (?! for negative assertions. For example,

         \w+(?=;)

       matches a word followed by a semicolon, but does not include the semicolon in the match, and

         foo(?!bar)

       matches any occurrence of "foo" that is not followed by "bar". Note that the apparently similar pattern

         (?!foo)bar

       does not find an occurrence of "bar" that is preceded  by  something  other  than  "foo";  it  finds  any
       occurrence  of  "bar"  whatsoever,  because  the  assertion  (?!foo)  is  always true when the next three
       characters are "bar". A lookbehind assertion is needed to achieve the other effect.

       If you want to force a matching failure at some point in a pattern, the most convenient way to do  it  is
       with  (?!) because an empty string always matches, so an assertion that requires there not to be an empty
       string must always fail.  The backtracking control verb (*FAIL) or (*F) is a synonym for (?!).

   Lookbehind assertions

       Lookbehind assertions start with (?<= for positive assertions  and  (?<!  for  negative  assertions.  For
       example,

         (?<!foo)bar

       does  find  an  occurrence of "bar" that is not preceded by "foo". The contents of a lookbehind assertion
       are restricted such that all the strings it matches must have a  fixed  length.  However,  if  there  are
       several top-level alternatives, they do not all have to have the same fixed length. Thus

         (?<=bullock|donkey)

       is permitted, but

         (?<!dogs?|cats?)

       causes  an  error at compile time. Branches that match different length strings are permitted only at the
       top level of a lookbehind assertion. This is an extension compared with Perl, which requires all branches
       to match the same length of string. An assertion such as

         (?<=ab(c|de))

       is  not  permitted,  because  its  single  top-level  branch  can  match two different lengths, but it is
       acceptable to PCRE2 if rewritten to use two top-level branches:

         (?<=abc|abde)

       In some cases, the escape sequence \K (see above) can be used instead of a lookbehind  assertion  to  get
       round the fixed-length restriction.

       The  implementation  of  lookbehind  assertions is, for each alternative, to temporarily move the current
       position back by the fixed length and then try to match. If there are insufficient characters before  the
       current position, the assertion fails.

       In UTF-8 and UTF-16 modes, PCRE2 does not allow the \C escape (which matches a single code unit even in a
       UTF mode) to appear in lookbehind assertions, because it makes it impossible to calculate the  length  of
       the  lookbehind.  The  \X  and  \R  escapes,  which  can match different numbers of code units, are never
       permitted in lookbehinds.

       "Subroutine" calls (see below) such as (?2) or (?&X) are permitted in lookbehinds, as long as the  called
       capture  group  matches  a  fixed-length  string. However, recursion, that is, a "subroutine" call into a
       group that is already active, is not supported.

       Perl does not support backreferences in lookbehinds.  PCRE2  does  support  them,  but  only  if  certain
       conditions  are met. The PCRE2_MATCH_UNSET_BACKREF option must not be set, there must be no use of (?| in
       the pattern (it creates duplicate group numbers), and if the backreference is by name, the name  must  be
       unique. Of course, the referenced group must itself match a fixed length substring. The following pattern
       matches words containing at least two characters that begin and end with the same character:

          \b(\w)\w++(?<=\1)

       Possessive quantifiers can be used  in  conjunction  with  lookbehind  assertions  to  specify  efficient
       matching of fixed-length strings at the end of subject strings. Consider a simple pattern such as

         abcd$

       when  applied  to  a long string that does not match. Because matching proceeds from left to right, PCRE2
       will look for each "a" in the subject and then see if what follows matches the rest of  the  pattern.  If
       the pattern is specified as

         ^.*abcd$

       the  initial  .*  matches  the entire string at first, but when this fails (because there is no following
       "a"), it backtracks to match all but the last character, then all but the last two characters, and so on.
       Once  again  the  search  for  "a" covers the entire string, from right to left, so we are no better off.
       However, if the pattern is written as

         ^.*+(?<=abcd)

       there can be no backtracking for the .*+ item because of the possessive quantifier; it can match only the
       entire  string. The subsequent lookbehind assertion does a single test on the last four characters. If it
       fails, the match fails immediately. For long strings, this approach makes a significant difference to the
       processing time.

   Using multiple assertions

       Several assertions (of any sort) may occur in succession. For example,

         (?<=\d{3})(?<!999)foo

       matches  "foo" preceded by three digits that are not "999". Notice that each of the assertions is applied
       independently at the same point in the subject string. First there is a check  that  the  previous  three
       characters  are all digits, and then there is a check that the same three characters are not "999".  This
       pattern does not match "foo" preceded by six characters, the first of which are digits and the last three
       of which are not "999". For example, it doesn't match "123abcfoo". A pattern to do that is

         (?<=\d{3}...)(?<!999)foo

       This  time  the  first assertion looks at the preceding six characters, checking that the first three are
       digits, and then the second assertion checks that the preceding three characters are not "999".

       Assertions can be nested in any combination. For example,

         (?<=(?<!foo)bar)baz

       matches an occurrence of "baz" that is preceded by "bar" which in turn is not preceded by "foo", while

         (?<=\d{3}(?!999)...)foo

       is another pattern that matches "foo" preceded by three digits and any  three  characters  that  are  not
       "999".

NON-ATOMIC ASSERTIONS


       The  traditional  Perl-compatible lookaround assertions are atomic. That is, if an assertion is true, but
       there is a subsequent matching failure, there is no backtracking into the assertion. However,  there  are
       some  cases  where non-atomic positive assertions can be useful. PCRE2 provides these using the following
       syntax:

         (*non_atomic_positive_lookahead:  or (*napla: or (?*
         (*non_atomic_positive_lookbehind: or (*naplb: or (?<*

       Consider the problem of finding the right-most word in a string that also appears earlier in the  string,
       that  is,  it  must appear at least twice in total.  This pattern returns the required result as captured
       substring 1:

         ^(?x)(*napla: .* \b(\w++)) (?> .*? \b\1\b ){2}

       For a subject such as "word1 word2 word3 word2 word3 word4" the result is "word3". How does it  work?  At
       the  start,  ^(?x)  anchors the pattern and sets the "x" option, which causes white space (introduced for
       readability) to be ignored. Inside the assertion, the greedy .* at first consumes the entire string,  but
       then  has to backtrack until the rest of the assertion can match a word, which is captured by group 1. In
       other words, when the assertion first succeeds, it captures the right-most word in the string.

       The current matching point is then reset to the start of the subject, and the rest of the  pattern  match
       checks  for  two  occurrences  of the captured word, using an ungreedy .*? to scan from the left. If this
       succeeds, we are done, but if the last word in the string does not occur twice, this part of the  pattern
       fails.  If  a  traditional  atomic  lookhead  (?= or (*pla: had been used, the assertion could not be re-
       entered, and the whole match would fail. The pattern would succeed only if the  very  last  word  in  the
       subject was found twice.

       Using  a non-atomic lookahead, however, means that when the last word does not occur twice in the string,
       the lookahead can backtrack and find the second-last word, and so on, until either the match succeeds, or
       all words have been tested.

       Two conditions must be met for a non-atomic assertion to be useful: the contents of one or more capturing
       groups must change after a backtrack into the assertion, and there must be a backreference to  a  changed
       group  later  in  the  pattern.  If  this is not the case, the rest of the pattern match fails exactly as
       before because nothing has changed, so using a non-atomic assertion just wastes resources.

       There is one exception to backtracking into a non-atomic assertion.  If  an  (*ACCEPT)  control  verb  is
       triggered,  the  assertion succeeds atomically. That is, a subsequent match failure cannot backtrack into
       the assertion.

       Non-atomic assertions are not supported by the alternative matching function pcre2_dfa_match(). They  are
       supported  by  JIT, but only if they do not contain any control verbs such as (*ACCEPT). (This may change
       in future). Note that assertions that appear as conditions for conditional groups  (see  below)  must  be
       atomic.

SCRIPT RUNS


       In  concept,  a  script run is a sequence of characters that are all from the same Unicode script such as
       Latin or Greek. However, because some scripts are commonly used together, and  because  some  diacritical
       and other marks are used with multiple scripts, it is not that simple. There is a full description of the
       rules that PCRE2 uses in the section entitled "Script Runs" in the pcre2unicode documentation.

       If part of a pattern is enclosed between (*script_run: or (*sr: and a closing parenthesis,  it  fails  if
       the  sequence  of  characters  that it matches are not a script run. After a failure, normal backtracking
       occurs. Script runs can be used to detect spoofing attacks using characters that look the same,  but  are
       from  different  scripts.  The  string  "paypal.com" is an infamous example, where the letters could be a
       mixture of Latin and Cyrillic. This pattern ensures that the matched characters in  a  sequence  of  non-
       spaces that follow white space are a script run:

         \s+(*sr:\S+)

       To be sure that they are all from the Latin script (for example), a lookahead can be used:

         \s+(?=\p{Latin})(*sr:\S+)

       This  works  as  long  as  the first character is expected to be a character in that script, and not (for
       example) punctuation, which is allowed with any script.  If  this  is  not  the  case,  a  more  creative
       lookahead is needed. For example, if digits, underscore, and dots are permitted at the start:

         \s+(?=[0-9_.]*\p{Latin})(*sr:\S+)

       In  many  cases,  backtracking  into  a  script run pattern fragment is not desirable. The script run can
       employ an atomic group to prevent this. Because this is a common requirement,  a  shorthand  notation  is
       provided by (*atomic_script_run: or (*asr:

         (*asr:...) is the same as (*sr:(?>...))

       Note  that  the  atomic group is inside the script run. Putting it outside would not prevent backtracking
       into the script run pattern.

       Support for script runs is not available if PCRE2 is compiled without  Unicode  support.  A  compile-time
       error  is  given  if  any  of  the  above constructs is encountered. Script runs are not supported by the
       alternate matching  function,  pcre2_dfa_match()  because  they  use  the  same  mechanism  as  capturing
       parentheses.

       Warning:  The (*ACCEPT) control verb (see below) should not be used within a script run group, because it
       causes an immediate exit from the group, bypassing the script run checking.

CONDITIONAL GROUPS


       It is possible to cause the matching process to obey  a  pattern  fragment  conditionally  or  to  choose
       between two alternative fragments, depending on the result of an assertion, or whether a specific capture
       group has already been matched. The two possible forms of conditional group are:

         (?(condition)yes-pattern)
         (?(condition)yes-pattern|no-pattern)

       If the condition is satisfied, the yes-pattern is used; otherwise the no-pattern (if present) is used. An
       absent  no-pattern  is  equivalent  to  an  empty  string (it always matches). If there are more than two
       alternatives in the group, a compile-time error occurs. Each of the two alternatives may  itself  contain
       nested groups of any form, including conditional groups; the restriction to two alternatives applies only
       at the level of the condition itself. This pattern fragment is an  example  where  the  alternatives  are
       complex:

         (?(1) (A|B|C) | (D | (?(2)E|F) | E) )

       There  are  five  kinds  of condition: references to capture groups, references to recursion, two pseudo-
       conditions called DEFINE and VERSION, and assertions.

   Checking for a used capture group by number

       If the text between the parentheses consists of a sequence of digits, the condition is true if a  capture
       group of that number has previously matched. If there is more than one capture group with the same number
       (see the earlier section about duplicate group numbers), the condition  is  true  if  any  of  them  have
       matched.  An  alternative  notation is to precede the digits with a plus or minus sign. In this case, the
       group number is relative rather than absolute. The most recently opened capture group can  be  referenced
       by  (?(-1),  the  next  most recent by (?(-2), and so on. Inside loops it can also make sense to refer to
       subsequent groups. The next capture group can be referenced as (?(+1), and so on. (The value zero in  any
       of these forms is not used; it provokes a compile-time error.)

       Consider  the  following  pattern,  which  contains  non-significant white space to make it more readable
       (assume the PCRE2_EXTENDED option) and to divide it into three parts for ease of discussion:

         ( \( )?    [^()]+    (?(1) \) )

       The first part matches an optional opening parenthesis, and if that character is present, sets it as  the
       first  captured  substring.  The second part matches one or more characters that are not parentheses. The
       third part is a conditional group that tests whether or not the first capture group matched. If  it  did,
       that is, if subject started with an opening parenthesis, the condition is true, and so the yes-pattern is
       executed and a closing  parenthesis  is  required.  Otherwise,  since  no-pattern  is  not  present,  the
       conditional  group  matches  nothing. In other words, this pattern matches a sequence of non-parentheses,
       optionally enclosed in parentheses.

       If you were embedding this pattern in a larger one, you could use a relative reference:

         ...other stuff... ( \( )?    [^()]+    (?(-1) \) ) ...

       This makes the fragment independent of the parentheses in the larger pattern.

   Checking for a used capture group by name

       Perl uses the syntax (?(<name>)...) or (?('name')...) to test for a  used  capture  group  by  name.  For
       compatibility  with  earlier  versions  of  PCRE1,  which  had  this  facility  before  Perl,  the syntax
       (?(name)...) is also recognized.  Note, however, that  undelimited  names  consisting  of  the  letter  R
       followed  by digits are ambiguous (see the following section). Rewriting the above example to use a named
       group gives this:

         (?<OPEN> \( )?    [^()]+    (?(<OPEN>) \) )

       If the name used in a condition of this kind is a duplicate, the test is applied to  all  groups  of  the
       same name, and is true if any one of them has matched.

   Checking for pattern recursion

       "Recursion"  in  this  sense  refers to any subroutine-like call from one part of the pattern to another,
       whether or not it is actually recursive. See the sections entitled "Recursive patterns"  and  "Groups  as
       subroutines" below for details of recursion and subroutine calls.

       If a condition is the string (R), and there is no capture group with the name R, the condition is true if
       matching is currently in a recursion or subroutine call to the whole pattern or  any  capture  group.  If
       digits  follow  the  letter  R,  and  there is no group with that name, the condition is true if the most
       recent call is into a group with the given number, which must exist somewhere  in  the  overall  pattern.
       This is a contrived example that is equivalent to a+b:

         ((?(R1)a+|(?1)b))

       However,  in  both  cases,  if there is a capture group with a matching name, the condition tests for its
       being set, as described in the section above, instead of testing for recursion. For example,  creating  a
       group with the name R1 by adding (?<R1>) to the above pattern completely changes its meaning.

       If a name preceded by ampersand follows the letter R, for example:

         (?(R&name)...)

       the  condition is true if the most recent recursion is into a group of that name (which must exist within
       the pattern).

       This condition does not check the entire recursion stack. It tests only the current level.  If  the  name
       used  in a condition of this kind is a duplicate, the test is applied to all groups of the same name, and
       is true if any one of them is the most recent recursion.

       At "top level", all these recursion test conditions are false.

   Defining capture groups for use by reference only

       If the condition is the string (DEFINE), the condition is always false, even if there is a group with the
       name  DEFINE. In this case, there may be only one alternative in the rest of the conditional group. It is
       always skipped if control reaches this point in the pattern; the idea of DEFINE is that it can be used to
       define  subroutines  that  can be referenced from elsewhere. (The use of subroutines is described below.)
       For example, a pattern to match an IPv4 address such as  "192.168.23.245"  could  be  written  like  this
       (ignore white space and line breaks):

         (?(DEFINE) (?<byte> 2[0-4]\d | 25[0-5] | 1\d\d | [1-9]?\d) )
         \b (?&byte) (\.(?&byte)){3} \b

       The  first part of the pattern is a DEFINE group inside which another group named "byte" is defined. This
       matches an individual component of an IPv4 address (a number less than 256). When matching  takes  place,
       this  part  of the pattern is skipped because DEFINE acts like a false condition. The rest of the pattern
       uses references to the named group to match  the  four  dot-separated  components  of  an  IPv4  address,
       insisting on a word boundary at each end.

   Checking the PCRE2 version

       Programs  that link with a PCRE2 library can check the version by calling pcre2_config() with appropriate
       arguments. Users of applications that do not have access to the underlying code cannot do this. A special
       "condition" called VERSION exists to allow such users to discover which version of PCRE2 they are dealing
       with by using this condition to match a string such as "yesno". VERSION must be followed either by "=" or
       ">=" and a version number.  For example:

         (?(VERSION>=10.4)yes|no)

       This  pattern  matches  "yes"  if  the  PCRE2 version is greater or equal to 10.4, or "no" otherwise. The
       fractional part of the version number may not contain more than two digits.

   Assertion conditions

       If the condition is not in any of the above formats, it must be a parenthesized assertion. This may be  a
       positive  or  negative  lookahead  or  lookbehind  assertion.  However,  it  must be a traditional atomic
       assertion, not one of the PCRE2-specific non-atomic assertions.

       Consider this pattern, again containing non-significant white space, and with the two alternatives on the
       second line:

         (?(?=[^a-z]*[a-z])
         \d{2}-[a-z]{3}-\d{2}  |  \d{2}-\d{2}-\d{2} )

       The condition is a positive lookahead assertion that matches an optional sequence of non-letters followed
       by a letter. In other words, it tests for the presence of at least one letter in the subject. If a letter
       is  found,  the  subject  is  matched  against the first alternative; otherwise it is matched against the
       second. This pattern matches strings in one of the two forms dd-aaa-dd or dd-dd-dd, where aaa are letters
       and dd are digits.

       When  an  assertion  that is a condition contains capture groups, any capturing that occurs in a matching
       branch is retained afterwards, for  both  positive  and  negative  assertions,  because  matching  always
       continues  after  the  assertion,  whether it succeeds or fails. (Compare non-conditional assertions, for
       which captures are retained only for positive assertions that succeed.)

COMMENTS


       There are two ways of including comments in patterns that are processed by  PCRE2.  In  both  cases,  the
       start of the comment must not be in a character class, nor in the middle of any other sequence of related
       characters such as (?: or a group name or number. The characters that make up a comment play no  part  in
       the pattern matching.

       The  sequence  (?# marks the start of a comment that continues up to the next closing parenthesis. Nested
       parentheses are not permitted. If the PCRE2_EXTENDED or PCRE2_EXTENDED_MORE option is set, an unescaped #
       character  also  introduces a comment, which in this case continues to immediately after the next newline
       character or character sequence  in  the  pattern.  Which  characters  are  interpreted  as  newlines  is
       controlled  by  an  option  passed to the compiling function or by a special sequence at the start of the
       pattern, as described in the section entitled "Newline conventions" above. Note that the end of this type
       of  comment  is  a  literal  newline sequence in the pattern; escape sequences that happen to represent a
       newline do not count. For example, consider this pattern when PCRE2_EXTENDED  is  set,  and  the  default
       newline convention (a single linefeed character) is in force:

         abc #comment \n still comment

       On  encountering  the # character, pcre2_compile() skips along, looking for a newline in the pattern. The
       sequence \n is still literal at this stage, so  it  does  not  terminate  the  comment.  Only  an  actual
       character with the code value 0x0a (the default newline) does so.

RECURSIVE PATTERNS


       Consider  the  problem  of  matching  a string in parentheses, allowing for unlimited nested parentheses.
       Without the use of recursion, the best that can be done is to use a pattern that matches up to some fixed
       depth of nesting. It is not possible to handle an arbitrary nesting depth.

       For  some  time,  Perl  has provided a facility that allows regular expressions to recurse (amongst other
       things). It does this by interpolating Perl code in the expression at run time, and the code can refer to
       the  expression  itself.  A Perl pattern using code interpolation to solve the parentheses problem can be
       created like this:

         $re = qr{\( (?: (?>[^()]+) | (?p{$re}) )* \)}x;

       The (?p{...}) item interpolates Perl code at run time, and in this case refers recursively to the pattern
       in which it appears.

       Obviously,  PCRE2  cannot support the interpolation of Perl code. Instead, it supports special syntax for
       recursion of the entire pattern, and also for individual capture group recursion. After its  introduction
       in PCRE1 and Python, this kind of recursion was subsequently introduced into Perl at release 5.10.

       A  special item that consists of (? followed by a number greater than zero and a closing parenthesis is a
       recursive subroutine call of the capture group of the given number, provided that it occurs  inside  that
       group.  (If  not,  it  is  a  non-recursive subroutine call, which is described in the next section.) The
       special item (?R) or (?0) is a recursive call of the entire regular expression.

       This PCRE2 pattern solves the nested parentheses problem (assume the PCRE2_EXTENDED option is set so that
       white space is ignored):

         \( ( [^()]++ | (?R) )* \)

       First  it  matches an opening parenthesis. Then it matches any number of substrings which can either be a
       sequence of non-parentheses,  or  a  recursive  match  of  the  pattern  itself  (that  is,  a  correctly
       parenthesized  substring).   Finally  there  is  a  closing  parenthesis.  Note  the  use of a possessive
       quantifier to avoid backtracking into sequences of non-parentheses.

       If this were part of a larger pattern, you would not want to recurse the entire pattern, so  instead  you
       could use this:

         ( \( ( [^()]++ | (?1) )* \) )

       We  have put the pattern into parentheses, and caused the recursion to refer to them instead of the whole
       pattern.

       In a larger pattern, keeping track of parenthesis numbers can be tricky. This is made easier by  the  use
       of  relative  references. Instead of (?1) in the pattern above you can write (?-2) to refer to the second
       most recently opened parentheses preceding the recursion.  In  other  words,  a  negative  number  counts
       capturing parentheses leftwards from the point at which it is encountered.

       Be  aware  however,  that if duplicate capture group numbers are in use, relative references refer to the
       earliest group with the appropriate number. Consider, for example:

         (?|(a)|(b)) (c) (?-2)

       The first two capture groups (a) and (b) are both numbered 1,  and  group  (c)  is  number  2.  When  the
       reference  (?-2)  is encountered, the second most recently opened parentheses has the number 1, but it is
       the first such group (the (a) group) to which the recursion refers. This would be the same if an absolute
       reference  (?1)  was used. In other words, relative references are just a shorthand for computing a group
       number.

       It is also possible to refer to subsequent capture groups, by writing references such as (?+2).  However,
       these  cannot  be recursive because the reference is not inside the parentheses that are referenced. They
       are always non-recursive subroutine calls, as described in the next section.

       An alternative approach is to use named parentheses. The  Perl  syntax  for  this  is  (?&name);  PCRE1's
       earlier syntax (?P>name) is also supported. We could rewrite the above example as follows:

         (?<pn> \( ( [^()]++ | (?&pn) )* \) )

       If there is more than one group with the same name, the earliest one is used.

       The  example  pattern that we have been looking at contains nested unlimited repeats, and so the use of a
       possessive quantifier for matching strings of non-parentheses is important when applying the  pattern  to
       strings that do not match. For example, when this pattern is applied to

         (aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa()

       it  yields "no match" quickly. However, if a possessive quantifier is not used, the match runs for a very
       long time indeed because there are so many different ways the + and * repeats can carve up  the  subject,
       and all have to be tested before failure can be reported.

       At  the  end  of  a match, the values of capturing parentheses are those from the outermost level. If you
       want to obtain intermediate values, a callout function can  be  used  (see  below  and  the  pcre2callout
       documentation). If the pattern above is matched against

         (ab(cd)ef)

       the  value  for the inner capturing parentheses (numbered 2) is "ef", which is the last value taken on at
       the top level. If a capture group is not matched at the top level, its final  captured  value  is  unset,
       even if it was (temporarily) set at a deeper level during the matching process.

       Do  not  confuse the (?R) item with the condition (R), which tests for recursion.  Consider this pattern,
       which matches text in angle brackets, allowing for arbitrary nesting. Only digits are allowed  in  nested
       brackets (that is, when recursing), whereas any characters are permitted at the outer level.

         < (?: (?(R) \d++  | [^<>]*+) | (?R)) * >

       In  this  pattern,  (?(R)  is  the  start of a conditional group, with two different alternatives for the
       recursive and non-recursive cases. The (?R) item is the actual recursive call.

   Differences in recursion processing between PCRE2 and Perl

       Some former differences between PCRE2 and Perl no longer exist.

       Before release 10.30, recursion processing in PCRE2 differed from Perl in  that  a  recursive  subroutine
       call  was  always treated as an atomic group. That is, once it had matched some of the subject string, it
       was never re-entered, even if it contained untried alternatives  and  there  was  a  subsequent  matching
       failure. (Historical note: PCRE implemented recursion before Perl did.)

       Starting  with  release  10.30, recursive subroutine calls are no longer treated as atomic. That is, they
       can be re-entered to try unused alternatives if there is a matching failure later in the pattern. This is
       now  compatible  with the way Perl works. If you want a subroutine call to be atomic, you must explicitly
       enclose it in an atomic group.

       Supporting backtracking into recursions simplifies certain types of recursive pattern. For example,  this
       pattern matches palindromic strings:

         ^((.)(?1)\2|.?)$

       The second branch in the group matches a single central character in the palindrome when there are an odd
       number of characters, or nothing when there are an even number of characters, but in order to work it has
       to  be able to try the second case when the rest of the pattern match fails. If you want to match typical
       palindromic phrases, the pattern has to ignore all non-word characters, which can be done like this:

         ^\W*+((.)\W*+(?1)\W*+\2|\W*+.?)\W*+$

       If run with the PCRE2_CASELESS option, this pattern matches phrases such as "A  man,  a  plan,  a  canal:
       Panama!".  Note  the use of the possessive quantifier *+ to avoid backtracking into sequences of non-word
       characters. Without this, PCRE2 takes a great deal longer (ten times or more) to match  typical  phrases,
       and Perl takes so long that you think it has gone into a loop.

       Another  way  in  which PCRE2 and Perl used to differ in their recursion processing is in the handling of
       captured values. Formerly in Perl, when a group was called recursively or as a subroutine (see  the  next
       section), it had no access to any values that were captured outside the recursion, whereas in PCRE2 these
       values can be referenced. Consider this pattern:

         ^(.)(\1|a(?2))

       This pattern matches "bab". The first capturing parentheses match "b", then in the second group, when the
       backreference  \1  fails  to  match  "b",  the  second  alternative matches "a" and then recurses. In the
       recursion, \1 does now match "b" and so the whole match succeeds. This match used to fail in Perl, but in
       later versions (I tried 5.024) it now works.

GROUPS AS SUBROUTINES


       If the syntax for a recursive group call (either by number or by name) is used outside the parentheses to
       which it refers, it operates a bit like a subroutine in a programming language.  More  accurately,  PCRE2
       treats  the referenced group as an independent subpattern which it tries to match at the current matching
       position. The called group may be defined before or after the reference.  A  numbered  reference  can  be
       absolute or relative, as in these examples:

         (...(absolute)...)...(?2)...
         (...(relative)...)...(?-1)...
         (...(?+1)...(relative)...

       An earlier example pointed out that the pattern

         (sens|respons)e and \1ibility

       matches "sense and sensibility" and "response and responsibility", but not "sense and responsibility". If
       instead the pattern

         (sens|respons)e and (?1)ibility

       is used, it does match "sense and responsibility" as well as the other two strings.  Another  example  is
       given in the discussion of DEFINE above.

       Like  recursions, subroutine calls used to be treated as atomic, but this changed at PCRE2 release 10.30,
       so backtracking into subroutine calls can now occur. However, any  capturing  parentheses  that  are  set
       during the subroutine call revert to their previous values afterwards.

       Processing  options  such  as  case-independence are fixed when a group is defined, so if it is used as a
       subroutine, such options cannot be changed for different calls. For example, consider this pattern:

         (abc)(?i:(?-1))

       It matches "abcabc". It does not match "abcABC" because the change of processing option does  not  affect
       the called group.

       The  behaviour  of  backtracking  control  verbs in groups when called as subroutines is described in the
       section entitled "Backtracking verbs in subroutines" below.

ONIGURUMA SUBROUTINE SYNTAX


       For compatibility with Oniguruma, the non-Perl syntax \g followed by a name or a number  enclosed  either
       in  angle  brackets  or  single  quotes,  is  an  alternative syntax for calling a group as a subroutine,
       possibly recursively. Here are two of the examples used above, rewritten using this syntax:

         (?<pn> \( ( (?>[^()]+) | \g<pn> )* \) )
         (sens|respons)e and \g'1'ibility

       PCRE2 supports an extension to Oniguruma: if a number is preceded by a plus or a minus sign it  is  taken
       as a relative reference. For example:

         (abc)(?i:\g<-1>)

       Note  that  \g{...}  (Perl  syntax)  and  \g<...>  (Oniguruma syntax) are not synonymous. The former is a
       backreference; the latter is a subroutine call.

CALLOUTS


       Perl has a feature whereby using the sequence (?{...}) causes arbitrary Perl code to  be  obeyed  in  the
       middle  of  matching  a  regular  expression.  This  makes  it possible, amongst other things, to extract
       different substrings that match the same pair of parentheses when there is a repetition.

       PCRE2 provides a similar feature, but of course it cannot obey arbitrary Perl code. The feature is called
       "callout".  The  caller  of  PCRE2  provides  an  external function by putting its entry point in a match
       context using the function pcre2_set_callout(),  and  then  passing  that  context  to  pcre2_match()  or
       pcre2_dfa_match().  If no match context is passed, or if the callout entry point is set to NULL, callouts
       are disabled.

       Within a regular expression, (?C<arg>) indicates a point at which the external function is to be  called.
       There are two kinds of callout: those with a numerical argument and those with a string argument. (?C) on
       its own with no argument is treated as (?C0). A numerical argument allows the application to  distinguish
       between  different callouts. String arguments were added for release 10.20 to make it possible for script
       languages that use PCRE2 to embed short scripts within patterns in a similar way to Perl.

       During matching, when PCRE2 reaches a callout point, the external function is called. It is provided with
       the  number  or string argument of the callout, the position in the pattern, and one item of data that is
       also set in the match block. The callout function may cause matching to  proceed,  to  backtrack,  or  to
       fail.

       By  default,  PCRE2  implements  a  number of optimizations at matching time, and one side-effect is that
       sometimes callouts are skipped. If you need all possible callouts to happen, you need to set options that
       disable  the  relevant  optimizations.  More details, including a complete description of the programming
       interface to the callout function, are given in the pcre2callout documentation.

   Callouts with numerical arguments

       If you just want to have a means of identifying different callout points, put  a  number  less  than  256
       after the letter C. For example, this pattern has two callout points:

         (?C1)abc(?C2)def

       If  the  PCRE2_AUTO_CALLOUT  flag  is  passed  to  pcre2_compile(),  numerical callouts are automatically
       installed before each item in the pattern. They are all numbered 255. If there is a conditional group  in
       the pattern whose condition is an assertion, an additional callout is inserted just before the condition.
       An explicit callout may also be set at this position, as in this example:

         (?(?C9)(?=a)abc|def)

       Note that this applies only to assertion conditions, not to other types of condition.

   Callouts with string arguments

       A delimited string may be used instead of a number as a callout argument. The starting delimiter must  be
       one  of ` ' " ^ % # $ { and the ending delimiter is the same as the start, except for {, where the ending
       delimiter is }. If the ending delimiter is needed within the string, it must be doubled. For example:

         (?C'ab ''c'' d')xyz(?C{any text})pqr

       The doubling is removed before the string is passed to the callout function.

BACKTRACKING CONTROL


       There are a number of special "Backtracking Control Verbs" (to use Perl's terminology)  that  modify  the
       behaviour  of  backtracking during matching. They are generally of the form (*VERB) or (*VERB:NAME). Some
       verbs take either form, and may behave differently depending  on  whether  or  not  a  name  argument  is
       present. The names are not required to be unique within the pattern.

       By  default,  for  compatibility  with Perl, a name is any sequence of characters that does not include a
       closing parenthesis. The name is not processed in any way, and it is not possible to  include  a  closing
       parenthesis  in  the name.  This can be changed by setting the PCRE2_ALT_VERBNAMES option, but the result
       is no longer Perl-compatible.

       When PCRE2_ALT_VERBNAMES is set, backslash processing is applied to verb  names  and  only  an  unescaped
       closing parenthesis terminates the name. However, the only backslash items that are permitted are \Q, \E,
       and sequences such as \x{100} that define character code points. Character type escapes such  as  \d  are
       faulted.

       A  closing  parenthesis  can  be  included  in  a  name either as \) or between \Q and \E. In addition to
       backslash processing, if  the  PCRE2_EXTENDED  or  PCRE2_EXTENDED_MORE  option  is  also  set,  unescaped
       whitespace  in  verb  names  is  skipped,  and  #-comments  are recognized, exactly as in the rest of the
       pattern.  PCRE2_EXTENDED and PCRE2_EXTENDED_MORE do not affect verb names unless  PCRE2_ALT_VERBNAMES  is
       also set.

       The maximum length of a name is 255 in the 8-bit library and 65535 in the 16-bit and 32-bit libraries. If
       the name is empty, that is, if the closing parenthesis immediately follows the colon, the effect is as if
       the  colon  were  not there. Any number of these verbs may occur in a pattern. Except for (*ACCEPT), they
       may not be quantified.

       Since these verbs are specifically related to backtracking, most of  them  can  be  used  only  when  the
       pattern  is  to  be  matched  using  the  traditional matching function, because that uses a backtracking
       algorithm. With the  exception  of  (*FAIL),  which  behaves  like  a  failing  negative  assertion,  the
       backtracking control verbs cause an error if encountered by the DFA matching function.

       The  behaviour of these verbs in repeated groups, assertions, and in capture groups called as subroutines
       (whether or not recursively) is documented below.

   Optimizations that affect backtracking verbs

       PCRE2 contains some optimizations that are used to speed up matching by running some checks at the  start
       of  each  match  attempt.  For  example,  it  may  know the minimum length of matching subject, or that a
       particular character must be present. When one of these optimizations bypasses the running  of  a  match,
       any  included  backtracking  verbs will not, of course, be processed. You can suppress the start-of-match
       optimizations by setting the PCRE2_NO_START_OPTIMIZE option when calling pcre2_compile(), or by  starting
       the  pattern  with  (*NO_START_OPT).  There  is  more  discussion  of this option in the section entitled
       "Compiling a pattern" in the pcre2api documentation.

       Experiments with Perl suggest that it too has similar optimizations, and like PCRE2, turning them off can
       change the result of a match.

   Verbs that act immediately

       The following verbs act as soon as they are encountered.

          (*ACCEPT) or (*ACCEPT:NAME)

       This  verb  causes the match to end successfully, skipping the remainder of the pattern. However, when it
       is inside a capture group that is called as a subroutine, only that group is ended successfully. Matching
       then  continues  at  the  outer  level.  If (*ACCEPT) in triggered in a positive assertion, the assertion
       succeeds; in a negative assertion, the assertion fails.

       If (*ACCEPT) is inside capturing parentheses, the data so far is captured. For example:

         A((?:A|B(*ACCEPT)|C)D)

       This matches "AB", "AAD", or "ACD"; when it matches "AB", "B" is captured by the outer parentheses.

       (*ACCEPT) is  the  only  backtracking  verb  that  is  allowed  to  be  quantified  because  an  ungreedy
       quantification with a minimum of zero acts only when a backtrack happens. Consider, for example,

         (A(*ACCEPT)??B)C

       where  A,  B,  and  C may be complex expressions. After matching "A", the matcher processes "BC"; if that
       fails, causing a backtrack, (*ACCEPT) is triggered and the match succeeds. In both cases, all  but  C  is
       captured.  Whereas  (*COMMIT)  (see  below)  means "fail on backtrack", a repeated (*ACCEPT) of this type
       means "succeed on backtrack".

       Warning: (*ACCEPT) should not be used within a script run group, because it causes an immediate exit from
       the group, bypassing the script run checking.

         (*FAIL) or (*FAIL:NAME)

       This  verb causes a matching failure, forcing backtracking to occur. It may be abbreviated to (*F). It is
       equivalent to (?!) but easier to read. The Perl documentation notes that it is probably useful only  when
       combined  with  (?{})  or  (??{}). Those are, of course, Perl features that are not present in PCRE2. The
       nearest equivalent is the callout feature, as for example in this pattern:

         a+(?C)(*FAIL)

       A match with the string "aaaa" always fails, but the callout is taken before each backtrack  happens  (in
       this example, 10 times).

       (*ACCEPT:NAME)  and  (*FAIL:NAME)  behave  the  same  as  (*MARK:NAME)(*ACCEPT)  and (*MARK:NAME)(*FAIL),
       respectively, that is, a (*MARK) is recorded just before the verb acts.

   Recording which path was taken

       There is one verb whose main purpose is to track how a match  was  arrived  at,  though  it  also  has  a
       secondary use in conjunction with advancing the match starting point (see (*SKIP) below).

         (*MARK:NAME) or (*:NAME)

       A  name  is always required with this verb. For all the other backtracking control verbs, a NAME argument
       is optional.

       When a match succeeds, the name of the last-encountered mark name on the matching path is passed back  to
       the  caller  as  described  in  the  section entitled "Other information about the match" in the pcre2api
       documentation. This applies to  all  instances  of  (*MARK)  and  other  verbs,  including  those  inside
       assertions  and  atomic  groups.  However,  there  are differences in those cases when (*MARK) is used in
       conjunction with (*SKIP) as described below.

       The mark name that was last encountered on the matching path is  passed  back.  A  verb  without  a  NAME
       argument  is  ignored for this purpose. Here is an example of pcre2test output, where the "mark" modifier
       requests the retrieval and outputting of (*MARK) data:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XY
          0: XY
         MK: A
         XZ
          0: XZ
         MK: B

       The (*MARK) name is tagged with "MK:" in this output, and in this example it indicates which of  the  two
       alternatives  matched.  This  is  a  more  efficient  way of obtaining this information than putting each
       alternative in its own capturing parentheses.

       If a verb with a name is encountered in a positive assertion that is  true,  the  name  is  recorded  and
       passed  back  if  it  is  the  last-encountered.  This does not happen for negative assertions or failing
       positive assertions.

       After a partial match or a failed match, the last  encountered  name  in  the  entire  match  process  is
       returned. For example:

           re> /X(*MARK:A)Y|X(*MARK:B)Z/mark
         data> XP
         No match, mark = B

       Note  that  in  this  unanchored  example the mark is retained from the match attempt that started at the
       letter "X" in the subject. Subsequent match attempts starting at "P" and then with an empty string do not
       get as far as the (*MARK) item, but nevertheless do not reset it.

       If   you   are  interested  in  (*MARK)  values  after  failed  matches,  you  should  probably  set  the
       PCRE2_NO_START_OPTIMIZE option (see above) to ensure that the match is always attempted.

   Verbs that act after backtracking

       The following verbs do nothing when they are encountered. Matching continues with what  follows,  but  if
       there  is  a  subsequent  match  failure,  causing a backtrack to the verb, a failure is forced. That is,
       backtracking cannot pass to the left of the verb. However, when one of  these  verbs  appears  inside  an
       atomic  group  or  in  a lookaround assertion that is true, its effect is confined to that group, because
       once the group has been matched, there is never any backtracking into it.  Backtracking  from  beyond  an
       assertion or an atomic group ignores the entire group, and seeks a preceding backtracking point.

       These  verbs  differ in exactly what kind of failure occurs when backtracking reaches them. The behaviour
       described below is what happens when the verb is not in a subroutine or an assertion. Subsequent sections
       cover these special cases.

         (*COMMIT) or (*COMMIT:NAME)

       This  verb  causes  the  whole  match  to  fail outright if there is a later matching failure that causes
       backtracking to reach it. Even if the pattern is unanchored, no further  attempts  to  find  a  match  by
       advancing  the starting point take place. If (*COMMIT) is the only backtracking verb that is encountered,
       once it has been passed pcre2_match() is committed to finding a match at the current starting  point,  or
       not at all. For example:

         a+(*COMMIT)b

       This  matches  "xxaab"  but  not  "aacaab".  It  can  be thought of as a kind of dynamic anchor, or "I've
       started, so I must finish."

       The behaviour of (*COMMIT:NAME) is not the same as (*MARK:NAME)(*COMMIT). It is like (*MARK:NAME) in that
       the name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names that
       are set with (*MARK), ignoring those set by any of the other backtracking verbs.

       If there is more than one backtracking verb in a pattern, a different one that follows (*COMMIT)  may  be
       triggered  first,  so merely passing (*COMMIT) during a match does not always guarantee that a match must
       be at this starting point.

       Note that (*COMMIT) at the start of a pattern is not the same as an anchor, unless PCRE2's start-of-match
       optimizations are turned off, as shown in this output from pcre2test:

           re> /(*COMMIT)abc/
         data> xyzabc
          0: abc
         data>
         re> /(*COMMIT)abc/no_start_optimize
         data> xyzabc
         No match

       For  the  first  pattern, PCRE2 knows that any match must start with "a", so the optimization skips along
       the subject to "a" before applying the pattern to the first set of data. The match attempt then succeeds.
       The  second pattern disables the optimization that skips along to the first character. The pattern is now
       applied starting at "x", and so the (*COMMIT) causes the match to fail without trying any other  starting
       points.

         (*PRUNE) or (*PRUNE:NAME)

       This  verb  causes  the match to fail at the current starting position in the subject if there is a later
       matching failure that causes backtracking  to  reach  it.  If  the  pattern  is  unanchored,  the  normal
       "bumpalong"  advance  to the next starting character then happens. Backtracking can occur as usual to the
       left of (*PRUNE), before it is reached, or when matching to the right of (*PRUNE), but  if  there  is  no
       match  to  the right, backtracking cannot cross (*PRUNE). In simple cases, the use of (*PRUNE) is just an
       alternative to an atomic group or possessive quantifier, but there are some uses of (*PRUNE) that  cannot
       be expressed in any other way. In an anchored pattern (*PRUNE) has the same effect as (*COMMIT).

       The  behaviour  of (*PRUNE:NAME) is not the same as (*MARK:NAME)(*PRUNE). It is like (*MARK:NAME) in that
       the name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names  set
       with (*MARK), ignoring those set by other backtracking verbs.

         (*SKIP)

       This  verb,  when  given  without a name, is like (*PRUNE), except that if the pattern is unanchored, the
       "bumpalong" advance is not to the next character, but to the position in the subject  where  (*SKIP)  was
       encountered.  (*SKIP)  signifies  that  whatever  text  was  matched leading up to it cannot be part of a
       successful match if there is a later mismatch. Consider:

         a+(*SKIP)b

       If the subject is "aaaac...", after the first match attempt fails (starting at the first character in the
       string),  the starting point skips on to start the next attempt at "c". Note that a possessive quantifier
       does not have the same effect as this example; although it would suppress backtracking during  the  first
       match attempt, the second attempt would start at the second character instead of skipping on to "c".

       If  (*SKIP)  is  used to specify a new starting position that is the same as the starting position of the
       current match, or (by being inside a lookbehind) earlier, the position specified by (*SKIP)  is  ignored,
       and instead the normal "bumpalong" occurs.

         (*SKIP:NAME)

       When  (*SKIP)  has  an  associated name, its behaviour is modified. When such a (*SKIP) is triggered, the
       previous path through the pattern is searched for the most recent (*MARK) that has the same name. If  one
       is  found, the "bumpalong" advance is to the subject position that corresponds to that (*MARK) instead of
       to where (*SKIP) was encountered. If no (*MARK) with a matching name is found, the (*SKIP) is ignored.

       The search for a (*MARK) name uses the normal backtracking mechanism, which means that it  does  not  see
       (*MARK)  settings  that  are  inside  atomic  groups  or assertions, because they are never re-entered by
       backtracking. Compare the following pcre2test examples:

           re> /a(?>(*MARK:X))(*SKIP:X)(*F)|(.)/
         data: abc
          0: a
          1: a
         data:
           re> /a(?:(*MARK:X))(*SKIP:X)(*F)|(.)/
         data: abc
          0: b
          1: b

       In the first example, the (*MARK) setting is in an atomic  group,  so  it  is  not  seen  when  (*SKIP:X)
       triggers,  causing the (*SKIP) to be ignored. This allows the second branch of the pattern to be tried at
       the first character position.  In the second example, the (*MARK) setting is not in an atomic group. This
       allows  (*SKIP:X) to find the (*MARK) when it backtracks, and this causes a new matching attempt to start
       at the second character. This time, the (*MARK) is never seen because "a" does  not  match  "b",  so  the
       matcher immediately jumps to the second branch of the pattern.

       Note  that  (*SKIP:NAME)  searches  only  for names set by (*MARK:NAME). It ignores names that are set by
       other backtracking verbs.

         (*THEN) or (*THEN:NAME)

       This verb causes a skip to the next innermost alternative when  backtracking  reaches  it.  That  is,  it
       cancels any further backtracking within the current alternative. Its name comes from the observation that
       it can be used for a pattern-based if-then-else block:

         ( COND1 (*THEN) FOO | COND2 (*THEN) BAR | COND3 (*THEN) BAZ ) ...

       If the COND1 pattern matches, FOO is tried (and possibly further items after the end of the group if  FOO
       succeeds);  on failure, the matcher skips to the second alternative and tries COND2, without backtracking
       into COND1. If that succeeds and BAR fails, COND3 is tried. If subsequently BAZ fails, there are no  more
       alternatives,  so there is a backtrack to whatever came before the entire group. If (*THEN) is not inside
       an alternation, it acts like (*PRUNE).

       The behaviour of (*THEN:NAME) is not the same as (*MARK:NAME)(*THEN). It is like (*MARK:NAME) in that the
       name is remembered for passing back to the caller. However, (*SKIP:NAME) searches only for names set with
       (*MARK), ignoring those set by other backtracking verbs.

       A group that does not contain a | character is just a part of the enclosing  alternative;  it  is  not  a
       nested  alternation  with  only one alternative. The effect of (*THEN) extends beyond such a group to the
       enclosing alternative.  Consider this pattern, where A, B, etc. are complex pattern fragments that do not
       contain any | characters at this level:

         A (B(*THEN)C) | D

       If A and B are matched, but there is a failure in C, matching does not backtrack into A; instead it moves
       to the next alternative, that is, D.  However, if the group containing (*THEN) is given  an  alternative,
       it behaves differently:

         A (B(*THEN)C | (*FAIL)) | D

       The  effect  of  (*THEN)  is  now  confined  to  the inner group. After a failure in C, matching moves to
       (*FAIL), which causes the whole group to fail because there are no more  alternatives  to  try.  In  this
       case, matching does backtrack into A.

       Note  that  a  conditional  group  is not considered as having two alternatives, because only one is ever
       used. In other words, the | character in a conditional group has  a  different  meaning.  Ignoring  white
       space, consider:

         ^.*? (?(?=a) a | b(*THEN)c )

       If  the  subject is "ba", this pattern does not match. Because .*? is ungreedy, it initially matches zero
       characters. The condition (?=a) then fails, the character "b" is matched, but "c" is not. At this  point,
       matching does not backtrack to .*? as might perhaps be expected from the presence of the | character. The
       conditional group is part of the single alternative that comprises the whole pattern, and  so  the  match
       fails. (If there was a backtrack into .*?, allowing it to match "b", the match would succeed.)

       The  verbs  just  described provide four different "strengths" of control when subsequent matching fails.
       (*THEN) is the weakest, carrying on the match at the next alternative. (*PRUNE) comes next,  failing  the
       match  at the current starting position, but allowing an advance to the next character (for an unanchored
       pattern). (*SKIP) is similar, except that the advance may be more than one character.  (*COMMIT)  is  the
       strongest, causing the entire match to fail.

   More than one backtracking verb

       If  more than one backtracking verb is present in a pattern, the one that is backtracked onto first acts.
       For example, consider this pattern, where A, B, etc. are complex pattern fragments:

         (A(*COMMIT)B(*THEN)C|ABD)

       If A matches but B fails, the backtrack to (*COMMIT) causes the entire match to fail. However, if A and B
       match,  but  C  fails,  the  backtrack  to  (*THEN)  causes  the next alternative (ABD) to be tried. This
       behaviour is consistent, but is not always the same as Perl's. It means that if two or more  backtracking
       verbs appear in succession, all the the last of them has no effect. Consider this example:

         ...(*COMMIT)(*PRUNE)...

       If  there  is  a matching failure to the right, backtracking onto (*PRUNE) causes it to be triggered, and
       its action is taken. There can never be a backtrack onto (*COMMIT).

   Backtracking verbs in repeated groups

       PCRE2 sometimes differs from Perl in its handling of backtracking verbs in repeated groups. For  example,
       consider:

         /(a(*COMMIT)b)+ac/

       If  the  subject  is  "abac",  Perl matches unless its optimizations are disabled, but PCRE2 always fails
       because the (*COMMIT) in the second repeat of the group acts.

   Backtracking verbs in assertions

       (*FAIL) in any assertion has its normal effect: it forces an immediate backtrack. The  behaviour  of  the
       other backtracking verbs depends on whether or not the assertion is standalone or acting as the condition
       in a conditional group.

       (*ACCEPT) in a standalone positive  assertion  causes  the  assertion  to  succeed  without  any  further
       processing;  captured  strings and a mark name (if set) are retained. In a standalone negative assertion,
       (*ACCEPT) causes the assertion to fail without any further processing; captured substrings and  any  mark
       name are discarded.

       If  the  assertion is a condition, (*ACCEPT) causes the condition to be true for a positive assertion and
       false for a negative one; captured substrings are retained in both cases.

       The remaining verbs act only when a later failure causes a backtrack to reach them. This means that,  for
       the  Perl-compatible  assertions,  their  effect  is  confined  to the assertion, because Perl lookaround
       assertions are atomic. A backtrack that occurs after such an assertion is complete  does  not  jump  back
       into  the  assertion. Note in particular that a (*MARK) name that is set in an assertion is not "seen" by
       an instance of (*SKIP:NAME) later in the pattern.

       PCRE2 now supports non-atomic positive assertions, as  described  in  the  section  entitled  "Non-atomic
       assertions"  above.  These  assertions  must  be  standalone (not used as conditions). They are not Perl-
       compatible. For these assertions, a later backtrack does jump back  into  the  assertion,  and  therefore
       verbs such as (*COMMIT) can be triggered by backtracks from later in the pattern.

       The effect of (*THEN) is not allowed to escape beyond an assertion. If there are no more branches to try,
       (*THEN) causes a positive assertion to be false, and a negative assertion to be true.

       The other backtracking verbs are not treated specially if they appear in a standalone positive assertion.
       In a conditional positive assertion, backtracking (from within the assertion) into (*COMMIT), (*SKIP), or
       (*PRUNE) causes the condition to  be  false.  However,  for  both  standalone  and  conditional  negative
       assertions,  backtracking  into  (*COMMIT), (*SKIP), or (*PRUNE) causes the assertion to be true, without
       considering any further alternative branches.

   Backtracking verbs in subroutines

       These behaviours occur whether or not the group is called recursively.

       (*ACCEPT) in a group called as a subroutine causes the subroutine match to succeed  without  any  further
       processing.  Matching  then  continues  after  the subroutine call. Perl documents this behaviour. Perl's
       treatment of the other verbs in subroutines is different in some cases.

       (*FAIL) in a group called as a subroutine has its normal effect: it forces an immediate backtrack.

       (*COMMIT), (*SKIP), and (*PRUNE) cause the subroutine match to fail when triggered by  being  backtracked
       to in a group called as a subroutine. There is then a backtrack at the outer level.

       (*THEN),  when  triggered,  skips  to  the  next  alternative  in  the innermost enclosing group that has
       alternatives (its normal behaviour). However, if there is no such group within  the  subroutine's  group,
       the subroutine match fails and there is a backtrack at the outer level.

SEE ALSO


       pcre2api(3), pcre2callout(3), pcre2matching(3), pcre2syntax(3), pcre2(3).

AUTHOR


       Philip Hazel
       Retired from University Computing Service
       Cambridge, England.

REVISION


       Last updated: 12 January 2022
       Copyright (c) 1997-2022 University of Cambridge.