Provided by: paraview_5.11.2+dfsg-6build5_amd64 bug

NAME

       icetResetTiles -- clears out all tile definitions.

Synopsis

       #include <IceT.h>

       void icetResetTiles(   void   );

Description

       IceT defines its display as a set of tiles. icetResetTiles will empty this set. The set of
       tiles is filled again with calls to icetAddTile.

       As a side effect, icetResetTiles will also zero out the renderable window size  (specified
       with  state  variables  ICET_PHYSICAL_RENDER_WIDTH  and ICET_PHYSICAL_RENDER_HEIGHT).  The
       size will be reset with calls to icetAddTile.

Errors

       None.

Warnings

       None.

Bugs

       None known.

Notes

       As a rule, a call to icetResetTiles should always be followed with one or  more  calls  to
       icetAddTile.    icetDrawFrame,  icetCompositeImage,  and  icetGLDrawFrame  will  not  work
       properly if no tiles are in existence.

Copyright

       Copyright (C)2003 Sandia Corporation

       Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government
       retains certain rights in this software.

       This source code is released under the New BSD License.

See Also

       icetAddTile(3)

IceT Reference                          September 26, 2014                      icetResetTiles(3)