Provided by: allegro4-doc_4.4.3.1-4.1build3_all
NAME
get_uformat - Finds out what text encoding format is currently selected. Allegro game programming library.
SYNOPSIS
#include <allegro.h> int get_uformat(void);
DESCRIPTION
Finds out what text encoding format is currently selected. This function is probably useful only if you are writing an Allegro addon dealing with text strings and you use a different codepath for each possible format. Example: switch(get_uformat()) { case U_ASCII: do_something(); break; case U_UTF8: do_something_else(); break; ... }
RETURN VALUE
Returns the currently selected text encoding format. See the documentation of set_uformat() for a list of encoding formats.
SEE ALSO
set_uformat(3alleg4)