Provided by: libanyevent-perl_7.170-2build6_amd64 bug

NAME

       AnyEvent::Impl::IOAsync - AnyEvent adaptor for IO::Async

SYNOPSIS

         use AnyEvent;
         use IO::Async::Loop;

         # optionally set another event loop
         use AnyEvent::Impl::IOAsync;
         my $loop = new IO::Async::Loop;
         AnyEvent::Impl::IOAsync::set_loop $loop;

DESCRIPTION

       This module provides support for IO::Async as AnyEvent backend. It supports I/O, timers, signals and
       child process watchers. Idle watchers are emulated.  I/O watchers need to dup their fh because IO::Async
       only supports IO handles, not plain file descriptors.

FUNCTIONS AND VARIABLES

       The only user-servicible part in this module is the "set_loop" function and $LOOP variable:

       AnyEvent::Impl::IOAsync::set_loop $new_loop
           Unfortunately, IO::Async has no concept of a default loop. Modules using IO::Async must be told by
           their caller which loop to use, which makes it impossible to transparently use IO::Async from a
           module.

           This module is no exception. It creates a new IO::Async::Loop object when it is loaded. This might
           not be the right loop object, though, and thus you can replace it by a call to this function with the
           loop object of your choice.

           Note that switching loops while watchers are already initialised can have unexpected effects, and is
           not supported unless you can live with the consequences.

       $AnyEvent::Impl::IOAsync::LOOP
           This variable always contains the IO::Async::Loop object used by this AnyEvent backend. See above for
           more info.

           Storing the "default" loop makes this module a possible arbiter for other modules that want to use
           IO::Async transparently. It's advised to directly refer to this variable each time you want to use
           it, without making a local copy.

PROBLEMS WITH IO::Async

       This section had a long list of problems and shortcomings that made it almost impossible to support
       IO::Async. With version 0.33 of IO::Async, however, most of these have been fixed, so IO::Async can now
       be used as easily as many other loops.

       There are a few remaining problems that require emulation or workarounds:

       No support for multiple watchers per event
           In most (all? documentation?) cases you cannot have multiple watchers for the same event (what's the
           point of having all these fancy notifier classes when you cannot have multiple notifiers for the same
           event? That's like only allowing one timer per second or so...).

           For I/O watchers, AnyEvent has to dup() every file handle, as IO::Async fails to support the same or
           different file handles pointing to the same fd (the good thing is that it is documented, but why not
           fix it instead?).

       Apart from these fatal flaws, there are a number of unpleasent properties that just need some mentioning:

       Confusing and misleading names
           Another rather negative point about this module family is its name, which is deeply confusing:
           Despite the "async" in the name, IO::Async only does synchronous I/O, there is nothing "asynchronous"
           about it whatsoever (when I first heard about it, I thought, "wow, a second async I/O module, what
           does it do compared to IO::AIO", and was somehow set back when I learned that the only "async" aspect
           of it is the name).

       Inconsistent, incomplete and convoluted API
           Implementing AnyEvent's rather simple timers on top of IO::Async's timers was a nightmare (try
           implementing a timer with configurable interval and delay value...).

           The method naming is chaotic: "watch_child" creates a child watcher, but "watch_io" is an internal
           method; "detach_signal" removes a signal watcher, but "detach_child" forks a subprocess and so on).

       Unpleasant surprises on GNU/Linux
           When you develop your program on FreeBSD and run it on GNU/Linux, you might have unpleasant
           surprises, as IO::Async::Loop will by default use IO::Async::Loop::Epoll, which is incompatible with
           "fork", so your network server will run into spurious and very hard to debug problems under heavy
           load, as IO::Async forks a lot of processes, e.g. for DNS resolution. It would be better if IO::Async
           would only load "safe" backends by default (or fix the epoll backend to work in the presence of fork,
           which admittedly is hard - EV does it for you, and also does not use unsafe backends by default).

       On the positive side, performance with IO::Async is quite good even in my very demanding eyes.

SEE ALSO

       AnyEvent, IO::Async.

AUTHOR

        Marc Lehmann <schmorp@schmorp.de>
        http://anyevent.schmorp.de

        Paul Evans <leonerd@leonerd.org.uk>
        Rewrote the backend for IO::Async version 0.33.