oracular (1) python-socketio.1.gz

Provided by: python3-socketio_5.11.2-1_all bug

NAME

       python-socketio - python-socketio Documentation

       This  projects  implements  Socket.IO  clients  and  servers that can run standalone or integrated with a
       variety of Python web frameworks.

GETTING STARTED

   What is Socket.IO?
       Socket.IO is a transport protocol that enables real-time bidirectional event-based communication  between
       clients  (typically,  though  not always, web browsers) and a server. The official implementations of the
       client and server components are written in JavaScript. This package provides Python  implementations  of
       both, each with standard and asyncio variants.

   Version compatibility
       The  Socket.IO  protocol  has  been  through a number of revisions, and some of these introduced backward
       incompatible changes, which means that the client  and  the  server  must  use  compatible  versions  for
       everything to work.

       If you are using the Python client and server, the easiest way to ensure compatibility is to use the same
       version of this package for the client and the server. If you are using this  package  with  a  different
       client or server, then you must ensure the versions are compatible.

       The  version  compatibility  chart  below  maps  versions  of  this package to versions of the JavaScript
       reference implementation and the versions of the Socket.IO and Engine.IO protocols.

          ┌──────────────────┬─────────────────────┬─────────────────────┬─────────────────┬─────────────────┐
          │JavaScript        │ Socket.IO  protocol │ Engine.IO  protocol │ python-socketio │ python-engineio │
          │Socket.IO version │ revision            │ revision            │ version         │ version         │
          ├──────────────────┼─────────────────────┼─────────────────────┼─────────────────┼─────────────────┤
          │0.9.x             │ 1, 2                │ 1, 2                │ Not supported   │ Not supported   │
          ├──────────────────┼─────────────────────┼─────────────────────┼─────────────────┼─────────────────┤
          │1.x and 2.x       │ 3, 4                │ 3                   │ 4.x             │ 3.x             │
          ├──────────────────┼─────────────────────┼─────────────────────┼─────────────────┼─────────────────┤
          │3.x and 4.x       │ 5                   │ 4                   │ 5.x             │ 4.x             │
          └──────────────────┴─────────────────────┴─────────────────────┴─────────────────┴─────────────────┘

   Client Examples
       The example that follows shows a simple Python client:

          import socketio

          sio = socketio.Client()

          @sio.event
          def connect():
              print('connection established')

          @sio.event
          def my_message(data):
              print('message received with ', data)
              sio.emit('my response', {'response': 'my response'})

          @sio.event
          def disconnect():
              print('disconnected from server')

          sio.connect('http://localhost:5000')
          sio.wait()

       Below is a similar client, coded for asyncio (Python 3.5+ only):

          import asyncio
          import socketio

          sio = socketio.AsyncClient()

          @sio.event
          async def connect():
              print('connection established')

          @sio.event
          async def my_message(data):
              print('message received with ', data)
              await sio.emit('my response', {'response': 'my response'})

          @sio.event
          async def disconnect():
              print('disconnected from server')

          async def main():
              await sio.connect('http://localhost:5000')
              await sio.wait()

          if __name__ == '__main__':
              asyncio.run(main())

   Client Features
       • Can  connect  to  other Socket.IO servers that are compatible with the JavaScript Socket.IO 1.x and 2.x
         releases. Work to support release 3.x is in progress.

       • Compatible with Python 3.6+.

       • Two versions of the client, one for standard Python and another for asyncio.

       • Uses an event-based architecture implemented with decorators that hides the details of the protocol.

       • Implements HTTP long-polling and WebSocket transports.

       • Automatically reconnects to the server if the connection is dropped.

   Server Examples
       The following application is a basic server example that uses the Eventlet asynchronous server:

          import eventlet
          import socketio

          sio = socketio.Server()
          app = socketio.WSGIApp(sio, static_files={
              '/': {'content_type': 'text/html', 'filename': 'index.html'}
          })

          @sio.event
          def connect(sid, environ):
              print('connect ', sid)

          @sio.event
          def my_message(sid, data):
              print('message ', data)

          @sio.event
          def disconnect(sid):
              print('disconnect ', sid)

          if __name__ == '__main__':
              eventlet.wsgi.server(eventlet.listen(('', 5000)), app)

       Below is a similar application, coded for asyncio (Python 3.5+ only) and the Uvicorn web server:

          from aiohttp import web
          import socketio

          sio = socketio.AsyncServer()
          app = web.Application()
          sio.attach(app)

          async def index(request):
              """Serve the client-side application."""
              with open('index.html') as f:
                  return web.Response(text=f.read(), content_type='text/html')

          @sio.event
          def connect(sid, environ):
              print("connect ", sid)

          @sio.event
          async def chat_message(sid, data):
              print("message ", data)

          @sio.event
          def disconnect(sid):
              print('disconnect ', sid)

          app.router.add_static('/static', 'static')
          app.router.add_get('/', index)

          if __name__ == '__main__':
              web.run_app(app)

   Server Features
       • Can connect to servers running other Socket.IO clients that are compatible with the  JavaScript  client
         versions 1.x and 2.x. Work to support the 3.x release is in progress.

       • Compatible with Python 3.6+.

       • Two versions of the server, one for standard Python and another for asyncio.

       • Supports large number of clients even on modest hardware due to being asynchronous.

       • Can be hosted on any WSGI and ASGI web servers including Gunicorn, Uvicorn, eventlet and gevent.

       • Can be integrated with WSGI applications written in frameworks such as Flask, Django, etc.

       • Can be integrated with aiohttp, sanic and tornado asyncio applications.

       • Broadcasting of messages to all connected clients, or to subsets of them assigned to "rooms".

       • Optional support for multiple servers, connected through a messaging queue such as Redis or RabbitMQ.

       • Send messages to clients from external processes, such as Celery workers or auxiliary scripts.

       • Event-based architecture implemented with decorators that hides the details of the protocol.

       • Support for HTTP long-polling and WebSocket transports.

       • Support for XHR2 and XHR browsers.

       • Support for text and binary messages.

       • Support for gzip and deflate HTTP compression.

       • Configurable CORS responses, to avoid cross-origin problems with browsers.

THE SOCKET.IO CLIENT

       This package contains two Socket.IO clients:

       • The socketio.Client() class creates a client compatible with the standard Python library.

       • The socketio.AsyncClient() class creates a client compatible with the asyncio package.

       The  methods  in  the  two clients are the same, with the only difference that in the asyncio client most
       methods are implemented as coroutines.

   Installation
       To install the standard Python client along with its dependencies, use the following command:

          pip install "python-socketio[client]"

       If instead you plan on using the asyncio client, then use this:

          pip install "python-socketio[asyncio_client]"

   Creating a Client Instance
       To instantiate an Socket.IO client, simply create an instance of the appropriate client class:

          import socketio

          # standard Python
          sio = socketio.Client()

          # asyncio
          sio = socketio.AsyncClient()

   Defining Event Handlers
       The Socket.IO protocol is event based. When a server wants to communicate  with  a  client  it  emits  an
       event.  Each event has a name, and a list of arguments. The client registers event handler functions with
       the socketio.Client.event() or socketio.Client.on() decorators:

          @sio.event
          def message(data):
              print('I received a message!')

          @sio.on('my message')
          def on_message(data):
              print('I received a message!')

       In the first example the event name is obtained from the name of the handler function. The second example
       is  slightly  more  verbose,  but  it  allows the event name to be different than the function name or to
       include characters that are illegal in function names, such as spaces.

       For the asyncio client, event handlers can be regular functions as above, or can also be coroutines:

          @sio.event
          async def message(data):
              print('I received a message!')

       If the server includes arguments with an event, those are passed to the handler function as arguments.

   Catch-All Event Handlers
       A "catch-all" event handler is invoked for any events that do not have an event handler. You can define a
       catch-all handler using '*' as event name:

          @sio.on('*')
          def catch_all(event, data):
              pass

       Asyncio clients can also use a coroutine:

          @sio.on('*')
          async def catch_all(event, data):
             pass

       A  catch-all  event  handler receives the event name as a first argument. The remaining arguments are the
       same as for a regular event handler.

   Connect, Connect Error and Disconnect Event Handlers
       The connect, connect_error and disconnect events are special;  they  are  invoked  automatically  when  a
       client connects or disconnects from the server:

          @sio.event
          def connect():
              print("I'm connected!")

          @sio.event
          def connect_error(data):
              print("The connection failed!")

          @sio.event
          def disconnect():
              print("I'm disconnected!")

       The  connect_error  handler is invoked when a connection attempt fails. If the server provides arguments,
       these are passed on to the handler. The server can use an argument to provide information to  the  client
       regarding the connection failure.

       The disconnect handler is invoked for application initiated disconnects, server initiated disconnects, or
       accidental  disconnects,  for  example  due  to  networking  failures.  In  the  case  of  an  accidental
       disconnection,  the  client  is  going  to attempt to reconnect immediately after invoking the disconnect
       handler. As soon as the connection is re-established the connect handler will be invoked once again.

       The connect, connect_error and disconnect events have to be defined explicitly and are not invoked  on  a
       catch-all event handler.

   Connecting to a Server
       The connection to a server is established by calling the connect() method:

          sio.connect('http://localhost:5000')

       In the case of the asyncio client, the method is a coroutine:

          await sio.connect('http://localhost:5000')

       Upon  connection,  the  server assigns the client a unique session identifier.  The applicaction can find
       this identifier in the sid attribute:

          print('my sid is', sio.sid)

   Emitting Events
       The client can emit an event to the server using the emit() method:

          sio.emit('my message', {'foo': 'bar'})

       Or in the case of asyncio, as a coroutine:

          await sio.emit('my message', {'foo': 'bar'})

       The single argument provided to the method is the data that is passed on to the server. The data  can  be
       of  type  str,  bytes, dict, list or tuple. When sending a tuple, the elements in it need to be of any of
       the other four allowed types. The elements of the tuple will be  passed  as  multiple  arguments  to  the
       server-side event handler function.

       The emit() method can be invoked inside an event handler as a response to a server event, or in any other
       part of the application, including in background tasks.

   Event Callbacks
       When a server emits an event to a client, it can optionally provide a callback function, to be invoked as
       a  way  of  acknowledgment that the server has processed the event. While this is entirely managed by the
       server, the client can provide a list of return values that are to be passed on to the callback  function
       set up by the server. This is achieved simply by returning the desired values from the handler function:

          @sio.event
          def my_event(sid, data):
              # handle the message
              return "OK", 123

       Likewise,  the  client  can  request  a callback function to be invoked after the server has processed an
       event. The socketio.Server.emit() method has an optional callback argument that can be set to a callable.
       If this argument is given, the callable will be invoked after the server has processed the event, and any
       values returned by the server handler will be passed as arguments to this function.

   Namespaces
       The Socket.IO protocol supports multiple logical  connections,  all  multiplexed  on  the  same  physical
       connection. Clients can open multiple connections by specifying a different namespace on each. Namespaces
       use a path syntax starting with a forward slash. A list of namespaces can be given by the client  in  the
       connect()  call. For example, this example creates two logical connections, the default one plus a second
       connection under the /chat namespace:

          sio.connect('http://localhost:5000', namespaces=['/chat'])

       To define event handlers on a namespace, the namespace  argument  must  be  added  to  the  corresponding
       decorator:

          @sio.event(namespace='/chat')
          def my_custom_event(sid, data):
              pass

          @sio.on('connect', namespace='/chat')
          def on_connect():
              print("I'm connected to the /chat namespace!")

       Likewise, the client can emit an event to the server on a namespace by providing its in the emit() call:

          sio.emit('my message', {'foo': 'bar'}, namespace='/chat')

       If  the  namespaces argument of the connect() call isn't given, any namespaces used in event handlers are
       automatically connected.

   Class-Based Namespaces
       As an alternative to the decorator-based event handlers, the event handlers that belong  to  a  namespace
       can be created as methods of a subclass of socketio.ClientNamespace:

          class MyCustomNamespace(socketio.ClientNamespace):
              def on_connect(self):
                  pass

              def on_disconnect(self):
                  pass

              def on_my_event(self, data):
                  self.emit('my_response', data)

          sio.register_namespace(MyCustomNamespace('/chat'))

       For  asyncio  based  servers,  namespaces must inherit from socketio.AsyncClientNamespace, and can define
       event handlers as coroutines if desired:

          class MyCustomNamespace(socketio.AsyncClientNamespace):
              def on_connect(self):
                  pass

              def on_disconnect(self):
                  pass

              async def on_my_event(self, data):
                  await self.emit('my_response', data)

          sio.register_namespace(MyCustomNamespace('/chat'))

       When class-based namespaces are used, any events received by the client are dispatched to a method  named
       as  the  event  name  with  the on_ prefix. For example, event my_event will be handled by a method named
       on_my_event.  If an event is received for which there is no corresponding method defined in the namespace
       class, then the event is ignored. All event names used in class-based namespaces must use characters that
       are legal in method names.

       As a convenience to methods defined in a class-based namespace, the namespace instance includes  versions
       of  several  of  the  methods in the socketio.Client and socketio.AsyncClient classes that default to the
       proper namespace when the namespace argument is not given.

       In the case that an event has a handler in a class-based namespace, and also a  decorator-based  function
       handler, only the standalone function handler is invoked.

   Disconnecting from the Server
       At  any  time  the  client  can  request  to be disconnected from the server by invoking the disconnect()
       method:

          sio.disconnect()

       For the asyncio client this is a coroutine:

          await sio.disconnect()

   Managing Background Tasks
       When a client connection to the server is established, a few background tasks will be spawned to keep the
       connection alive and handle incoming events. The application running on the main thread is free to do any
       work, as this is not going to prevent the functioning of the Socket.IO client.

       If the application does not have anything to do in the main thread and  just  wants  to  wait  until  the
       connection with the server ends, it can call the wait() method:

          sio.wait()

       Or in the asyncio version:

          await sio.wait()

       For the convenience of the application, a helper function is provided to start a custom background task:

          def my_background_task(my_argument):
              # do some background work here!
              pass

          task = sio.start_background_task(my_background_task, 123)

       The  arguments  passed to this method are the background function and any positional or keyword arguments
       to invoke the function with.

       Here is the asyncio version:

          async def my_background_task(my_argument):
              # do some background work here!
              pass

          task = sio.start_background_task(my_background_task, 123)

       Note that this function is not a coroutine, since it does not wait for the background  function  to  end.
       The background function must be a coroutine.

       The  sleep()  method  is  a  second convenience function that is provided for the benefit of applications
       working with background tasks of their own:

          sio.sleep(2)

       Or for asyncio:

          await sio.sleep(2)

       The single argument passed to the method is the number of seconds to sleep for.

   Debugging and Troubleshooting
       To help you debug issues, the client can be configured to output logs to the terminal:

          import socketio

          # standard Python
          sio = socketio.Client(logger=True, engineio_logger=True)

          # asyncio
          sio = socketio.AsyncClient(logger=True, engineio_logger=True)

       The logger argument controls logging related to the Socket.IO protocol,  while  engineio_logger  controls
       logs  that  originate  in the low-level Engine.IO transport. These arguments can be set to True to output
       logs to stderr, or to an object compatible with Python's logging package where the logs should be emitted
       to. A value of False disables logging.

       Logging can help identify the cause of connection problems, unexpected disconnections and other issues.

THE SOCKET.IO SERVER

       This package contains two Socket.IO servers:

       • The socketio.Server() class creates a server compatible with the Python standard library.

       • The socketio.AsyncServer() class creates a server compatible with the asyncio package.

       The  methods  in  the  two servers are the same, with the only difference that in the asyncio server most
       methods are implemented as coroutines.

   Installation
       To install the Socket.IO server along with its dependencies, use the following command:

          pip install python-socketio

       In addition to the server, you will need to select an asynchronous framework or server to use along  with
       it. The list of supported packages is covered in the Deployment Strategies section.

   Creating a Server Instance
       A  Socket.IO  server  is  an  instance  of class socketio.Server. This instance can be transformed into a
       standard WSGI application by wrapping it with the socketio.WSGIApp class:

          import socketio

          # create a Socket.IO server
          sio = socketio.Server()

          # wrap with a WSGI application
          app = socketio.WSGIApp(sio)

       For asyncio based servers, the socketio.AsyncServer class provides  the  same  functionality,  but  in  a
       coroutine  friendly  format.  If  desired,  The  socketio.ASGIApp  class  can transform the server into a
       standard ASGI application:

          # create a Socket.IO server
          sio = socketio.AsyncServer()

          # wrap with ASGI application
          app = socketio.ASGIApp(sio)

       These two wrappers can also act as middlewares, forwarding any  traffic  that  is  not  intended  to  the
       Socket.IO  server to another application. This allows Socket.IO servers to integrate easily into existing
       WSGI or ASGI applications:

          from wsgi import app  # a Flask, Django, etc. application
          app = socketio.WSGIApp(sio, app)

   Serving Static Files
       The Socket.IO server can be configured to serve static files to clients. This is particularly  useful  to
       deliver  HTML,  CSS  and  JavaScript  files  to clients when this package is used without a companion web
       framework.

       Static files are configured with a Python dictionary in which  each  key/value  pair  is  a  static  file
       mapping  rule.  In  its  simplest form, this dictionary has one or more static file URLs as keys, and the
       corresponding files in the server as values:

          static_files = {
              '/': 'latency.html',
              '/static/socket.io.js': 'static/socket.io.js',
              '/static/style.css': 'static/style.css',
          }

       With this example configuration, when the server receives a request for / (the root URL) it  will  return
       the  contents  of the file latency.html in the current directory, and will assign a content type based on
       the file extension, in this case text/html.

       Files with the .html, .css, .js, .json, .jpg, .png, .gif  and  .txt  file  extensions  are  automatically
       recognized  and  assigned  the correct content type. For files with other file extensions or with no file
       extension, the application/octet-stream content type is used as a default.

       If desired, an explicit content type for a static file can be given as follows:

          static_files = {
              '/': {'filename': 'latency.html', 'content_type': 'text/plain'},
          }

       It is also possible to configure an entire directory in a single rule, so that all the files  in  it  are
       served as static files:

          static_files = {
              '/static': './public',
          }

       In  this example any files with URLs starting with /static will be served directly from the public folder
       in  the  current  directory,  so  for  example,  the  URL  /static/index.html  will  return  local   file
       ./public/index.html and the URL /static/css/styles.css will return local file ./public/css/styles.css.

       If  a  URL that ends in a / is requested, then a default filename of index.html is appended to it. In the
       previous example, a request for the /static/ URL would return local file ./public/index.html. The default
       filename to serve for slash-ending URLs can be set in the static files dictionary with an empty key:

          static_files = {
              '/static': './public',
              '': 'image.gif',
          }

       With  this  configuration,  a  request  for  /static/  would  return  local  file  ./public/image.gif.  A
       non-standard content type can also be specified if needed:

          static_files = {
              '/static': './public',
              '': {'filename': 'image.gif', 'content_type': 'text/plain'},
          }

       The static file configuration dictionary is given as the static_files argument to the socketio.WSGIApp or
       socketio.ASGIApp classes:

          # for standard WSGI applications
          sio = socketio.Server()
          app = socketio.WSGIApp(sio, static_files=static_files)

          # for asyncio-based ASGI applications
          sio = socketio.AsyncServer()
          app = socketio.ASGIApp(sio, static_files=static_files)

       The routing precedence in these two classes is as follows:

       • First, the path is checked against the Socket.IO endpoint.

       • Next, the path is checked against the static file configuration, if present.

       • If the path did not match the Socket.IO endpoint or any static file, control is passed to the secondary
         application if configured, else a 404 error is returned.

       Note: static file serving is intended for development use only, and as such it lacks  important  features
       such as caching. Do not use in a production environment.

   Defining Event Handlers
       The  Socket.IO  protocol  is  event based. When a client wants to communicate with the server it emits an
       event. Each event has a name, and a list of arguments. The server registers event handler functions  with
       the socketio.Server.event() or socketio.Server.on() decorators:

          @sio.event
          def my_event(sid, data):
              pass

          @sio.on('my custom event')
          def another_event(sid, data):
              pass

       In the first example the event name is obtained from the name of the handler function. The second example
       is slightly more verbose, but it allows the event name to be different  than  the  function  name  or  to
       include characters that are illegal in function names, such as spaces.

       For asyncio servers, event handlers can optionally be given as coroutines:

          @sio.event
          async def my_event(sid, data):
              pass

       The  sid  argument  is  the  Socket.IO session id, a unique identifier of each client connection. All the
       events sent by a given client will have the same sid value.

   Catch-All Event Handlers
       A "catch-all" event handler is invoked for any events that do not have an event handler. You can define a
       catch-all handler using '*' as event name:

          @sio.on('*')
          def catch_all(event, sid, data):
              pass

       Asyncio servers can also use a coroutine:

          @sio.on('*')
          async def catch_all(event, sid, data):
             pass

       A  catch-all  event  handler receives the event name as a first argument. The remaining arguments are the
       same as for a regular event handler.

       The connect and disconnect events have to be defined explicitly and are not invoked on a catch-all  event
       handler.

   Connect and Disconnect Event Handlers
       The  connect  and disconnect events are special; they are invoked automatically when a client connects or
       disconnects from the server:

          @sio.event
          def connect(sid, environ, auth):
              print('connect ', sid)

          @sio.event
          def disconnect(sid):
              print('disconnect ', sid)

       The connect event is an ideal place to perform user authentication, and  any  necessary  mapping  between
       user  entities  in the application and the sid that was assigned to the client. The environ argument is a
       dictionary in standard WSGI format containing the request information, including HTTP headers.  The  auth
       argument  contains  any  authentication  details passed by the client, or None if the client did not pass
       anything. After inspecting the request, the  connect  event  handler  can  return  False  to  reject  the
       connection with the client.

       Sometimes  it is useful to pass data back to the client being rejected. In that case instead of returning
       False socketio.exceptions.ConnectionRefusedError can be raised, and all of its arguments will be sent  to
       the client with the rejection message:

          @sio.event
          def connect(sid, environ):
              raise ConnectionRefusedError('authentication failed')

   Emitting Events
       Socket.IO  is  a  bidirectional  protocol,  so  at any time the server can send an event to its connected
       clients. The socketio.Server.emit() method is used for this task:

          sio.emit('my event', {'data': 'foobar'})

       Sometimes the server may want to send an event just to a particular client.   This  can  be  achieved  by
       adding a room argument to the emit call:

          sio.emit('my event', {'data': 'foobar'}, room=user_sid)

       The  socketio.Server.emit()  method takes an event name, a message payload of type str, bytes, list, dict
       or tuple, and the recipient room. When sending a tuple, the elements in it need to be of any of the other
       four  allowed  types.  The  elements of the tuple will be passed as multiple arguments to the client-side
       event handler function. The room argument is used to identify the client that should receive  the  event,
       and is set to the sid value assigned to that client's connection with the server. When omitted, the event
       is broadcasted to all connected clients.

   Event Callbacks
       When a client sends an event to the server, it can optionally provide a callback function, to be  invoked
       as a way of acknowledgment that the server has processed the event. While this is entirely managed by the
       client, the server can provide a list of values that are to be passed on to the callback function, simply
       by returning them from the handler function:

          @sio.event
          def my_event(sid, data):
              # handle the message
              return "OK", 123

       Likewise, the server can request a callback function to be invoked after a client has processed an event.
       The socketio.Server.emit() method has an optional callback argument that can be set  to  a  callable.  If
       this  argument  is  given, the callable will be invoked after the client has processed the event, and any
       values returned by the client will be passed as arguments to this function. Using callback functions when
       broadcasting  to  multiple  clients is not recommended, as the callback function will be invoked once for
       each client that received the message.

   Namespaces
       The Socket.IO protocol supports multiple logical  connections,  all  multiplexed  on  the  same  physical
       connection.  Clients  can  open  multiple  connections  by  specifying  a  different namespace on each. A
       namespace is given by the client as a pathname following the hostname and port. For  example,  connecting
       to http://example.com:8000/chat would open a connection to the namespace /chat.

       Each namespace is handled independently from the others, with separate session IDs (sids), event handlers
       and rooms. It is important that applications that use multiple namespaces specify the  correct  namespace
       when  setting  up  their event handlers and rooms, using the optional namespace argument available in all
       the methods in the socketio.Server class:

          @sio.event(namespace='/chat')
          def my_custom_event(sid, data):
              pass

          @sio.on('my custom event', namespace='/chat')
          def my_custom_event(sid, data):
              pass

       When emitting an event, the namespace optional argument is used to specify which namespace to send it on.
       When the namespace argument is omitted, the default Socket.IO namespace, which is named /, is used.

   Class-Based Namespaces
       As  an  alternative  to the decorator-based event handlers, the event handlers that belong to a namespace
       can be created as methods of a subclass of socketio.Namespace:

          class MyCustomNamespace(socketio.Namespace):
              def on_connect(self, sid, environ):
                  pass

              def on_disconnect(self, sid):
                  pass

              def on_my_event(self, sid, data):
                  self.emit('my_response', data)

          sio.register_namespace(MyCustomNamespace('/test'))

       For asyncio based servers, namespaces must inherit from socketio.AsyncNamespace,  and  can  define  event
       handlers as coroutines if desired:

          class MyCustomNamespace(socketio.AsyncNamespace):
              def on_connect(self, sid, environ):
                  pass

              def on_disconnect(self, sid):
                  pass

              async def on_my_event(self, sid, data):
                  await self.emit('my_response', data)

          sio.register_namespace(MyCustomNamespace('/test'))

       When  class-based namespaces are used, any events received by the server are dispatched to a method named
       as the event name with the on_ prefix. For example, event my_event will be  handled  by  a  method  named
       on_my_event.  If an event is received for which there is no corresponding method defined in the namespace
       class, then the event is ignored. All event names used in class-based namespaces must use characters that
       are legal in method names.

       As  a convenience to methods defined in a class-based namespace, the namespace instance includes versions
       of several of the methods in the socketio.Server and socketio.AsyncServer classes  that  default  to  the
       proper namespace when the namespace argument is not given.

       In  the  case that an event has a handler in a class-based namespace, and also a decorator-based function
       handler, only the standalone function handler is invoked.

       It is important to note that class-based namespaces are singletons. This means that a single instance  of
       a namespace class is used for all clients, and consequently, a namespace instance cannot be used to store
       client specific information.

   Rooms
       To make it easy for the server to emit events to groups of related clients, the application can  put  its
       clients into "rooms", and then address messages to these rooms.

       In  the previous section the room argument of the socketio.SocketIO.emit() method was used to designate a
       specific client as the recipient of the event. This is because upon connection, a personal room for  each
       client  is  created  and  named  with the sid assigned to the connection. The application is then free to
       create additional rooms and manage which clients are in them using the  socketio.Server.enter_room()  and
       socketio.Server.leave_room()  methods. Clients can be in as many rooms as needed and can be moved between
       rooms as often as necessary.

          @sio.event
          def begin_chat(sid):
              sio.enter_room(sid, 'chat_users')

          @sio.event
          def exit_chat(sid):
              sio.leave_room(sid, 'chat_users')

       In chat applications it is often desired that an event is broadcasted to all  the  members  of  the  room
       except  one,  which  is  the  originator  of the event such as a chat message. The socketio.Server.emit()
       method provides an optional skip_sid argument to indicate a client that  should  be  skipped  during  the
       broadcast.

          @sio.event
          def my_message(sid, data):
              sio.emit('my reply', data, room='chat_users', skip_sid=sid)

   User Sessions
       The  server  can  maintain application-specific information in a user session dedicated to each connected
       client. Applications can use the user session to write any  details  about  the  user  that  need  to  be
       preserved throughout the life of the connection, such as usernames or user ids.

       The  save_session()  and  get_session()  methods  are  used to store and retrieve information in the user
       session:

          @sio.event
          def connect(sid, environ):
              username = authenticate_user(environ)
              sio.save_session(sid, {'username': username})

          @sio.event
          def message(sid, data):
              session = sio.get_session(sid)
              print('message from ', session['username'])

       For the asyncio server, these methods are coroutines:

          @sio.event
          async def connect(sid, environ):
              username = authenticate_user(environ)
              await sio.save_session(sid, {'username': username})

          @sio.event
          async def message(sid, data):
              session = await sio.get_session(sid)
              print('message from ', session['username'])

       The session can also be manipulated with the session() context manager:

          @sio.event
          def connect(sid, environ):
              username = authenticate_user(environ)
              with sio.session(sid) as session:
                  session['username'] = username

          @sio.event
          def message(sid, data):
              with sio.session(sid) as session:
                  print('message from ', session['username'])

       For the asyncio server, an asynchronous context manager is used:

          @sio.event
          def connect(sid, environ):
              username = authenticate_user(environ)
              async with sio.session(sid) as session:
                  session['username'] = username

          @sio.event
          def message(sid, data):
              async with sio.session(sid) as session:
                  print('message from ', session['username'])

       The get_session(), save_session() and session() methods take an  optional  namespace  argument.  If  this
       argument isn't provided, the session is attached to the default namespace.

       Note:  the  contents  of  the user session are destroyed when the client disconnects. In particular, user
       session contents are not preserved when a client reconnects after an unexpected  disconnection  from  the
       server.

   Using a Message Queue
       When  working  with  distributed  applications,  it is often necessary to access the functionality of the
       Socket.IO from multiple processes. There are two specific use cases:

       • Applications that use work queues such as Celery may  need  to  emit  an  event  to  a  client  once  a
         background  job  completes. The most convenient place to carry out this task is the worker process that
         handled this job.

       • Highly available applications may want to use horizontal scaling of the Socket.IO server to be able  to
         handle very large number of concurrent clients.

       As a solution to the above problems, the Socket.IO server can be configured to connect to a message queue
       such as Redis or RabbitMQ, to communicate with other related Socket.IO servers or auxiliary workers.

   Redis
       To use a Redis message queue, a Python Redis client must be installed:

          # socketio.Server class
          pip install redis

          # socketio.AsyncServer class
          pip install aioredis

       The Redis queue is configured through the socketio.RedisManager and  socketio.AsyncRedisManager  classes.
       These classes connect directly to the Redis store and use the queue's pub/sub functionality:

          # socketio.Server class
          mgr = socketio.RedisManager('redis://')
          sio = socketio.Server(client_manager=mgr)

          # socketio.AsyncServer class
          mgr = socketio.AsyncRedisManager('redis://')
          sio = socketio.AsyncServer(client_manager=mgr)

       The client_manager argument instructs the server to connect to the given message queue, and to coordinate
       with other processes connected to the queue.

   Kombu
       Kombu is a Python package that provides access to RabbitMQ and many  other  message  queues.  It  can  be
       installed with pip:

          pip install kombu

       To  use  RabbitMQ or other AMQP protocol compatible queues, that is the only required dependency. But for
       other message queues, Kombu may require additional packages. For example, to use a Redis queue via Kombu,
       the Python package for Redis needs to be installed as well:

          pip install redis

       The queue is configured through the socketio.KombuManager:

          mgr = socketio.KombuManager('amqp://')
          sio = socketio.Server(client_manager=mgr)

       The  connection  URL  passed  to  the  KombuManager  constructor is passed directly to Kombu's Connection
       object, so the Kombu documentation should be consulted for information on how to build  the  correct  URL
       for a given message queue.

       Note  that  Kombu  currently does not support asyncio, so it cannot be used with the socketio.AsyncServer
       class.

   Kafka
       Apache Kafka is supported through the kafka-python package:

          pip install kafka-python

       Access to Kafka is configured through the socketio.KafkaManager class:

          mgr = socketio.KafkaManager('kafka://')
          sio = socketio.Server(client_manager=mgr)

       Note that Kafka currently does not support asyncio, so it cannot be used  with  the  socketio.AsyncServer
       class.

   AioPika
       A  RabbitMQ  message queue is supported in asyncio applications through the AioPika package:: You need to
       install aio_pika with pip:

          pip install aio_pika

       The RabbitMQ queue is configured through the socketio.AsyncAioPikaManager class:

          mgr = socketio.AsyncAioPikaManager('amqp://')
          sio = socketio.AsyncServer(client_manager=mgr)

   Emitting from external processes
       To have a process other than a server connect to the queue to emit a message,  the  same  client  manager
       classes can be used as standalone objects. In this case, the write_only argument should be set to True to
       disable the creation of a listening thread, which only makes sense in a server. For example:

          # connect to the redis queue as an external process
          external_sio = socketio.RedisManager('redis://', write_only=True)

          # emit an event
          external_sio.emit('my event', data={'foo': 'bar'}, room='my room')

       A limitation of the write-only client manager object is that it cannot receive callbacks  when  emitting.
       When  the  external process needs to receive callbacks, using a client to connect to the server with read
       and write support is a better option than a write-only client manager.

   Debugging and Troubleshooting
       To help you debug issues, the server can be configured to output logs to the terminal:

          import socketio

          # standard Python
          sio = socketio.Server(logger=True, engineio_logger=True)

          # asyncio
          sio = socketio.AsyncServer(logger=True, engineio_logger=True)

       The logger argument controls logging related to the Socket.IO protocol,  while  engineio_logger  controls
       logs  that  originate  in the low-level Engine.IO transport. These arguments can be set to True to output
       logs to stderr, or to an object compatible with Python's logging package where the logs should be emitted
       to. A value of False disables logging.

       Logging  can  help  identify  the  cause of connection problems, 400 responses, bad performance and other
       issues.

   Deployment Strategies
       The following sections describe a variety of deployment strategies for Socket.IO servers.

   Uvicorn, Daphne, and other ASGI servers
       The socketio.ASGIApp class is an ASGI compatible application that can forward  Socket.IO  traffic  to  an
       socketio.AsyncServer instance:

          sio = socketio.AsyncServer(async_mode='asgi')
          app = socketio.ASGIApp(sio)

       If  desired,  the  socketio.ASGIApp  class  can forward any traffic that is not Socket.IO to another ASGI
       application, making it possible to deploy a standard ASGI web application and the Socket.IO server  as  a
       bundle:

          sio = socketio.AsyncServer(async_mode='asgi')
          app = socketio.ASGIApp(sio, other_app)

       The  ASGIApp instance is a fully complaint ASGI instance that can be deployed with an ASGI compatible web
       server.

   Aiohttp
       Aiohttp is a framework with support for HTTP and WebSocket, based on asyncio. Support for this  framework
       is limited to Python 3.5 and newer.

       Instances of class socketio.AsyncServer will automatically use aiohttp for asynchronous operations if the
       library is installed. To request  its  use  explicitly,  the  async_mode  option  can  be  given  in  the
       constructor:

          sio = socketio.AsyncServer(async_mode='aiohttp')

       A server configured for aiohttp must be attached to an existing application:

          app = web.Application()
          sio.attach(app)

       The  aiohttp application can define regular routes that will coexist with the Socket.IO server. A typical
       pattern is to add routes that serve a client application and any associated static files.

       The aiohttp application is then executed in the usual manner:

          if __name__ == '__main__':
              web.run_app(app)

   Tornado
       Tornado is a web framework with support for HTTP and  WebSocket.  Support  for  this  framework  requires
       Python  3.5  and  newer.  Only Tornado version 5 and newer are supported, thanks to its tight integration
       with asyncio.

       Instances of class socketio.AsyncServer will automatically use tornado for asynchronous operations if the
       library  is  installed.  To  request  its  use  explicitly,  the  async_mode  option  can be given in the
       constructor:

          sio = socketio.AsyncServer(async_mode='tornado')

       A server configured for tornado must include a request handler for Socket.IO:

          app = tornado.web.Application(
              [
                  (r"/socket.io/", socketio.get_tornado_handler(sio)),
              ],
              # ... other application options
          )

       The tornado application can define other routes that will coexist with the Socket.IO  server.  A  typical
       pattern is to add routes that serve a client application and any associated static files.

       The tornado application is then executed in the usual manner:

          app.listen(port)
          tornado.ioloop.IOLoop.current().start()

   Sanic
       Note:  Due  to some backward incompatible changes introduced in recent versions of Sanic, it is currently
       recommended that a Sanic application is deployed with the ASGI integration instead.

       Sanic is a very efficient asynchronous web server for Python 3.5 and newer.

       Instances of class socketio.AsyncServer will automatically use Sanic for asynchronous operations  if  the
       framework  is  installed.  To  request  its  use  explicitly,  the  async_mode option can be given in the
       constructor:

          sio = socketio.AsyncServer(async_mode='sanic')

       A server configured for aiohttp must be attached to an existing application:

          app = Sanic()
          sio.attach(app)

       The Sanic application can define regular routes that will coexist with the Socket.IO  server.  A  typical
       pattern is to add routes that serve a client application and any associated static files.

       The Sanic application is then executed in the usual manner:

          if __name__ == '__main__':
              app.run()

       It  has  been  reported  that the CORS support provided by the Sanic extension sanic-cors is incompatible
       with this package's own support for this protocol. To disable CORS support in this package and let  Sanic
       take full control, initialize the server as follows:

          sio = socketio.AsyncServer(async_mode='sanic', cors_allowed_origins=[])

       On  the Sanic side you will need to enable the CORS_SUPPORTS_CREDENTIALS setting in addition to any other
       configuration that you use:

          app.config['CORS_SUPPORTS_CREDENTIALS'] = True

   Eventlet
       Eventlet is a high performance concurrent networking library for Python 2 and  3  that  uses  coroutines,
       enabling  code  to  be  written  in  the same style used with the blocking standard library functions. An
       Socket.IO server deployed with eventlet has access to the long-polling and WebSocket transports.

       Instances of class socketio.Server will automatically use eventlet for  asynchronous  operations  if  the
       library  is  installed.  To  request  its  use  explicitly,  the  async_mode  option  can be given in the
       constructor:

          sio = socketio.Server(async_mode='eventlet')

       A server configured  for  eventlet  is  deployed  as  a  regular  WSGI  application  using  the  provided
       socketio.WSGIApp:

          app = socketio.WSGIApp(sio)
          import eventlet
          eventlet.wsgi.server(eventlet.listen(('', 8000)), app)

   Eventlet with Gunicorn
       An  alternative  to  running  the eventlet WSGI server as above is to use gunicorn, a fully featured pure
       Python web server. The command to launch the application under gunicorn is shown below:

          $ gunicorn -k eventlet -w 1 module:app

       Due to limitations in its load balancing algorithm, gunicorn can only be used with one worker process, so
       the  -w option cannot be set to a value higher than 1. A single eventlet worker can handle a large number
       of concurrent clients, each handled by a greenlet.

       Eventlet provides a monkey_patch() function that replaces all the  blocking  functions  in  the  standard
       library  with  equivalent  asynchronous versions. While python-socketio does not require monkey patching,
       other libraries such as database drivers are likely to require it.

   Gevent
       Gevent is another asynchronous framework based on coroutines, very  similar  to  eventlet.  An  Socket.IO
       server  deployed  with  gevent  has  access to the long-polling transport. If project gevent-websocket is
       installed, the WebSocket transport is also available.

       Instances of class socketio.Server will automatically use  gevent  for  asynchronous  operations  if  the
       library  is  installed  and  eventlet  is not installed. To request gevent to be selected explicitly, the
       async_mode option can be given in the constructor:

          sio = socketio.Server(async_mode='gevent')

       A  server  configured  for  gevent  is  deployed  as  a  regular  WSGI  application  using  the  provided
       socketio.WSGIApp:

          app = socketio.WSGIApp(sio)
          from gevent import pywsgi
          pywsgi.WSGIServer(('', 8000), app).serve_forever()

       If the WebSocket transport is installed, then the server must be started as follows:

          from gevent import pywsgi
          from geventwebsocket.handler import WebSocketHandler
          app = socketio.WSGIApp(sio)
          pywsgi.WSGIServer(('', 8000), app,
                            handler_class=WebSocketHandler).serve_forever()

   Gevent with Gunicorn
       An  alternative  to  running  the  gevent  WSGI server as above is to use gunicorn, a fully featured pure
       Python web server. The command to launch the application under gunicorn is shown below:

          $ gunicorn -k gevent -w 1 module:app

       Or to include WebSocket:

          $ gunicorn -k geventwebsocket.gunicorn.workers.GeventWebSocketWorker -w 1 module: app

       Same as with eventlet, due to limitations in its load balancing algorithm, gunicorn can only be used with
       one  worker  process, so the -w option cannot be higher than 1. A single gevent worker can handle a large
       number of concurrent clients through the use of greenlets.

       Gevent provides a monkey_patch() function that replaces  all  the  blocking  functions  in  the  standard
       library  with  equivalent  asynchronous versions. While python-socketio does not require monkey patching,
       other libraries such as database drivers are likely to require it.

   uWSGI
       When using the uWSGI server in combination with gevent,  the  Socket.IO  server  can  take  advantage  of
       uWSGI's native WebSocket support.

       Instances of class socketio.Server will automatically use this option for asynchronous operations if both
       gevent and uWSGI are installed  and  eventlet  is  not  installed.  To  request  this  asynchronous  mode
       explicitly, the async_mode option can be given in the constructor:

          # gevent with uWSGI
          sio = socketio.Server(async_mode='gevent_uwsgi')

       A  complete  explanation  of  the configuration and usage of the uWSGI server is beyond the scope of this
       documentation. The uWSGI server is a fairly complex package that provides a large and  comprehensive  set
       of  options.  It  must  be  compiled  with  WebSocket  and  SSL support for the WebSocket transport to be
       available. As way of an introduction, the following command starts a  uWSGI  server  for  the  latency.py
       example on port 5000:

          $ uwsgi --http :5000 --gevent 1000 --http-websockets --master --wsgi-file latency.py --callable app

   Standard Threads
       While  not  comparable  to  eventlet and gevent in terms of performance, the Socket.IO server can also be
       configured to work with multi-threaded web servers that use standard Python threads.  This  is  an  ideal
       setup to use with development servers such as Werkzeug.

       Instances  of  class  socketio.Server  will  automatically use the threading mode if neither eventlet nor
       gevent are installed. To request the threading mode explicitly, the async_mode option can be given in the
       constructor:

          sio = socketio.Server(async_mode='threading')

       A  server  configured  for  threading  is deployed as a regular web application, using any WSGI complaint
       multi-threaded server. The example below deploys an Socket.IO  application  combined  with  a  Flask  web
       application, using Flask's development web server based on Werkzeug:

          sio = socketio.Server(async_mode='threading')
          app = Flask(__name__)
          app.wsgi_app = socketio.WSGIApp(sio, app.wsgi_app)

          # ... Socket.IO and Flask handler functions ...

          if __name__ == '__main__':
              app.run()

       The  example  that  follows  shows how to start an Socket.IO application using Gunicorn's threaded worker
       class:

          $ gunicorn -w 1 --threads 100 module:app

       With the above configuration the server will be able to handle up to 100 concurrent clients.

       When using standard threads, WebSocket is supported through the simple-websocket package, which  must  be
       installed  separately.  This  package  provides a multi-threaded WebSocket server that is compatible with
       Werkzeug and Gunicorn's threaded worker. Other multi-threaded web servers are not supported and will  not
       enable the WebSocket transport.

   Scalability Notes
       Socket.IO  is  a stateful protocol, which makes horizontal scaling more difficult. To deploy a cluster of
       Socket.IO processes hosted on one or multiple servers, the following conditions must be met:

       • Each Socket.IO process must be able to handle multiple requests concurrently. This is required  because
         long-polling  clients  send two requests in parallel. Worker processes that can only handle one request
         at a time are not supported.

       • The load balancer must be configured to always forward requests  from  a  client  to  the  same  worker
         process. Load balancers call this sticky sessions, or session affinity.

       • The  worker  processes  need  to  communicate  with each other to coordinate complex operations such as
         broadcasts. This is done through a configured message queue. See the section on  using  message  queues
         for details.

   Cross-Origin Controls
       For  security  reasons,  this  server  enforces a same-origin policy by default. In practical terms, this
       means the following:

       • If an incoming HTTP or WebSocket request includes the Origin header, this header must match the  scheme
         and  host  of the connection URL. In case of a mismatch, a 400 status code response is returned and the
         connection is rejected.

       • No restrictions are imposed on incoming requests that do not include the Origin header.

       If necessary, the cors_allowed_origins option can be used to allow other origins. This  argument  can  be
       set  to  a string to set a single allowed origin, or to a list to allow multiple origins. A special value
       of '*' can be used to instruct the server to allow all origins, but this should be  done  with  care,  as
       this could make the server vulnerable to Cross-Site Request Forgery (CSRF) attacks.

API REFERENCE

   Client class
   AsyncClient class
   Server class
   AsyncServer class
   ConnectionRefusedError class
   WSGIApp class
   ASGIApp class
   Middleware class (deprecated)
   ClientNamespace class
   Namespace class
   AsyncClientNamespace class
   AsyncNamespace class
   BaseManager class
   PubSubManager class
   KombuManager class
   RedisManager class
   KafkaManager class
   AsyncManager class
   AsyncRedisManager class
   AsyncAioPikaManager classIndexModule IndexSearch Page

AUTHOR

       Miguel Grinberg

       2018, Miguel Grinberg

                                                  Jan 14, 2023                                PYTHON-SOCKETIO(1)