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std::_Node_handle_common< _Val, _NodeAlloc >

Base class for node handle types of maps and sets.

#include <set>


using allocator_type = __alloc_rebind< _NodeAlloc, _Val >


bool empty () const noexcept
allocator_type get_allocator () const noexcept
operator bool () const noexcept

class std::_Node_handle_common< _Val, _NodeAlloc >"Base class for node handle types of maps and sets.

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