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NAME

       SoDecomposeRotation — decomposes rotation values

INHERITS FROM

       SoBase > SoFieldContainer > SoEngine > SoDecomposeRotation

SYNOPSIS

       #include <Inventor/engines/SoCompose.h>

          Inputs from class SoDecomposeRotation:

     SoMFRotation        rotation

          Outputs from class SoDecomposeRotation:

     (SoMFVec3f)         axis
     (SoMFFloat)         angle

          Methods from class SoDecomposeRotation:

                         SoDecomposeRotation()

          Methods from class SoEngine:

     static SoType       getClassTypeId()
     virtual int         getOutputs(SoEngineOutputList &list) const
     SoEngineOutput *    getOutput(const SbName &outputName) const
     SbBool              getOutputName(const SoEngineOutput *output, SbName &outputName) const
     SoEngine *          copy() const
     static SoEngine *   getByName(const SbName &name)
     static int          getByName(const SbName &name, SoEngineList &list)

          Methods from class SoFieldContainer:

     void                setToDefaults()
     SbBool              hasDefaultValues() const
     SbBool              fieldsAreEqual(const SoFieldContainer *fc) const
     void                copyFieldValues(const  SoFieldContainer  *fc,  SbBool  copyConnections =
                              FALSE)
     SbBool              set(const char *fieldDataString)
     void                get(SbString &fieldDataString)
     virtual int         getFields(SoFieldList &resultList) const
     virtual SoField *   getField(const SbName &fieldName) const
     SbBool              getFieldName(const SoField *field, SbName &fieldName) const
     SbBool              isNotifyEnabled() const
     SbBool              enableNotify(SbBool flag)

          Methods from class SoBase:

     void                ref()
     void                unref() const
     void                unrefNoDelete() const
     void                touch()
     virtual SoType      getTypeId() const
     SbBool              isOfType(SoType type) const
     virtual void        setName(const SbName &name)
     virtual SbName      getName() const

DESCRIPTION

       This engine takes as input a rotation, and decomposes it into an axis value and a rotation
       angle (in radians).

       The  input can have multiple values, allowing the engine to decompose several rotations in
       parallel.

INPUTS

     SoMFRotation        rotation
          Rotation to be decomposed.

OUTPUTS

     (SoMFVec3f)         axis
          Axis of rotation derived from the input.

     (SoMFFloat)         angle
          Angle (in radians) derived from the input.

METHODS

                         SoDecomposeRotation()
          Constructor

FILE FORMAT/DEFAULTS

       DecomposeRotation {
          rotation  0 0 1  0
     }

SEE ALSO

       SoDecomposeRotationFromTo, SoComposeRotation, SoEngineOutput

                                                                       SoDecomposeRotation(3IV)()