Provided by: libsndio-dev_1.9.0-0.3build3_amd64 bug

NAME

     sio_open, sio_close, sio_setpar, sio_getpar, sio_getcap, sio_start, sio_stop, sio_flush, sio_read,
     sio_write, sio_onmove, sio_nfds, sio_pollfd, sio_revents, sio_eof, sio_setvol, sio_onvol, sio_initpar,
     SIO_BPS — sndio interface to audio devices

SYNOPSIS

     #include <sndio.h>

     struct sio_hdl *
     sio_open(const char *name, unsigned int mode, int nbio_flag);

     void
     sio_close(struct sio_hdl *hdl);

     int
     sio_setpar(struct sio_hdl *hdl, struct sio_par *par);

     int
     sio_getpar(struct sio_hdl *hdl, struct sio_par *par);

     int
     sio_getcap(struct sio_hdl *hdl, struct sio_cap *cap);

     int
     sio_start(struct sio_hdl *hdl);

     int
     sio_stop(struct sio_hdl *hdl);

     int
     sio_flush(struct sio_hdl *hdl);

     size_t
     sio_read(struct sio_hdl *hdl, void *addr, size_t nbytes);

     size_t
     sio_write(struct sio_hdl *hdl, const void *addr, size_t nbytes);

     void
     sio_onmove(struct sio_hdl *hdl, void (*cb)(void *arg, int delta), void *arg);

     int
     sio_nfds(struct sio_hdl *hdl);

     int
     sio_pollfd(struct sio_hdl *hdl, struct pollfd *pfd, int events);

     int
     sio_revents(struct sio_hdl *hdl, struct pollfd *pfd);

     int
     sio_eof(struct sio_hdl *hdl);

     int
     sio_setvol(struct sio_hdl *hdl, unsigned int vol);

     int
     sio_onvol(struct sio_hdl *hdl, void (*cb)(void *arg, unsigned int vol), void *arg);

     void
     sio_initpar(struct sio_par *par);

     unsigned int
     SIO_BPS(unsigned int bits);

DESCRIPTION

     The sndio library allows user processes to access audio(4) hardware and the sndiod(8) audio server in a
     uniform way.

   Opening and closing an audio device
     First the application must call the sio_open() function to obtain a handle to the device; later it will be
     passed as the hdl argument of most other functions.  The name parameter gives the device string discussed
     in sndio(7).  In most cases it should be set to SIO_DEVANY to allow the user to select it using the
     AUDIODEVICE environment variable.

     The following values of the mode parameter are supported:

     SIO_PLAY            Play-only mode: data written will be played by the device.

     SIO_REC             Record-only mode: samples are recorded by the device and must be read.

     SIO_PLAY | SIO_REC  The device plays and records synchronously; this means that the n-th recorded sample
                         was physically sampled exactly when the n-th played sample was actually played.

     If the nbio_flag argument is true (i.e. non-zero), then the sio_read() and sio_write() functions (see
     below) will be non-blocking.

     The sio_close() function stops the device as if sio_stop() is called and frees the handle.  Thus, no
     samples submitted with sio_write() are discarded.

   Negotiating audio parameters
     Audio samples are interleaved.  A frame consists of one sample for each channel.  For example, a 16-bit
     stereo encoding has two samples per frame and, two bytes per sample (thus 4 bytes per frame).

     The set of parameters of the device that can be controlled is given by the following structure:

     struct sio_par {
             unsigned int bits;      /* bits per sample */
             unsigned int bps;       /* bytes per sample */
             unsigned int sig;       /* 1 = signed, 0 = unsigned int */
             unsigned int le;        /* 1 = LE, 0 = BE byte order */
             unsigned int msb;       /* 1 = MSB, 0 = LSB aligned */
             unsigned int rchan;     /* number channels for recording */
             unsigned int pchan;     /* number channels for playback */
             unsigned int rate;      /* frames per second */
             unsigned int appbufsz;  /* minimum buffer size without xruns */
             unsigned int bufsz;     /* end-to-end buffer size (read-only) */
             unsigned int round;     /* optimal buffer size divisor */
     #define SIO_IGNORE      0       /* pause during xrun */
     #define SIO_SYNC        1       /* resync after xrun */
     #define SIO_ERROR       2       /* terminate on xrun */
             unsigned int xrun;      /* what to do on overrun/underrun */
     };

     The parameters are as follows:

     bits      Number of bits per sample: must be between 1 and 32.

     bps       Bytes per samples; if specified, it must be large enough to hold all bits.  By default it's set
               to the smallest power of two large enough to hold bits.

     sig       If set (i.e. non-zero) then the samples are signed, else unsigned.

     le        If set, then the byte order is little endian, else big endian; it's meaningful only if bps > 1.

     msb       If set, then the bits are aligned in the packet to the most significant bit (i.e. lower bits are
               padded), else to the least significant bit (i.e. higher bits are padded); it's meaningful only if
               bits < bps * 8.

     rchan     The number of recorded channels; meaningful only if SIO_REC mode was selected.

     pchan     The number of played channels; meaningful only if SIO_PLAY mode was selected.

     rate      The sampling frequency in Hz.

     bufsz     The maximum number of frames that may be buffered.  This parameter takes into account any
               buffers, and can be used for latency calculations.  It is read-only.

     appbufsz  Size of the buffer in frames the application must maintain non-empty (on the play end) or non-
               full (on the record end) by calling sio_write() or sio_read() fast enough to avoid overrun or
               underrun conditions.  The audio subsystem may use additional buffering, thus this parameter
               cannot be used for latency calculations.

     round     Optimal number of frames that the application buffers should be a multiple of, to get best
               performance.  Applications can use this parameter to round their block size.

     xrun      The action when the client doesn't accept recorded data or doesn't provide data to play fast
               enough; it can be set to one of the SIO_IGNORE, SIO_SYNC, or SIO_ERROR constants.

     The following approach is recommended to negotiate device parameters:

        Initialize a sio_par structure using sio_initpar() and fill it with the desired parameters.  Then call
         sio_setpar() to request the device to use them.  Parameters left unset in the sio_par structure will be
         set to device-specific defaults.

        Call sio_getpar() to retrieve the actual parameters of the device and check that they are usable.  If
         they are not, then fail or set up a conversion layer.  Sometimes the rate set can be slightly different
         to what was requested.  A difference of about 0.5% is not audible and should be ignored.

     Parameters cannot be changed after sio_start() has been called, sio_stop() or sio_flush() must be called
     before parameters can be changed.

     If the device is exposed by the sndiod(8) server, which is the default configuration, a transparent
     emulation layer will automatically be set up, and in this case any combination of rate, encoding and
     numbers of channels is supported.

     To ease filling the sio_par structure, the following macros can be used:

     SIO_BPS(bits)  Return the smallest value for bps that is a power of two and that is large enough to hold
                    bits.

     SIO_LE_NATIVE  Can be used to set the le parameter when native byte order is required.  It is 1 if the
                    native byte order is little endian or 0 otherwise.

   Getting device capabilities
     There's no way to get an exhaustive list of all parameter combinations the device supports.  Applications
     that need to have a set of working parameter combinations in advance can use the sio_getcap() function.
     However, for most new applications it's generally not recommended to use sio_getcap().  Instead, follow the
     recommendations for negotiating device parameters (see above).

     The sio_cap structure contains the list of parameter configurations.  Each configuration contains multiple
     parameter sets.  The application must examine all configurations, and choose its parameter set from one of
     the configurations.  Parameters of different configurations are not usable together.

     struct sio_cap {
             struct sio_enc {                /* allowed encodings */
                     unsigned int bits;
                     unsigned int bps;
                     unsigned int sig;
                     unsigned int le;
                     unsigned int msb;
             } enc[SIO_NENC];
             unsigned int rchan[SIO_NCHAN];  /* allowed rchans */
             unsigned int pchan[SIO_NCHAN];  /* allowed pchans */
             unsigned int rate[SIO_NRATE];   /* allowed rates */
             unsigned int nconf;             /* num. of confs[] */
             struct sio_conf {
                     unsigned int enc;       /* bitmask of enc[] indexes */
                     unsigned int rchan;     /* bitmask of rchan[] indexes */
                     unsigned int pchan;     /* bitmask of pchan[] indexes */
                     unsigned int rate;      /* bitmask of rate[] indexes */
             } confs[SIO_NCONF];
     };

     The parameters are as follows:

     enc[SIO_NENC]     Array of supported encodings.  The tuple of bits, bps, sig, le, and msb parameters are
                       usable in the corresponding parameters of the sio_par structure.

     rchan[SIO_NCHAN]  Array of supported channel numbers for recording usable in the sio_par structure.

     pchan[SIO_NCHAN]  Array of supported channel numbers for playback usable in the sio_par structure.

     rate[SIO_NRATE]   Array of supported sample rates usable in the sio_par structure.

     nconf             Number of different configurations available, i.e. number of filled elements of the
                       confs[] array.

     confs[SIO_NCONF]  Array of available configurations.  Each configuration contains bitmasks indicating which
                       elements of the above parameter arrays are valid for the given configuration.  For
                       instance, if the second bit of rate is set, in the sio_conf structure, then the second
                       element of the rate[SIO_NRATE] array of the sio_cap structure is valid for this
                       configuration.  As such, when reading the array elements in the sio_cap structure, the
                       corresponding sio_conf bitmasks should always be used.

   Starting and stopping the device
     The sio_start() function prepares the device to start.  Once the play buffer is full, i.e. sio_par.bufsz
     samples are queued with sio_write(), playback starts automatically.  If record-only mode is selected, then
     sio_start() starts recording immediately.  In full-duplex mode, playback and recording will start
     synchronously as soon as the play buffer is full.

     The sio_stop() function puts the audio subsystem in the same state as before sio_start() was called.  It
     stops recording, drains the play buffer and then stops playback.  If samples to play are queued but
     playback hasn't started yet then playback is forced immediately; playback will actually stop once the
     buffer is drained.  In no case are samples in the play buffer discarded.

     The sio_flush() function stops playback and recording immediately, possibly discarding play buffer
     contents, and puts the audio subsystem in the same state as before sio_start() was called.

   Playing and recording
     When record mode is selected, the sio_read() function must be called to retrieve recorded data; it must be
     called often enough to ensure that internal buffers will not overrun.  It will store at most nbytes bytes
     at the addr location and return the number of bytes stored.  Unless the nbio_flag flag is set, it will
     block until data becomes available and will return zero only on error.

     Similarly, when play mode is selected, the sio_write() function must be called to provide data to play.
     Unless the nbio_flag is set, sio_write() will block until the requested amount of data is written.

   Non-blocking mode operation
     If the nbio_flag is set on sio_open(), then the sio_read() and sio_write() functions will never block; if
     no data is available, they will return zero immediately.

     The poll(2) system call can be used to check if data can be read from or written to the device.  The
     sio_pollfd() function fills the array pfd of pollfd structures, used by poll(2), with events; the latter is
     a bit-mask of POLLIN and POLLOUT constants; refer to poll(2) for more details.  The sio_revents() function
     returns the bit-mask set by poll(2) in the pfd array of pollfd structures.  If POLLIN is set, recorded
     samples are available in the device buffer and can be read with sio_read().  If POLLOUT is set, space is
     available in the device buffer and new samples to play can be submitted with sio_write().  POLLHUP may be
     set if an error occurs, even if it is not selected with sio_pollfd().

     The size of the pfd array, which the caller must pre-allocate, is provided by the sio_nfds() function.

   Synchronizing non-audio events to the audio stream in real-time
     In order to perform actions at precise positions of the audio stream, such as displaying video in sync with
     the audio stream, the application must be notified in real-time of the exact position in the stream the
     hardware is processing.

     The sio_onmove() function can be used to register the cb() callback function called at regular time
     intervals.  The delta argument contains the number of frames the hardware played and/or recorded since the
     last call of cb().  It is called by sio_read(), sio_write(), and sio_revents().  When the first sample is
     played and/or recorded, right after the device starts, the callback is invoked with a zero delta argument.
     The value of the arg pointer is passed to the callback and can contain anything.

     If desired, the application can maintain the current position by starting from zero (when sio_start() is
     called) and adding to the current position delta every time cb() is called.

   Measuring the latency and buffers usage
     The playback latency is the delay it will take for the frame just written to become audible, expressed in
     number of frames.  The exact playback latency can be obtained by subtracting the current position from the
     number of frames written.  Once playback is actually started (first sample audible), the latency will never
     exceed the bufsz parameter (see the sections above).  There's a phase during which sio_write() only queues
     data; once there's enough data, actual playback starts.  During this phase talking about latency is
     meaningless.

     In any cases, at most bufsz frames are buffered.  This value takes into account all buffers.  The number of
     frames stored is equal to the number of frames written minus the current position.

     The recording latency is obtained similarly, by subtracting the number of frames read from the current
     position.

     Note that sio_write() might block even if there is buffer space left; using the buffer usage to guess if
     sio_write() would block is false and leads to unreliable programs – consider using poll(2) for this.

   Handling buffer overruns and underruns
     When the application cannot accept recorded data fast enough, the record buffer (of size appbufsz) might
     overrun; in this case recorded data is lost.  Similarly if the application cannot provide data to play fast
     enough, the play buffer underruns and silence is played instead.  Depending on the xrun parameter of the
     sio_par structure, the audio subsystem will behave as follows:

     SIO_IGNORE  The device pauses during overruns and underruns, thus the current position (obtained through
                 sio_onmove()) stops being incremented.  Once the overrun and/or underrun condition is gone, the
                 device resumes; play and record are always kept in sync.  With this mode, the application
                 cannot notice underruns and/or overruns and shouldn't care about them.

                 This mode is the default.  It's suitable for applications, like audio players and telephony,
                 where time is not important and overruns or underruns are not short.

     SIO_SYNC    If the play buffer underruns, then silence is played, but in order to reach the right position
                 in time, the same amount of written samples will be discarded once the application is
                 unblocked.  Similarly, if the record buffer overruns, then samples are discarded, but the same
                 amount of silence will be returned later.  The current position (obtained through sio_onmove())
                 is still incremented.  When the play buffer underruns the play latency might become negative;
                 when the record buffer overruns, the record latency might become larger than bufsz.

                 This mode is suitable for applications, like music production, where time is important and
                 where underruns or overruns are short and rare.

     SIO_ERROR   With this mode, on the first play buffer underrun or record buffer overrun, playback and/or
                 recording is terminated and no other function than sio_close() will succeed.

                 This mode is mostly useful for testing.

   Controlling the volume
     The sio_setvol() function can be used to set playback attenuation.  The vol parameter takes a value between
     0 (maximum attenuation) and SIO_MAXVOL (no attenuation).  It specifies the weight the audio subsystem will
     give to this stream.  It is not meant to control hardware parameters like speaker gain; the mixerctl(8)
     interface should be used for that purpose instead.

     An application can use the sio_onvol() function to register a callback function that will be called each
     time the volume is changed, including when sio_setvol() is used.  The callback is always invoked when
     sio_onvol() is called in order to provide the initial volume.  An application can safely assume that once
     sio_onvol() has returned a non-zero value, the callback has been invoked and thus the current volume is
     available.  If there's no volume setting available, sio_onvol() returns 0 and the callback is never invoked
     and calls to sio_setvol() are ignored.

     The sio_onvol() function can be called with a NULL argument to check whether a volume knob is available.

   Error handling
     Errors related to the audio subsystem (like hardware errors, dropped connections) and programming errors
     (e.g. call to sio_read() on a play-only stream) are considered fatal.  Once an error occurs, all functions
     taking a sio_hdl argument, except sio_close() and sio_eof(), stop working (i.e. always return 0).  The
     sio_eof() function can be used at any stage.

RETURN VALUES

     The sio_open() function returns the newly created handle on success or NULL on failure.

     The sio_setpar(), sio_getpar(), sio_getcap(), sio_start(), sio_stop(), sio_flush(), and sio_setvol()
     functions return 1 on success and 0 on failure.

     The sio_pollfd() function returns the number of pollfd structures filled.  The sio_nfds() function returns
     the number of pollfd structures the caller must preallocate in order to be sure that sio_pollfd() will
     never overrun.

     The sio_read() and sio_write() functions return the number of bytes transferred.

     The sio_eof() function returns 0 if there's no pending error, and a non-zero value if there's an error.

ENVIRONMENT

     AUDIODEVICE     Device to use if sio_open() is called with SIO_DEVANY as the name argument.
     SNDIO_DEBUG     The debug level: may be a value between 0 and 2.

SEE ALSO

     mio_open(3), sioctl_open(3), audio(4), sndio(7), sndiod(8), audio(9)

HISTORY

     These functions first appeared in OpenBSD 4.5.

AUTHORS

     Alexandre Ratchov <ratchov@openbsd.org>

BUGS

     The audio(4) driver doesn't drain playback buffers, thus if sndio is used to directly access an audio(4)
     device, the sio_stop() function will stop playback immediately.

     If the application doesn't consume recorded data fast enough then “control messages” from the sndiod(8)
     server are delayed and consequently sio_onmove() callback or volume changes may be delayed.

     The sio_open(), sio_setpar(), sio_getpar(), sio_getcap(), sio_start(), sio_stop(), and sio_flush()
     functions may block for a very short period of time, thus they should be avoided in code sections where
     blocking is not desirable.