Provided by: scorched3d_44+dfsg-8build3_amd64
NAME
scorched3dc - Scorched 3D game client
SYNTAX
scorched3dc [options]
DESCRIPTION
This program is a free (GPL) 3D game based heavily on the classic DOS game Scorched Earth "The Mother Of All Games". Scorched3D adds amongst other new features a 3D island environment and LAN and internet play.
OPTIONS
The following options are supported. -allowexceptions Allows any program exceptions to be thrown (core dumps) -connect <string> The name of the server to connect to, starts a NET/LAN client -exittime <int> The time after a which the client will exit (Default: 0, that means off). -loadsave <string> Continues a scorched 3d client game, requires the name of the saved game. -password <string> The password of the NET/LAN server. -settingsdir <string> The directory in the user's home directory that the scorched3d settings are stored in (Default: .scorched3d). -startclient <string> Starts a scorched 3d client, requires the name of the client settings file, e.g. data/singlecustom.xml. -startcustom <string> Starts a scorched 3d client. Uses the last custom game made (Default: off).
AUTHORS
Scorched3D has been written by Gavin Camp <gcamp@scorched3d.co.uk>. This man page was written by Bruno "Fuddl" Kleinert <fuddl@debian.org> for the Debian GNU/Linux distribution (but it may be used by others). scorched3dc(6)